$94-07-45-04-1-1 [soundStopAll] [enableFullScreen] [charaSet A 11007000 1 Nobbu] [charaSet B 1027000 1 "Okita Souji"] [charaSet C 10007001 1 "Okita Alter"] [charaSet D 11012000 1 "Ranmaru X Lookalike"] [charaSet E 1098195620 1 "Male Yamataikoku Resident"] [charaSet F 1098195510 1 "Female Yamataikoku Resident"] [charaSet G 1098195710 1 "Elder Yamataikoku Resident"] [charaSet H 98104300 1 "Neither Ranmaru X Nor Ranmaru"] [charaSet I 1098196410 1 "Dark Shinsengumi Soldier"] [charaSet J 1098196410 1 "Dark Shinsengumi Soldier"] [charaSet K 1098196410 1 "Dark Shinsengumi Soldier"] [charaSet L 9015000 1 Iyo] [charaSet M 1098248700 1 Shusha] [charaSet N 1098248640 0 1] [charaSet O 1098248650 1 ???] [charaSet P 1098248610 1 "Yamanami Keisuke (One Arm)"] [charaSet Q 1027000 1 "Okita Souji"] [charaScale Q 1.4] [charaSet R 1098248800 1 Kukochihiko] [sceneSet S 104300 1] [charaScale S 1.5] [sceneSet T 165300 1] [charaScale T 1.4] [sceneSet U 165300 1] [charaScale U 1.8] [charaSet Y 98115000 1 "Effect Dummy"] [imageSet Z back10000 1 1] [charaScale Z 1.05] [charaTalk depthOff] [charaDepth E 1] [charaDepth F 3] [charaDepth G 2] [charaDepth Y 1] [charaDepth I 4] [charaDepth J 2] [charaDepth K 3] [charaDepth U 4] [charaDepth T 5] [charaDepth Q 6] [charaDepth B 8] [charaDepth O 6] [charaDepth N 7] [charaDepth P 8] [charaDepth S 1] [charaDepth C 4] [charaDepth L 5] [scene 157700] [fadein black 1.5] [bgm BGM_EVENT_48 0.1] [wait fade] [charaTalk R] [charaFace R 7] [charaPut R 0,0] [charaFadeTime R 0.6 0.5] [wt 0.6] [charaFadeTime R 0.6 0.2] [wt 0.6] [charaFadeTime R 0.5 0.7] [wt 0.8] @Kukochihiko It doesn't matter how hard you fight it, Iyo. You will never escape your fate. [k] [charaFadeout R 0.1] [wt 0.1] [charaTalk L] [charaFace L 4] [charaFadein L 0.1 1] @Iyo ...Kukochihiko. [k] [messageOff] [charaFadeout L 0.1] [wt 0.1] [charaTalk R] [charaFace R 7] [charaPut R 0,0] [charaFadeTime R 0.1 0.6] [wt 0.1] [charaFadeTime R 1.0 0.3] [wt 1.2] [charaFace R 2] @Kukochihiko You are a cursed child, destined to destroy everything. There is no path of light for you. Not now, not ever... [k] [messageOff] [charaSpecialEffect R enemyErasure 1 2.0] [se ad42] [seVolume ad42 0 0.4] [wt 1.0] [charaEffectStop R bit_talk_22] [wt 1.2] [seStop ad42 0.1] [wt 1.0] [charaTalk L] [charaFace L 4] [charaFadein L 0.1 1] @Iyo ... [k] @Iyo I'm sorry you had to see that. [k] ?1:Don't worry about it. ?2:It's okay. You can't lie to yourself, after all. ?! [charaFace L 2] @Iyo ...Thank you, Future. [k] [bgmStop BGM_EVENT_48 1.5] [charaFace L 10] @Iyo All right! Now that that's done, let's go save the others! [k] [charaFace L 6] @Iyo Hold on to me, Future. We're getting out of here! [k] [messageOff] [cameraMove 0.6 0,-45 1.1] [wt 0.4] [se ad775] [seVolume ad775 0 0.3] [charaMoveReturn L 0,-4 0.8] [wt 1.0] [wipeout rectangleStripRightToLeft 0.6 1.0] [wait wipe] [charaFadeout L 0.1] [cameraMove 0.1 0,0 1.0] [charaScale L 1.2] [wt 0.5] [wipein rectangleStripLeftToRight 0.6 1.0] [wait wipe] [charaTalk off] [charaFace E 0] [charaFace F 0] [charaFace G 0] [charaPutFSL E -256,0] [charaPut F 0,0] [charaPutFSR G 256,0] [charaFadeTime E 1.0 0.6] [charaFadeTime F 1.0 0.6] [charaFadeTime G 1.0 0.6] [wt 3.0] [charaFadeout E 0.4] [charaFadeout F 0.4] [charaFadeout G 0.4] [wt 0.4] [charaTalk on] [charaTalk L] [charaFace L 4] [charaFadein L 0.2 1] [wt 1.0] @Iyo ...