$94-07-36-04-4-1 [soundStopAll] [enableFullScreen] [charaSet A 5043300 1 Asclepius] [charaSet B 1054001 1 Gareth] [charaSet C 28003001 1 "Lady Avalon"] [charaSet D 6026300 1 "Yan Qing"] [charaSet E 1098243000 1 Erice] [charaSet F 4041000 1 "Murasaki Shikibu"] [charaSet G 7041000 1 "Sei Shounagon"] [charaSet H 1098246100 1 "Ashiya Douman"] [charaSet I 3029001 1 Minamoto-no-Raikou] [charaSet J 99502600 1 Mash] [charaSet K 98101700 1 "Demonic Beast"] [imageSet L back10000 1 1] [charaScale L 1.05] [imageSet M back10000 1 1] [charaScale M 1.05] [charaSet N 1098246710 1 Aned] [charaSet R 5009000 1 "Effect 1"] [charaSet S 5009000 1 "Effect 2"] [charaSet T 98115000 1 "Effect 3"] [charaPut T 2000,2000] [charaEffect T bit_talk_10_MiddleLevel] [cameraMove 0.1 0,0 1.01] [scene 160101] [bgm BGM_BATTLE_123 0.1] [fadein black 1.0] [wait fade] [se ad39] [fowardEffect bit_talk_spell_r] [wt 2.2] [cueSe SE_21 21_ade562 0 0.8] [charaPut R 1] [charaEffect R bit_talk_magic_circle] [wt 1.3] [fadeout white 0.5] [wait fade] [charaPut R 2000,2000] [charaEffectStop R bit_talk_magic_circle] [wt 0.5] [se adm20] [fadein white 0.5] [wait fade] [scene 160100 2.5] [wt 2.5] [charaTalk K] [charaFace K 0] [charaScale K 1.08] [charaFadein K 0.1 1] [wt 0.3] [se ad193] [fowardEffect bit_talk_debuff -150,0] [fowardEffect bit_talk_debuff 150,0] [wt 1.2] @Demonic Beast Graaahhh... [k] [messageOff] [charaFadeout K 0.1] [wt 0.1] [se ad59] [seVolume ad59 0 0] [seVolume ad59 0.5 1.0] [wt 1.0] [seStop ad59 0.2] [charaTalk C] [charaFace C 1] [charaFadein C 0.4 1] [wt 0.4] @Lady Avalon I'm back, and I readjusted the source of the springs! [k] @Lady Avalon I severed its magical energy connection, so the lava bath no longer even exists! [k] [charaFace C 2] @Lady Avalon All we have to do now is make that thing settle down, and the ice seal should kick back in! [k] ?1:Thanks, Lady A! ?! [charaFadeout C 0.1] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Yan Qing All right then, shall we!? [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk I] [charaFace I 5] [charaFadein I 0.1 1] @Minamoto-no-Raikou Let's! [k] [charaFadeout I 0.1] [wt 0.1] [charaTalk E] [charaFace E 5] [charaFadein E 0.1 1] @Erice Yeah. [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk N] [charaFace N 0] [charaFadein N 0.1 1] [cueSe SE_21 21_ade556 0 0.8] @Aned Bow! [k] [charaFadeout N 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Gareth Let's do it! Oh, that goes for you too, Douman! [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk H] [charaFace H 0] [charaFadein H 0.1 15,0] @Ashiya Douman I'm being ordered, then. Oh, very well! [k] [charaFace H 1] @Ashiya Douman This is one of THOSE things, isn't it? Where the power of our friendships triumphs over all or something like that. [k] [charaTalk off] [charaTalk depthOff] [charaDepth H 1] [charaDepth B 4] [charaDepth I 2] [charaDepth E 3] [charaDepth D 5] [charaFace B 8] [charaFace I 2] [charaFace E 25] [charaFace D 2] [charaFadeinFSL B 0.1 -420,0] [charaFadeinFSL I 0.1 -220,0] [charaFadeinFSR E 0.1 185,0] [charaFadeinFSR D 0.1 400,0] @All Five [f large]Annnd GOOO!!! [k] [messageOff] [charaFadeout H 0.1] [se ad73] [se ad158] [se ad1006] [seVolume ad1006 0 0.8] [charaEffect E bit_talk_quickmove] [charaSpecialEffect E erasureReverse 1 0.3] [charaEffect I bit_talk_quickmove] [charaSpecialEffect I erasureReverse 1 0.3] [charaFadeout B 0.3] [charaFadeout D 0.3] [charaMoveFSL B -460,10 0.2] [charaMoveFSR D 440,10 0.2] [charaMoveScale B 1.1 