$91-20-51-01-2-0 [enableFullScreen] [soundStopAll] [charaSet A 2051002 1 杉谷善住坊] [charaSet B 2010001 1 ビリー] [charaSet C 99200300 1 ロビンフッド] [charaSet D 98109100 1 雀蜂] [charaSet E 98109100 1 雀蜂] [charaSet F 98109100 1 雀蜂] [charaSet G 98109100 1 雀蜂] [charaSet H 98109100 1 雀蜂] [charaSet I 2051002 1 杉谷善住坊] [sceneSet O 145300 1] [charaScale O 1.4] [sceneSet P 145200 1] [charaScale P 1.4] [sceneSet Q 145200 1] [charaScale Q 1.4] [sceneSet S 145200 1] [charaSet Y 3019001 1 エフェクト用1] [charaDepth Y 8] [charaTalk depthOff] [charaTalk off] [scene 145200] [subCameraOn 2] [subCameraFilter #A maskEdge cut359_mask04 4 106,118,82,255] [charaLayer I sub #A] [charaLayer S sub #A] [charaDepth I 3] [charaDepth S 1] [charaScale I 1.45] [charaScale S 1.4] [subRenderScale #A 1.2] [charaFadein S 0.1 -200,0] [charaFadein I 0.1 0,255] [charaFace I 17] [fadein black 1.0] [wait fade] [bgm BGM_EVENT_48 0.1] [charaEffect Y bit_talk_10_LowLevel_depth] [charaPut Y 1] [wt 0.2] [charaTalk C] [charaFace C 5] [charaFadein C 0.1 1] [wt 0.8] [charaMoveReturn C 0,-4 0.5] [wt 1.5] [charaFadeout C 0.1] [charaPut Y 1200,1200] [wt 0.1] [charaTalk off] [cueSe SE_23 23_ade911] [subRenderFadein #A 0.4 250,-400] [subRenderMove #A 0,-400 0.3] [wt 2.0] [subRenderFadeout #A 0.4] [wt 0.4] [cueSe SE_23 23_ade910] [flashin once 0.2 0.1 FFFFFFAF FFFFFF00] [cameraMoveEase 0,50 0.7 easeOutCubic 1.2] [wt 0.5] [se ad881] [effect bit_talk_shot_01_once 0,-200] [wt 0.2] [fadeout white 0.2] [wait fade] [cameraMove 0.1 0,0 1.01] [wt 0.1] [fadein white 0.2] [se ad284] [shake 0.05 4 5 1.5] [fowardEffect bit_talk_blow 0,-200] [backEffect bit_talk_smoke_pon 0,0] [fowardEffect bit_talk_smoke_pon 0,-500] [se ad643] [wait fade] [wt 2.5] [charaPutFSL Y -256,0] [charaFace C 1] [charaFadeinFSL C 0.1 -256,0] [charaFace A 13] [charaFadeinFSR A 0.1 256,0] [wt 2.5] [bgm BGM_EVENT_48 1.0 0.5] [wipeout leftToRight 1.0 1.0] [wait wipe] [cameraHome 0.1] [charaPut Y 1200,1200] [charaFadeout C 0.1] [charaFadeout A 0.1] [charaFadein O 0.1 100,-240] [charaDepth A 4] [charaDepth B 3] [charaDepth O 2] [charaMove O 50,-240 2.0] [bgm BGM_EVENT_48 1.0 1.0] [wipein rightToLeft 1.0 1.0] [wait wipe] [wt 1.0] [charaFace A 17] [charaFadeinFSR A 0.4 100,0] [charaMoveFSR A 80,0 0.6] [charaFace B 0] [charaFadeinFSR B 0.4 400,0] [charaMoveFSR B 380,0 0.6] [wt 2.0] [charaMoveReturnFSR A 80,-10 0.4] [se ade302] [wt 0.4] [se ad872] [fowardEffect bit_talk_arrow_back_y -300,0] [wt 0.4] [cueSe SE_21 21_ade679] [wt 1.5] [charaFace A 12] [charaFace B 4] [fadeout black 1.0] [bgmStop BGM_EVENT_48 1.5] [wait fade] [charaFadeout A 0.1] [charaFadeout B 0.1] [charaFadeout O 0.1] [charaFadein P 0.1 -230,-200] [charaDepth P 1] [charaDepth A 2] [charaDepth B 2] [charaDepth C 2] [wt 0.5] [fadein black 1.0] [wait fade] [bgm BGM_EVENT_124 0.1] ?1:今のところ無事だね ?! [charaPut Y 1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] [charaTalk on] @ロビンフッド ああ、そこの机に置いてある書類。