$94-07-45-01-1-0 [soundStopAll] [enableFullScreen] [charaSet A 11007000 1 Nobbu] [charaSet B 1027000 1 "Okita Souji"] [charaSet C 10007001 1 "Okita Alter"] [charaSet D 1098124510 1 "Da Vinci"] [charaSet E 99502600 1 Mash] [charaSet F 1098249700 1 Himiko] [charaSet G 1098249800 1 "Oda Nobukatsu"] [charaSet H 1098250000 1 Chacha] [charaSet I 1098248650 1 ???] [charaScale I 1.2] [charaSet J 1098248700 1 Child] [charaSet K 9015000 1 Iyo] [charaSet L 1098248800 1 "Beast-Headed Man"] [sceneSet M 163600 1 1] [charaScale M 1.4] [charaSet O 1098248650 1 ???_Silhouette] [charaFilter O silhouette 00000080] [charaScale O 1.2] [sceneSet P 139900 1] [charaScale P 1.3] [imageSet Q back10000 1 1] [charaScale Q 1.05] [charaSet U 1098248900 1 "Beastman 2"] [imageSet X back10000 1 1] [charaScale X 1.05] [charaSet Y 98115000 1 "Effect Dummy"] [charaSet Z 98115000 1 "Effect Dummy 2"] [charaTalk depthOff] [charaDepth X 1] [charaDepth Y 4] [charaDepth P 5] [charaDepth Q 6] [charaDepth I 7] [charaDepth O 8] [scene 139900] [cameraMove 0.1 0,-25 1.2] [wt 0.1] [cameraMove 4.0 0,0 1.0] [fadein black 3.5] [bgm BGM_MAP_60 2.0] [wait fade] [wt 1.0] [charaFadeTime X 0.8 0.6] [charaPut Y 0,0] [charaEffect Y bit_talk_miko2] [se ade454] [seStop ade454 2.2] [wt 2.5] @??? Okay, everyone, right this way. Don't worry, everything's going to be just fine. [k] @??? Just head toward the light there; my predecessor left it behind to serve as a guide. [k] @??? ...Man, I had no idea guiding souls was going to be this tough. [k] @??? Even with Yamataikoku gone, I'm stuck here guiding lost souls to the light. [k] @??? I mean, I understand that what happened was maybe, partially...a liiittle bit my fault, but this is still kind of wearing me out. [k] @??? Even if this is part of my duties as Yamataikoku's second queen, I shouldn't be stuck doing customer service forever. [k] [messageOff] [wt 0.2] [charaMove Y 0,-15 1.0] [wt 0.7] @??? (...Sigh) [k] @??? Oh, well. Grumbling won't change anything. [k] [messageOff] [charaMove Y 0,0 0.3] [wt 0.8] @??? I'll just try to wrap this up quickly so I can go out and really have fun drinking! [k] @??? By myself! [k] [messageOff] [wt 1.0] @??? ...I'm so terribly lonely. [k] [messageOff] [bgmStop BGM_MAP_60 2.0] [se ade393] [seVolume ade393 0 0] [seVolume ade393 1.0 0.2] [wt 1.5] @??? ...Wait. Huh? What is this feeling?[sr]I see a little light...and[line 2] [k] [messageOff] [wipeout rectangleStripLeftToRight 0.5 1.0] [wait wipe] [wt 0.1] [charaPutFSR Y 2000,2000] [wt 0.1] [wipein rectangleStripRightToLeft 0.5 1.0] [wait wipe] [effect bit_talk_blight_01] [cueSe SE_21 21_ade588] [seVolume 21_ade588 0 0.1] [seVolume 21_ade588 1.0 0.4] [seStop 21_ade588 1.5] [wt 0.7] [se ad327] [seVolume ad327 0 0] [seVolume ad327 1.2 0.4] [effect bit_talk_suspicious 0,0] [wt 1.5] [seStop ad327 3.0] [seStop ade393 3.0] [wt 0.5] [wipeout rectangleStripRightToLeft 0.5 1.0] [wait wipe] [effectStop bit_talk_suspicious] [effectStop bit_talk_blight_01] [effectDestroy bit_talk_blight_01] [effectDestroy bit_talk_suspicious] [wt 0.1] [charaPut Y 0,0] [wt 0.1] [wipein rectangleStripLeftToRight 0.5 1.0] [wait wipe] [bgm BGM_EVENT_129 0.1] @??? No way... The Dark Blight!? But, all the inhuman creatures' souls should have been turned to light. [k] [messageOff] [charaTalk off] [charaFadein P 1.0 0,-200] [charaFadeTime Q 0.9 0.6] [charaMove P -50,-200 2.0] [wt 1.0] [se ad999] [seVolume ad999 0 0.3] [wt 1.0] [seStop ad999 0.5] [charaFace O 26] [charaFadein O 0.7 120,0] [charaMove O 110,0 0.7] [wt 1.4] [charaFace I 26] [charaFadein I 0.1 110,0] [wt 0.1] [charaFadeout O 0.6] [wt 0.8] @??? Apparently not all of them... [k] [messageOff] [charaFadeout I 0.6] [charaFadeout Q 0.6] [charaFadeout P 0.6] [wt 0.7] @??? Huh? Y-you!? [k] [messageOff] [wt 