$94-05-15-06-2-0 [soundStopAll] [charaSet A 5043000 1 Asclepius] [charaSet B 7014001 1 Nightingale] [charaSet C 1098199500 1 Zombie] [charaSet D 2010001 1 Billy] [charaSet E 2037000 1 Jane] [charaSet F 2022000 1 "Altera Santa"] [charaSet G 5035000 1 Anastasia] [charaSet H 1098182900 1 Apollo] [charaSet I 25003000 1 "Heroine XX (First)"] [charaSet J 25003001 1 "Heroine XX"] [charaSet K 8001000 1 "Dummy Effect"] [charaSet L 8001000 1 "Dummy Effect"] [scene 20803] [fadein black 1.0] [wait fade] [bgm BGM_EVENT_77 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Nightingale Huh. That's strange. [k] @Nightingale I thought I had successfully subdued the patient,[sr]only for them to disappear before my eyes. [k] [charaFace B 4] @Nightingale What could this mean? No ordinary human could simply disappear like that. Did they employ some kind of illusion? [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Asclepius I see. So these creatures continue their destructive behavior for as long as their magical energy lasts, and when it runs out, they vanish into the ether. [k] @Asclepius We'll just have to find another subject then. It won't be easy, but I still want to capture at least one for study. [k] [messageOff] [wipeout rollRight 1.0 1.0] [wait wipe] [scene 10000] [charaFadeout A 0.1] [wt 1.0] [wipein rollLeft 0.1 1.0] [wait wipe] [se bac149] [effect bit_talk_14 -200,200] [wt 0.3] [se bac150] [wt 0.3] [se bac149] [effect bit_talk_14 200,-300] [wt 0.5] [effect bit_talk_13 100,100] [se bac9] [wt 0.2] [se bac10] [wt 0.2] [effect bit_talk_14 -100,-100] [se bac11] [wt 0.2] [fadeout black 0.1] [wait fade] [scene 20803] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] [wt 1.0] [fadein black 1.0] [wait fade] [se ade473] [seVolume ade473 0 0.5] [seStop ade473 1.0] [wt 1.0] [charaSpecialEffect C enemyErasure 1 1.0] [se ad42] [wait charaSpecialEffect C] [wt 0.5] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Asclepius ... [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 4] [charaFadein B 0.1 1] @Nightingale Then this IS all an illusion. [k] @Nightingale Or perhaps I'm dreaming right now?[sr]Yes, that must be it. [k] [charaFace B 5] @Nightingale In that case,[sr]I have no choice but to request a leave of absence. [k] @Nightingale If this is all a dream, then there must be dream-specific ways to sterilize, disinfect, and carry out my other nursing duties. [k] @Nightingale So I'm going to go brush up on my technique. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Asclepius Oh? All right. [k] [messageOff] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 5] [charaFadein B 0.1 1] [wt 0.5] [charaMoveReturn B 0,-10 1.0] [wt 1.5] [se ad527] [seStop ad527 1.0] [charaFadeout B 0.4] [charaMove B -100,0 0.4] [wt 1.5] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Asclepius Well, if nothing else, I'm glad to see she's so motivated to improve herself. Medicine does demand its practitioners study relentlessly, after all. [k] [charaFace A 1] @Asclepius Indeed, no doctor or nurse worth their scalpel should ever approach their work as routine. That is the precise opposite of a successful medical mindset. [k] [charaFace A 7] @Asclepius ...That being said, there also isn't much to be gained by simply waiting here for my nurse to return. [k] @Asclepius Medicine isn't going to advance itself while its practitioners rest, after all. I'll have to think of something I can do in the meantime. [k] [messageOff] [fadeout black 1.0] [wait fade] [charaFadeout A 0.1] [wt 1.0] [fadein black 1.0] [wait fade] [se ade474] [wt 1.4] [se ad110] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 0,5] [charaMove C 0,-15 0.4] [wt 0.7] [se bac3] [charaShake C 0.02 4 4 0.8] [wt 1.2] [charaSpecialEffect C enemyErasure 1 1.0] [se ad42] [wait charaSpecialEffect C] [wt 0.5] [charaTalk D] [charaFace D 4] [charaFadein D 0.4 1] [wt 0.4] @Billy Aw dang, the head came off again. [k] @Billy This ain't nearly as easy as ropin' a buffalo.