$04-00-02-03-3-1 [soundStopAll] [enableFullScreen] [charaSet A 1098270300 1 Āyus] [charaSet B 1098270300 1 "Āyus 2"] [charaScale B 1.2] [charaSet C 7046001 1 Duryodhana] [charaSet D 7046001 1 "Duryodhana 2"] [charaSet E 7046001 1 "Duryodhana 3"] [charaScale E 1.03] [charaSet F 1098270000 1 Sion] [charaSet G 1098270100 1 Kama] [charaSet H 1098269000 1 DX] [charaSet I 1098269010 1 DX2] [charaSet J 1098269010 1 DX3] [charaScale I 1.2] [charaScale J 1.2] [charaSet K 1098270520 1 Rani-D1] [charaSet L 1098270520 1 Rani-D2] [charaSet M 1098270540 1 "Siren Robot 1"] [charaSet N 1098270540 1 "Siren Robot 2"] [sceneSet O 10000 1] [charaScale O 1.01] [sceneSet P 189500 1] [charaScale P 1.2] [sceneSet Q 189500 1] [charaScale Q 1.2] [sceneSet R 189500 1] [charaScale R 1.1] [sceneSet S 189500 1] [charaScale S 1.1] [charaSet T 5009000 1 "Effect 1"] [scene 189500] [fadein black 1.0] [wait fade] [bgm BGM_EVENT_147 0.1] [charaTalk L,N] [charaFace K 1] [charaFace L 1] [charaFace M 1] [charaFace N 1] [charaFadein K 0.1 2] [charaFadein L 0.1 0] [charaFadein M 0.1 426,0] [charaFadein N 0.1 -86,0] @L:Rani-D=spot[L,N] Thank you for your assistance. [k] [charaTalk K,M] @K:Rani-D=spot[K,M] As the basic subroutines which govern our thought dictate, we would like to offer you some Raniment as a token of our appreciation. [k] @K:Rani-D=spot[K,M] Think of it as a certificate of merit for saving our lives. We hope you'll accept it. [k] [charaFadeout K 0.1] [charaFadeout L 0.1] [charaFadeout M 0.1] [charaFadeout N 0.1] [wt 0.1] [charaSet K 1098270500 1 Rani-D1] [charaSet L 1098270500 1 Rani-D2] [charaTalk C] [charaFace C 7] [charaFadein C 0.1 1] @Duryodhana Oh, really now? [k] @Duryodhana I didn't do it for a reward, but thank you just the same. You're too kind. [k] [messageOff] [charaFadeout C 0.1] [wt 0.1] [charaTalk off] [charaTalk depthOff] [charaDepth K 1] [charaDepth L 1] [charaDepth O 2] [charaDepth C 3] [charaDepth T 4] [charaFace K 1] [charaFace L 1] [charaFadein K 0.1 2] [charaFadein L 0.1 0] [charaFadein M 0.1 426,0] [charaFadein N 0.1 -86,0] [wt 0.2] [cueSe SE_23 23_ad1304 0 0.8] [charaPut T 2] [charaEffect T bit_talk_raniment01] [wt 2.5] [charaMove T 456,0 0.8] [wt 0.5] [wipeout rectangleStripRightToLeft 0.5 1.0] [bgm BGM_EVENT_147 0.5 0.5] [cueSeVolume 23_ad1304 0.5 0.4] [wait wipe] [charaFadeout K 0.1] [charaFadeout L 0.1] [charaFadeout M 0.1] [charaFadeout N 0.1] [charaTalk on] [charaTalk C] [charaFace C 7] [charaFadein C 0.1 1] [charaMove T -200,0 0.1] [wt 0.5] [charaMove T 1 0.8] [wipein rectangleStripLeftToRight 0.5 1.0] [bgm BGM_EVENT_147 0.5 1.0] [cueSeVolume 23_ad1304 0.5 0.8] [wait wipe] [wt 0.5] [cueSeStop 23_ad1304 0.2] [cueSe SE_23 23_ad1305 0 0.8] [charaEffectStop T bit_talk_raniment01] [wt 0.5] [se adm20] [charaEffectEdgeBlur C FFF9A5 FFF9A5 4 1.5] [wt 0.3] [charaEffectEdgeBlurStop C] [wt 3.5] [charaPut T 2000,2500] [charaEffectDestroy T bit_talk_raniment01] [charaFace C 1] [charaPut O 0,-200] [charaFadeTime O 0.2 0.5] @Duryodhana Hehehe. This is perfect. [k] [charaFace C 12] @Duryodhana I've achieved the maximum reward with minimal effort and now I've got heavy pockets to show for it. Ahh, sometimes I'm so smart it's scary. [k] [messageOff] [charaFadeout C 0.2] [charaFadeout O 0.2] [wt 0.2] [charaTalk off] [charaFace K 1] [charaFace L 1] [charaFadein K 0.1 2] [charaFadein L 0.1 0] [charaFadein M 0.1 426,0] [charaFadein N 0.1 -86,0] [wt 0.2] [charaPut T 0] [cueSe SE_23 