0.1] [charaTalk off] [charaFadein P 0.7 -50,-200] [charaFadeTime Q 0.7 0.6] [charaTalk I] [charaFace I 26] [charaFadein I 0.7 110,0] [wt 1.0] [charaCrossFade I 1098248640 26 0.7] [wait charaCrossFade I] [wt 0.6] @Yamanami Keisuke It's an honor to meet you... [k] @Yamanami Keisuke ...Lady Iyo, second queen of Yamataikoku. [k] [messageOff] [wt 0.5] [fadeout black 2.0] [bgmStop BGM_EVENT_129 2.0] [wait fade] [effectDestroy bit_talk_suspicious 0,0] [charaPut Y 2000,2000] [charaEffectStop Y bit_talk_miko2] [charaFadeout I 0.1] [charaFadeout X 0.1] [charaFadeout P 0.1] [charaFadeout Q 0.1] [sceneSet P 163600 1] [charaScale P 1.3] [sceneSet Q 163600 1] [charaScale Q 1.2] [charaSet R 11007000 1 Sublayer_Nobbu] [charaSet S 10007001 1 "Sublayer_Okita Alter"] [charaSet T 1098248700 1 "Sublayer_Okita Alter"] [charaTalk depthOff] [charaDepth P 1] [charaDepth Q 2] [charaDepth U 2] [charaDepth A 3] [charaDepth J 4] [charaDepth R 5] [charaDepth S 6] [charaDepth T 7] [charaDepth B 8] [charaDepth L 9] [scene 163600] [charaFadein M 0.1 100,-200] [wt 2.0] [charaMove M -100,-200 8.0] [wt 0.5] [fadein black 2.0] [se ad462] [seVolume ad462 0.0 0.0] [seVolume ad462 2.0 1.0] [wait fade] [wt 3.0] [charaFadeout M 1.5] [seStop ad462 1.5] [wt 1.0] [cueSe SE_22 22_ade803] [wt 1.2] [bgm BGM_EVENT_66 0.1] [charaTalk A] [charaFace A 11] [charaFadein A 0.4 1] [wt 0.4] @Nobbu So where are we? Gotta admit, this place has a weird kinda charm to it... [k] [messageOff] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 13] [charaFadein B 0.4 1] [wt 0.4] @Okita Souji I think it's that Yamawhatsit place. I guess it came back somehow? [k] ?1:What in the world is going on? ?2:Are we GUDAGUDAing again? ?! [messageOff] [charaFadeout B 0.1] [wt 0.3] [charaPut Z 1] [charaEffect Z bit_talk_10_LowLevel] [wt 0.1] [se ad13] [wt 0.3] [charaTalk D] [charaFace D 0] [charaFadein D 0.4 1] [wt 0.4] @Da Vinci Okay, looks like the Rayshift went well. [k] [charaFace D 1] @Da Vinci You guys can take it from here. [k] [charaFadeout D 0.1] [wt 0.1] [charaPut Z 2000,2000] [charaTalk A] [charaFace A 13] [charaFadein A 0.1 1] @Nobbu Wow. Just...wow. Way to leave us to twist. [k] [charaFadeout A 0.1] [wt 0.1] [charaPut Z 1] [charaTalk D] [charaFace D 33] [charaFadein D 0.1 1] @Da Vinci Hey, don't blame me. Nothing else we can do from here. [k] [charaFace D 0] @Da Vinci All we can say for sure is that the SOS we picked up definitely originates from those coordinates. [k] [charaFace D 10] @Da Vinci Anyway, you guys mind if I get going? It's almost teatime. [k] [charaFadeout D 0.1] [wt 0.1] [charaPut Z 2000,2000] [charaTalk A] [charaFace A 15] [charaFadein A 0.1 1] @Nobbu Fine. Forget her. The resident genius is obviously in no mood to be helpful. [k] [messageOff] [charaFadeout A 0.1] [wt 0.1] [charaTalk C] [charaFace C 7] [charaFadein C 0.4 1] [wt 0.4] @Okita Alter Man, now I wish I'd had a snack before we left. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk A] [charaFace A 13] [charaFadein A 0.1 1] @Nobbu Ugh, here. You can have some of my konpeitou if you want. [k] @Nobbu Hey, Queenie! What the hell's going on here!? [k] [charaFace A 16] @Nobbu This obviously isn't the same Yamataikoku we came to before! [k] [charaFace A 13] @Nobbu There's a certain postmodern elegance to it now! [k] [messageOff] [charaFadeout A 0.1] [wt 0.1] [charaPut Z 1] [charaTalk F] [charaFace F 7] [charaFadein F 0.4 1] [wt 0.4] @Himiko I'm sorry, I don't know what's going on, either. [k] [charaFadeout F 0.1] [wt 0.1] [charaPut Z 2000,2000] [charaTalk A] [charaFace A 13] [charaFadein A 0.1 1] @Nobbu Why not? This SOS is coming from Yamataikoku[line 2]the ruined nation YOU left behind! [k] @Nobbu That's the whole reason we're here! [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 