$03-00-02-07-1-0 [soundStopAll] [charaSet A 8001410 1 Mash] [charaSet B 2031000 1 Napoleon] [charaSet C 98002000 1 Fou] [charaSet H 5009000 1 "Effect Dummy"] [scene 60800] [se ad556] [seVolume ad556 0 0.1] [wt 0.8] [seVolume ad556 1.2 0.2] [fadein black 1.5] [wait fade] [wt 1.0] [wipeout upToDown 0.7 1] [wait wipe] [scene 62200] [wipein downToUp 0.7 1] [wait wipe] [se ad655] [wt 3.0] @Mash Senpai, look! [k] [se ad655] [wt 0.6] [seStop ad655 0.2] [se ad655] [wt 0.6] [seStop ad655 0.2] @Mash Those birds are back... [k] @Mash Does that mean we're near another one of those patches of land between ice and fire? [k] @Mash I don't think we saw any birds around Gerda's village.[sr]Given what she said, animals are pretty rare here. [k] @Mash Since they have fish in the village pond,[sr]they may be more used to aquatic life. [k] @Napoleon Huh, you don't say.[sr]So you two can see those birds too. [k] ?1:Huh? ?2:Is there a reason we wouldn't...? ?! @Napoleon It's a good thing.[sr]Those birds are a good sign for us. [k] [messageOff] [wt 1.0] [seStop ad556 1.5] [fadeout black 1.5] [wait fade] [scene 60700] [wt 1.0] [fadein black 1.0] [wait fade] [wt 0.5] [se ad581] [wt 0.3] [seStop ad581 0.2] [wt 1.0] [bgm BGM_EVENT_77 0.1] [charaTalk B] [charaFace B 6] [charaFadein B 0.1 1] @Napoleon They've guided me the whole time I've been here.[sr]Even led me to you two. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 6] [charaFadein A 0.1 1] @Mash Huh? Th-those specific birds? Really? [k] [messageOff] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 3] [charaFadein B 0.1 1] [wt 1.0] [charaFace B 1] @Napoleon Kidding, obviously. Now come on! It's morning,[sr]and we need to pick up the pace of this march! [k] [charaFace B 5] @Napoleon Go ahead and activate those thruster things.[sr]We're almost to Her Majesty's castle! [k] [messageOff] [fadeout black 2.0] [bgmStop BGM_EVENT_77 2.0] [wait fade] [charaFadeout B 0.1] [se ad207] [seVolume ad207 0.0 0.5] [wt 1.0] [scene 60900] [fadein black 2.0] [seVolume ad207 1.0 1.0] [wait fade] [wt 3.0] @ ...It was indeed a castle.[sr]A lonely, solitary castle. [k] [messageOff] [wt 0.7] @ At a glance, you could tell it was meant as a home for someone important. A castle of snow and ice, clearly made for royalty. [k] @ It had nothing in the way of defenses as a fortress might. The first and most important consideration in its design had plainly been beauty. [k] @Mash If we were still in Proper Human History, this castle would be considered an architectural masterpiece. [k] @Napoleon Well, here in this Lostbelt, it's the largest building around, not that that's exactly a high bar to clear. [k] @Napoleon A castle of ice and snow.[sr]A kind of temple, where a real-life god resides. [k] @Napoleon The one and only castle in this whole Lostbelt, standing tall in the northern part of the Oslo Fjord in the Scandinavian Peninsula[line 2]Oslo in Proper Human History. [k] @Napoleon I'll say this: it sure looks like a place where the ruler of this icy land would live. [k] @Fou Fou, fo fou. [k] @Mash How do we get in? [k] @Napoleon Through the back. [k] [messageOff] [fadeout black 2.0] [seStop ad207 2.0] [wait fade] [wt 1.0] [scene 61200] [fadein black 1.5] [wait fade] [bgm BGM_EVENT_81] [se ade74] [wt 2.2] [charaTalk B] [charaFace B 3] [charaFadein B 0.1 1] [seStop ade74 0.2] @Napoleon You've probably figured it out by now, but this isn't my first time here. I tried breaking in once before. [k] [charaFace B 0] @Napoleon As you can imagine, it didn't go particularly well. [k] [charaFace B 11] @Napoleon But it wasn't all for nothing, right? I may not have left with much in the way of spoils, but I got info. [k] ?1:You mean you went in alone!? ?2:A man famous for leading an army went in alone? ?! [charaFace B 6] @Napoleon Damn straight! [k] [charaFace B 8] @Napoleon I know what Heroic Spirits are supposed to be like in my head, but it's hard to put into practice. [k] [charaFace B 10] @Napoleon It's not like I was overly confident in my power or anything... I was mostly just curious to see how far I could go. [k] @Napoleon Plus, I had a few reasons for doing it. I might not've taken any of them down, but I did learn a few things. [k] [charaFace B 0] @Napoleon One of them was this underground passage[sr]leading to the castle's main building. [k] @Napoleon If you just walk across the big bridge up top, you get swarmed by a mountain of envoys... Guess it's just in their nature... [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Fou Fo, fo fo fou... [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk B] [charaFace B 3] [charaFadein B 0.1 1] @Napoleon Down below is much easier.[sr]Not nearly as heavy security down there. [k] [charaFace B 8] @Napoleon Yeah, I figured this'd be the case. She didn't increase security after I broke in. So, must mean she doesn't see me as an enemy. [k] [charaFace B 0] @Napoleon ...But she definitely knows we're here. That's just who she is. [k] @Napoleon She's the real deal; there's no telling how strong she might be. Be ready to face her when we get up to the castle, 'cause I promise you, she'll be waiting. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 7] [charaFadein A 0.1 1] @Mash R-right. [k] ?1:Got it. ?2:A Lostbelt Scáthach, huh... @Mash ...Right. Here, she's the king of this Lostbelt.[sr]And of course, she has no way of knowing who we are. [k] ?! [messageOff] [charaFadeout A 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] [charaMoveReturn C 0,30 0.25] [bgmStop BGM_EVENT_81 0.5] @Fou Fo...fou![sr]Fo fou! [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk A] [charaFace A 6] [charaFadein A 0.1 1] @Mash Fou? [k] [charaFace A 7] [bgm BGM_EVENT_80] @Mash ...Senpai, Napoleon, there are magical[sr]energy signals up ahead. Is that[line 2] [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Napoleon Nah, those are just ice beasts that decided to make this place their home. Let's take 'em out and be on our way! [k] [cueSe Battle bac170] [charaFace B 2] @Napoleon Artillerymen, forward! [k] [messageOff] [fadeout black 0.5] [bgmStop BGM_EVENT_80 0.4] [wait fade] [soundStopAll] [end]