$94-07-27-12-1-0 [soundStopAll] [enableFullScreen] [charaSet A 2020001 1 Ishtar] [charaSet B 2001002 1 Emiya] [imageSet D cut361_radar05 1] [imageSet E cut372_cut_back02_line 1] [imageSet F cut372_cut_back02_nebula 1] [imageSet G cut372_cut_back02_ist 1] [imageSet H cut372_cut_back02_emy 1] [scene 157301] [fadein black 2.0] [wait fade] [se ad550] [seVolume ad550 0 0] [seVolume ad550 0.5 0.8] [wt 0.5] [fowardEffect bit_talk_warp_out] [wt 0.8] [seStop ad550 0.3] [se ad473] [seVolume ad473 0 0.5] [se ade132] [seVolume ade132 0 0.5] [wt 0.5] [charaTalk A] [charaFace A 8] [charaFadein A 0.4 1] [wt 1.8] @Ishtar Phew...[bgm BGM_MAP_23 0.1] [k] @Ishtar Looks like I made the right call, getting out of that ridiculously cramped pod before I was supposed to. [k] [charaFace A 5] [branchQuestNotClear lblNotClear01 3001222] [branch lblClear01] [label lblNotClear01] @Ishtar I guess it was nice of the detective to say I'm the perfect goddess to handle the cleanup here. [k] [branch lblConf01] [label lblClear01] @Ishtar I guess it was nice of the Egyptian girl to say I'm the perfect goddess to handle the cleanup here... [k] [label lblConf01] [messageOff] [charaFadeout A 0.1] [wt 0.1] [se ad1] [charaFadein D 0.2 0,-200] [wt 1.2] @Ishtar ...but this is one hell of a game to turn around. [k] [messageOff] [charaFadeout D 0.2] [wt 0.6] [charaTalk A] [charaFace A 4] [charaFadein A 0.1 1] @Ishtar I can't contact Chaldea or any of the other pods. [k] [charaFace A 11] @Ishtar Even if I could, I barely know how to work the controls. [k] @Ishtar Looks like the only ones here right now are me and Maanna. [k] @Ishtar ...Dammit, they really got me good. [k] [charaFace A 8] @Ishtar Those were never just ordinary arrows, and they're not massive, colorless splashes of magical energy, either. [k] @Ishtar That's a story Noble Phantasm. [k] @Ishtar Tametomo's just the camouflage for the launchpad where the Holy Grail's magical energy is being focused. [k] [charaFace A 8] @Ishtar That's why, the more we keep hitting them, the more these “arrows” just keep coming back, stronger than ever. [k] @Ishtar Not only that, it's a morality play with not a hint of room for negotiation or compromise. [k] [charaFace A 2] @Ishtar Fine, then. I'll just have to show you which of us is good and which of us is evil! [k] [messageOff] [cueSe SE_22 22_ad1179] [effect bit_talk_36] [wt 2.0] [bgmStop BGM_MAP_23 1.0] [seVolume 22_ad1179 0.5 0.5] @B:??? Solid villain speech. Glad to see you're so good at those. [k] @B:??? As happy as I am to see you so fired up about this, I think you might be putting just a little too much pressure on yourself here. [k] [seStop 22_ad1179 0.3] [effectDestroy bit_talk_36] [charaFace A 16] @Ishtar Huh!? [k] [charaFace A 8] @Ishtar You!? Nobody told me they were sending reinforcements this late in the game. [k] [messageOff] [charaFadeout A 0.1] [wt 0.1] [se ad60] [charaTalk B] [charaFace B 0] [charaFadein B 0.4 1] [bgm BGM_BATTLE_18 0.1] [wt 0.4] [seStop ad60] @Emiya I'm as surprised as you, believe me. Must be one hell of an emergency. [k] @Emiya Here. Goredolf gave me this jewel to give to you. It's not much, but hopefully, it'll boost your magical energy a little. [k] [messageOff] [se ad194] [wt 0.5] [seVolume ad194 0.3 0.1] [seStop ad194 0.3] [wt 