13] [charaFadein B 0.1 1] @Okita Souji Okay, enough, Nobbu. Why don't you go look at some cicada husks or something while the grown-ups talk. [k] [charaFace B 12] @Okita Souji Are you still getting this SOS? [k] [charaFadeout B 0.1] [wt 0.1] [charaPut Z 1] [charaTalk F] [charaFace F 7] [charaFadein F 0.1 1] @Himiko It's actually kind of fuzzy right now... Hang on. Let me see if I can hone in on it. [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk D] [charaFace D 25] [charaFadein D 0.1 1] @Da Vinci We're going to cut comms for now, but we'll let you know if we figure anything out. [k] @Da Vinci I doubt this is any great shock at this point, but our connection is...less than stable. Yet again. [k] [messageOff] [charaFadeout D 0.1] [wt 0.1] [charaTalk E] [charaFace E 1] [charaFadein E 0.4 1] [wt 0.4] @Mash Please be careful, Senpai! [k] @Mash It's a shame I wasn't one of the people who drew a spot on the team when it was decided, but I'll do my best to get chosen next time! [k] [charaFace E 2] @Mash Mash Kyrielight, over and out! [k] [messageOff] [charaFadeout E 0.1] [wt 0.1] [charaTalk G] [charaFace G 1] [charaFadein G 0.4 1] [wt 0.4] @Oda Nobukatsu Be careful out there, Sister! [k] [charaFace G 2] @Oda Nobukatsu Hey, you! The sickly man-slayer! If something happens, I'm counting on you to be Sister's meat shield! Hell, even if nothing happens, protect her! [k] [messageOff] [charaFadeout G 0.1] [wt 0.1] [charaTalk H] [charaFace H 1] [charaFadein H 0.4 1] [wt 0.4] @Chacha You're going to love the rolled tamagoyaki omelets Chacha made for your box lunch, Little Okita! They're nice and sweet, great for a snack! [k] [messageOff] [bgmStop BGM_EVENT_66 2.0] [wt 0.5] [charaFadeout H 0.1] [wt 0.1] [se ad1] [charaEffectStop Z bit_talk_10_LowLevel] [wt 0.2] [charaPut Z 2000,2000] [wt 0.8] [charaTalk A] [charaFace A 16] [charaFadein A 0.1 1] @Nobbu Am I the only one who thought Mash was acting kinda weird? [k] [charaFadeout A 0.1] [wt 0.1] [bgm BGM_EVENT_77 0.1] [charaTalk B] [charaFace B 12] [charaFadein B 0.1 1] @Okita Souji She did seem pretty disappointed that she lost the lot drawing. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 15] [charaFadein A 0.1 1] @Nobbu (Sigh...) Why am I getting sent out on what are basically errands? [k] [charaFace A 17] @Nobbu You DO know I'm Japan's top daimyo, right? I mean, I died and stuff, but still! [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 13] [charaFadein B 0.1 1] @Okita Souji That's how it goes when you draw lots. Sometimes you win. Sometimes you lose. [k] [charaFace B 15] @Okita Souji I do wonder why Chaldea's resorting to drawing lots to pick their lineups now, though... [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 15] [charaFadein A 0.1 1] @Nobbu What's more, if they can only send you, me, and Alter with Master, that's not much of a dedication of resources to the problem. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 13] [charaFadein B 0.1 1] @Okita Souji Quit whining. It's apparently a pretty weird Singularity, and this is the best they can do under the circumstances. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 11] [charaFadein A 0.1 1] @Nobbu Ugh, fine. Let's just get this taken care of so we can get back in time for a nice dinner. [k] [charaFace A 16] @Nobbu And just so you know, I have standards for my receptions! [k] [charaFace A 13] @Nobbu If I'm not enjoying the entertainment someone's providing, I have no problem running right up and whacking them upside the head with my sake cup! [k] [messageOff] [wt 0.2] [bgmStop BGM_EVENT_77 1.0] [charaMoveReturn A -6,0 0.3] [se ad77] [seStop ad77 0.4] [wt 0.7] [charaMoveReturn A -6,0 0.3] [se ad77] [seStop ad77 0.4] [wt 1.0] [charaFace A 11] @Nobbu Huh? What is it, Alter? Stop tugging on my cloak. You'll stretch it. [k] [charaFace A 16] @Nobbu If it's more konpeitou you want, don't bother. That was my last one. [k] [charaFadeout A 0.1] [wt 0.1] [bgm BGM_EVENT_7 0.1] [charaTalk C] [charaFace C 7] [charaFadein C 0.1 1] @Okita Alter Aw, really? That's too bad. But I didn't tug on your cloak. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk A] [charaFace A 16] [charaFadein A 0.1 1] @Nobbu Then was it you, Okita? [k] [charaFace A 11] @Nobbu Just 'cause I'm the best daimyo ever doesn't mean you should start acting cute. It doesn't suit you at all. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 9] [charaFadein B 0.1 1] @Okita Souji What? Ew. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 13] [charaFadein A 0.1 1] @Nobbu Okay, then whoever it was, knock it the hell off![sr][%1]!? Was it you!? [k] @Nobbu If you're trying to get my attention by acting childish, don't bother! I only tolerate that from Ranmaru! [k] ?1:Nope, it wasn't me, either. [charaFace A 16] @Nobbu Well then, who's[line 2] [k] ?2:Uh, why the cutesy voice? [charaFace A 14] @Nobbu Huh? I don't know. I guess I just wanted you to remember how charming the original moe Warring States daimyo could be. [k] ?! [messageOff] [wt 0.2] [charaMoveReturn A -6,0 0.3] [se ad77] [seStop ad77 0.4] [wt 0.7] [charaMoveReturn A -6,0 0.3] [se ad77] [seStop ad77 0.4] [wt 1.0] [charaFace A 13] @Nobbu I[messageShake 0.05 5 5 0.3] said, knock it off!!! [k] [charaFadeout A 0.1] [wt 0.1] [bgmStop BGM_EVENT_7 1.0] [charaTalk J] [charaFace J 15] [charaFadein J 0.1 1] [charaMoveReturn J 0,7 0.3] @J:??? Eep! [k] [messageOff] [wt 1.0] [charaFadeout J 0.1] [wt 0.1] [charaTalk A] [charaFace A 11] [charaFadein A 0.1 1] @Nobbu ... [k] [charaFace A 13] [bgm BGM_EVENT_94 0.1] @Nobbu W[messageShake 0.05 5 5 0.7]ho the hell are yooou!? [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk J] [charaFace J 12] [charaFadein J 0.1 1] [charaShake J 0.03 3 3 0.5] @Child ...Agh. [k] [charaFadeout J 0.1] [wt 0.1] [charaTalk B] [charaFace B 12] [charaFadein B 0.1 1] @Okita Souji A child? Their body, it's[line 2] [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Okita Alter Stop that, Demon King of the whatever it is. Can't you see they're scared? It's okay, kid. Are you hungry? [k] [messageOff] [charaFadeout C 0.1] [wt 0.1] [charaScale J 1.1] [charaScale A 1.1] [charaTalk off] [charaFadein P 0.6 100,-250] [charaFace J 12] [charaFadein J 0.6 -240,0] [charaFace A 11] [charaFadein A 0.6 240,0] [charaTalk on] [charaTalk J] @Child ...Yeah, but that's not it. [k] [bgmStop BGM_EVENT_94 1.5] [charaFace J 11] @Child Follow me. [k] [messageOff] [charaTalk off] [charaMove J -250,0 0.2] [charaMove A 230,0 0.4] [charaShake A 0.05 2 2 0.4] [se ad77] [seStop ad77 0.4] [wt 0.2] [charaMove J -247,0 0.2] [wt 0.7] [charaMove J -260,0 0.2] [charaMove A 220,0 0.4] [charaShake A 0.05 2 2 0.4] [se ad77] [seStop ad77 0.4] [wt 0.2] [charaMove J -257,0 0.2] [wt 1.0] [charaTalk on] [charaTalk A] [charaFace A 13] @Nobbu I already told you to quit with the tugging! [k] [messageOff] [charaFadeout A 0.5] [charaFadeout J 0.5] [charaFadeout P 0.5] [wt 0.6] [charaScale J 1.0] [charaScale A 1.0] [charaTalk B] [charaFace B 5] [charaFadein B 0.1 1] [bgm BGM_EVENT_81 0.1] @Okita Souji Hang on. I just realized this child is injured! Master! [k] ?1:Let's go! [charaFace B 1] @Okita Souji Okay! [k] [charaFace B 10] ?2:You think they're okay? [messageOff] [charaFadeout B 0.1] [wt 0.1] [subCameraOn] [charaLayer A sub] [charaLayer P sub] [subCameraFilter mask cut359_mask05] [charaScale A 1.3] [charaTalk A] [charaFace A 13] [charaFadein A 0.1 0,300] [charaFadein P 0.1 0,150] [subRenderFadein 0.3 0,-800] [subRenderMove 0,-300 0.3] [wt 0.4] @Nobbu Just get them off of me! I can't move like this! [k] [messageOff] [subRenderMove 0,800 0.3] [subRenderFadeout 0.3] [charaFadeout A 0.3] [charaFadeout P 0.3] [wt 0.3] [subCameraOff] [charaLayer A normal] [charaLayer P normal] [charaScale A 1.0] [charaFadeout J 0.1] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 10] [charaFadein B 0.1 1] ?! @Okita Souji Here, I'll carry you. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk J] [charaFace J 12] [charaFadein J 0.1 1] @Child .[charaShake J 0.03 3 3 0.5]..Ulp. [k] [charaFadeout J 0.1] [wt 0.1] [charaTalk B] [charaFace B 3] [charaFadein B 0.1 1] @Okita Souji Huh? C-c'mon. Don't be scared. The kids back in Mibu all loved me. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk depthOff] [charaDepth C 2] [charaDepth J 4] [charaTalk C] [charaFace C 1] [charaFadein C 0.1 -30,0] @Okita Alter I'll give you a piggyback ride. Come on. [k] [messageOff] [charaTalk off] [charaMove C -30,-15 0.6] [se ad77] [seStop ad77 1.2] [wt 1.4] [charaFace J 12] [charaFadein J 0.4 260,0] [charaMove J 230,0 1.0] [se ad988] [seStop ad988 0.8] [wt 1.0] [charaTalk on] @Child ...Umm. [k] [messageOff] [charaMove J 215,0 0.6] [wt 0.6] [charaMoveReturn J 215,-2 0.3] [se ad183] [seVolume ad183 0 0.5] [wt 0.4] [charaMoveReturn J 215,-2 0.3] [wt 1.0] [charaFace J 2] @Child ...![sr]...You smell good, lady. I like you. [k] [messageOff] [charaTalk off] [charaFace C 9] [wt 1.0] [se ad77] [charaMove C -30,0 0.5] [charaMove J 215,15 0.5] [wt 0.5] [charaTalk on] @Okita Alter There we go. Okay, you just leave everything to Ms. Majin. [k] [charaFadeout C 0.1] [charaFadeout J 0.1] [wt 0.1] [charaTalk B] [charaFace B 8] [charaFadein B 0.1 1] @Okita Souji W-wait... Kids like my Alter more than me!? [k] [charaFace B 6] @Okita Souji Is it how much longer her hair AND sword are!? [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk J] [charaFace J 11] [charaFadein J 0.1 215,15] [charaFace C 1] [charaFadein C 0.1 -30,0] @Child That way. Hurry. [k] [charaFadeout C 0.1] [charaFadeout J 0.1] [wt 0.1] [charaTalk B] [charaFace B 2] [charaFadein B 0.1 1] @Okita Souji I still don't like this, but okay, let's go! [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 15] [charaFadein A 0.1 1] @Nobbu Aw man, now my cloak's all flappy. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk C] [charaFace J 11] [charaFadein J 0.1 215,15] [charaFace C 0] [charaFadein C 0.1 -30,0] @Okita Alter I'm going to run now. Hang on tight. [k] [charaTalk J] [charaFace J 11] @Child 'Kay! [k] [messageOff] [charaTalk off] [se ad443] [fadeout black 1.5] [bgmStop BGM_EVENT_81 1.5] [seStop ad443 1.5] [wait fade] [charaTalk on] [charaFadeout C 0.1] [charaFadeout J 0.1] [wt 1.0] [charaSet D 1098248900 1 Beastman] [charaSet E 1098248910 1 "Dark Beastman 1"] [charaSet F 1098248910 1 "Dark Beastman 2"] [charaSet G 1098248910 1 "Dark Beastman 3"] [scene 163600] [charaScale K 1.2] [fadein black 1.0] [wait fade] [effect bit_talk_kengekiall02] [wt 0.1] [se ad32] [wt 0.2] [se ad1014] [wt 0.3] [se ad1013] [wt 0.2] [effectStop bit_talk_kengekiall02] [wt 0.4] [se ad170] [effect bit_talk_14] [wt 0.2] [se ad671] [seVolume ad671 0 0.7] [charaTalk K] [charaFace K 9] [charaFadein K 0.4 0,15] [charaMoveScale K 1.0 0.4] [charaMove K 0,0 0.4] [charaShake K 0.05 2 2 0.7] [wt 0.5] [seStop ad671 0.3] [wt 0.5] [bgm BGM_EVENT_80 0.1] @K:??? I know I'm rusty after such a long time of nothing but desk work, but this is still pathetic. [k] [messageOff] [charaFadeout K 0.1] [wt 0.1] [charaTalk L] [charaFace L 0] [charaPut L 0,0] [se ad73] [fowardEffect bit_talk_quickmove] [charaSpecialEffect L appearanceReverse 1 0.25] [charaMoveReturn L 0,-5 0.4] [wt 0.4] @Beast-Headed Man This is all you will ever amount to, Iyo. You never had a prayer of defeating me. [k] @Beast-Headed Man