23_ad1304 0 0.8] [charaEffect T bit_talk_raniment01] [wt 2.8] [cueSeStop 23_ad1304 1.0] [charaFadeout K 0.1] [charaFadeout L 0.1] [charaFadeout M 0.1] [charaFadeout N 0.1] [wt 0.1] [charaPut T 2000,2000] [charaTalk on] [charaTalk C] [charaFace C 11] [charaFadein C 0.1 1] @Duryodhana Oh, thank you, but I'm good. Let the Assassin have that. [k] [charaFadeout C 0.1] [wt 0.1] [charaPut T 0] [charaTalk L,N] [charaFace K 1] [charaFace L 1] [charaFadein K 0.1 2] [charaFadein L 0.1 0] [charaFadein M 0.1 426,0] [charaFadein N 0.1 -86,0] @L:Rani-D=spot[L,N] Understood. [k] [charaFadeout K 0.1] [charaFadeout L 0.1] [charaFadeout M 0.1] [charaFadeout N 0.1] [wt 0.1] [charaPut T 2000,2000] [charaDepth A 1] [charaDepth O 2] [charaDepth C 3] [charaTalk A] [charaFace A 1] [charaFace C 11] [charaFadein A 0.1 2] [charaFadein C 0.1 0] @Āyus That was so nice of you, Berserker! [k] [charaFace A 3] @Āyus To be honest, I thought you were going to try and keep it all for yourself. Sorry for doubting you. [k] [charaTalk C] [charaFace C 10] @Duryodhana Don't be stupid. If I'm the only Servant with a full belly... [k] @Duryodhana ...then I'll be the only one fighting on the front line next time someone attacks! [k] [messageOff] [charaFace A 2] [cameraMove 0.8 0,-20 1.1] [charaMove C -180,0 0.8] [charaFace C 7] [wt 0.8] @Duryodhana Come here and listen to me. From now on, we let them take as many hits for us as we can. [k] @Duryodhana Our priorities here are staying safe and conserve our energy. [k] [charaFace C 10] @Duryodhana You see...I can't afford to lose this war. [k] @Duryodhana That's right. There's an enemy out there I can't allow to win, no matter wha[line 2] [k] [messageOff] [charaTalk off] [charaFace A 8] [charaMove A 180,0 0.6] [wt 0.6] [se ad181] [wt 0.2] [charaTalk on] [charaTalk C] [charaShake C 0.03 2 2 0.5] [wt 0.2] [charaFace C 9] @Duryodhana Yeow! [k] @Duryodhana Pinching your own Servant's derriere? What kind of Master are you!? Did you forget you're dealing with a genuine prince!? [k] [charaTalk A] @Āyus Maybe if you'd stop saying such cowardly things, I wouldn't have to pinch your butt! [k] [charaFace A 0] @Āyus Anyway, it looks like some of you Type Ds are a little hurt. Let me heal you. [k] [charaFace A 1] @Āyus Hehehe, I finally get to show everyone what I can do. [k] [charaFace A 0] @Āyus Just you wait! I'll have you all back to perfect condition in no time! When I'm done, there won't be a scratch on any of you! [k] [messageOff] [charaTalk off] [se ad59] [seStop ad59 1.5] [charaMove A 230,0 0.5] [charaFadeout A 0.4] [cameraMove 1.5 60,-20 1.1] [bgm BGM_EVENT_147 2.0 0.5] [wt 2.0] [charaTalk C] [charaFace C 11] [charaPut O 0,-200] [charaFadeTime O 0.2 0.5] @Duryodhana (...Cowardly things, huh...) [k] [messageOff] [wt 1.0] [charaFaceFade C 10 0.3] [wt 1.4] [wipeout rectangleStripRightToLeft 1.0 1.0] [wait wipe] [cameraHome 0.1] [charaFadeout O 0.1] [charaFadeout C 0.1] [wt 1.0] [wipein rectangleStripLeftToRight 1.0 1.0] [bgm BGM_EVENT_147 1.0 1.0] [wait wipe] [charaTalk depthOn] [charaTalk F] [charaFace F 6] [charaFadein F 0.1 1] @Sion Are you feeling all right? [k] @Sion I have a decent grasp of your condition thanks to the Etherlite, but that is not the same thing as monitoring all of your vitals 24/7. [k] @Sion So if at any point you feel something is wrong, tell me immediately. [k] ?1:I feel fine so far, thanks. ?! [bgmStop BGM_EVENT_147 1.5] [charaFadeout F 0.1] [wt 