$94-04-78-17-2-0 [soundStopAll] [charaSet A 98001000 1 Mash] [charaSet B 25005000 1 Voyager] [charaSet C 3043000 1 Erice] [charaSet D 5025001 1 Edison] [charaSet E 2016000 1 "Emiya Alter"] [charaSet F 1098192800 1 Marie] [charaSet G 98006200 1 ???] [charaSet H 98006200 1 "Enemy 1"] [charaSet I 98006200 1 "Enemy 2"] [charaSet J 3006001 1 Benkei] [charaSet L 98115000 1 Effect] [scene 47001] [se adm13] [seVolume adm13 0 0] [fadein black 1.5] [seVolume adm13 1.5 0.2] [wait fade] [charaTalk A] [charaFace A 8] [charaFadein A 0.1 1] @Mash No sooner did we get off the train than we found ourselves on a desolate mountain... [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk F] [charaFace F 4] [charaFadein F 0.1 1] @Marie Desolate is a good word for it. I don't know why,[sr]but it feels kind of hostile here... [k] [charaFadeout F 0.1] [wt 0.1] [seStop adm13 1.0] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 1] @Emiya Alter There's a reason for that.[sr]Look, over there. And right here, too. [k] [messageOff] [charaFadeout E 0.1] [wt 0.4] [bgm BGM_EVENT_5 0.1] [charaDepth G 3] [charaDepth H 2] [charaDepth I 1] [charaTalk off] [charaFace G 0] [charaFace H 0] [charaFadein G 0.4 -300,0] [charaFadein H 0.4 260,0] [wt 2.0] [messageOff] [wipeout rectangleStripLeftToRight 0.7 1.0] [bgm BGM_EVENT_5 0.7 0.5] [seStop adm13 0.7] [wait wipe] [charaFadeout G 0.1] [charaFadeout H 0.1] [wt 0.5] [wipein rectangleStripRightToLeft 0.7 1.0] [bgm BGM_EVENT_5 0.7 1.0] [wait wipe] [wt 0.3] [charaFace G 0] [charaFace H 0] [charaFace I 0] [charaFadein G 0.4 -350,0] [charaFadein H 0.4 0,0] [charaFadein I 0.4 350,0] [wt 2.0] @??? [image berserker_language_2] [k] [messageOff] [wipeout rectangleStripRightToLeft 0.7 1.0] [bgm BGM_EVENT_5 0.7 0.5] [wait wipe] [charaFadeout G 0.1] [charaFadeout H 0.1] [charaFadeout I 0.1] [wt 0.5] [wipein rectangleStripLeftToRight 0.7 1.0] [bgm BGM_EVENT_5 0.7 1.0] [wait wipe] [wt 0.3] [charaTalk on] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 1] @Emiya Alter All the local ghosts are coming out of the woodwork. [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk A] [charaFace A 7] [charaFadein A 0.1 1] @Mash We're surrounded, Senpai![sr]What are your or[line 2] [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Erice Relax. They might be creepy,[sr]but they're not going to hurt you. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk A] [charaFace A 6] [charaFadein A 0.1 1] @Mash How can you tell, Erice? [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Erice Because I'm a player.[sr]Just like you, [%1]. [k] [charaFace C 20] @Erice Everyone brought into Monde du Jeu falls into one of two categories: those who are incorporated into this world, and those who aren't. [k] [charaFace C 0] @Erice You and I are part of the latter group... [k] @Erice ...so our minds weren't stolen from us,[sr]like the Servants' were. [k] @Erice We still have wills of our own,[sr]and we can choose to play[line 2]to fight here. [k] ?1:So, are you saying I have a part to play in this world, too? ?2:You mean, there's something I'm meant to do here, too? ?! [charaFace C 5] @Erice That's right. You and I aren't like everyone else.