[r]多分、罠が張ってあるぞ。 [k] [charaFadeout C 0.1] [charaPut Y 1200,1200] [wt 0.1] [charaTalk A] [charaFace A 14] [charaFadein A 0.1 1] @杉谷善住坊 だろうなァ。[r]ところで有識者から見てどうよ、この罠。 [k] [charaFadeout A 0.1] [wt 0.1] [charaPut Y 1] [charaTalk C] [charaFace C 4] [charaFadein C 0.1 1] @ロビンフッド まあ、プロの仕業だな。 [k] [charaFadeout C 0.1] [charaPut Y 1200,1200] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @ビリー そうなの? 全部見つかってるじゃん。[r]アマチュアの僕でも、結構わかるレベルだし。 [k] [charaFadeout B 0.1] [wt 0.1] [charaPut Y 1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @ロビンフッド だからだよ。[r]要するに罠の専門家じゃないってこと。 [k] [charaFadeout C 0.1] [charaPut Y 1200,1200] [wt 0.1] [charaTalk A] [charaFace A 17] [charaFadein A 0.1 1] @杉谷善住坊 じゃ、何の為に罠を張ったかってーと。[r]要するに鳴子……じゃない、警戒装置だな。 [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 4] [charaFadein B 0.1 1] @ビリー ……罠がバレても、発動すれば『誰かが来た』[r]ということはわかるから? [k] [charaFadeout B 0.1] [wt 0.1] [charaPut Y 1] [charaTalk C] [charaFace C 1] [charaFadein C 0.1 1] @ロビンフッド それだ、ビリー。[r]罠の殺傷能力はオマケみたいなもんでね。 [k] @ロビンフッド 本命は、罠を破っていい気になってる連中を[line 3] [k] [messageOff] [bgmStop BGM_EVENT_124 1.0] [se ad533] [shake 0.05 2 3 0.5] [wt 0.5] [wipeout rectangleStripLeftToRight 0.5 1.0] [wait wipe] [charaTalk off] [charaFadeout P 0.1] [charaFadeout C 0.1] [charaPut Y 1200,1200] [charaFadein Q 0.1 230,-200] [charaDepth D 4] [charaDepth E 3] [charaDepth F 2] [charaDepth G 5] [charaDepth H 6] [charaDepth Q 1] [wt 0.1] [wipein rectangleStripRightToLeft 0.5 1.0] [cueSe SE_23 23_ad1292] [wait wipe] [bgm BGM_BATTLE_48 0.1] [charaFace D 0] [charaFace E 0] [charaFace F 0] [charaFace G 0] [charaFace H 0] [charaFadein D 0.4 1] [wt 0.5] [charaFadein E 0.4 0] [wt 0.2] [charaFadein F 0.4 2] [wt 0.3] [charaFadein G 0.4 500,0] [charaFadein H 0.4 -500,0] [cueSeStop 23_ad1292 1.0] [wt 1.0] [wipeout rectangleStripRightToLeft 0.5 1.0] [wait wipe] [charaFadeout D 0.1] [charaFadeout E 0.1] [charaFadeout F 0.1] [charaFadeout G 0.1] [charaFadeout H 0.1] [charaFadeout Q 0.1] [charaTalk A] [charaFace A 11] [charaFadein A 0.1 1] [charaFadein P 0.1 -230,-200] [wt 0.1] [wipein rectangleStripLeftToRight 0.5 1.0] [wait wipe] @杉谷善住坊 実力で排除するってところだな! [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @ビリー ようし、ガンアクションの始まりだね。[r]さあ、マスター! [k] [charaFace B 1] @ビリー とりあえずこのテロリスト(仮)を、[r]サクサクと排除しようか! [k] [messageOff] [fadeout black 0.5] [bgmStopEnd BGM_BATTLE_48 0.4] [wait fade] [soundStopAllEnd] [end]