0.1] [charaTalk G] [charaFace G 0] [charaFadein G 0.1 1] @Kama Hm? Some tough-looking guy's headed our way. Be on your guard, just in case. [k] [messageOff] [charaFadeout G 0.1] [charaSet K 1098270520 1 Rani-D1] [charaSet L 1098270520 1 Rani-D2] [cueSe SE_23 23_ad1303 1.0 1.0] [wt 1.5] [cueSeStop 23_ad1303 0.4] [charaTalk off] [charaTalk depthOff] [charaDepth M 1] [charaDepth N 1] [charaDepth K 2] [charaDepth L 2] [charaDepth H 3] [charaFace H 0] [charaFace K 0] [charaFace L 0] [charaFace M 1] [charaFace N 1] [charaFadein H 0.4 1] [wt 0.1] [charaFadein M 0.1 450,0] [charaFadein K 0.4 320,0] [wt 0.1] [charaFadein N 0.1 -190,0] [charaFadein L 0.4 -320,0] [wt 1.5] [charaFadeout K 0.1] [charaFadeout L 0.1] [charaFadeout H 0.1] [charaFadeout M 0.1] [charaFadeout N 0.1] [wt 0.1] [bgm BGM_AMAZONES 0.1] [charaTalk on] [charaTalk depthOn] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Āyus Oh, don't worry, everything's fine. That's Defend's prime AI. [k] @Āyus I think I mentioned this before, but she doesn't take part in the Holy Grail War because she's too busy with her regular duties. [k] [messageOff] [charaFadeout A 0.1] [wt 0.1] [charaTalk H] [charaFace H 0] [charaFadein H 0.1 1] [wt 0.3] [cueSe SE_23 23_ad1301] [charaCrossFade H 1098269010 0 0.5] [wait charaCrossFade H] [wt 0.7] @H:Type D Prime AI Hello, Type R Master. I understand you helped my Type Ds deal with some malicious data. [k] @H:Type D Prime AI Apologies for my late arrival. And thank you on behalf of my subordinates. [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Āyus Hey, it wasn't just us. We all worked together to take care of this. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk H] [charaFace H 0] [charaFadein H 0.1 1] @H:Type D Prime AI ...[sr]... [k] @H:Type D Prime AI May I ask who that is? [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk A] [charaFace A 3] [charaFadein A 0.1 1] @Āyus Hmm, it's kind of hard to explain. At first I thought they were just lost... [k] [charaFace A 0] @Āyus ...but after talking to the central governing AI, we found out they're actually participants of the AI Holy Grail War. [k] @Āyus So I hope you'll treat them the same way you treat us. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk H] [charaFace H 0] [charaFadein H 0.1 1] @H:Type D Prime AI ...Understood. [k] [messageOff] [charaTalk off] [charaTalk depthOff] [charaDepth H 1] [charaDepth A 1] [charaDepth P 2] [charaDepth I 3] [charaDepth B 3] [charaFace I 0] [charaFadein P 0.8 0,-300] [charaFadein I 0.8 1] [wt 1.8] ?1:Hello, um... ?! [charaFace A 0] [charaFace H 0] [charaFadeinFSR A 0.1 2] [charaFadeinFSL H 0.1 0] [charaFadeout I 0.1] [wt 0.1] [charaFace B 0] [charaFadein B 0.1 1] @Āyus Hehe. Since she's an AI, she doesn't have an individual name. I guess that's kind of awkward for you, hm? [k] [messageOff] [charaFadeout P 0.5] [charaFadeout B 0.5] [wt 0.7] [charaTalk on] [charaTalk depthOn] [charaTalk A] @Āyus Say, why don't you come up with a nickname for yourself? Even just a temporary one. [k] @Āyus Berserker gave me mine. It turns out names are a kind of nice thing to have. [k] [messageOff] [charaTalk H] [charaFace H 3] [wt 1.5] [charaFace H 0] @H:Type D Prime AI ...Hesitant. Determined to be a difficult task. Requesting assistance. [k] [charaTalk A] @Āyus Hmm, okay, I guess we can help with that. It'd probably be best if it was something related to your role, right? [k] @Āyus Let's see. You're