[sr]...I'm so sorry, everyone. [k] [messageOff] [se ade454] [seStop ade454 2.2] [fadeout white 2.0] [wt 1.5] [cueSe SE_21 21_ade590] [seVolume 21_ade590 0 0.5] [wait fade] [wt 1.5] [charaFadeout L 0.1] [wt 0.1] [charaScale L 1.1] [scene 10000] [fadein white 1.5] [wait fade] [fadeout black 0.1] [wait fade] [fadein black 0.1] [wait fade] [wipeout openEye 0.1 1.0] [wait wipe] [scene 104300] [charaFadein S 0.1 50,-300] [charaTalk L] [charaFace L 0] [charaFadein L 0.1 1] [wt 0.8] [wipein openEye 2.5 1.0] [wait wipe] [wt 0.5] [bgm BGM_EVENT_77 0.1] [charaFace L 1] [charaMove L 0,0 1.0] [charaMoveScale L 1.0 0.6] [wt 0.6] @Iyo There we go. It's okay now, Future. [k] ?1:Thanks, Iyo. So, where are we? ?2:What is this place? ?! [charaFace L 10] @Iyo The village and all the people we saw earlier were fake. [k] @Iyo It was a vision of Yamataikoku being projected into our minds, meant to dull our perception. [k] [messageOff] [se ad60] [charaMove S -50,-300 1.5] [charaMoveFSL L -200,0 1.5] [wt 1.0] [seStop ad60 0.5] [charaTalk C] [charaFace C 7] [charaFadeinFSR C 0.5 300,0] [charaMoveFSR C 200,0 0.6] [wt 0.6] @Okita Alter Hm? You're awake too, Master? That was fast. [k] [charaTalk L] [charaFace L 8] @Iyo Huh!? Um... Alter, was it? Were you not affected? [k] [charaTalk C] [charaFace C 7] @Okita Alter Oh, I fell asleep for a little bit, but I woke up pretty quickly. [k] [charaFace C 8] @Okita Alter I feel like something happened, but I can't really remember what. [k] [charaTalk L] [charaFace L 8] @Iyo No way... You have no defense against curses, and you were still unaffected? [k] [charaTalk C] [charaFace C 1] @Okita Alter And Shusha. They woke up quickly, too. We've been chatting this whole time. [k] [charaTalk L] [charaFace L 8] @Iyo Shusha, too!? Are you sure you're okay? Did you dream about anything scary? [k] [messageOff] [charaFadeout L 0.4] [charaFadeout C 0.4] [charaFadeout S 0.4] [wt 0.5] [charaTalk M] [charaFace M 12] [charaFadein M 0.1 1] @Shusha I heard grown-ups nearby saying something, but I couldn't really make out what it was. [k] [charaFace M 4] @Shusha Then they started arguing, and I got scared and ran away. [k] [charaFace M 2] @Shusha I'm glad Alter was here when I woke up. [k] [charaFadeout M 0.1] [wt 0.1] [charaTalk L] [charaFace L 4] [charaFadein L 0.1 1] @Iyo I-I see. Well, I'm glad you're okay, though I do feel a little silly for hurrying to escape now... [k] [charaFace L 8] @Iyo Wait! What about Nobbu and Okita!? [k] [charaFace L 10] @Iyo I knew it, they're still asleep. Ohh, this is bad! No, not just bad. It's really dangerous! [k] [charaFace L 6] @Iyo All right! The time has come to show what the second queen of Yamataikoku can really do! [k] @Iyo And I need to do it soon, or else resentment will eat away at their hearts until they become empty husks! [k] ?1:Yeah, dunno about that. ?2:Probably easier said than done in this case. ?! [charaFace L 8] @Iyo Huh? What do you mean? [k] [messageOff] [bgmStop BGM_EVENT_77 2.0] [wipeout circleOut 2.0 1.0] [se ade84] [seVolume ade84 0 0.6] [wait wipe] [charaFadeout L 0.1] [wt 0.8] [scene 115400] [effect bit_talk_sparks_fs] [cueSe SE_21 21_ad1114] [seVolume 21_ad1114 0 0] [seVolume 21_ad1114 2.0 0.4] [wipein circleIn 2.0 1.0] [wait wipe] [charaTalk A] [charaFace A 12] [charaFadein A 0.1 1] @Nobbu Wahahahahahaha! [k] [bgm BGM_EVENT_146 0.1] @Nobbu Gonroku, Hayashi, Sakuma, Takki, Goro... What are the odds that every one of my retainers would betray me!? Talk about bad luck! [k] [charaFace A 16] @Nobbu Huh? Monkey's coming here to get revenge on me? And he was seen shaking hands with Micchi on Mt. Tennou? [k] [charaFace A 12] @Nobbu Now that's a Nobunaga dragnet if I've ever seen one! [k] [charaFace A 13] @Nobbu Oh well, it can't be helped! Wait. That's no