$94-07-36-03-3-0 [soundStopAll] [enableFullScreen] [charaSet A 5043300 1 Asclepius] [charaSet B 1054000 1 Gareth] [charaSet C 28003000 1 "Lady Avalon"] [charaSet D 1098244400 1 Erice] [charaSet E 1098182100 1 "Nemo Professor"] [charaSet F 1098182200 1 "Nemo Engineer"] [charaSet G 1098181900 1 "Nemo Marine A"] [charaSet H 1098181900 1 "Nemo Marine B"] [charaSet I 1098181900 1 "Nemo Marine C"] [charaSet J 1098181900 1 "Nemo Marine D"] [charaSet K 1098182000 1 "Nemo Nurse"] [charaSet L 1098182300 1 "Nemo Baker"] [charaSet M 1098245800 1 "Nemo Master"] [charaSet N 6044000 1 Hildr] [charaSet O 1037000 1 Beni-Enma] [sceneSet P 10000 1] [charaScale P 1.01] [charaSet Q 99502600 1 Mash] [charaSet S 5009000 1 "Effect 1"] [charaSet T 98115000 1 "Effect 2"] [charaPut T 2000,2000] [sceneSet U 130300 1] [charaScale U 1.2] [scene 160000] [fadein black 1.5] [wait fade] [bgm BGM_EVENT_109 0.1] [charaTalk B] [charaFace B 4] [charaFadein B 0.1 1] @Gareth ...[sr]... [k] ?1:My tongue is still on fire... ?! [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Asclepius They say spiciness directly stimulates the tongue's pain receptors. [k] [charaFace A 5] @Asclepius If that's true, there could be some new medical possibilities worth exploring there. Hehehe... [k] [charaFace A 0] @Asclepius At any rate, milk and other dairy products should help. Drink up. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk C] [charaFace C 1] [charaFadein C 0.1 1] @Lady Avalon Ahaha. I'm not usually one for eating food, but I don't think this menu was...normal? [k] [charaFace C 0] @Lady Avalon Oh, I did get that it was all very healthy, though. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk D] [charaFace D 24] [charaFadein D 0.1 1] @Erice R-right? [k] [charaFace D 36] @Erice The whole point of the food court was to offer delicious, nutritious food in generous portions! [k] [charaFace D 3] @Erice I really didn't think there was anything wrong with it. [k] [charaFace D 7] @Erice Well, I guess now that you mentioned it, maybe I did lean a little too much into my own personal tastes... [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk B] [charaFace B 16] [charaFadein B 0.1 1] @Gareth I-I mean, it was definitely yummy, but[line 2] [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk N] [charaFace N 11] [charaFadein N 0.1 1] @Hildr But there was, like, zero variety! It looked like there were lots of things to choose from, but there was only one flavor: pain! [k] @Hildr I mean, just look at these choices! Mega spicy ice cream! Death churros! Lava waffles! Non-concentrate, freshly squeezed habanero juice! [k] [charaFadeout N 0.1] [wt 0.1] [charaTalk B] [charaFace B 16] [charaFadein B 0.1 1] @Gareth True, I do get the menu selection is one of the reasons your area isn't more popular... [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk D] [charaFace D 21] [charaFadein D 0.1 1] @Erice Huh!? You're kidding, right!? The menu has tons of flavors to choose from! We've got chili peppers, habanero, wasabi... [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Lady Avalon Well, now that we've brought in someone to help, I'm sure things will be fine. [k] [charaFace C 4] @Lady Avalon Sure, that moment where her eyes went all wide in terror when she saw how bad things were was a little disheartening... [k] [charaFace C 0] @Lady Avalon ...but I'm sure all that shock just means she'll do everything she can to turn the place around. [k] [messageOff] [charaFadeout C 0.1] [wt 0.1] [se ad592] [seVolume ad592 0 0.4] [blur lens 0.7 4 5] [wt 0.3] [fadeout white 0.7] [bgm BGM_EVENT_109 0.7 0.5] [wait fade] [pictureFrame cut063_cinema] [wt 0.5] [blurOff lens 1.0] [fadein white 0.7] [wait fade] [wt 0.3] [charaTalk O] [charaFace O 4] [charaFadein O 0.4 0,-50] [charaShake