the head of Defend's Type D AIs, so maybe something along those lines? [k] [charaFace A 3] @Āyus Dee... Fen... Um... [k] [charaTalk H] @H:Type D Prime AI ...Then I will go with “DX.” [k] [charaTalk A] [charaFace A 0] @Āyus DX? That kind of sounds like a symbol rather than a name to me... But I guess it's okay. It's certainly easy to remember. [k] [charaTalk H] @DX Type D AIs and myself exist to keep this world stable. [k] @DX I therefore ask the rules to be respected and minimize collateral damage to other AIs and this world to a minimum during combat. [k] [charaFadeout A 0.1] [charaFadeout H 0.1] [wt 0.1] [charaTalk G] [charaFace G 0] [charaFadein G 0.1 1] @Kama She's kind of a stiff for an AI, huh? [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Āyus We all are, really. She's just...kind of more so than the rest? [k] @Āyus In the outside world, I think they'd call her a workaholic. [k] @Āyus She takes her duty to keep this world peaceful very seriously. [k] [charaFace A 2] @Āyus ...She's also very, very literal. So no messing around, okay? [k] [messageOff] [charaFadeout A 0.1] [wt 0.1] [charaTalk off] [charaFace C 0] [charaFadein C 0.1 1] [wt 0.3] [subCameraOn 2] [charaLayer R sub #A] [charaLayer G sub #A] [charaLayer S sub #B] [charaLayer F sub #B] [charaDepth R 1] [charaDepth G 2] [charaDepth S 1] [charaDepth F 2] [charaScale G 1.1] [charaScale F 1.1] [charaFace G 14] [charaFace F 7] [charaFadein R 0.1 -200,100] [charaFadein S 0.1 0,100] [charaFadein G 0.1 0,300] [charaFadein F 0.1 0,300] [subCameraFilter #A maskEdge cut359_mask05 4 243,58,128,255 0] [subCameraFilter #B maskEdge cut359_mask05 4 156,114,168,255 0] [wt 0.1] [subRenderFadeinFSL #B 0.4 -300,-250] [subRenderMoveFSL #B -300,-300 0.3] [wt 0.5] [charaTalk on] [charaTalk F] @Sion Got that? No messing around. [k] [messageOff] [subRenderMoveFSL #B -300,-350 0.3] [subRenderFadeout #B 0.3] [wt 0.3] [charaTalk G] [subRenderFadeinFSR #A 0.4 300,-250] [subRenderMoveFSR #A 300,-300 0.3] [wt 0.5] @Kama Yeah, don't even think about it. Remember, we're the ones who'll have to deal with the consequences. [k] [messageOff] [subRenderMoveFSR #A 300,-350 0.3] [subRenderFadeout #A 0.3] [wt 0.3] [charaFadeout G 0.1] [charaFadeout F 0.1] [wt 0.1] [charaScale G 1.0] [charaScale F 1.0] [charaLayer G normal] [charaLayer F normal] [subCameraOff] [charaTalk C] [wt 0.5] ?1:Don't do it! ?2:Nuh-uh! Don't even think about it! ?! [charaFace C 5] @Duryodhana Why is all this directed at ME!? Do you think I am a child or something!? [k] [charaFace C 0] @Duryodhana But anyway... Hmm... [k] [messageOff] [charaTalk off] [charaTalk depthOff] [charaDepth C 1] [charaDepth P 2] [charaDepth D 3] [charaDepth I 4] [charaDepth Q 5] [charaDepth B 6] [charaDepth E 7] [charaDepth J 8] [charaScale I 1.1] [charaFace I 0] [charaFadein P 0.8 120,-300] [charaFadein I 0.8 150,-10] [wt 1.3] [charaFadeout C 0.1] [se ad95] [seStop ad95 0.5] [charaFace D 0] [charaFadein D 0.4 -100,0] [charaMove D -120,0 0.3] [wt 0.8] [charaMoveScale D 1.03 0.7] [charaMove D -110,0 0.7] [wt 1.0] [charaMove D -120,0 0.8] [wt 1.3] [charaMove D -100,0 0.6] [wt 1.3] [charaScale J 1.1] [charaFace J 0] [charaFadein Q 0.5 -120,-300] [charaFadein J 0.5 -150,-10] [wt 1.0] [charaFadeout P 0.1] [charaFadeout D 0.1] [charaFadeout I 0.1] [se ad95] [seStop ad95 0.5] [charaFace E 0] [charaFadein E 0.4 100,0] [charaMove E 120,0 0.4] [wt 1.0] [charaMove E 100,0 0.5] [wt 1.0] [charaMoveScale E 