consolation here! [k] [messageOff] [charaFadeout A 0.1] [wt 0.1] [charaTalk D] [charaFace D 23] [charaFadein D 0.4 1] [wt 0.4] @Ranmaru X Lookalike So what are you going to do now, Lord Nobunaga? Actually, would you mind if I went home? [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk A] [charaFace A 14] [charaFadein A 0.1 1] @Nobbu Not you too, Ranmaru!? I don't know what I'll do if you turn your back on me, too! [k] [charaFace A 12] @Nobbu Just how many enemies did I make, anyway!? [k] [messageOff] [wt 1.0] [seVolume 21_ad1114 1.0 0.2] [bgmStop BGM_EVENT_146 1.0] [charaFace A 11] @Oda Nobunaga ...Is that it? Did you really think you could get to me with tricks like these? [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk D] [charaFace D 5] [charaFadein D 0.1 1] @Ranmaru AND Ranmaru X Lookalike Huh!? [k] [messageOff] [cueSe Servants_102800 bac658] [fowardEffect bit_talk_flame_slash_01 0,0] [wt 0.1] [charaShake D 0.05 2 2 0.8] [wt 0.7] [charaTalk off] [se ad42] [seVolume ad42 0 0.4] [charaFadeout D 1.0] [charaFace H 0] [charaFadein H 1.0 1] [charaShake H 0.05 2 2 0.8] @H:Neither Ranmaru X Nor Ranmaru A-aaaaaah! [k] [charaFadeout H 0.1] [wt 0.1] [bgm BGM_BATTLE_108 0.1] [charaTalk on] [charaTalk A] [charaFace A 18] [charaFadein A 0.1 1] @Oda Nobunaga Hey, solid scream. That's what I'm talking about. Now things're getting interesting. [k] [charaFace A 16] @Oda Nobunaga Let's see what everyone else's screams sound like, shall we? [k] [messageOff] [seVolume 21_ad1114 2.0 1.0] [fadeout black 2.0] [bgmStop BGM_BATTLE_108 2.0] [wait fade] [effectStop bit_talk_sparks_fs] [effectDestroy bit_talk_sparks_fs] [seStop 21_ad1114 1.0] [charaFadeout A 0.1] [wt 1.0] [scene 104300] [fadein black 2.0] [wait fade] @Nobbu Wahahahaha! That's it, Sakuma! Run away like you[sr]always do![bgm BGM_EVENT_94 0.1] And you! Hayashi! Pull your weight, dammit! [k] @Nobbu (Smack, smack...) Wahahahaha! [k] [charaTalk L] [charaFace L 6] [charaFadein L 0.1 1] @Iyo Sh-she's laughing. I can't believe it, but she's...actually enjoying herself. [k] [charaFace L 6] @Iyo Wh-what about Okita, then!? [k] [messageOff] [se ade454] [seStop ade454 2.5] [wipeout circleOut 2.0 1.0] [bgmStop BGM_EVENT_94 2.0] [wait wipe] [charaFadeout L 0.1] [wt 0.1] [scene 165300] [wipein circleIn 2.0 1.0] [wait wipe] [se ade210] [wt 1.0] [seStop ade210 0.5] [charaTalk off] [charaFace K 0] [charaFace I 0] [charaFace J 0] [charaFadein K 0.6 -350,0] [charaFadein I 0.6 1] [charaFadein J 0.6 350,0] [wt 0.8] [bgm BGM_EVENT_127 0.1] [charaTalk on] @J:Shinsengumi Soldier Why are you still alive, Captain? Why are you alive when we all died for nothing? [k] [clear] [charaTalk K] [charaFace K 0] @K:Shinsengumi Soldier Why are you still alive, Captain? Why did you make us slit our stomachs? [k] [charaTalk K] [charaFace J 0] @K:Shinsengumi Soldier Why did you cut off our heads, and stack up our corpses? [k] [clear] [charaTalk I] @I:Shinsengumi Soldier Why are you still alive, Okita Souji[line 2]Captain of the Shinsengumi's First Unit!? [k] [charaFace I 1] @I:Shinsengumi Soldier Were we nothing more than human tools to you? Why? Why did we have to die!? [k] [messageOff] [charaFadeout K 0.2] [charaFadeout I 0.2] [charaFadeout J 0.2] [wt 0.2] [charaTalk off] [charaFadein T 0.6 310,-320] [charaMove T 320,-320 1.5] [charaFace Q 15] [charaFadein Q 0.6 -70,-20] [charaMove Q -80,-20 1.5] [wt 1.5] @Okita Souji ...Why? You want to know why? [k] [messageOff] [se bac306] [charaFace Q 9] [charaMove Q 100,-20 0.2] [charaFadeout Q 0.1] [bgmStop BGM_EVENT_127 0.5] [fadeout black 0.2] [wait