O 0.05 3 3 0.5] [wt 0.4] @Beni-Enma This...this...this is horrific, chirp! Why in the world did you let things get so bad!? [k] @Beni-Enma Food service is supposed to be about hospitality, not hostility! [k] [messageOff] [blur lens 0.7 4 5] [wt 0.3] [fadeout white 0.7] [wait fade] [pictureFrame] [charaFadeout O 0.1] [wt 0.5] [blurOff lens 1.0] [fadein white 0.7] [bgm BGM_EVENT_109 0.7 1.0] [wait fade] [wt 0.3] ?1:It's all up to you now, Madam Beni! ?! [charaTalk D] [charaFace D 27] [charaFadein D 0.1 1] @Erice Hmph. Well, some people really loved the old menu, just so you know. [k] [charaFace D 32] @Erice There was Ms. C[line 2]uh, Caren... The Arjuna with the really bright divine aura... [k] @Erice Oh, also a priest I've never seen around Chaldea... [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Asclepius All right, enough of this. What about the next attraction? [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk D] [charaFace D 25] [charaFadein D 0.1 1] @Erice Right. I'm really proud of this next one, so I don't think it'll need any changes! ...Probably. [k] @Erice It's our most popular attraction by far; it even makes more money than the rest of this area combined! [k] [charaFace D 1] @Erice It's called The Nautilus's Seabed Expedition! [k] [messageOff] [wipeout leftToRight 1.0 1.0] [bgmStop BGM_EVENT_109 1.0] [wait wipe] [charaSet A 1098245600 1 "Nemo Asclepius"] [charaSet B 1098245700 1 "Nemo Gareth"] [charaSet C 1098245900 1 "Nemo Lady Avalon"] [sceneSet O 130300 1] [charaScale O 1.3] [charaFadeout D 0.1] [scene 104600] [wt 0.5] [wipein rightToLeft 1.0 1.0] [wait wipe] [wt 1.5] [se ad566] [seVolume ad566 0 0] [seVolume ad566 1.0 1.0] [charaTalk depthOff] [charaDepth O 1] [charaFadein O 1.0 0,-350] [charaMove O 0,150 25.0] [effect bit_talk_bubble_fs] [wt 1.0] [scene 130300] [effectStop bit_talk_bubble_fs] [wt 1.0] [seStop ad566 4.5] [wt 2.5] [charaFadeout O 1.5] [wt 2.0] [bgm BGM_EVENT_157 0.1] [charaTalk depthOn] [charaTalk D] [charaFace D 6] [charaFadein D 0.1 1] @Erice As you can see, this is a water attraction! People board the Nautilus and go on a...well, seabed expedition. [k] [charaFace D 1] @Erice In some ways, it's like the Argo attraction we just saw... [k] @Erice ...but this one uses the enclosed space of a submarine to cast a special temporary spell. [k] [charaFace D 39] @Erice What it does is, it projects a specific avatar onto every participant that really makes you feel like you're there. [k] [charaFace D 12] @Erice That's right! Everyone who participates in this attraction can experience what it's like to pilot the real Nautilus as Captain Nemo! [k] [charaFadeout D 0.1] [wt 0.1] [messageOff] [charaTalk A] [charaFace A 6] [charaFadein A 0.4 1] [wt 0.4] @Nemo Asclepius Hmm. [k] [messageOff] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 4] [charaFadein B 0.4 1] [wt 0.4] @Nemo Gareth This feels kind of weird... Oh, hey, it's working on you too, Master. [k] [messageOff] [charaFadeout B 0.1] [wt 0.1] [charaTalk M] [charaFace M 4] [charaFadein M 0.4 1] [wt 0.4] @Nemo Master ... [k] [messageOff] [wt 0.5] ?1:So this is what it feels like to be Captain Nemo... ?2:What a weird feeling. ?! [charaFadeout M 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.4 1] [wt 0.4] @Nemo Lady Avalon Hmm, I see. So it's a type of illusion. [k] @Nemo Lady Avalon Though I have to say, this seems like it would require an awful lot of effort to run if you're not part incubus like me. [k] @Nemo Lady Avalon How does it work? [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk D] [charaFace D 23] [charaFadein D 0.1 1] @Erice Well[line 2] [k] [charaFadeout D 0.1] [wt 0.1] @??? I can answer that. (Breathing hard) [k] [messageOff] [charaTalk depthOff] [charaDepth U 1] [charaDepth E 3] [charaDepth L 