$04-00-02-01-3-1 [soundStopAll] [enableFullScreen] [charaSet A 7046001 1 Duryodhana] [charaSet B 1098269600 1 Caster] [charaSet C 1098270300 1 Āyus] [charaSet D 1098270000 1 Sion] [charaSet E 1098270100 1 Kama] [charaSet F 1098269810 1 Makiri] [charaSet G 1098270300 1 Āyus_Effects] [charaSet H 1098270100 1 Kama_Effects] [charaSet I 1098270000 1 Sion_Effects] [sceneSet J 10000 1] [charaScale J 1.05] [sceneSet K 189300 1] [sceneSet L 189300 1] [charaScale L 1.2] [charaSet R 5009000 1 "Effect 1"] [charaSet S 5009000 1 "Effect 2"] [charaSet T 5009000 1 "Effect 3"] [scene 189300] [subCameraOn 1] [charaLayer K sub #A] [charaLayer G sub #A] [charaLayer H sub #A] [charaLayer I sub #A] [subCameraFilter #A through] [subRenderScale #A 1.02] [charaTalk depthOff] [charaDepth K 1] [charaDepth L 1] [charaDepth G 2] [charaDepth H 2] [charaDepth I 2] [charaDepth B 2] [charaDepth E 2] [charaDepth F 2] [charaDepth R 3] [charaDepth S 3] [charaDepth T 3] [charaFace G 8] [charaFadein K 0.1 0,-200] [charaFadein G 0.1 1] [charaFadein L 0.1 0,-250] [bgm BGM_EVENT_80 0.1] [fadein black 1.0] [wait fade] [charaTalk B] [charaFace B 5] [charaFadein B 0.1 1] [wt 0.3] [se ad1006] [seVolume ad1006 0 0.8] [charaPut R 1] [charaEffect R bit_talk_41_fs] [charaMoveScale B 1.2 0.3] [charaMove B 0,20 0.3] [blur motion 0.3 4 200 0.5 0.6 0.05 400] [charaFadeout B 0.3] [wt 0.4] [charaPut R 2500,2500] [charaEffectStop R bit_talk_41_fs] [charaScale B 1.0] [blurOff motion 0.1] [wt 0.1] [se ad85] [fowardEffect bit_talk_h_slash01_fs] [wt 0.5] [cueSe Battle bac169] [fowardEffect bit_talk_v_slash01] [wt 0.5] [se ad170] [effect bit_talk_14] [wt 0.2] [charaScale E 1.3] [charaTalk E] [charaFace E 4] [charaFadein E 0.1 0,30] [se ad543] [seVolume ad543 0 0.5] [se ad671] [charaShake E 0.05 2 2 0.4] [seStop ad671 0.5] [seStop ad543 0.5] [charaMoveScale E 1.0 0.4] [charaMove E 0,0 0.4] [wt 0.6] [se ad73] [charaEffect E bit_talk_quickmove] [charaSpecialEffect E erasureReverse 1 0.3] [wt 0.7] [charaPut R 250,0] [charaPut S 1] [charaPut T -250,0] [se ade440] [charaEffect R bit_shot_01] [wt 0.3] [charaEffect S bit_shot_01] [wt 0.3] [charaEffect T bit_shot_01] [wt 0.3] [charaTalk B] [charaFace B 5] [charaFadein B 0.1 1] [wt 0.1] [cueSe Battle bac169] [se ad1014] [fowardEffect bit_talk_ichimon01wh 0,-50] [fowardEffect bit_talk_14 250,0] [charaMoveReturn B -8,0 0.2] [wt 0.1] [fowardEffect bit_talk_14] [wt 0.1] [fowardEffect bit_talk_14 -250,0] [wt 0.8] [charaFadeout L 0.5] [charaFadeout B 0.5] [wt 0.7] [charaPut E 0,-10] [charaTalk E] [charaFace E 0] [se ad223] [fowardEffect bit_talk_quickmove] [charaSpecialEffect E appearance 1 0.25] [wt 0.5] [charaMove E 0,0 0.3] [wt 1.0] [fowardEffectDestroy bit_talk_ichimon01wh] ?1:That's not the Gilles I know...! ?! @Kama Yeah, he might be dressed like a knight, but he sure doesn't fight like one. [k] [charaFace E 4] @Kama He's obviously much better at commanding those familiars. What's your deal? You've got a sword and all, but are you a secret Caster or something? [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk B] [charaFace B 10] [charaFadein B 0.1 1] @B:??? Hehehe. Indeed, I am a Caster. I am impressed you noticed, fair maiden. [k] @Caster The flowery scent clinging to you is delicious. Once you've grown up a little, I might even be willing to accept you as my bride. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk E] [charaFace E 14] [charaFadein E 0.1 1] @Kama Lucky me, but hard pass. Kinda got my hands full trying to push this nimrod over the edge and into depravity. [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk C] [charaFace C 3] [charaFadein C 0.1 1] @C:??? What's going on? Did they save us? [k] [charaFadeout C 0.1] [wt 0.1] [clear] [charaDepth J 1] [charaDepth A 2] [charaTalk A] [charaFace A 6] [charaFadein A 0.1 1] [charaPut J 0,-200] [charaFadeTime J 0.2 0.5] @A:??? (Gasp of realization) [k] [charaFadeout J 0.2] [charaFace A 3] @A:??? Th-that's it! Excellent work, my friends! I've been waiting for you to show up! [k] @A:??? Now that you're here, this battle is as good as won! [k] @A:??? Come, let us fight together to put this Caster in his place! [k] ?1:Huh? ?! [messageOff] [charaFadeout A 0.1] [wt 0.1] [charaScale B 1.2] [charaTalk B] [charaFace B 0] [charaFadein B 0.5 1] [charaFadein L 0.5 0,-300] [wt 0.7] @Caster ...