[sr]Hope I didn't lose my touch with my lasso. [k] [messageOff] [charaFadeout D 0.1] [wt 0.1] [charaTalk E] [charaFace E 6] [charaFadein E 0.4 1] [wt 0.4] @Jane Wow, this is waaay harder than it looked! [k] [charaFace E 7] @Jane I can make a whole family of space bison line up single file with one lasso, but I can't snag any of these zombies without them disappearing. [k] @Jane Maybe their bodies just aren't[sr]tough enough to be captured? [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk A] [charaFace A 5] [charaFadein A 0.1 1] @Asclepius That doesn't mean we can just give up. Not if we're to advance the frontiers of medicine. What else can we do? [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Billy Hmm, good question. If we can't lasso or hogtie these things...our only choice might be to try and stop 'em with somethin' soft. [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk E] [charaFace E 4] [charaFadein E 0.1 1] @Jane Something soft, something soft... [k] [charaFace E 7] @Jane Ooh, ooh, I've got it![sr]There's nothing softer than sheep! [k] [charaTalk off] [charaTalk depthOff] [charaDepth F 1] [charaDepth H 2] [charaDepth E 5] [charaDepth A 6] [charaFace F 13] [charaPut F 250,0] @Jane All we've gotta do[charaFadeTime F 0.6 0.6] is surround them with a flock of[sr]soft, fluffy sheep, and they won't be able to go anywhere! [k] [charaFace E 1] @Jane Super clever, right?[sr]Just goes to show I'm more than just a pretty face! [k] [charaFadeout E 0.1] [charaFadeout F 0.1] [wt 0.1] [charaTalk A] [charaFace A 5] [charaFadein A 0.1 1] @Asclepius ...Sheep? [k] [messageOff] [charaPut H -200,-100] [charaFace H 0] [charaFadeTime H 0.6 0.8] [wt 1.2] [se bac9] [charaMoveReturn A -10,0 0.25] [charaMove H -300,100 0.3] [se ade97] [charaFadeout H 0.3] [wt 0.5] [charaFace A 1] @Asclepius Forget it. Out of the question. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk on] [charaTalk E] [charaFace E 2] [charaFadein E 0.1 1] @Jane Whaaat!? Come on, why wouldn't that work!? [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Asclepius Still, you are on the right track. We need something that can contain these creatures completely, without harming them. Hmm... [k] [messageOff] [fadeout black 1.0] [bgmStop BGM_EVENT_77 1.0] [wait fade] [charaFadeout A 0.1] [wt 1.0] [fadein black 1.0] [wait fade] [cueSe Battle bac28] [charaTalk G] [charaFace G 2] [charaFadein G 0.4 1] [wt 1.0] [charaFadeout G 0.1] [wt 0.2] [charaPut C 1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] [se ad560] [charaEffect C bit_talk_blizzard] [charaEffect C bit_talk_frozen_cam] [wt 1.5] [se ad541] [fadeout white 0.1] [wait fade] [wt 0.2] [charaFadeout C 0.1] [wt 0.1] [charaPut C 1200,1200] [charaEffectStop C bit_talk_blizzard] [charaEffectStop C bit_talk_frozen_cam] [fadein white 0.3] [wait fade] [wt 1.5] [bgm BGM_EVENT_2 0.1] [charaTalk G] [charaFace G 5] [charaFadein G 0.1 1] @Anastasia Ugh, I swear. I only came here because they said it was a nice resort. I certainly didn't expect it to be so goddamn hot. [k] @Anastasia This is false advertising if ever I've seen it. I'm tempted to throw in a little more ice just to bring the temperature down a bit. [k] @Anastasia You'd think they would at least have[sr]a fan or something around here... [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Asclepius Managing one's body temperature to accommodate the environment is just as much a part of medicine as anything. [k] @Asclepius If you can do that by managing the environment's temperature directly, I won't stop you. Hell, I'll even encourage you. [k] @Asclepius Better to use air conditioning than to suffer from heatstroke, and better to turn on the heat than freeze to death. That's just common sense. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk G] [charaFace G 0] [charaFadein G 0.1 1] @Anastasia Yes, yes, never mind that. I'm all done now, correct?