4] [charaScale E 1.1] [charaScale L 1.1] [charaTalk off] [charaFadein U 1.0 40,-300] [charaMove U 50,-300 1.0] [charaFace E 0] [charaFadeinFSL E 1.0 -100,0] [charaMoveFSL E -90,0 1.0] [wt 1.2] @Nemo Professor Yes, there you have it. It's because we original Nemos are helping out. [k] [messageOff] [charaTalk off] [charaMoveFSL E -50,0 1.0] [charaFadeout E 0.5] [charaMove U 100,-300 1.5] [wt 0.5] [charaFace L 1] [charaFadeinFSL L 1.0 -180,0] [charaMoveFSL L -140,0 1.0] [wt 1.2] [charaTalk on] @Nemo Baker That's right. Hup! [k] [charaFace L 6] @Nemo Baker Now, what was I supposed to do next again? Adjust the oven temperature? Slice the bread? Um...uhhh... [k] [messageOff] [charaFadeout L 0.4] [charaFadeout U 0.4] [wt 0.5] [charaScale E 1.0] [charaScale L 1.0] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Erice Again, the realism is a big part of the appeal, so I hired the real Nemos! Spared no expense! [k] [charaFace D 1] @Erice So, we can project their images onto the participants... [k] [charaFace D 12] @Erice ...which gives them an incredibly realistic Nemo experience! Pretty amazing, right!? [k] [charaFace D 11] @Erice And it's working too! Look how many customers we have here! [k] [messageOff] [charaFadeout D 0.1] [wt 0.1] [se ad413] [seVolume ad413 0 0] [se ad940] [seVolume ad940 0 0] [seVolume ad413 1.0 0.5] [seVolume ad940 1.0 0.5] [wt 2.5] [seStop ad413 1.5] [seStop ad940 1.5] [wt 2.0] ?1:It definitely is impressive, but... ?! [bgmStop BGM_EVENT_157 1.0] [charaTalk off] [charaTalk depthOff] [charaDepth G 2] [charaDepth H 3] [charaDepth I 4] [charaFace G 7] [charaFace H 2] [charaFace I 4] [charaFadein U 0.7 0,-300] [wt 0.8] [se ad771] [seVolume ad771 0 0] [seVolume ad771 0.5 1.0] [charaFadein G 0.4 -300,0] [charaMove G 150,0 1.0] [wt 0.7] [charaFadeout G 0.3] [charaFadein H 0.4 300,0] [charaMove H -150,0 1.0] [wt 0.7] [charaFadeout H 0.3] [charaFadein I 0.4 -300,0] [charaMove I 100,0 1.2] [wt 0.9] [seStop ad771 0.8] [charaFadeout I 0.3] [charaFadein G 0.4 300,0] [charaMove G 1 0.7] [wt 0.7] [bgm BGM_HALLOWEEN_2021_1 0.1] @Nemo Marine A Waaah! [k] [messageOff] [se ad771] [seVolume ad771 0 0] [seVolume ad771 0.5 1.0] [charaMove G -400,0 0.8] [wt 0.5] [seStop ad771 0.8] [charaFadeout G 0.3] [charaFace H 7] [charaFadein H 0.4 -300,0] [charaMove H 1 0.7] [wt 0.7] @Nemo Marine B There's too much to do and no time to do iiit! [k] [messageOff] [se ad771] [seVolume ad771 0 0] [seVolume ad771 0.5 1.0] [charaMove H 400,0 0.8] [wt 0.5] [seStop ad771 0.8] [charaFadeout H 0.3] [charaFace I 7] [charaFadein I 0.4 300,0] [charaMove I 1 0.7] [wt 0.7] @Nemo Marine C Huh? The next group's here? Already?[sr]Wait! I need more tiiime! [k] [messageOff] [charaFadeout I 0.1] [wt 0.1] [se ade18] [seVolume ade18 0 0.5] [charaTalk on] [charaTalk depthOn] [charaTalk F] [charaFace F 5] [charaFadein F 0.4 -150,0] [charaMove F -140,0 0.4] [wt 0.4] @Nemo Engineer The ride itself is getting all out of whack! Quit using it so damn much! Give it a break, would you!? [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk J] [charaFace J 7] [charaFadein J 0.1 1] @Nemo Marine D We can't! Even the express line is packed like crazy! [k] [messageOff] [charaFadeout J 0.1] [wt 0.1] [charaFadeout U 0.7] [wt 0.8] [charaTalk B] [charaFace B 0] [charaFadeinFSR B 0.2 120,0] [wt 0.2] @Nemo Gareth It, uh, seems like you're working them pretty hard. [k] @Nemo Gareth You're not worried the Nemo Series might be a little...um, overworked? [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk D] [charaFace D 24] [charaFadein D 0.1 1] @Erice Ulp. [k] [charaFace D 23] @Erice Well, uh...maybe a little. I just didn't know how popular this attraction was going to be. [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk depthOff] [charaDepth P 1] [charaDepth C 