$94-05-16-13-1-0 [soundStopAll] [imageSet A cut204_report 1] [charaScale A 1.01] [imageSet B back10000 1] [charaScale B 1.01] [scene 10000] [charaFadein A 0.1 0,-200] [fadein black 1.5] [wait fade] [wt 0.5] @ File IV: Note on Supernatural Abilities [k] [messageOff] [charaTalk off] [charaDepth A 4] [charaDepth B 6] [charaFadeTime B 0.6 0.5] [wt 1.0] [bgm BGM_EVENT_71 0.1] @ In brief, our supernatural ability-based approach is a dead end. [k] @ Unlike magecraft that can be passed down across generations, supernatural abilities are unique, one-of-a-kind traits. [k] @ While it may be possible to awaken them in test subjects by putting them into trances... [k] @ No, never mind. This approach is a dead end. [k] @ No matter how strong these abilities may be, they'll never serve our purposes if they can't be passed on or manufactured. [k] @ I'm going to close down this line of research and repurpose what assets we can. [k] @ There is just no time to waste. [k] [messageOff] [wt 1.0] [fadeout black 2.0] [bgmStop BGM_EVENT_71 2.0] [wait fade] [wt 0.5] [soundStopAll] [end]