With Himiko gone, you're no more than a figurehead. [k] [messageOff] [charaFadeout L 0.1] [wt 0.1] [charaScale K 1.0] [charaTalk K] [charaFace K 3] [charaFadein K 0.1 1] @Iyo Ouch. Going right for the throat, huh? [k] [charaFace K 6] @Iyo So what, though? You may be right, but I'm still not letting you get past me! [k] [charaFadeout K 0.1] [wt 0.1] [charaTalk L] [charaFace L 0] [charaFadein L 0.1 1] @Beast-Headed Man Still as foolish as ever, I see. [k] [charaFadeout L 0.1] [wt 0.1] [se ad51] [charaTalk K] [charaFace K 9] [charaFadein K 0.1 1] @Iyo I hope that child made it to safety... Right now, I should probably be more worried about myself, though. [k] [charaFadeout K 0.1] [wt 0.1] [charaTalk L] [charaFace L 2] [charaFadein L 0.1 1] @Beast-Headed Man It's over, shrine maiden of ruin. I'll end you myself. [k] [messageOff] [subCameraOn] [charaLayer A sub] [charaLayer M sub] [charaTalk depthOff] [charaDepth M 1] [charaDepth A 2] [wt 0.1] [subCameraFilter mask cut359_mask03] [charaScale A 1.4] [charaTalk off] [charaFace A 11] [charaFadein A 0.1 0,150] [charaFadein M 0.1 0,150] [se bac56] [subRenderFadein 0.3 -1500,-100] [subRenderMove 0,-100 0.3] [wt 0.6] [subRenderFadeout 0.2] [charaFadeout A 0.2] [charaFadeout M 0.2] [wt 0.2] [subCameraOff] [charaLayer A normal] [charaLayer M normal] [charaScale A 1.0] [charaTalk L] [charaFace L 5] [se ad563] [seVolume ad563 0.0 0.5] [effect bit_shot_01] [flashin once 0.1 0.2 FFFFFFAF FFFFFF00] [wt 0.1] [se ad170] [effect bit_talk_14] [charaShake L 0.05 3 3 0.5] [wt 0.7] [effectDestroy bit_shot_01] [charaFace L 0] @Beast-Headed Man Huh!? [k] [messageOff] [wipeout rectangleStripLeftToRight 0.5 1.0] [wait wipe] [charaFadeout L 0.1] [wt 0.1] [charaScale A 1.0] [wipein rectangleStripRightToLeft 0.5 1.0] [wait wipe] [se ad346] [seStop ad346 0.5] [charaTalk A] [charaFace A 16] [charaFadein A 0.1 1] @Nobbu Huh? Missed? Damn. You know, I never was much good at sniping, even as an Archer. [k] [charaFace A 12] @Nobbu Eh, if I keep firing, I'll hit him. That's the whole point of the Three Line Formation. [k] [charaFace A 13] @Nobbu [se ad39]All right, let's do this![sr][charaPut Y 0,0][charaEffect Y bit_talk_charge_red]Behold the Demon King's Three Li[line 2] [k] [messageOff] [charaTalk off] [charaFace B 15] [charaFadeinFSR B 0.3 500,0] [wt 0.1] [charaMoveFSR B 256,0 0.2] [bgm BGM_EVENT_80 0.5 0.5] [wt 0.2] [flashin once 0.2 0.1 FFFFFFAF FFFFFF00] [se ade37] [seStop ad39 0.1] [charaShake A 0.03 3 3 0.5] [charaMoveFSL A -30,0 0.4] [charaPut Y 2000,2000] [charaEffectStop Y] [wt 0.5] [charaTalk on] [charaFace A 16] @Nobbu Ow! [k] [charaTalk on] [charaTalk B] [charaFace B 2] @Okita Souji Hold on. Is that lady over there a friend of yours? [k] [charaFadeout A 0.1] [charaFadeout B 0.1] [wt 0.1] [charaTalk J] [charaFace J 11] [charaFadein J 0.1 215,0] [charaFace C 0] [charaFadein C 0.1 -150,0] @Child Yeah. Please, help her. [k] [charaFace C 0] @Okita Alter Okay, I'll go on ahead. Would you watch this child, Master? [k] ?1:Will do. ?2:Sure. Want a piggyback ride? ?! [messageOff] [se ad987] [charaMove C -150,-8 0.4] [wt 0.4] [seStop ad987 0.1] [wt 0.2] [charaFace C 5] [charaEffect C bit_talk_charge_ppl] [se ad1061] [wt 0.5] [charaEffectStop C bit_talk_charge_ppl] [seStop ad1061 1.5] @Okita Alter Okay! Time to fly! [k] [charaFace J 11] @Child I'm coming too![charaMove J 100,0 0.4][se ad7] [k] [subCameraOn] [charaLayer B sub] [charaLayer P sub] [subCameraFilter mask cut359_mask05] [charaScale B 1.3] [charaTalk B] [charaFace B 8] [charaFadein B 0.1 0,300] [charaFadein P 0.1 0,80] [subRenderFadein 0.3 0,-800] [subRenderMove 0,-300 0.3] [wt 0.4] @Okita Souji Huh!? Alter Me, wait! [k] [messageOff] [subRenderMove 0,800 0.3] [subRenderFadeout 0.3] [charaFadeout B 0.3] [charaFadeout P 