[sr]... [k] @Caster What would you have me do, Master? [k] [messageOff] [wipeout rectangleStripLeftToRight 0.5 1.0] [bgm BGM_EVENT_80 0.5 0.5] [wait wipe] [charaFadeout B 0.1] [pictureFrame cut063_cinema] [charaScale L 1.5] [charaMove L 330,-55 0.1] [wt 0.3] [wipein rectangleStripRightToLeft 0.5 1.0] [wait wipe] [wt 0.5] [se ad95] [seStop ad95 0.5] [charaScale F 1.2] [charaTalk F] [charaFace F 0] [charaFadeinFSL F 0.4 -276,200] [charaMoveFSL F -256,200 0.4] [wt 1.0] [charaMove L 330,-222 2.0] [charaMoveFSL F -256,-50 2.0] [wt 2.2] @F:??? Tch. So they've already teamed up with another faction. [k] @F:??? And we lack sufficient resources to take on two Servants at once. [k] @F:??? Fall back for now, Caster. [k] [messageOff] [wipeout rectangleStripRightToLeft 0.5 1.0] [wait wipe] [charaScale L 1.2] [charaMove L 0,-300 0.1] [charaFadeout F 0.1] [pictureFrame] [cameraMove 0.1 0,0 1.01] [wt 0.5] [wipein rectangleStripLeftToRight 0.5 1.0] [bgm BGM_EVENT_80 0.5 1.0] [wait wipe] [charaTalk B] [charaFace B 11] [charaFadein B 0.1 1] @Caster Understood. Then it seems I'll have to invite you down to my room another time. [k] [bgmStop BGM_EVENT_80 2.0] [messageOff] [se ade428] [charaFadeout B 0.4] [wt 0.5] [seStop ade428 2.0] [wt 3.0] [charaFadeout L 1.5] [wt 2.0] [bgm BGM_EVENT_81 0.1] [charaTalk D] [charaFace D 10] [charaFadein D 0.1 1] @Sion The remaining tentacle creatures have disappeared. It seems the situation has been resolved. [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk E] [charaFace E 14] [charaFadein E 0.1 1] @Kama Don't even think about asking me to go after them, got it? I've already worked way too much today. [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @C:??? Wh-what's going on? Do you know these people? [k] [charaFadeout C 0.1] [wt 0.1] [clear] [charaTalk A] [charaFace A 7] [charaFadein A 0.1 1] @A:??? Phew. Good. I knew I made the right call. [k] @A:??? If unexpected strangers show up, better to make allies of them before they can become your enemies. You never know how useful they might be. [k] @A:??? Granted, you don't usually get someone like Karna when you do that, but even so. [k] [charaFadeout A 0.1] [wt 0.1] [clear] [charaTalk C] [charaFace C 8] [charaFadein C 0.1 1] @C:??? Hey! Tell me what's going on already, Berserker! [k] ?1:(Did he say “Karna”?) ?2:(Berserker...) ?! [messageOff] [charaTalk off] [subRenderFadein #A 0.4 0,0] [blur lens 0.1 2 2] [se ad231] [wt 0.5] [subRenderFadeout #A 0.5] [blurOff lens 1.0] [wt 0.5] [charaFadeout G 0.1] [charaFace H 18] [charaFadein H 0.1 1] [wt 0.5] [charaFadeout C 0.1] [wt 0.1] [charaFace E 18] [charaFadein E 0.1 1] @Kama Huh? Hey, Master? [k] [messageOff] [subRenderFadein #A 0.4 0,0] [blur lens 0.1 2 2] [se ad231] [wt 0.5] [subRenderFadeout #A 0.5] [blurOff lens 1.0] [wt 0.5] [charaFadeout H 0.1] [charaFace I 4] [charaFadein I 0.1 1] [wt 0.5] [charaFadeout E 0.1] [wt 0.1] [charaFace D 4] [charaFadein D 0.1 1] @Sion Oh no! We should not have put this off until later. [k] [charaFace D 1] @Sion There has been something wrong with you since we arrived. Those battles must have only made things worse. [k] @Sion Here, [%1].[sr]Lie down, take some deep breaths, and[line 2] [k] [bgmStop BGM_EVENT_81 1.0] [charaFace D 4] @Sion [%1]!? [k] [messageOff] [subRenderFadein #A 0.4 0,0] [blur lens 0.1 4 4] [se ad231] [wt 0.5] [subRenderFadeout #A 0.5] [blurOff lens 1.0] [wt 0.5] [charaFadeout I 0.1] [charaFadeout K 0.1] [wt 0.5] [subCameraOff] [charaLayer G normal] [charaLayer H normal] [charaLayer I normal] [charaLayer K normal] [wt 1.0] [blur lens 0.1 4 4] [cameraMove 0.5 0,30 1.01] [wipeout openEye 0.5 1.0] [wait wipe] [se ad144] [charaFadeout D 0.1] [scene 10000] [wt 1.5] [wipein openEye 0.1 1.0] [wait wipe] [fadeout black 2.0] [wait fade] [blurOff lens 0.1] [cameraHome 0.1] [wt 0.5] [soundStopAllEnd] [end]