$04-00-02-03-2-0 [soundStopAll] [enableFullScreen] [charaSet A 1098269100 1 Rani-XII] [charaSet B 1098270300 1 Āyus] [charaSet C 1098270300 1 "Āyus 2"] [charaSet D 7046001 1 Duryodhana] [charaSet E 7046001 1 "Duryodhana 2"] [charaSet F 1098270000 1 Sion] [charaSet G 6037000 1 Kama] [charaSet H 6037000 1 Kama_Cut-In] [charaScale H 1.2] [charaSet I 1098269600 1 Caster] [charaSet J 1098269800 1 "Master of Caster"] [charaScale J 1.2] [charaSet K 1098269800 1 "Master of Caster_Silhouette 1"] [charaFilter K silhouette 00000080] [charaSet L 1098269800 1 "Master of Caster_Silhouette 2"] [charaScale L 1.2] [charaFilter L silhouette 00000080] [sceneSet M 10000 1] [charaScale M 1.05] [sceneSet N 189700 1] [charaScale N 1.2] [sceneSet O 190500 1] [charaScale O 1.2] [sceneSet P 189700 1] [charaScale P 1.01] [sceneSet Q 189700 1] [charaScale Q 1.3] [imageSet R cut106_trans 1] [charaScale R 1.32] [scene 189700] [messageOff] [charaTalk off] [charaTalk depthOff] [subCameraOn 3] [charaLayer C sub #A] [charaLayer E sub #A] [charaLayer P sub #B] [charaLayer A sub #C] [subCameraFilter #A through] [subCameraFilter #B through] [subCameraFilter #C through] [charaDepth N 1] [charaDepth C 1] [charaDepth E 2] [subRenderDepth #A 1] [subRenderDepth #B 2] [subRenderDepth #C 3] [charaScale C 1.1] [charaScale E 1.1] [charaFace E 0] [charaFace C 0] [charaFace A 0] [charaFadein N 0.1 50,-300] [charaFadein P 0.1 0,-200] [charaFadein E 0.1 -280,0] [charaFadein C 0.1 180,0] [charaFadein A 0.1 1] [subRenderFadein #A 0.1 0,0] [subRenderFadein #B 0.1 0,0] [blur lens 0.1 2 20] [wt 0.1] [fadein black 1.0] [wait fade] [bgm BGM_EVENT_79 0.1] [subRenderFadein #C 0.1 0,0] @Rani-XII AI Masters have a duty to restore the Paper Moon's world to normal working order. [k] @Rani-XII Regardless of the randomized personality they are given, that core duty won't change. [k] @Rani-XII Furthermore, the AI who wins the System Grail War... [k] @Rani-XII ...becomes the next central governing AI. [k] @Rani-XII That AI is then upgraded and given the right to customize the next version of the world. [k] [messageOff] [charaMove N 100,-300 20.0] [charaMove C 230,0 20.0] [charaMove E -230,0 20.0] [subRenderFadeout #B 1.0] [subRenderFadeout #C 1.0] [wt 1.1] [charaFadeout P 0.1] [charaFadeout A 0.1] [wt 0.1] [charaLayer A normal] @Rani-XII Should the new personality happen to instill in them a wish, it likely also enables them to acquire whatever that wish might be. [k] @Rani-XII That is how our world continually undergoes change, bringing with it much needed diversity. [k] @Rani-XII And the same is true for the winning Servant. [k] @Rani-XII That Servant is given the right to remain a resident of the new world and to have a wish granted, so long as it is within the central governing AI's power to grant. [k] [messageOff] [blurOff lens 1.0] [charaFadeout N 1.0] [subRenderFadeout #A 1.0] [wt 1.1] [charaFadeout E 0.1] [charaFadeout C 0.1] [wt 0.1] [charaLayer E normal] [charaLayer C normal] [subCameraOff] [charaSet C 1098270300 1 "Āyus 2"] [charaSet E 7046001 1 Duryodhana_Cut-In] [sceneSet N 189700 1] [charaScale N 1.2] [charaTalk on] [charaTalk depthOn] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Rani-XII We called this concept of granting the winners' wishes “the Holy Grail”... [k] @Rani-XII ...which is why this ritual is sometimes referred to as the AI Holy Grail War as well as the System Grail War. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk G] [charaFace G 0] [charaFadein G 0.1 1] @Kama Yeah, I don't really care what it's called.[sr]What I want to know is, what happens if a non-AI[sr]Master like [%1] here wins? [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Rani-XII I doubt you would be given the authority to become the next central governing AI. [k] @Rani-XII So in that scenario, I promise I would do everything I can to grant your wish instead. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk G] [charaFace G 13] [charaFadein G 0.1 1] @Kama Hmm. Is that so? [k] @Kama There's still a lot we don't know about this situation, and we definitely can't be sure that dying in here won't result in our minds dying out there. [k] @Kama I'll tell you right now that our wish is to leave this place and get back to the outside world. [k] @Kama So, to have that wish granted, and so we don't die while we're here, we need to win this Holy Grail War. That about right? [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Rani-XII That is what it boils down to, yes. And since the condition for stopping the System Grail War is to have only one team left standing... [k] @Rani-XII ...the addition of an unexpected sixth team does not meaningfully change the proceedings. If you want to end this Holy Grail War, you will have to fight and win. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk G] [charaFace G 1] [charaFadein G 0.1 1] @Kama I see. Then I guess in one sense, you were right to try and ambush us, Berserker. [k] @Kama I don't know what kind of wish you're looking to make yourselves... [k] [charaFaceFade G 15 0.2] @Kama ...but either way, it looks like we're going to have to try and kill each other sooner or later. [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk D] [charaFace D 7] [charaFadein D 0.1 1] @Duryodhana Oh, you finally figured it out? Essentially, yes, that's what it all comes down to. [k] @Duryodhana I'm sure it's not easy, but try to keep up with me, okay? [k] [messageOff] [charaFadeout D 0.1] [wt 0.1] [blur lens 0.5 2 20] [subCameraOn 2] [charaLayer P sub #A] [charaLayer H sub #A] [charaLayer Q sub #B] [charaLayer E sub #B] [charaScale P 1.3] [charaScale E 1.2] [charaTalk off] [charaTalk depthOff] [charaDepth P 1] [charaDepth Q 1] [charaDepth H 2] [charaDepth E 2] [charaFace H 5] [charaFace E 6] [charaFadein P 0.1 -190,0] [charaFadein Q 0.1 190,-50] [charaFadein H 0.1 256,270] [charaFadein E 0.1 -256,180] [wt 0.1] [subCameraFilter #A maskEdge cut359_mask02 4 243,58,128,255 0] [subCameraFilter #B maskEdge cut359_mask13 4 231,41,45,255 0] [subRenderFadein #A 0.4 -100,-472] [subRenderFadein #B 0.4 100,-244] [subRenderMove #A 0,-472 0.3] [subRenderMove #B 0,-244 0.3] [wt 1.8] [blurOff lens 0.5] [subRenderMove #A 100,-472 0.4] [subRenderMove #B -100,-244 0.4] [subRenderFadeout #A 0.4] [subRenderFadeout #B 0.4] [wt 0.4] [charaFadeout P 0.1] [charaFadeout Q 0.1] [charaFadeout H 0.1] [charaFadeout E 0.1] [wt 0.1] [charaLayer P normal] [charaLayer Q normal] [charaLayer H normal] [charaLayer E normal] [subCameraOff] [charaTalk on] [charaTalk depthOn] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Rani-XII Are your memory spaces malfunctioning? [k] @Rani-XII Let me remind you that this church is a neutral zone. Fighting is strictly prohibited. [k] [charaFace A 11] @Rani-XII If you violate that rule, every Type D in this area will swarm and capture you, if not eliminate you outright. [k] @Rani-XII You will also be disqualified from the Holy Grail War. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk G] [charaFace G 15] [charaFadein G 0.1 1] @Kama But why waste time? It just makes sense to get rid of them now. [k] [bgmStop BGM_EVENT_79 1.0] [charaFadeout G 0.1] [wt 0.1] [charaTalk A] [charaFace A 12] [charaFadein A 0.1 1] @Rani-XII Kindly shut your hole. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk depthOff] [charaDepth M 1] [charaDepth G 2] [charaTalk G] [charaFace G 3] [charaFadein G 0.1 1] [charaPut M 0,-200] [charaFadeTime M 0.2 0.5] [bgm BGM_EVENT_7 0.1 0.5] @Kama (Kindly shut my hole?) [k] [charaFadeout M 0.2] [charaFadeout G 0.2] [wt 0.2] [bgm BGM_EVENT_7 0.5 1.0] [charaTalk depthOn] [charaTalk A] [charaFace A 10] [charaFadein A 0.1 1] @Rani-XII The rules are in place for a reason. Formulas must be upheld. [k] @Rani-XII As the central governing AI, I will not tolerate any exceptions. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 8] [charaFadein B 0.1 1] @Āyus Ooh! Me too! I also think fighting here would be a bad idea! [k] [charaFace B 3] @Āyus Um, though that's not to say fighting somewhere else would be a good one... [k] [charaFace B 0] @Āyus Look. Since you guys are an anomalous sixth team, you don't have your own home base area, right? [k] [bgmStop BGM_EVENT_7 1.3] [charaFadeout B 0.1] [wt 0.1] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 1] @Sion Of course not. [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] [bgm BGM_SENGOKU_1 0.1] @Āyus Then how about we work together until we're the last two teams standing? [k] @Āyus At that point, we can have a good, clean fight to wrap things up. No hard feelings! [k] @Āyus That way, I can pay you back for saving us and you can come and go from the Repair partition as you like. [k] [charaFace B 3] @Āyus I mean, I think you'll have a pretty hard time here without your own area. After all... [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Rani-XII Indeed. Without your own area, it will be very difficult to replenish your Raniment. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk G] [charaFace G 0] [charaFadein G 0.1 1] @Kama Raniment... So basically, our magical energy here. [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Rani-XII Generally speaking, Raniment is something all AIs possess. [k] @Rani-XII The more Raniment you can collect through trade, negotiation, and so on... [k] @Rani-XII ...the more resources you will have for your Servant, which will in turn give you an advantage in battle. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk G] [charaFace G 0] [charaFadein G 0.1 1] @Kama Trade and negotiation? Why would other AIs bother with those? Wouldn't they only care about making sure their leader wins? [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Rani-XII Usually, yes. However, AIs do each have free will. [k] @Rani-XII In addition, they have their own desires to fulfill their given function. [k] @Rani-XII So by assisting any AI who cannot fulfill their functions for one reason or another... [k] @Rani-XII ...you should be able to acquire Raniment from other AIs even if they're from a different area. [k] @Rani-XII If they want to give you Raniment for whatever reason, I'm certain they will. [k] [charaFace A 1] @Rani-XII Well...technically, it would also be possible to extract Raniment from AIs who are unwilling to give it away. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk F] [charaFace F 8] [charaFadein F 0.1 1] @Sion I see. So that is why that Caster was attacking the Repair AIs. [k] @Sion He was trying to steal a resource which is essentially life force, magical energy, and currency all in one. [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk B] [charaFace B 8] [charaFadein B 0.1 1] @Āyus Yeah. And who's going to just sit back and let someone like that take what they want without trying to stop them? [k] @Āyus It might be faster in one sense, but it's definitely not easy. [k] [charaFace B 0] @Āyus So a Master who's open to more, well, peaceful transactions... [k] @Āyus That is, someone who gets along well with other AIs, is going to have a big advantage. [k] @Āyus In your case, you've already met the Repair AIs, so that should make a lot of things easier for you. [k] [charaFace B 3] @Āyus To be completely honest, Berserker doesn't have a lot of Raniment to spare right now. [k] @Āyus We still haven't replenished what he used when we fought off Caster. That training exercise didn't help matters either. [k] @Āyus So we're going to have a hard time in our next battle unless we can go back and fill up. [k] [charaFace B 0] @Āyus Basically, we'll be