[sr]And the reason for that... [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Voyager ... [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 5] [charaFadein C 0.1 1] @Erice ...was probably you. [k] [messageOff] [wipeout rectangleStripLeftToRight 0.7 1.0] [bgm BGM_EVENT_5 0.7 0.5] [wait wipe] [charaFadeout C 0.1] [charaTalk off] [charaFace G 0] [charaFace H 0] [charaFadein G 0.1 -300,0] [charaFadein H 0.1 260,0] [wt 0.5] [wipein rectangleStripRightToLeft 0.7 1.0] [bgm BGM_EVENT_5 0.7 1.0] [wait wipe] [wt 1.0] [charaTalk on] @Erice Those guys there are just here for atmosphere.[sr]They can't do anything of their own volition. [k] @Erice The only move they will ever make is one allowed by the rules. [k] @Emiya Alter So why not just smash that rule to pieces? [k] @Erice That's the whole reason I've been fighting: [k] @Erice To destroy this world and take back what I lost. [k] @Erice I was planning to accomplish that goal all on my own... [k] [messageOff] [wipeout rectangleStripRightToLeft 0.7 1.0] [bgm BGM_EVENT_5 0.6 0.5] [wait wipe] [charaFadeout G 0.1] [charaFadeout H 0.1] [wt 0.5] [wipein rectangleStripLeftToRight 0.7 1.0] [bgm BGM_EVENT_5 0.6 1.0] [wait wipe] [wt 0.3] [charaTalk depthOff] [charaDepth B 4] [charaDepth C 5] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 0] [charaFace B 0] [charaFadein B 0.1 2] @Erice But now, I think that competing with you guys might[sr]not be a bad way of going about it, either. [k] ?1:So what's this new game entail? ?2:So how do we win this new game? ?! [charaFace C 13] @Erice You know, you've been weirdly hyped about this from the beginning. Are you actually enjoying this? If you are, you're made of way sterner stuff than I am. [k] [bgmStop BGM_EVENT_5 1.5] [charaFace C 0] @Erice ...As for how we win, I'm guessing this game's a race. And our goal... [k] [messageOff] [wipeout rectangleStripDownToUp 0.7 1.0] [wait wipe] [charaFadeout B 0.1] [charaFadeout C 0.1] [scene 95900] [cameraMove 0.1 0,0 1.3] [wt 1.0] [wipein rectangleStripUpToDown 0.7 1.0] [wait wipe] [wt 0.4] [bgm BGM_EVENT_62 0.1] [cameraMove 1.5 0,-85 1.3] [wt 2.5] @Erice ...is that shrine you can see on top of the mountain, past the trail. [k] [messageOff] [wipeout rectangleStripUpToDown 0.7 1.0] [bgm BGM_EVENT_62 0.6 0.5] [wait wipe] [cameraHome 0.1] [scene 47001] [wt 1.0] [wipein rectangleStripDownToUp 0.7 1.0] [bgm BGM_EVENT_62 0.6 1.0] [wait wipe] [wt 0.4] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 2] [charaFace C 0] [charaFadein C 0.1 0] @Voyager A race? [k] @Erice Yup. But one we run with dice instead of on foot.[sr]An old-fashioned board game, basically. [k] @Erice You know, board games are one of the world's oldest forms of entertainment. They go all the way back to ancient Egypt. [k] @Erice That game was all about death and rebirth, which is[sr]something ancient Egyptians cared about more than anything. [k] [charaFace C 5] @Erice That's right, the world's first board game was about passing through the afterlife and emerging in a new world of life. [k] [charaFace C 0] @Erice This is the fifth game...