fade] [charaFadeout T 0.1] [scene 10000] [wt 0.1] [fadein black 0.1] [wait fade] [se ad1053] [effect bit_talk_quick_slash 0,0] [wt 0.2] [effect bit_talk_14] [wt 0.6] [charaFadein T 0.4 -240,-320] [charaMove T -250,-320 1.5] [charaFace Q 9] [charaFadein Q 0.4 135,-20] [charaMove Q 150,-20 0.8] [wt 0.8] [se ad1034] [seVolume ad1034 0 0.6] [wt 0.5] [scene 165300] [charaFace K 1] [charaFace I 1] [charaFace J 1] [charaFadein K 0.1 -350,0] [charaFadein I 0.1 1] [charaFadein J 0.1 350,0] @Okita Souji Probably because you guys were weak. [k] [messageOff] [charaFadeout Q 0.4] [charaFadeout T 0.4] [charaShake I 0.05 2 2 0.6] [charaShake J 0.05 2 2 0.6] [charaShake K 0.05 2 2 0.6] [wt 0.4] @Shinsengumi Soldier Ah... Aaaaaaaaah! [k] [messageOff] [se ad42] [charaSpecialEffect I enemyErasure] [charaSpecialEffect J enemyErasure] [charaSpecialEffect K enemyErasure] [wt 3.0] [se ad556] [seVolume ad556 0 0] [seVolume ad556 1.0 0.1] [charaTalk B] [charaFace B 14] [charaFadein B 0.4 1] [wt 0.4] @Okita Souji Hmm. I don't know what that was all about... [k] [charaFace B 9] @Okita Souji ...but, since they're getting in my way, I might as well cut them all down. [k] [messageOff] [charaFadeout B 0.1] [wt 0.1] [charaSet I 98115000 1 "Effect Dummy"] [charaSet J 98115000 1 "Effect Dummy"] [charaSet K 98115000 1 "Effect Dummy"] [charaSet R 1027000 1 "Okita Souji"] [charaScale R 1.4] [sceneSet S 165300 1] [charaScale S 1.5] [sceneSet V 165300 1] [charaScale V 1.5] [charaDepth V 4] [charaDepth S 4] [charaDepth R 5] [charaScale I 1.2] [charaScale I 1.0] [charaScale I 1.6] [seStop ad556 5.0] [se ad60] [wt 1.0] [seStop ad60 0.5] [charaTalk O] [charaFace O 12] [charaFadein O 0.7 1] [wt 1.0] @??? Come now, Okita. This is cold, even for you. [k] [charaFace O 11] @??? Shouldn't you have at least a little compassion for your former comrades? [k] [charaFadeout O 0.1] [wt 0.1] [bgm BGM_EVENT_90 0.1] [charaTalk B] [charaFace B 8] [charaFadein B 0.1 1] @Okita Souji You...! [k] @Okita Souji Yamanami? Is that you? [k] [messageOff] [charaFadeout B 0.1] [wt 0.1] [charaTalk off] [charaFace O 0] [charaFadein O 0.1 1] [wt 1.0] [charaFace N 0] [charaFadein N 1.0 1] [wt 1.0] [charaFadeout O 0.4] [wt 0.4] @Yamanami Keisuke Long time no see... Well, maybe “we meet again” is more appropriate here. [k] [messageOff] [charaFadeout N 0.1] [wt 0.1] [charaTalk off] [charaFace B 9] [charaFadein B 0.1 1] [wt 0.1] [cueSe Servants_102700 m23605] [charaMoveScale B 1.1 0.2] [charaMove B 0,20 0.2] [effect bit_talk_v_slash01 0,0] [charaFadeout B 0.2] [blur motion 0.2 4 10 0.5 0.6 0.05 100] [wt 0.2] [blurOff motion 0.1] [charaScale B 1.0] [wt 0.2] [bgmStop BGM_EVENT_90 0.5] [charaFadein U 0.1 100,-300] [cueSe Servants_102800 bac658] [charaTalk N] [charaFace N 22] [charaFadein N 0.1 -50,0] [charaMove N -100,0 0.4] [se ad471] [effect bit_talk_14 0,0] [charaShake N 0.05 5 3 0.5] [wt 1.0] [charaTalk on] [bgm BGM_EVENT_80 0.1] @Yamanami Keisuke Wha...!? Hang on. Can't you at least hear what I have to say first? [k] [messageOff] [subCameraOn 3] [subRenderDepth #A 1] [subRenderDepth #B 2] [subRenderDepth #C 3] [charaLayer Q sub #A] [charaLayer T sub #A] [charaLayer R sub #B] [charaLayer S sub #B] [subCameraFilter #A maskEdge cut359_mask09 3 0,0,0,255] [subCameraFilter #B maskEdge cut359_mask02 3 255,255,255,255] [subCameraFilter #C maskEdge cut359_mask03 3 255,255,255,255] [charaScale Q 1.0] [charaScale T 1.8] [charaTalk Q] [charaFace Q 9] [charaFadein Q 0.1 100,230] [charaFadein T 0.1 -500,-50] [subRenderFadein #A 0.5 500,-250] [subRenderMove #A 200,-250 0.5] [charaMove N -300,0 0.5] [wt 0.5] @Q:Okita Souji Damn, I missed. [k] @Q:Okita Souji I can't seem to focus, and I can't move as well as usual, either. [k] [charaFace N 22] @N:Yamanami Keisuke Wait, you call that not moving well? I might as well be a scarecrow stuck on a pole by comparison. [k] [charaFace Q 9] @Q:Okita Souji What are you doing here pretending to be Yamanami? [k] [charaFace N 22] @N:Yamanami Keisuke You haven't changed a bit, have you? Friend or foe, you just charge in all the same. [k] [charaFace Q 9] @Q:Okita Souji Yamanami died in Yamataikoku last time we were here. That makes you an imposter. We have nothing to talk about. [k] [charaFace N 27] @N:Yamanami Keisuke You're right. I did die. [k] [charaFace N 28] @N:Yamanami Keisuke But what if I told you I came back from hell? [k] [charaFace Q 14] @Q:Okita Souji From hell, huh. [k] [se ad984] [seVolume ad984 0 0.4] [charaFace N 26] [charaMove N -310,0 0.4] @N:Yamanami Keisuke Yes, that's righ[line 2] [k] [messageOff] [bgmStop BGM_EVENT_80 1.0] [charaTalk off] [wt 0.8] [cueSe Servants_102700 m23605] [charaFadeout Q 0.1] [charaMove Q -100,230 0.2] [wt 0.1] [se ad73] [charaFace N 29] [charaFadeout N 0.2] [charaMove N -400,0 0.2] [wt 0.6] [cueSe NoblePhantasm_102700 NP_102700_4] [charaFace R 2] [charaFadein R 0.2 150,230] [charaFadein S 0.2 -100,0] [subRenderFadein #B 0.2 700,-220] [subRenderMove #B 0,-220 0.2] [wt 0.5] [charaTalk on] @R:Okita Souji Mumyou Sandanzuki! [k] [messageOff] [charaLayer N sub #C] [charaLayer V sub #C] [charaScale N 1.3] [charaFace N 32] [charaFadein N 0.2 -150,50] [charaFadein V 0.2 0,0] [subRenderFadein #C 0.2 -700,-250] [subRenderMove #C 0,-250 0.2] [se ad1014] [se ad471] [charaEffect N bit_talk_14 0,100] @N:Yamanami Keisuke Wha[line 2] [k] [messageOff] [fadeout black 0.2] [wait fade] [subRenderMove #A 0,800 0.1] [subRenderFadeout #A 0.1] [subRenderMove #B 0,800 0.1] [subRenderFadeout #B 0.1] [subRenderMove #C 0,800 0.1] [subRenderFadeout #C 0.1] [charaFadeout R 0.1] [charaFadeout N 0.1] [charaFadeout T 0.1] [charaFadeout U 0.1] [charaFadeout S 0.1] [charaFadeout V 0.1] [wt 0.1] [subCameraOff] [charaLayer R normal] [charaLayer S normal] [charaLayer Q normal] [charaLayer T normal] [charaLayer N normal] [charaLayer V normal] [charaScale Q 1.0] [scene 10000] [fadein black 0.2] [wait fade] [charaFadeout B 0.1] [wt 0.1] [cueSe NoblePhantasm_102700 NP_102700_7] [charaPut I -100,300] [charaEffect I bit_talk_hikari_02_blu] [wt 0.2] [charaPut J 0,0] [charaEffect J bit_talk_hikari_02_blu] [wt 0.15] [charaPut K -50,-50] [charaRoll J 30 0,0] [charaEffect K bit_talk_hikari_02_blu] [wt 0.1] [messageOff] [se ad161] [fowardEffect bit_talk_blood_stay] [shake 0.05 2 2 1.2] [charaTalk off] [charaScale P 1.25] [charaScale S 2.0] [wt 1.4] [fowardEffectStop bit_talk_blood_stay] [charaFadein S 1.0 100,-450] [wt 1.2] [scene 165300] [se ad671] [seVolume ad671 0 0.4] [charaFace P 32] [charaFadein P 0.4 100,150] [charaMove P -50,150 0.2] [se ad671] [seStop ad671 0.6] [wt 0.2] [charaMove P -70,150 0.2] [wt 1.8] [charaMove P -70,20 2.0] [charaMove S 100,-420 2.0] [wt 2.5] [charaFadeout P 0.4] [charaFadeout S 0.4] [wt 0.4] [charaScale P 1.0] [se ad223] [fowardEffect bit_talk_quickmove] [charaFace B 9] [charaPut B 0,0] [charaSpecialEffect B appearanceReverse 1 0.25] [charaMoveReturn B 0,-5 0.4] [wt 0.8] [bgm BGM_EVENT_90 0.1] [charaTalk on] @Okita Souji It's no use. My Sandanzuki is an unblockable demonic technique. You would know that if you were actually Yamanami. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk P] [charaFace P 32] [charaFadein P 0.1 1] @P:Yamanami Keisuke Of course I know that. Why do you think I got away with just barely losing an arm? [k] @P:Yamanami Keisuke Still think I'm an imposter? [k] [charaFadeout P 0.1] [wt 0.1] [se ad51] [charaTalk B] [charaFace B 9] [charaFadein B 0.1 1] @Okita Souji I'll find out for sure with this next move. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk P] [charaFace P 22] [charaFadein P 0.1 1] @P:Yamanami Keisuke I really didn't expect you to be quite THIS unreasonable. [k] @P:Yamanami Keisuke Now I know why Serizawa always said he didn't want to get on your bad side. [k] [charaFace P 19] @P:Yamanami Keisuke No... I should have seen this coming. This is what I get for relying on these curses I'm not familiar with. [k] [charaFace P 22] @P:Yamanami Keisuke I kind of got carried away since they turned out to work better than I expected. [k] [charaFadeout P 0.1] [wt 0.1] [charaTalk B] [charaFace B 9] [charaFadein B 0.1 1] @Okita Souji No more talk. [k] [charaFadeout B 0.1] [wt 0.1] [charaDepth B 3] [charaDepth P 4] [charaDepth Y 5] [charaTalk P] [charaFace P 18] [charaFadein P 0.1 1] @P:Yamanami Keisuke I'm afraid it's not that simple...[wt 0.7][charaFace P 30] Ha! [k] [messageOff] [se ade393] [seVolume ade393 0 0] [cueSe SE_22 22_ad1169] [seVolume 22_ad1169 0 0] [seVolume ade393 0.5 0.3] [seVolume 22_ad1169 0.5 0.2] [charaPut Y 1] [charaEffect Y bit_talk_charge_ppl02 0,-600] [wt 1.8] [charaFadeout P 0.1] [wt 0.1] [charaPut Y 2000,2000] [bgmStop BGM_EVENT_90 2.0] [charaTalk B] [charaFace B 8] [charaFadein B 0.1 1] @Okita Souji What the...!? [k] [messageOff] [charaFadeout B 0.1] [wt 0.1] [charaPut Y 1] [charaTalk P] [charaFace P 11] [charaFadein P 0.1 1] [charaEffect Y bit_talk_ppl_fog03 0,-200] [wt 1.0] [charaEffectStop Y bit_talk_charge_ppl02] @P:Yamanami Keisuke ...From hell, huh. [k] [charaFace P 2] @P:Yamanami Keisuke Even so, it's good to see you again, Okita. [k] [charaFadeout P 0.1] [wt 0.1] [charaTalk B] [charaFace B 8] [charaFadein B 0.1 1] @Okita Souji Yama...nami...? [k] [messageOff] [charaFadeout B 0.1] [wt 0.1] [charaTalk P] [charaFace P 2] [charaFadein P 0.1 1] [shake 0.05 2 2 2.0] [seVolume ade393 0.5 0.8] [seVolume 22_ad1169 0.5 0.8] [wt 0.8] [se ad952] [seStop ade393 0.4] [seStop 22_ad1169 0.4] [fadeout white 1.5] [wait fade] [wt 1.0] [seStop ad952 1.5] [cueSeStop 22_ad1180 0.1] [wt 1.5] [charaFadeout P 0.1] [charaPut Y 2000,2000] [charaEffectStop Y bit_talk_ppl_fog03] [charaFadeout B 0.1] [wt 0.1] [sceneSet S 104300 1] [charaScale S 1.5] [scene 104300] [charaDepth S 1] [charaDepth A 3] [charaDepth C 4] [charaDepth B 5] [charaDepth L 6] [charaDepth Y 9] [charaScale B 1.2] [charaScale A 1.2] [charaFadein S 0.1 50,-300] [wt 0.1] [fadein white 1.0] [wait fade] [charaTalk off] [cameraMove 1.0 0,0 1.1] [charaFace B 15] [wt 0.6] [se ad60] [wt 0.4] [charaFace A 11] [charaFadein A 0.1 -50,0] [charaMove A 0,0 0.4] [seStop ad60 0.2] [wt 0.4] [se ad7] [charaFace B 2] [charaFadein B 0.2 150,-450] [charaMove B 150,0 0.3] [charaTalk on] @Okita Souji Yamanami! Wait![cameraMove 0.6 0,0 1.0][flashin once 0.1 0.2 FFFFFFAF FFFFFF00][shake 0.05 2 2 0.6][charaShake A 0.05 2 2 0.4][charaShake B 0.05 2 2 0.4][se ade37][charaFace A 13][charaMove A -200,0 0.2] Yeow! [k] [bgm BGM_EVENT_146 0.1] [charaTalk on] [charaTalk A] [charaFace A 13] @Nobbu Ow! Why did you bolt up like that, you idiot!? Geez, that smarts. [k] [charaTalk B] [charaFace B 8] @Okita Souji ...Huh? What's going on? Did something happen? [k] [messageOff] [charaFadeout A 0.4] [charaFadeout B 0.4] [charaFadeout S 0.4] [wt 0.4] [charaScale B 