1.05 0.8] [charaMove E 90,0 0.8] [wt 1.3] [charaTalk on] [charaTalk J] [charaFace J 2] @J:DX What is it? [k] [charaTalk E] [charaFace E 8] @E:Duryodhana Hmm, no, this one's not quite right either. I don't suppose you'd be willing to take that armor off? [k] [messageOff] [charaScale B 1.05] [charaTalk B] [charaFace B 8] [charaFadein B 0.4 400,0] [charaMove B 350,0 0.4] [wt 0.3] [se ad183] [wt 0.5] [se ad421] [seStop ad421 0.8] [charaMove B 380,0 0.5] [charaMove E 120,0 0.5] [charaMoveScale B 1.0 0.5] [charaMoveScale E 1.0 0.5] [wt 0.7] @B:Āyus What did I JUST say about messing around!? [k] [charaFace B 9] @B:Āyus I'm sorry about him, DX. He has a bad habit of slobbering all over every new woman he meets. [k] [charaTalk E] [charaFace E 6] @E:Duryodhana Hey! Don't talk about me like I'm some kind of dog sniffing around! [k] [charaTalk B] [charaFace B 0] @B:Āyus Anyway, would you Type Ds mind handling the cleanup? Thanks. Well then, we'd better get going. [k] [bgmStop BGM_AMAZONES 2.0] [charaTalk J] [charaFace J 0] @J:DX Warning: malicious data spawning rates are currently rising, perhaps as a side effect of the System Grail War. [k] @J:DX Be on your guard. [k] [bgm BGM_EVENT_5 0.1] @J:DX Unidentified forms of aggressive data in this area have also been detected. I recommend caution should you encounter them. [k] [messageOff] [charaFadeout Q 0.5] [charaFadeout B 0.5] [charaFadeout E 0.5] [charaFadeout J 0.5] [wt 0.7] [charaTalk depthOn] [charaTalk G] [charaFace G 18] [charaFadein G 0.1 1] @Kama Unidentified forms of aggressive data? [k] [charaFace G 25] @Kama And they're not more of Caster's wriggly things? [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk H] [charaFace H 0] [charaFadein H 0.1 1] @DX Negative. We believe they are similar to Caster's summoned familiars, which also are a threat to the public's safety and treated with caution. [k] @DX However I am referring to something else entirely. [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk A] [charaFace A 3] [charaFadein A 0.1 1] @Āyus Then, what exactly is it? [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk H] [charaFace H 0] [charaFadein H 0.1 1] @DX Unknown. Our reports say only that they appear to be human-shaped shadows. The other Type Ds and I will be informing all Masters of this development soon. [k] [messageOff] [cueSe SE_23 23_ad1302] [charaCrossFade H 1098269000 0 0.5] [wait charaCrossFade H] [wt 0.5] @DX Now, I must return to my post. [k] [bgmStop BGM_EVENT_5 2.0] [messageOff] [cueSe SE_23 23_ad1303] [charaFadeout H 0.4] [wt 0.5] [cueSeStop 23_ad1303 2.0] [wt 3.5] [bgm BGM_EVENT_147 0.1] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 1] @Sion I am not sure what that was all about, but it sounds like she was warning us to watch out for hostile creatures. [k] [charaFace F 2] @Sion Naturally, my calculations accounted for such an occurrence. [k] @Sion After all, it is exceptionally rare for a given location to have only a few different types of enemies. [k] @Sion The best thing we can do is remain alert and be ready to adapt to the situation as it demands. [k] ?1:I'd agree with that. ?2:Yeah. Gotta be ready for anything. ?! [charaFadeout F 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Āyus Good point. Okay, let's head back to Repair headquarters for real this time! [k] [messageOff] [fadeout black 2.0] [bgmStopEnd BGM_EVENT_147 2.0] [wait fade] [wt 0.5] [soundStopAllEnd] [end]