0.3] [wt 0.3] [subCameraOff] [charaLayer B normal] [charaLayer P normal] [charaScale B 1.0] [charaFace C 7] @Okita Alter Uh-oh. It's too late. [k] [messageOff] [charaMove C -150,10 0.1] [charaMove J 100,20 0.1] [effect bit_talk_mgn_light_p -150,0] [se ad1057] [seVolume ad1057 0 0.7] [se ad959] [seStop ad959 1.0] [charaFadeout J 0.1] [charaFadeout C 0.1] [wt 1.2] [seStop ad1057 0.5] [wt 1.0] [bgm BGM_EVENT_80 1.0 1.0] [charaTalk depthOn] [charaTalk B] [charaFace B 2] [charaFadein B 0.1 1] @Okita Souji Master, that child's still clinging to Alter Me! Come on, Nobbu, we've gotta go, too! [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 13] [charaFadein A 0.1 1] @Nobbu Dammit! How am I supposed to blast that guy with the kid in the way!? [k] @Nobbu Ugh, fine. Come on, Master! [k] [messageOff] [wipeout rightToLeft 1.0 1.0] [se ad769] [seStop ad769 2.0] [bgmStop BGM_EVENT_80 1.0] [wait wipe] [charaFadeout A 0.1] [wt 0.8] [wipein leftToRight 1.0 1.0] [wait wipe] [bgm BGM_EVENT_24 0.1] [effect bit_talk_quickmove 0,0] [wt 0.1] [charaTalk off] [charaTalk depthOff] [se ad73] [charaFace C 0] [charaFadein C 0.3 -150,10] [charaFace J 0] [charaFadein J 0.3 100,10] [wt 0.1] [charaMove C -150,0 0.2] [charaFace J 11] [charaMove J 100,0 0.2] [wt 0.5] [charaTalk on] [charaTalk C] [charaFace C 0] @Okita Alter Are you okay, stranger? And how about you, kid on my back? [k] [charaTalk J] [charaFace J 0] @Child That was really, reeeally fast, but, yeah, I'm okay. [k] [charaTalk C] [charaFace C 1] @Okita Alter Good. You're so brave. [k] [charaFadeout C 0.1] [charaFadeout J 0.1] [wt 0.1] [charaTalk depthOn] [charaTalk K] [charaFace K 8] [charaFadein K 0.1 1] @Iyo You!? I just helped you escape! Why did you come back? [k] [charaFadeout K 0.1] [wt 0.1] [charaTalk J] [charaFace J 11] [charaFadein J 0.1 1] @Child 'Cause I had to help you, Iyo. [k] [charaFadeout J 0.1] [wt 0.1] [charaTalk K] [charaFace K 8] [charaFadein K 0.1 1] @Iyo ...! [k] [charaFace K 2] @Iyo Thank you. [k] [charaFace K 1] @Iyo And you're the one from back then. [k] [charaFadeout K 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Okita Alter I'm just a passing majin. I don't know you, but I'm here to save you. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk L] [charaFace L 0] [charaFadein L 0.1 1] @Beast-Headed Man This is becoming a lot more trouble. [k] [charaFadeout L 0.1] [wt 0.1] [charaTalk C] [charaFace C 2] [charaFadein C 0.1 1] @Okita Alter Let's go! [k] [messageOff] [se ad1006] [blur motion 0.2 4 10 0.5 0.6 0.05 100] [charaMove C 0,15 0.2] [charaMoveScale C 1.1 0.2] [charaFadeout C 0.2] [wt 0.2] [blurOff motion 0.1] [fadeout black 0.1] [wait fade] [charaScale C 1.0] [scene 10000] [wt 0.1] [fadein black 0.1] [wait fade] [se ad473] [effect bit_talk_gold_slash_01] [wt 0.5] [flashin once 0.2 0.1 FFFFFFAF FFFFFF00] [effectDestroy bit_talk_gold_slash_01] [wt 0.2] [cameraMove 0.2 0,-25 1.1] [scene 163600] [effect bit_talk_14] [se ad1032] [se ad881] [se ad774] [seVolume ad774 0 0.3] [se ad880] [se ad632] [seVolume ad632 0 0.1] [charaTalk depthOff] [charaDepth C 4] [charaDepth L 5] [se ad471] [charaTalk off] [charaFace C 2] [charaFadeinFSR C 0.3 300,0] [charaFace L 0] [charaFadeinFSL L 0.3 -300,0] [charaMoveFSL L -240,0 0.1] [charaMoveFSR C 240,0 0.1] [charaShake C 0.05 2 2 1.4] [charaShake L 0.05 2 2 1.4] [wt 1.0] [seStop ad774 0.5] [charaShake C 0.07 2 2 0] [charaShake L 0.07 2 2 0] [charaTalk on] [charaTalk C] [charaFace C 5] @Okita Alter ...Your sword feels kind of weird. And in a really, really bad way. [k] [charaTalk L] [charaFace L 0] @Beast-Headed Man Oho. You have good instincts. [k] [messageOff] [effect bit_talk_14] [se ad881] [se ad618] [cameraMove 0.3 0,0 1.01] [charaMoveFSL L -340,0 0.2] [charaMoveFSR C 340,0 0.2] [seStop ad632 