stuck in a recovery phase for a while. [k] [messageOff] [charaTalk off] [charaTalk depthOff] [charaDepth N 1] [charaDepth C 2] [charaDepth M 3] [charaDepth D 4] [charaScale D 1.1] [charaScale C 1.1] [charaFace C 0] [charaFace D 8] [charaFadein N 1.0 70,-300] [charaFadein C 1.0 200,0] [charaFadein D 1.0 -260,0] [charaMove N 100,-300 0.8] [charaMove C 230,0 0.8] [charaMove D -230,0 0.8] [wt 1.0] [charaFadeout B 0.1] [charaTalk on] [charaTalk D] @Duryodhana Come on, why would you tell them that? If bandits come knocking, who do you think they'll go for? [k] [charaFace D 11] @Duryodhana A target who's had a full meal and has lots of energy, or a target who's obviously so hungry they can barely stand up straight? [k] @Duryodhana Exactly. So if you don't want to be a target, you need to act tough even when you're starving. [k] [messageOff] [se ad441] [wt 2.7] [charaFace D 12] @Duryodhana ...Though I guess there's not much you can do about your stomach growling. [k] [charaTalk C] [charaFace C 0] @C:Āyus Think about it, Berserker. If another Servant were to attack us on our way back... [k] @C:Āyus ...wouldn't you feel better knowing Assassin was here to help? [k] @C:Āyus Like they say, two heads are better[line 2]well, in this case, safer than one. It's true now and it'll be true tomorrow. [k] @C:Āyus I know you're smart, so I'm sure you also knew there was a good chance we were going to team up with them in the future. Right? [k] [charaTalk D] [charaFace D 0] @Duryodhana Nn, well...I guess so. [k] [bgm BGM_SENGOKU_1 1.0 0.5] [messageOff] [cameraMove 1.0 60,-20 1.1] [wt 1.0] [charaFace D 2] [charaPut M 0,-200] [charaFadeTime M 0.2 0.5] @Duryodhana (I was thinking more in terms of using them rather than teaming up...but, I suppose it all works out the same.) [k] [messageOff] [cameraMove 1.0 0,-20 1.1] [wt 1.0] [charaFace D 11] @Duryodhana (That aside, I've never seen Master this aggressive before. I wonder what changed?) [k] [messageOff] [wt 1.0] [charaFace D 0] @Duryodhana (Oh... Maybe it's because this is all close to her wish.) [k] [messageOff] [cameraMove 1.4 60,-20 1.1] [wt 1.4] [charaFace D 2] @Duryodhana (Fine, I guess I've got no choice then. And there ARE some advantages in it for me.) [k] [charaFace D 7] @Duryodhana (Namely, this softhearted, naive Master and [&his:her] Assassin Servant.) [k] @Duryodhana (It's a safe bet they won't betray us before the end...) [k] @Duryodhana (...and I doubt they'll even notice if I come up with a secret plan to beat them during our final showdown.) [k] [charaFace D 3] @Duryodhana (All told...this deal has no downside for me!) [k] [bgm BGM_SENGOKU_1 1.0 1.0] [messageOff] [cameraHome 1.0] [wt 1.0] [charaFadeout M 0.2] [charaFace D 8] @Duryodhana Khhh... All right, fine. [k] @Duryodhana It'll be dangerous for us, but we do owe them for their help. [k] [charaFace D 10] @Duryodhana So it is with a heavy heart but an open mind that I accept the risks of teaming up with you! [k] [charaFace D 7] @Duryodhana We will be on the same side until we are the last two teams remaining, then! [k] [messageOff] [charaFadeout N 0.5] [charaFadeout C 0.5] [charaFadeout D 0.5] [wt 0.7] [charaScale D 1.0] [charaTalk depthOn] [charaTalk G] [charaFace G 10] [charaFadein G 0.1 1] @Kama You're really trying to work this so we feel like we owe you, aren't you? [k] [charaFace G 7] @Kama Sucks for you! I never feel like I owe anyone anything. [k] ?1:For now, I'm just glad you agreed to team up with us. Thanks! [charaFadeout G 0.1] [wt 0.1] [charaTalk D] [charaFace D 3] [charaFadein D 0.1 1] @Duryodhana Hahaha, ah, it's fine. I like people who make themselves useful to me. [k] @Duryodhana So just keep up the hard work and all will be well. [k] [charaFadeout D 0.1] [wt 0.1] ?2:I think I'm finally starting to see a way out of this...I hope. [charaFadeout G 0.1] [wt 0.1] [charaTalk F] [charaFace F 8] [charaFadein F 0.1 1] @Sion ...