2] [charaTalk C] [charaFace C 3] [charaFadeinFSR C 0.1 120,0] [charaPut P 0,-200] [charaFadeTime P 0.2 0.5] @Nemo Lady Avalon (All the visitors must have gathered here because the other attractions have so little to offer.) [k] [charaFadeout P 0.2] [charaFadeout C 0.1] [wt 0.1] [charaTalk depthOn] [charaTalk D] [charaFace D 23] [charaFadein D 0.1 1] @Erice I'll admit that one of the downsides of this system... [k] @Erice ...is that the Nemo Series have to be inside the attraction at all times to project the avatars. [k] [charaFace D 17] @Erice B-but I'm also making up for it by paying them special bonuses! [k] @Erice So there're definitely no illegal labor practices going on here! [k] [charaFace D 39] @Erice I made sure to factor in break times for them, too...in theory. [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk E] [charaFace E 0] [charaFadeinFSL E 0.1 -120,0] @Nemo Professor Yes, that's true. We are being fairly compensated for our work here. [k] @Nemo Professor But the problem is, we all exist first and foremost to operate submarines. [k] [charaFace E 3] @Nemo Professor We can't just forget about that aspect of ourselves, even if the submarine we're operating now is only part of an attraction. [k] @Nemo Professor So, we'd love to take a break, but our bodies are basically hardwired to keep working. [k] [messageOff] [charaFadeout E 0.1] [wt 0.1] [charaTalk K] [charaFace K 4] [charaFadeinFSL K 0.4 -180,0] [wt 0.4] @Nemo Nurse Incidentally, the Captain is recovering in the infirmary right now after collapsing on the job. [k] @Nemo Nurse I don't know if he had some kind of worker's high or what, but he refused to stop. I had to tie him down to the bed to prevent him from crawling back to work. [k] [charaTalk A] [charaFace A 1] [charaFadeinFSR A 0.2 180,0] @Nemo Asclepius Well now, that sounds like an interesting condition. You'll have to show me your infirmary later. [k] [charaFace K 1] @Nemo Nurse Of course, Doctor. That's very kind of you. [k] [messageOff] [charaTalk A] [charaFace A 4] [wt 1.5] [charaFadeout A 0.2] [charaFadeout K 0.2] [wt 0.5] ?1:Maybe you should shut the attraction down for a while? ?! [charaTalk D] [charaFace D 21] [charaFadein D 0.1 1] @Erice You think? [k] [charaFace D 35] @Erice ...No, you're right. I know that'd be best. [k] [charaFace D 23] @Erice But with all these customers constantly coming in, I haven't been able to find a good time. [k] [charaFace D 10] @Erice ...Still, I can't put it off any longer. I'm the manager, so it's my job to make the tough calls here. [k] [charaFace D 7] @Erice Besides, the whole reason you're here is to improve things. Nothing's going to change if we just stick with the status quo. [k] [charaFace D 0] @Erice ...Okay, everyone, after these next customers are done, we're going to shut down the attraction for a while! We'll say it's undergoing maintenance! [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk off] [charaFace G 4] [charaFace H 7] [charaFace I 2] [charaFadein G 0.1 1] [charaFadeinFSL H 0.1 -350,0] [charaFadeinFSR I 0.1 350,0] @Nemos 'Kaaay! [k] [messageOff] [wipeout rollRight 1.0 1.0] [bgmStop BGM_HALLOWEEN_2021_1 1.0] [wait wipe] [charaSet K 6043300 1 Irs] [charaSet L 6044300 1 Rún] [charaSet M 6045300 1 Rindr] [charaSet N 1098246000 1 "Nemo Thrúd"] [charaSet O 1098243200 1 Scáthach-Skadi] [charaFadeout G 0.1] [charaFadeout H 0.1] [charaFadeout I 0.1] [wt 1.0] [wipein rollLeft 1.0 1.0] [wait wipe] [bgm BGM_EVENT_77 0.1] [charaTalk on] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 1] @Nemo Professor Okay, everyone. Looks like those were the last customers still in line. [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk G] [charaFace G 7] [charaFace H 4] [charaFadeinFSL G 0.1 0] [charaFadeinFSR H 0.1 2] [charaMoveReturnFSL G -256,-6 0.4] @G:Nemo Marine (Huff, huff...) I-I don't think I can go on anymore.