[sr]It might be an appropriate one to wrap this up. [k] @Erice Do you know anything about these kinds of board games, Voyager? [k] [charaFace B 7] @Voyager You roll dice in them right? [k] [charaFace C 1] @Erice Yeah, you roll them a ton. As long as you know that, you should be okay. Why don't you give it a shot? [k] [charaFace B 1] @Voyager I know how. See? [k] ?1:You guys really are good friends, aren't you? ?2:(I think that's the first time I've seen Erice smile...) ?! [messageOff] [charaFadeout B 0.1] [charaFadeout C 0.1] [wt 0.1] [charaTalk depthOn] [charaTalk C] [charaFace C 11] [charaFadein C 0.1 1] [charaShake C 0.05 3 3 0.3] [wt 0.5] @Erice Never mind that![sr]Just hurry up and gather around Voyager already! [k] [bgmStop BGM_EVENT_62 1.5] [charaFace C 5] @Erice After all, he's YOUR game piece right now![sr]Okay, [%1], let's play! [k] [messageOff] [charaFadeout C 0.1] [wt 0.3] [effect bit_talk_gamestart] [se ade444] [wt 4.1] [maskout white 0.2] [wait mask] [charaPut L 1200,1200] [charaEffect L bit_talk_41] [charaScale L 0.7] [pictureFrameTop cut170_gameframe_dark] [wt 0.1] [maskin white 1.0] [wait mask] [wt 0.4] [bgm BGM_EVENT_63 0.1] [charaTalk B] [charaFace B 1] [charaFadein B 0.1 0,-50] [wt 1.2] [charaFadeout B 0.1] [wt 0.3] [effect bit_talk_dice17] [voice 2500500_0_X010] [wt 6.0] [wait voice 2500500_0_X010] [se ad399] [charaPut L 0,-70] [cameraMove 0.2 0,0 1.5] [wipeout circleOut 0.4 1.0] [wait wipe] [cameraHome 0.1] [charaPut L 1200,1200] [charaEffectStop L bit_talk_41] [wt 1.0] [wipein circleIn 0.4 1.0] [seStop ad399 0.4] [wait wipe] [wt 0.4] ?1:What the!? ?2:Did we just teleport!? ?! [charaTalk A] [charaFace A 7] [charaFadein A 0.1 0,-50] @Mash We just moved approximately seven hundred meters![sr]I can't see Erice anywhere anymore! [k] ?1:Damn, so we really are playing a board game. ?2:I guess this means one square on the board[csr]is about a hundred meters then? ?! [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 1] [charaFadein B 0.1 0,-50] @Voyager This is fun. It's so fast. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 0,-50] @Edison Are we all present and accounted for?[sr]Anyone left behind? [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 0,-50] @Marie Just Erice. Everyone else is here. [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 0,-50] @Mash Then she must have let us take the first turn. [k] [charaFadeout A 0.1] [wt 0.1] [bgmStop BGM_EVENT_63 1.0] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 0,-50] @Emiya Alter Hey. Looks like we've got company. [k] [messageOff] [charaFadeout E 0.1] [wt 0.1] [charaTalk J] [charaFace J 2] [charaFadein J 0.4 0,-50] [wt 0.4] @Benkei H[messageShake 0.05 3 3 0.3]aaalt! [bgm BGM_EVENT_3 0.1]None shall pass! [k] @Benkei If you insist on attempting to do so,[sr]then you shall have to defeat me first! [k] [charaFadeout J 0.1] [wt 0.1] [charaTalk A] [charaFace A 7] [charaFadein A 0.1 0,-50] @Mash Benkei!?[sr]Does this mean you guard this square? [k] @Mash So what happens to us if we fail to defeat you? [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk J] [charaFace J 0] [charaFadein J 0.1 0,-50] @Benkei Worry not; your lives will be spared.[sr]But you will need to sit out the next turn. [k] ?1:So we'll probably have to face something like this on every square, huh. ?2:All right, I see how this works. ?! [charaFadeout J 0.1] [wt 0.1] [charaTalk B] [charaFace B 5] [charaFadein B 0.1 0,-50] @Voyager Out of the way! I mean it now! [k] [messageOff] [maskout black 0.5] [bgmStop BGM_EVENT_3 0.4] [wait mask] [fadeout black 0] [wait fade] [soundStopAll] [end]