[sr]... [k] [charaFadeout F 0.1] [wt 0.1] ?! [charaTalk B] [charaFace B 1] [charaFadein B 0.1 1] @Āyus Yay! Now we can stay together for the time being. Ehehe. [k] [charaFace B 0] @Āyus Okay, let's start by heading back to Repair and stocking up on Raniment. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 1] @Sion How exactly do we go about collecting Raniment from other AIs? [k] @Sion Do you use your authority as the prime AI to requisition it or something? [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk B] [charaFace B 3] [charaFadein B 0.1 1] @Āyus Well...I could, but I'd rather not. It'd just make things harder down the road. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Rani-XII In general, AIs are programmed to return favors and pay appropriate compensation. [k] @Rani-XII These AIs remain active even during a System Grail War and constantly encounter problems that need to be solved. [k] @Rani-XII So by helping AIs with their work or solving problems for them... [k] @Rani-XII ...you will earn their gratitude and should accordingly have no trouble acquiring Raniment in exchange. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Āyus There you have it. Now come on, let's get back and get busy! [k] [charaFace B 1] @Āyus We've got our work cut out for us! [k] [charaFace B 0] @Āyus Thanks for everything, Governor. See you later! [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Rani-XII There's no need to thank me. This is all part of my duties. [k] [charaFace A 1] @Rani-XII Good luck, everyone. [k] [messageOff] [fadeout black 1.5] [bgmStop BGM_SENGOKU_1 1.5] [wait fade] [charaTalk depthOff] [subCameraOn 2] [charaLayer A sub #A] [charaLayer P sub #B] [subCameraFilter #A through] [subCameraFilter #B through] [charaDepth N 1] [subRenderDepth #A 1] [subRenderDepth #B 2] [charaScale P 1.01] [charaScale A 1.2] [charaFace A 2] [charaMove A -20,-50 0.1] [charaFadein N 0.1 -10,-300] [charaFadein P 0.1 0,-200] [subRenderFadein #A 0.1 0,0] [subRenderFadein #B 0.1 0,0] [blur lens 0.1 2 20] [pictureFrameTop cut063_cinema] [wt 1.5] [fadein black 1.5] [wait fade] [se ad92] [wt 2.6] [charaMove N 0,-300 1.5] [charaMove A 0,-50 1.5] [subRenderFadeout #B 1.5] [wt 3.0] [bgm BGM_EVENT_1 0.1] @Rani-XII Executing issue raising program...[sr]Aye, nay, and abstaining votes tied. [k] [charaFace A 8] @Rani-XII ...That was an error. I cannot deny the possibility that I behaved inappropriately. [k] @Rani-XII I am the Grail War's overseer; it's my duty to remain neutral. [k] @Rani-XII Even so, I wound up wishing the outsiders luck. [k] @Rani-XII Maybe I need to add another layer of verification to my standard pleasantries routine. [k] [charaFace A 0] @Rani-XII But that can wait. Right now, I need to come up with a solution to make this right, and quickly. [k] @Rani-XII If I can't take back my encouraging words... [k] @Rani-XII ...then I'll just have to make more such remarks to balance things out, embarrassing though that may be. [k] @Rani-XII All right then, to right this wrong... [k] @Rani-XII ...I'll send similar thoughts and well wishes to the other teams as well, in my capacity as overseer. [k] [messageOff] [cameraMove 15.0 0,-10 1.1] [subCameraMove #A 15.0 0,-10 1.1] [wt 2.0] [fadeout black 1.5] [bgmStop BGM_EVENT_1 1.5] [wait fade] [pictureFrame] [blurOff lens 0.1] [cameraHome 0.1] [subCameraHome #A 0.1] [charaFadeout N 0.1] [subRenderFadeout #A 0.1] [charaScale A 1.0] [scene 189800] [charaDepth M 9] [charaDepth R 10] [charaPut M 1] [charaFadeTime M 0.1 0.6] [charaFadein R 0.1 0,-250] [wt 2.0] [fadein black 1.5] [wait fade] [se ad533] [wt 1.0] [bgm BGM_EVENT_48 0.1] @??? Hey, Master. How's your mood now? [k] [clear] @??? ...Bad. Now shut up. [k] [clear] @??? Perfect. I'm pretty confident this time, so you'll be in a great mood when this is over! Hahaha! [k] [clear] @??? What did I just say?