[wt 0.4][charaMoveReturnFSL G -256,-6 0.4] [k] [clear] [charaTalk H] @H:Nemo Marine Just a little more to go! [k] [messageOff] [charaFadeout G 0.1] [charaFadeout H 0.1] [wt 0.1] [se ad539] [wt 0.2] [charaPut T 1] [charaEffect T bit_talk_10_LowLevel] [wt 0.3] [seStop ad539] [charaTalk O] [charaFace O 0] [charaFadein O 0.1 1] @Scáthach-Skadi Hm? What's wrong? Is there a problem? [k] ?1:Skadi!? ?! [charaFadeout O 0.1] [wt 0.1] [charaPut T 2000,2000] [charaTalk D] [charaFace D 17] [charaFadein D 0.1 1] @Erice Aah! Your Majesty!? [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk N] [charaFace N 2] [charaFadeinFSR N 0.1 120,0] @Nemo Thrúd Lady Skadi!? [k] [charaFadeout N 0.1] [wt 0.1] [charaPut T 1] [charaTalk O] [charaFace O 0] [charaFadein O 0.1 1] @Scáthach-Skadi Oh, no. I am not one of your last customers. These three are. [k] @Scáthach-Skadi Since I summoned them to work for me, I felt it was only right to give them some time to relax. [k] [charaFace O 9] @Scáthach-Skadi Go on, ladies. Enjoy yourselves. [k] [messageOff] [charaFadeout O 0.1] [wt 0.1] [charaPut T 2000,2000] [charaEffectStop T bit_talk_10_LowLevel] [charaTalk off] [charaTalk depthOff] [charaDepth K 3] [charaDepth M 2] [charaDepth L 1] [charaFace M 0] [charaFace K 6] [charaFace L 0] [se ad800] [seVolume ad800 0 0] [seVolume ad800 1.0 1.0] [wt 1.0] [seStop ad800 0.5] [charaFadeinFSL K 0.4 -450,0] [charaFadeinFSL M 0.4 -70,0] [charaFadeinFSR L 0.4 310,0] [charaMoveFSL K -380,0 0.8] [charaMove M 0,0 0.8] [charaMoveFSR L 380,0 0.8] [wt 1.0] [charaTalk on] [charaTalk M] @Rindr Thanks for having us. [k] [charaFadeout L 0.1] [charaFadeout K 0.1] [charaFadeout M 0.1] [wt 0.1] [charaTalk B] [charaFace B 5] [charaFadeinFSR B 0.1 120,0] @Nemo Gareth ! [k] [messageOff] [charaFadeout B 0.1] [wt 0.1] [charaPut T 0,0] [charaEffect T bit_talk_10_LowLevel] [wt 0.1] [se ad13] [wt 0.3] [charaTalk Q] [charaFace Q 6] [charaFadein Q 0.1 1] @Mash The three new Valkyries! [k] [charaFadeout Q 0.1] [wt 0.1] [charaPut T 2000,2000] [charaTalk M] [charaFace M 0] [charaFace K 1] [charaFace L 0] [charaFadeinFSL K 0.1 -380,0] [charaFadein M 0.1 0,0] [charaFadeinFSR L 0.1 380,0] @Rindr This unit's name is Rindr. Gareth and I have met before. [k] [charaTalk L] @Rún Short time no see, Erice. It's me, Rún. [k] [charaTalk K] [charaFace K 3] @Irs Valkyries usually get around by flying, so I've never seen what things are like under the sea. I'm very excited. [k] [charaFace K 0] @Irs Oh, my name is Geirskögul, but please, call me Irs. [k] ?1:I'm [%1]. @Rún [%1]? Interesting name. [k] [charaFadeout L 0.1] [charaFadeout K 0.1] [charaFadeout M 0.1] [wt 0.1] [charaPut T 0,0] [charaTalk Q] [charaFace Q 0] [charaFadein Q 0.1 1] @Mash I'm Mash Kyrielight. So, what are[line 2] [k] [charaFadeout Q 0.1] [wt 0.1] [charaPut T 2000,2000] [charaTalk L] [charaFace L 1] [charaFadein L 0.1 1] @Rún What lovely names. I've memorized them already! [k] @Rún Oh, and the rest of you don't need to worry about introducing yourselves! I already know your True Names! [k] [charaFadeout L 0.1] [wt 0.1] [charaDepth B 5] [charaTalk B] [charaFace B 4] [charaFadeinFSR B 0.1 120,0] [charaFadeTime P 0.2 0.5] @Nemo Gareth (...Wait. Does this mean they know what kind of Servantpower we're packing?) [k] [charaFadeout B 0.1] [charaFadeout P 0.2] [wt 0.1] [charaTalk L] [charaFace L 1] [charaFadein L 0.1 1] @Rún ...? [k] [charaFace L 11] @Rún Um, is there something on my face, Gareth? [k] [charaFadeout L 0.1] [wt 0.1] [charaTalk B] [charaFace B 5] [charaFadeinFSR B 0.1 120,0] @Nemo Gareth O-oh, no! It's nothing! [k] [charaFadeTime P 0.2 0.5] @Nemo Gareth (M-maybe I'm just overthinking it!) [k] [charaFadeout B 0.1] [charaFadeout P 0.2] [wt 0.1] [charaTalk