0.5] [seStop ad1012 0.5] [wt 0.1] [charaShakeStop L] [charaShakeStop C] [charaFadeout L 0.2] [charaFadeout C 0.2] [wt 0.2] [wipeout rectangleStripRightToLeft 0.5 1.0] [wait wipe] [charaFadeout L 0.1] [charaFadeout C 0.1] [wt 0.1] [wipein rectangleStripLeftToRight 0.5 1.0] [wait wipe] [wt 0.2] [charaTalk C] [charaFace C 5] [charaFadein C 0.4 -250,0] [charaMove C -20,0 0.2] [se ad671] [seStop ad671 0.6] [wt 0.2] [charaMove C 0,0 0.2] [wt 0.6] [charaFadeout C 0.1] [wt 0.1] [charaDepth A 6] [charaDepth B 7] [charaTalk off] [charaFace A 11] [charaPutFSL A -256,0] [se ad73] [charaEffect A bit_talk_quickmove] [charaSpecialEffect A appearanceReverse 1 0.25] [charaMoveReturnFSL A -256,-5 0.4] [charaFace B 5] [charaPutFSR B 256,0] [se ad73] [charaEffect B bit_talk_quickmove] [charaSpecialEffect B appearanceReverse 1 0.25] [charaMoveReturnFSR B 256,-5 0.4] [wt 0.5] [charaTalk on] [charaTalk A] [charaFace A 13] @Nobbu We're here! Wait. The hell kind of woofman are you fighting!? [k] [charaTalk B] [charaFace B 14] @Okita Souji Woofman? I think you mean... [k] [charaFace B 8] @Okita Souji No, wait. He IS a woofman, isn't he? [k] [charaFadeout A 0.1] [charaFadeout B 0.1] [wt 0.1] [charaTalk depthOn] [charaTalk L] [charaFace L 6] [charaFadein L 0.1 1] @Beast-Headed Man You... [k] [charaFace L 0] @Beast-Headed Man Go on and play with these Servants, boys. I'm going to kill Iyo. [k] [messageOff] [charaFadeout L 0.1] [wt 0.1] [charaTalk off] [se ade210] [wt 0.5] [charaFace D 0] [charaFadeinFSR D 0.4 300,0] [charaFace U 0] [charaFadeinFSL U 0.4 -300,0] [seStop ade210 0.6] [wt 0.6] [charaTalk on] [charaTalk D] @Beastman Yes, sir! [k] [charaFadeout D 0.1] [charaFadeout U 0.1] [wt 0.1] [charaTalk A] [charaFace A 16] [charaFadein A 0.1 1] @Nobbu Iyo? Where have I heard that name before...? [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk K] [charaFace K 2] [charaFadein K 0.1 1] @Iyo Hello, Demon King of the Sixth Heaven. Thank you again for your help back then. [k] [charaFadeout K 0.1] [wt 0.1] [charaTalk A] [charaFace A 16] [charaFadein A 0.1 1] @Nobbu That voice... Now I remember! I didn't know you had a body. [k] [charaFadeout A 0.1] [wt 0.1] [charaDepth E 4] [charaDepth F 5] [charaDepth G 3] [charaTalk off] [charaFace E 0] [charaFace F 0] [charaFace G 0] [charaFadeinFSL E 0.1 0] [charaFadein F 0.1 1] [charaFadeinFSR G 0.1 2] [se ad19] @Dark Beastmen GRAAAHHH!!! [k] [charaFadeout E 0.1] [charaFadeout F 0.1] [charaFadeout G 0.1] [seStop ad19 0.1] [wt 0.1] [charaTalk on] [charaTalk K] [charaFace K 6] [charaFadein K 0.1 1] @Iyo I'll explain later. But would you mind dealing with those things first!? [k] ?1:Got it! [charaFadeout K 0.1] [wt 0.1] [charaTalk B] [charaFace B 2] [charaFadein B 0.1 1] @Okita Souji Understood! Come on, Alter Me, let's get rid of them, double quick! [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 2] [charaFadein C 0.1 1] @Okita Alter On it, Normal Me! [k] [charaFadeout C 0.1] [wt 0.1] ?2:Go get 'em, guys! [charaFadeout K 0.1] [wt 0.1] [charaTalk A] [charaFace A 16] [charaFadein A 0.1 1] @Nobbu You know, for anyone else, getting attacked by beastmen would probably be a pretty big deal. [k] [charaFace A 15] @Nobbu Kind of crazy what you get used to after a little time at Chaldea. [k] [charaFadeout A 0.1] [wt 0.1] ?! [charaTalk K] [charaFace K 6] [charaFadein K 0.1 1] @Iyo Please be careful, everyone! Those aren't ordinary beastmen! Whatever you do, try not to touch that muck covering them! [k] [charaFadeout K 0.1] [wt 0.1] [charaTalk C] [charaFace C 5] [charaFadein C 0.1 1] @Okita Alter Yeah, I'm getting a bad feeling from that stuff, too. Plus, it looks like it'd be really hard to wash off. [k] [messageOff] [fadeout black 0.5] [bgmStop BGM_EVENT_24 0.5] [wait fade] [soundStopAll] [end]