[sr]...(Sigh) [k] [messageOff] [fadeout black 1.0] [bgm BGM_EVENT_48 1.0 0.5] [wait fade] [scene 190000] [wt 1.0] [fadein black 1.0] [bgm BGM_EVENT_48 1.0 1.0] [wait fade] @??? Hehehe, I love it. This world's just full of surprises. [k] @??? Don't you agree, Rider? [k] [clear] @??? Not interested. I'm a tool for my Master. Nothing more, nothing less. [k] @??? My only concern is doing my job when I'm needed. [k] [clear] @??? Hmm, that so? Well, whatever. Tools are extensions of our hands. When there aren't enough hands to go around, we'll take whatever we can get. [k] @??? Shit, this place is so damn fascinating I can't decide what I want to investigate first. The hell happened to this world's future, huh? [k] [messageOff] [fadeout black 1.0] [bgm BGM_EVENT_48 1.0 0.5] [wait fade] [scene 190200] [wt 1.0] [fadein black 1.0] [bgm BGM_EVENT_48 1.0 1.0] [wait fade] @??? Look at this, Saber. What do you think? Isn't it huge? Isn't it grand? [k] [clear] @??? I guess. [k] @??? ...Would you please keep your distance? I dislike the heat of others' bodies so close to me. [k] [clear] @??? Oh! I'm sorry... [k] [messageOff] [fadeout black 1.0] [bgm BGM_EVENT_48 1.0 0.5] [wait fade] [scene 190500] [charaScale R 1.8] [charaPut R 0,-270] [wt 1.0] [fadein black 1.0] [bgm BGM_EVENT_48 1.0 1.0] [wait fade] [wt 0.5] [charaTalk I] [charaFace I 1] [charaFadein I 0.1 1] @Caster Yes, that's right. I'm still not quite satisfied. [k] [charaFace I 0] @Caster Still...are you sure about this? [k] @Caster It's easy to pick flowers from a field, but that also means the field will eventually be barren. [k] [charaFadeout I 0.1] [wt 0.1] @Master of Caster Don't worry. The “flowers” grown here are cheap and infinitely replaceable. [k] @Master of Caster Their saving grace is that they're easy to acquire. But real value...? [k] [messageOff] [charaTalk off] [charaDepth O 1] [charaDepth J 2] [charaDepth L 3] [se ad95] [seStop ad95 0.5] [charaFace K 0] [charaFadein K 0.4 1] [wt 1.4] [charaFace L 0] [charaFadein O 1.0 0,-250] [charaFadein L 1.0 0,75] [charaMove O 0,-300 1.5] [charaMove L 1 1.5] [wt 1.5] [charaFadeout K 0.1] [charaFace J 0] [charaFadein J 0.1 1] [wt 0.5] [charaFadeout L 0.7] [wt 1.0] [charaTalk on] [charaTalk J] @Master of Caster Real value is only found in what is truly exceptional. In the blue bloods, such as myself. [k] @Master of Caster That is why there is only ever one truly correct, rational answer. [k] @Master of Caster If we don't have enough flowers here, we can just take them from somewhere else. [k] [charaFace J 1] @Master of Caster As many as we want, whenever we want... [k] [messageOff] [fadeout black 1.5] [bgm BGM_EVENT_48 1.5 0.5] [wait fade] [charaFadeout O 0.1] [charaFadeout J 0.1] [charaFadeout M 0.1] [charaFadeout R 0.1] [scene 189700] [charaTalk depthOn] [charaTalk A] [charaFace A 0] [subRenderFadein #A 0.1 0,0] [charaMove N 0,-300 1.5] [cameraMove 0.1 0,-30 1.2] [subCameraMove #A 0.1 0,-30 1.2] [blur lens 0.1 2 20] [wipeFilter cinema 0.5 0] [wt 1.5] [cameraHome 60.0] [subCameraHome #A 60] [fadein black 1.5] [bgm BGM_EVENT_48 1.5 1.0] [wait fade] @Rani-XII The System Grail War has only just begun. There have been a few skirmishes but no one has yet been eliminated. [k] @Rani-XII The only serious battle so far was the one fought between Berserker and Caster. [k] @Rani-XII But that's all about to change. [k] @Rani-XII In support of every team fighting to complete the System Grail War, allow me to say once more: [k] [messageOff] [wt 1.0] [charaFace A 1] @Rani-XII Good luck. [k] @Rani-XII May the stars of the northern sky always illuminate the right path, even upon the Paper Moon... [k] [messageOff] [fadeout black 2.0] [bgmStopEnd BGM_EVENT_48 2.0] [wait fade] [subCameraOff] [wipeOff] [blurOff lens 0.1] [wt 0.5] [soundStopAllEnd] [end]