K] [charaFace K 0] [charaFace M 0] [charaFace L 0] [charaFadeinFSL K 0.1 -380,0] [charaFadein M 0.1 0,0] [charaFadeinFSR L 0.1 380,0] ?2:Nice to meet you all. [charaFace L 1] @Rún Oh, good to meet you, too! [k] @Rún You must be the Master of Chaldea. [k] [messageOff] [charaFace L 7] [wt 1.0] ?! [charaFace K 8] @Irs So you're the Master of Chaldea, and these are some of Chaldea's Heroic Spirits. [k] @Irs We weren't expecting to run into you here, but now that we have, let me just say this: [k] [charaFace K 9] @Irs We're not here to fight you. We just came here to rest and enjoy ourselves, like Lady Skadi said. [k] @Rindr Besides, we don't even want to fight at all if we can help it, right? [k] [messageOff] [charaTalk off] [charaMoveReturnFSL K -380,-5 0.5] [charaMoveReturnFSR L 380,-5 0.5] [wt 1.5] [charaFadeout L 0.1] [charaFadeout K 0.1] [charaFadeout M 0.1] [wt 0.1] [charaTalk on] [charaTalk A] [charaFace A 0] [charaFadeinFSR A 0.1 120,0] @Nemo Asclepius ...So it would seem. Mash didn't say anything about hostiles approaching, either. [k] [charaFadeout A 0.1] [wt 0.1] [charaPut T 0,0] [charaTalk Q] [charaFace Q 0] [charaFadein Q 0.1 1] @Mash N-no, I didn't. It's true; I'm detecting zero hostile intent in their magical energy signals. [k] [charaFadeout Q 0.1] [wt 0.1] [charaPut T 2000,2000] [charaTalk B] [charaFace B 4] [charaFadeinFSR B 0.1 120,0] @Nemo Gareth I guess that's true... Even in Chaldea Base, you guys didn't seem hostile at all. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk M] [charaFace M 0] [charaFadein M 0.1 1] @Rindr Uh-huh. We're not here to fight anyone. [k] [charaFadeout M 0.1] [wt 0.1] [charaTalk C] [charaFace C 4] [charaFadein C 0.1 1] @Nemo Lady Avalon Hmmm. [k] ?1:Well that's a relief. ?2:I'm glad to know none of us want to hurt each other. ?! [charaFadeout C 0.1] [wt 0.1] [charaTalk depthOn] [charaPut T 1] [charaTalk O] [charaFace O 15] [charaFadein O 0.1 1] @Scáthach-Skadi ...[sr]... [k] [charaFace O 16] @Scáthach-Skadi Arctic Summer World is supposed to be a summer paradise. I would never hurt anyone for its sake. [k] [charaFace O 0] @Scáthach-Skadi However... [k] @Scáthach-Skadi ...it is clear that my various managers have their share of issues. [k] [messageOff] [charaFadeout O 0.1] [wt 0.1] [charaPut T 2000,2000] [charaTalk D] [charaFace D 24] [charaFadein D 0.1 1] [wt 1.5] [charaFadeout D 0.1] [wt 0.1] [charaPut T 1] [charaTalk O] [charaFace O 16] [charaFadein O 0.1 1] @Scáthach-Skadi Erice, I have entrusted this area to you, so I assume you know what that means. [k] @Scáthach-Skadi Should the new Valkyries find your area is being run poorly... [k] @Scáthach-Skadi ...then it will be my duty as queen of this Singularity to take appropriate measures. Is that clear? [k] [charaFadeout O 0.1] [wt 0.1] [charaPut T 2000,2000] [charaTalk D] [charaFace D 17] [charaFadein D 0.1 1] @Erice Wha[line 2] [k] @Erice S-so, if I can't properly entertain the new Valkyries here... [k] [charaFace D 19] @Erice ...something bad is going to happen to me!? [k] [messageOff] [charaFadeout D 0.1] [wt 0.1] ?1:...Can you guys handle it? ?! [charaTalk F] [charaFace F 2] [charaFadeinFSL F 0.1 -120,0] @Nemo Engineer H-hell yeah we can! [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk G] [charaFace G 7] [charaFace H 4] [charaFadeinFSL G 0.1 0] [charaFadeinFSR H 0.1 2] @G:Nemo Marine My head's REALLY pounding, but... [k] [clear] [charaTalk H] [charaFace H 2] @H:Nemo Marine We can manage one last go! [k] [charaFadeout G 0.1] [charaFadeout H 0.1] [wt 0.1] [charaTalk D] [charaFace D 10] [charaFadein D 0.1 1] @Erice I really don't want to overwork my staff, but I have to keep my patron happy... [k] [charaFace D 35] @Erice I had no idea being a manager was so hard. [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk B] [charaFace B 1] [charaFadeinFSR B 0.1 120,0] @Nemo Gareth Hey, we're Nemos now, too! [k] @Nemo Gareth If you need more help than the Nemo Series can manage right now, we can pitch in! [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 1] [charaFadeinFSR A 0.1 120,0] @Nemo Asclepius Hehehe. Very well. What avatar I might be using matters not! My scalpel skills remain as sharp as ever. [k] @Nemo Asclepius And it's been a long time since my last laparotomy. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk depthOff] [charaDepth P 1] [charaDepth G 2] [charaTalk G] [charaFace G 4] [charaFadein G 0.1 1] [charaPut P 0,-200] [charaFadeTime P 0.2 0.5] @G:Nemo Marine (It's so weird seeing someone who looks like Baker hold a bread knife while talking about cutting people open...) [k] [messageOff] [fadeout black 1.0] [bgmStop BGM_EVENT_77 1.0] [wait fade] [charaFadeout P 0.1] [charaFadeout G 0.1] [sceneSet H 130300 1] [sceneSet I 130300 1] [sceneSet J 130300 1] [charaScale H 1.3] [charaScale I 1.2] [charaDepth H 4] [charaDepth I 1] [charaDepth E 3] [charaDepth O 3] [charaDepth M 3] [charaFadein H 0.1 80,-300] [charaFadein I 0.1 100,-200] [wt 1.0] [se ad654] [seVolume ad654 0 0] [seVolume ad654 1.0 1.0] [charaMove H 380,-500 25.0] [charaMoveScale H 1.5 8.0] [effect bit_talk_bubble_fs] [fadein black 1.0] [se ad566] [seVolume ad566 0 0] [seVolume ad566 1.0 1.0] [wait fade] [wt 1.0] [effectStop bit_talk_bubble_fs] [wt 1.0] [seStop ad566 4.5] [seStop ad654 4.0] [wt 2.5] [charaFadeout H 1.5] [wt 2.0] [bgm BGM_MAP_68 0.1] [charaTalk E] [charaFace E 0] [charaFadeinFSL E 0.1 -120,0] @Nemo Professor Okay, everyone. The Nautilus has reached point C-3 and navigating the Alluring Seabed Corridor without issue. [k] [charaFace E 2] [charaMoveReturnFSL E -120,-6 0.3] @Nemo Professor (Cough, cough)[wt 0.2][charaMoveReturnFSL E -120,-6 0.3] [k] [charaFadeout E 0.1] [wt 0.1] [charaPut T 1] [charaTalk O] [charaFace O 0] [charaFadein O 0.1 1] @Scáthach-Skadi Are you all right? [k] [charaFadeout O 0.1] [wt 0.1] [charaPut T 2000,2000] [charaTalk E] [charaFace E 2] [charaFadeinFSL E 0.1 -120,0] @Nemo Professor O-oh, yes, I'm fine. No laryngeal damage resulting from shouting these announcements all day. Not here. Nope. [k] [charaFadeout E 0.1] [wt 0.1] [charaPut T 1] [charaTalk O] [charaFace O 4] [charaFadein O 0.1 1] @Scáthach-Skadi A-are you sure? Does that mean you have not been getting sufficient breakti[line 2] [k] [messageOff] [charaFadeout O 0.1] [wt 0.1] [charaPut T 2000,2000] [charaTalk off] [charaFace E 2] [charaFadeinFSL E 0.1 -120,0] [wt 0.3] [charaMoveFSL E -200,0 0.7] [charaMove I -50,-200 0.7] [wt 0.7] [subCameraOn] [charaLayer A sub] [charaLayer J sub] [charaDepth J 1] [charaDepth A 3] [charaScale J 1.4] [charaScale A 1.3] [charaFace A 0] [charaFadein A 0.1 0,253] [charaFadein J 0.1 200,150] [wt 0.1] [subCameraFilter mask cut359_mask05] [subRenderFadein 0.5 200,-150] [subRenderMove 200,-250 0.2] [wt 0.7] [se adm14] [seVolume adm14 0 0.7] [charaMoveReturn A -50,253 0.3] [wt 0.5] [se ad182] [charaFace E 0] [wt 0.4] [charaTalk on] [charaTalk A] @Nemo Asclepius (Here. It's a cough drop made with special medicinal herbs.) [k] [charaTalk A] [charaFace E 1] @Nemo Professor (Thank you. That helped a little.) [k] [messageOff] [subRenderFadeout 0.5] [wt 0.5] [charaMoveFSL E -120,0 0.5] [charaMove I 50,-200 0.5] [wt 0.5] @Nemo Professor ...Not at all. I'm totally fine. [k] [charaFadeout E 0.1] [wt 0.1] [charaPut T 1] [charaTalk O] [charaFace O 1] [charaFadein O 0.1 1] @Scáthach-Skadi I see. Good to hear. [k] @Scáthach-Skadi Setting that aside, I really must say, the ocean floor is astonishingly beautiful, even via transmission. [k] [charaFace O 10] @Scáthach-Skadi There is not a single thing here that does not belong. Impressive... [k] [charaFadeout