1.0] [charaScale A 1.0] [charaTalk on] [charaTalk L] [charaFace L 8] [charaFadein L 0.1 1] @Iyo N-no way... You all managed to escape on your own? [k] [charaFace L 14] @Iyo Oh man, I can't believe it. And after I practically begged Future for a contract just so I could escape myself... [k] [charaFadeout L 0.1] [wt 0.1] [bgmStop BGM_EVENT_146 1.0] @??? I know how you feel. [k] [charaTalk B] [charaFace B 9] [charaFadein B 0.1 1] @Okita Souji That voice... [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 16] [charaFadein A 0.1 1] @Nobbu It came from outside! [k] [messageOff] [se ad443] [wipeout rectangleStripLeftToRight 1.0 1.0] [wait wipe] [seStop ad443 1.0] [charaFadeout A 0.1] [wt 0.5] [charaScale N 1.0] [charaSet N 1098248610 0 1] [scene 165201] [wipein rectangleStripRightToLeft 1.0 1.0] [wait wipe] [bgm BGM_EVENT_71 0.1] [charaTalk N] [charaFace N 0] [charaFadein N 0.4 1] [wt 0.6] @N:Yamanami Keisuke Hey there, Master of Chaldea. Long time no see. [k] [charaFadeout N 0.1] [wt 0.1] [charaTalk A] [charaFace A 16] [charaFadein A 0.1 1] @Nobbu Hmm... Weren't you part of the man-slayers club? [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 8] [charaFadein B 0.1 1] @Okita Souji Yamanami!? What are you doing here? [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk N] [charaFace N 26] [charaFadein N 0.1 1] @N:Yamanami Keisuke Well, look at you. You're like a completely different person, Okita. Maybe now we can finally talk. [k] [charaFace N 0] @N:Yamanami Keisuke Or maybe I should thank you for this, Master. [k] [charaFace N 1] @N:Yamanami Keisuke It used to be that Kondou and Hijikata were the only ones who could keep her in check. [k] [charaFadeout N 0.1] [wt 0.1] [charaTalk B] [charaFace B 5] [charaFadein B 0.1 1] @Okita Souji Answer the question, Yamanami. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk N] [charaFace N 28] [charaFadein N 0.1 1] @N:Yamanami Keisuke I already told you. I came back from hell. [k] [charaFadeout N 0.1] [wt 0.1] [charaTalk L] [charaFace L 4] [charaFadein L 0.1 1] @Iyo How are you able to use this curse? It should have been lost when Kunakoku was destroyed. [k] @Iyo There shouldn't be anyone left who could pass it on. [k] [charaFadeout L 0.1] [wt 0.1] [charaTalk N] [charaFace N 27] [charaFadein N 0.1 1] @N:Yamanami Keisuke Yeah, well, I had a good teacher. [k] [charaFadeout N 0.1] [wt 0.1] [charaTalk L] [charaFace L 8] [charaFadein L 0.1 1] @Iyo Teacher? [k] [charaFadeout L 0.1] [wt 0.1] [charaTalk N] [charaFace N 26] [charaFadein N 0.1 1] @N:Yamanami Keisuke I believe you know him quite well yourself: Kukochihiko, Kunakoku's sword of beasts. [k] [charaFadeout N 0.1] [wt 0.1] [charaTalk L] [charaFace L 10] [charaFadein L 0.1 1] @Iyo I knew it! [k] [charaFadeout L 0.1] [wt 0.1] [charaTalk A] [charaFace A 11] [charaFadein A 0.1 1] @Nobbu So, can we kill him or what? I feel like he used to be on our side, though. [k] [charaFace A 15] @Nobbu Or was it the enemy's...? [k] [charaFace A 11] @Nobbu I get the sense he was with someone who made a strong impression, but I'm drawing a blank... [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 4] [charaFadein B 0.1 1] @Okita Souji Yamanami is... [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 17] [charaFadein A 0.1 1] @Nobbu Ah, whatever. If it's too hard for you to kill him, I'll do it.