[sr]Then I'm going to go get out of this heat already. [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Asclepius Wait. How do I defrost it? [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk G] [charaFace G 0] [charaFadein G 0.1 1] @Anastasia You don't have to. I held back enough that the ice should melt on its own. [k] @Anastasia Now, unless you want to add a clause to our contract paying me extra to serve as a microwave as well, I'm going to be on my way. [k] [messageOff] [se ad527] [charaFadeout G 0.4] [charaMove G -150,0 0.4] [wt 0.4] [seStop ad527 0.4] [wt 0.9] [charaTalk A] [charaFace A 7] [charaFadein A 0.1 1] @Asclepius ...I guess I'll just have to find a cart or something to carry it back to my provisional lab. [k] [messageOff] [bgmStop BGM_EVENT_2 0.6] [charaFadeout A 0.1] [wt 0.8] [charaTalk off] [charaTalk depthOff] [charaDepth I 1] [charaDepth J 2] [charaPut L 0,-200] [charaEffect L bit_talk_40] [charaPut K 0,0] [charaEffect K bit_talk_43l] [wt 0.1] [charaFace I 0] [charaFadein I 1.0 0,70] [charaMove I 0,-20 1.5] [se ade90] [seVolume ade90 0 0.6] [wt 1.0] [charaEffectStop L bit_talk_40] [charaEffectStop K bit_talk_43l] [seStop ade90 0.5] [wt 0.5] [se ad270] [wt 1.0] [seStop ad270 0.4] [se ad656] [charaFace J 0] [charaFadein J 0.5 1] [wt 0.25] [charaFadeout I 0.5] [wt 2.0] [seStop ad656 0.4] [wt 0.2] [bgm BGM_EVENT_7 0.1] [charaFace J 2] @Heroine XX Good day, citizen! Galactic Police here! I've come to investigate the readings I detected in this region! [k] [charaFace J 5] @Heroine XX What's that? Is there something strange[sr]going on at this resort, you say? [k] [charaFace J 4] @Heroine XX I could have sworn I picked up the signal of a Foreigner that needs to be taken into custody around here, but my sensors have kind of been on the fritz lately... [k] [charaFadeout J 0.1] [wt 0.1] [charaTalk on] [charaTalk A] [charaFace A 0] [charaFace C 0] [charaFadein A 0.1 100,0] [charaFadein C 0.1 -200,0] @Asclepius You're police, you say? Well, I haven't done anything that would disturb the peace, so move aside. [k] [messageOff] [bgmStop BGM_EVENT_7 1.0] [se adm48] [charaMove A 0,0 0.5] [charaMove C -300,0 0.5] [charaFadeout C 0.4] [charaFadeout A 0.4] [wt 1.0] [seStop adm48 1.0] [wt 1.0] [charaTalk J] [charaFace J 0] [charaFadein J 0.1 1] [wt 1.0] [charaFace J 2] [bgm BGM_EVENT_3 0.1] @Heroine XX Hold it, hold it! That was close! I nearly let you pass without thinking twice about it! [k] [charaFace J 5] @Heroine XX Anyway, you're not going anywhere just yet, pal. [k] [charaFace J 2] @Heroine XX That thing you're carrying might look like a big block of jellied eels, but I can tell it isn't! [k] @Heroine XX This is obviously a clear-cut case of the desecration of a corpse. Or is it destruction of a corpse? Eh, I guess they're both equally illegal. [k] @Heroine XX At any rate, this is a major crime, and you need to come back to the station with me now. Don't try to resist. [k] [charaFadeout J 0.1] [wt 0.1] [charaTalk A] [charaFace A 5] [charaFadein A 0.1 1] @Asclepius Don't be an idiot. I haven't destroyed anything. Why do you think I've gone to such lengths to preserve it? [k] @Asclepius This is just an ordinary, everyday zombie. I'm bringing it back to my lab to further my research. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk J] [charaFace J 4] [charaFadein J 0.1 1] @Heroine XX I don't know what kind of research you're getting up to, but anything involving zombies can't be safe. [k] @Heroine XX There was a space apocalypse case a while back where some space zombies completely overran a space colony. A real space tragedy. [k] @Heroine XX I really hate that genre.[sr]Those stories never end well. [k] [charaFace J 2] @Heroine XX At any rate, like I said, you're not going anywhere, Mysterious Snake Doctor! You're under space arrest! [k] [charaFadeout J 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Asclepius Tch. This is exactly the problem[sr]with public authority figures. [k] @Asclepius It doesn't matter how valid my research is. Those fools with their god complexes are always interfering with my work. [k] [charaFace A 5] @Asclepius All I'm trying to do is advance medicine as a whole for the good of people everywhere. Why can't you see that!? [k] @Asclepius It seems I have one more foolish patient to treat before I can continue my work! [k] [messageOff] [fadeout black 0.5] [bgmStop BGM_EVENT_3 0.4] [wait fade] [soundStopAll] [end]