0.4] [charaMoveScale D 1.1 0.4] [wt 0.4] [seStop ad158 0.1] [charaDepth R 8] [charaDepth S 9] [charaTalk on] [charaTalk K] [charaFace K 0] [charaFadein K 0.1 1] [wt 0.2] [cueSe Battle bac150] [charaPut S -100,-50] [charaEffect S bit_talk_14] [wt 0.1] [charaMoveScale K 1.06 0.2] [charaShake K 0.05 5 5 0.2] [wt 0.2] [cueSe Battle bac151] [effect bit_talk_14 100,50] [wt 0.1] [charaMoveScale K 1.04 0.2] [charaShake K 0.05 5 5 0.3] [wt 0.3] [cueSe Battle bac7] [cueSe Battle bac169] [charaPut R 1] [charaScale R 1.3] [charaEffect R bit_bolg_01y 0,100 F] [wt 0.1] [charaShake K 0.05 5 5 0.7] [wt 0.3] [charaEffectDestroy R bit_bolg_01y] [se ad171] [cueSe Battle bac139] [effect bit_talk_h_slash01_fs 0,0 V] [wt 0.3] [se adm15] [wt 0.1] [cueSe Battle bac263] [effect bit_talk_gram_slash_04] [wt 0.1] [flashin once 0.2 0.2 FFFFFF80 00000000] [charaMoveScale K 1.02 0.2] [charaShake K 0.05 5 5 0.5] [wt 0.5] [effect bit_talk_pentagram_01_s] [se ade31] [wt 1.3] [effectForceStop bit_talk_pentagram_01_s] [seStop ade31 0.5] [wt 0.4] [se bac325] [seVolume bac325 0 0.5] [charaEffect K bit_talk_explosion_triple02] [charaMoveScale K 1.0 0.2] [charaShake K 0.05 5 5 1.5] [wt 0.5] @Demonic Beast Ghh...graaahhh! [k] [messageOff] [bgmStop BGM_BATTLE_123 2.0] [se ad773] [charaFadeout K 0.4] [charaMove K 0,-80 0.5] [wt 2.0] [se ad789] [se ad635] [seVolume ad635 0 0.7] [shake 0.05 5 5 1.0] [wt 0.5] [shake 0.05 5 5 1.5] [wt 1.5] [se ad641] [seVolume ad641 0 0.5] [se ad541] [seVolume ad541 0 0.5] [wt 2.3] [bgm BGM_EVENT_4 0.1] [charaTalk depthOn] [charaPut T 1] [charaTalk J] [charaFace J 7] [charaFadein J 0.1 1] @Mash You did it! The enemy has gone silent and is freezing again! [k] [charaFadeout J 0.1] [wt 0.1] [charaPut T 2000,2000] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Lady Avalon Now we just have to rebury it, and I think this area should go back to normal. [k] ?1:I think so, yes. [charaFace C 1] @Lady Avalon Great! [k] [messageOff] [branch select01_1] ?2:Well...at least until this North Pole Singularity is gone for good. ?! [charaFace C 4] @Lady Avalon Hey now, cheer up. Singularities are fundamentally about once-in-a-lifetime experiences, right? [k] [charaFace C 0] @Lady Avalon And that is what really matters in the end, isn't it? [k] ?1:(Nod) [messageOff] [cameraMove 0.4 0,10 1.01] [wt 0.4] [cameraMove 0.4 0,0 1.01] [wt 0.9] ?! [label select01_1] [wipeout rectangleStripLeftToRight 0.7 1] [wait wipe] [charaFadeout C 0.1] [wt 0.5] [pictureFrame cut063_cinema] [wipein rectangleStripRightToLeft 0.7 1] [wait wipe] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 0,-50] @Asclepius Hmph. [k] @Asclepius Looks like they've handled things. Guess they didn't need my help in battle after all. [k] [charaFace A 2] @Asclepius ...All right, let's keep the treatment going! Everyone who needs help, form a line! [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk F] [charaFace F 1] [charaFadein F 0.1 0,-50] @Murasaki Shikibu It looks like the hot springs are safe now. Thank goodness. [k] @Murasaki Shikibu With the water back to normal, we should be able to reopen for business! [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk G] [charaFace G 5] [charaFadein G 0.1 0,-50] @Sei Shounagon Hmm. I hope you're right about the water being back to normal. [k] [charaFace G 9] @Sei Shounagon But for some reason, I've got a kinda bad feeling about this... [k] [messageOff] [fadeout black 2.0] [bgmStop BGM_EVENT_4 2.0] [wait fade] [wt 0.5] [soundStopAll] [end]