0.5] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 1] [charaFadein A 0.1 1] @Ishtar Whoa, really!? That's pretty considerate of him! [k] [charaFace A 6] @Ishtar Maybe he's finally figured out how grateful he should be for a goddess's charity work. I'd say I'm a good twenty percent more fired up now! [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 3] [charaFadein B 0.1 1] @Emiya Oh? Twenty percent does sound like a lot, especially for Venus. [k] [charaFace B 0] @Emiya But, you can see as well as I can what a massive army we're up against. If you're right about it all being part of a story, they'll keep coming forever. [k] @Emiya So...I'm not sure I see another twenty percent cutting it. Need a hand to get that up to thirty? [k] [messageOff] [bgm BGM_BATTLE_18 0.4 0.5] [wipeout rectangleStripLeftToRight 0.4 1.0] [wait wipe] [charaFadeout B 0.1] [wt 0.5] [wipein rectangleStripRightToLeft 0.4 1.0] [wait wipe] [wt 0.4] [se ad944] [cueSe SE_22 22_ade741] [seVolume 22_ade741 1.5 0.2] [effect bit_talk_arrow_enemy_l] [wt 2.0] [seStop ad944 0.4] [seStop 22_ade741 0.4] [wipeout rectangleStripRightToLeft 0.4 1.0] [wait wipe] [effectDestroy bit_talk_arrow_enemy_l] [wt 0.5] [bgm BGM_BATTLE_18 0.4 1.0] [wipein rectangleStripLeftToRight 0.4 1.0] [wait wipe] [wt 0.4] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Ishtar ...Fine. If you're offering, Archer, I accept. [k] @Ishtar Remember, we're here to destroy every last trace of these things. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Emiya All right, you take the first shot then. [k] @Emiya Use your flashy Noble Phantasm to mow down the vanguard, and I'll pick off the strays. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 8] [charaFadein A 0.1 1] @Ishtar Fine with me. [k] [messageOff] [bgm BGM_BATTLE_18 0.4 0.5] [wipeout rectangleStripLeftToRight 0.4 1.0] [wait wipe] [charaFadeout A 0.1] [charaTalk depthOff] [charaTalk off] [charaDepth G 1] [charaDepth A 2] [charaDepth F 3] [charaDepth H 4] [charaDepth B 5] [charaDepth E 9] [charaFadein E 0.1 5,-200] [charaFadein F 0.1 -162,-200] [charaFadein G 0.1 160,-200] [wt 0.5] [charaScale A 1.295] [charaFace A 8] [charaFadein A 0.1 289,49] [charaMove A 309,49 5.0] [bgm BGM_BATTLE_18 0.4 1.0] [wipein rectangleStripRightToLeft 0.4 1.0] [wait wipe] [wt 0.4] [se ad302] [wt 1.0] [charaFace A 5] @Ishtar Fly, Maanna! Gate Open![seVolume ad302 0.8 0.1][seStop ad302 1.0] [k] [se ad303] [seVolume ad303 0 0] [seVolume ad303 1.0 0.5] @Ishtar Behold my full strength! Annihilate them! [k] [charaFace A 2] [seStop ad303 0.5] @Ishtar [f large]An Gal Ta Ki Gal Šè! [k] [messageOff] [charaFadein H 0.1 -161,-200] [charaScale B 1.4] [charaFace B 0] [charaFadein B 0.4 -260,20] [charaMove B -280,20 5.0] [cueSe SE_21 21_ad1108] @Emiya Trace On. [k] [se ad1054] @Emiya Caladbolg II, loaded.[wt 0.3][seStop ad1054 0.5][sr]Hrunting... [k] [seStop 21_ad1108 0.5] [charaFace B 2] @Emiya [f large]Swords are meant to fly! [k] [messageOff] [bgmStop BGM_BATTLE_18 0.5] [se ad704] [fadeout white 0.5] [wait fade] [charaFadeout B 0.1] [charaFadeout A 0.1] [charaFadeout E 0.1] [charaFadeout F 0.1] [charaFadeout G 0.1] [charaFadeout H 0.1] [scene 10000] [wt 1.0] [seStop ad704 0.5] [fadein white 0.5] [wait fade] [fadeout black 0.5] [wait fade] [soundStopAll] [end]