O 0.1] [wt 0.1] [charaPut T 2000,2000] [charaTalk M] [charaFace M 8] [charaFadein M 0.1 1] @Rindr Yeah, it reminds me of the massive fjords we had in Scandinavia. Very pretty. [k] [charaFace M 11] @Rindr Although... [k] @Rindr ...as theme park attractions go, it does feel a little one-note... [k] [charaFadeout M 0.1] [wt 0.1] [charaTalk G] [charaFace G 0] [charaFadein G 0.1 1] @G:Nemo Marine N-no it's not. Look! Hard to starboard! [k] [messageOff] [se ad566] [seVolume ad566 0 0] [seVolume ad566 1.0 0.6] [se ade53] [seVolume ade53 0 0] [seVolume ade53 1.0 0.6] [wipeout leftToRight 1.0 1.0] [bgm BGM_MAP_68 1.0 0.5] [wait wipe] [scene 161300] [charaFadeout I 0.1] [charaFadeout G 0.1] [wt 0.5] [wipein rightToLeft 1.0 1.0] [bgm BGM_MAP_68 1.0 1.0] [seStop ad566 1.0] [seStop ade53 1.0] [wait wipe] [charaTalk depthOn] [charaTalk G] [charaFace G 1] [charaFadein G 0.1 1] @G:Nemo Marine See!? Pretty cool, right!? [k] [charaFadeout G 0.1] [wt 0.1] [charaPut T 1] [charaTalk O] [charaFace O 14] [charaFadein O 0.1 1] @Scáthach-Skadi Ooh! A castle! [k] [charaFadeout O 0.1] [wt 0.1] [charaPut T 2000,2000] [charaTalk L] [charaFace L 1] [charaFadein L 0.1 1] @Rún An underwater castle! That's amazing! [k] @Rún I bet there's a thrilling, chilling adventure awaiting us inside! [k] [charaFace L 11] @Rún Oh, but I guess we can't go in the water here, huh? [k] [charaFace L 2] @Rún Um, so, will there be some other kind of event that we get to participate in more directly!? [k] [charaFadeout L 0.1] [wt 0.1] [charaTalk B] [charaFace B 2] [charaFadeinFSR B 0.1 120,0] [charaFadeTime P 0.2 0.5] @Nemo Gareth (Now what do we do!?) [k] [charaFadeout B 0.1] [charaFadeout P 0.2] [wt 0.1] [charaTalk G] [charaFace G 7] [charaFadein G 0.1 1] @G:Nemo Marine O-of course there is! Hard to pooort! [k] [messageOff] [se ad566] [seVolume ad566 0 0] [seVolume ad566 1.0 0.6] [se ade53] [seVolume ade53 0 0] [seVolume ade53 1.0 0.6] [wipeout leftToRight 1.0 1.0] [bgm BGM_MAP_68 1.0 0.5] [wait wipe] [charaSet N 1098217900 1 "Sea Fiend"] [charaFadeout G 0.1] [scene 130300] [wt 0.5] [wipein rightToLeft 1.0 1.0] [bgm BGM_MAP_68 1.0 1.0] [seStop ad566 1.0] [seStop ade53 1.0] [wait wipe] [charaTalk E] [charaFace E 0] [charaFadeinFSL E 0.1 -120,0] @Nemo Professor This is the Dwelling of the Giant Octopus. [k] @Nemo Professor What could the mysterious monsters about to attack the Nautilus possibly be!? [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk B] [charaFace B 4] [charaFadeinFSR B 0.1 120,0] @Nemo Gareth I mean, they're octopuses, right? You already said as much. It's in the name. [k] [messageOff] [bgmStop BGM_MAP_68 0.5] [charaFadeout B 0.1] [wt 0.1] [se ad21] [charaTalk N] [charaFace N 0] [charaFadein N 0.4 1] [wt 1.5] [charaFadeout N 0.1] [wt 0.1] [bgm BGM_EVENT_3 0.1] [charaTalk C] [charaFace C 4] [charaFadeinFSR C 0.1 120,0] @Nemo Lady Avalon I'm not so sure about that. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk depthOff] [charaDepth K 4] [charaDepth M 3] [charaDepth L 2] [charaTalk L] [charaFace K 6] [charaFace L 1] [charaFace M 0] [charaFadeinFSL K 0.1 -380,0] [charaFadein M 0.1 0,0] [charaFadeinFSR L 0.1 380,0] @Rún Ooh, here they come! [k] [charaTalk M] [charaFace M 8] @Rindr All right. I guess we have to do this then. [k] [charaFace M 9] @Rindr Hey, Master of Chaldea? You don't mind if we handle this, right? [k] @Rindr Initiating simultaneous combat routine. Synchronizing sensory input... Mapping vicinity... [k] [messageOff] [charaTalk off] [charaFace K 5] [charaFace L 10] [se ad346] [wt 1.0] @Three New Sisters ...Rapid combat maneuvers, prepped and ready. [k] [charaTalk on] [charaTalk M] [charaFace M 2] @Rindr Initiate battle! [k] [messageOff] [fadeout black 0.5] [bgmStop BGM_EVENT_3 0.4] [wait fade] [soundStopAll] [end]