[se bac56] [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk N] [charaFace N 26] [charaFadein N 0.1 1] @N:Yamanami Keisuke I probably should have expected that from Lady Oda Nobunaga, the Demon King of the Sixth Heaven. You gobbled up all that resentment like it was nothing at all. [k] @N:Yamanami Keisuke I don't know what Serizawa was thinking, using someone as terrifying as you as a sacrifice. [k] [charaFadeout N 0.1] [wt 0.1] [charaTalk A] [charaFace A 12] [charaFadein A 0.1 1] @Nobbu Wahahaha! You flatterer, you. [k] [charaFace A 16] [bgmStop BGM_EVENT_71 1.0] @Nobbu Now die. [k] [messageOff] [se ad563] [seVolume ad563 0 0.7] [flashin once 0.2 0.1 FFFFFFAF FFFFFF00] [charaFadeout A 0.1] [wt 0.1] [effect bit_talk_muzzleflash -120,200] [charaTalk N] [charaFace N 31] [charaFadein N 0.1 1] [charaMove N 60,0 0.2] [wt 1.0] @N:Yamanami Keisuke Unfortunately, I can't kick the bucket again that easily. Not after coming all the way back from hell. [k] [messageOff] [se ade393] [seVolume ade393 0 0] [cueSe SE_22 22_ad1169] [seVolume 22_ad1169 0 0] [seVolume ade393 0.5 0.2] [seVolume 22_ad1169 0.5 0.2] [charaPut Y 1] [charaEffect Y bit_talk_ppl_fog03 0,-200] [wt 1.0] @N:Yamanami Keisuke So instead, I'm going to take my leave, for now. [k] [messageOff] [shake 0.05 2 2 0.8] [seVolume ade393 0.5 0.8] [seVolume 22_ad1169 0.5 0.8] [wt 0.8] [se bac334] [seStop ade393 0.4] [seStop 22_ad1169 0.4] [charaSpecialEffect N wipeTime 1 1.5] [wt 1.5] [charaEffectStop Y bit_talk_ppl_fog03] [wt 2.2] [bgm BGM_EVENT_81 0.1] [charaTalk A] [charaFace A 15] [charaFadein A 0.1 1] @Nobbu Damn, he got away... Or rather, we got lucky. You're having a pretty hard time too, right, Okita? [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 4] [charaFadein B 0.1 1] @Okita Souji You too, Nobbu? Yeah, I am. [k] @Okita Souji It took a lot out of me to stay conscious during that curse, or whatever that was. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk L] [charaFace L 8] [charaFadein L 0.1 1] @Iyo Really? You both seemed like it wasn't affecting you at all. Was it just an act? [k] [charaFadeout L 0.1] [wt 0.1] [charaTalk A] [charaFace A 16] [charaFadein A 0.1 1] @Nobbu More of a bluff. When you're feeling your weakest is when you have to be the most brash, in war and everything else. [k] [charaFace A 15] @Nobbu All that aside, what was with that guy, anyway? [k] [charaFace A 13] @Nobbu Nobody told me there was a sorcerer in the man-slayers club! [k] [charaFace A 16] @Nobbu I thought you guys only had Sabers and Assassins. Oh, and Berserkers like Hijikata, I guess. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 15] [charaFadein B 0.1 1] @Okita Souji The Shinsengumi had some shady tacticians at times, but we never had anyone who could use magecraft. [k] [charaFace B 5] @Okita Souji Still, Yamanami was always smart. Maybe he actually did learn how. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk L] [charaFace L 4] [charaFadein L 0.1 1] @Iyo If Kukochihiko really did teach him, then that's definitely possible. [k] [charaFadeout L 0.1] [wt 0.1] [charaTalk A] [charaFace A 11] [charaFadein A 0.1 1] @Nobbu I swear, what's with that beast head, anyway!? There's eccentric, and then there's...whatever he is! [k] [charaFace A 13] @Nobbu I mean, how does he even stand up with that big, honking skull of his? [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk L] [charaFace L 4] [charaFadein L 0.1 1] @Iyo That's what he looked like in his youth, before the Dark Blight consumed him. Back then, he was known as the sword of beasts, and the hero of Kunakoku. [k] @Iyo And... [k] [charaFace L 10] @Iyo ...it's how he looked when he taught me. [k] [messageOff] [wt 0.8] [fadeout black 2.0] [bgmStop BGM_EVENT_81 2.0] [wait fade] [wt 0.5] [soundStopAll] [end]