$04-00-02-04-4-0 [soundStopAll] [enableFullScreen] [charaSet A 1098270900 1 Rani-R] [charaSet B 1098270900 1 Rani-R] [charaSet C 1098271000 1 "Writhing Fiend 1"] [charaSet D 1098271000 1 "Writhing Fiend 2"] [charaSet E 1098271000 1 "Writhing Fiend 3"] [charaSet F 1098271000 1 "Writhing Fiend 4"] [charaSet G 1098271000 1 "Writhing Fiend 5"] [charaSet H 1098269600 1 Caster] [charaSet I 1098270000 1 Sion] [charaSet J 1098270100 1 Kama] [charaSet K 98004000 1 Lev] [charaSet L 1098269500 1 Lainur] [sceneSet O 189401 1] [charaScale O 1.4] [sceneSet P 189401 1] [charaScale P 1.4] [imageSet Q back10000 1 1] [charaFilter Q silhouette FFFFFF80] [charaScale Q 1.3] [charaSet S 98115000 1 "Effect Dummy"] [charaSet T 98115000 1 "Effect Dummy"] [charaSet U 98115000 1 "Effect Dummy"] [charaSet V 98115000 1 "Effect Dummy"] [charaSet W 98115000 1 "Effect Dummy"] [charaSet X 98115000 1 "Effect Dummy"] [scene 189300] [pictureFrameTop cut063_cinema] [cameraFilter gray] [bgm BGM_EVENT_69 1.5] [fadein black 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[charaLayer O sub #A] [subCameraFilter #A mask&gray cut359_mask06 3 0,0,0,255] [subCameraFilter #C maskEdge cut359_mask06 3 0,0,0,255] [charaTalk depthOff] [charaDepth O 1] [charaDepth H 2] [charaScale H 1.2] [charaFace H 12] [charaFadein H 0.1 0,200] [charaFadein O 0.1 0,-200] [subRenderFadein #A 0.5 -200,-330] [subRenderFadein #C 0.5 -200,-330] [subRenderMove #A 0,-330 0.5] [subRenderMove #C 0,-330 0.5] [wt 0.5] [cueSe SE_23 23_ad1240] [wt 3.7] [wipeout openEye 0 1.0] [bgmStop BGM_EVENT_69 0.3] [cueSeStop 23_ad1240 0.3] [seStop ad31 0.3] [wait wipe] [subRenderFadeout #A 0] [subRenderFadeout #B 0] [subRenderFadeout #C 0] [subRenderMove #A 2000,2500 0] [charaFadeout H 0] [charaFadeout O 0] [charaPut S 2000,2500] [charaEffectStop S bit_talk_noise_gr] [scene 189403] [pictureFrameTop] [cameraFilter normal] [cameraMove 0 0,40 1.01] [wt 0.05] [se ad7] [cameraMove 0.35 0,0 1.01] [wipein openEye 0.4 1.0] [wait wipe] [wt 1.0] [charaPut S 2000,2500] [charaEffect S bit_sepia01_fade_fs] [charaFadeout H 0.1] [charaFadeout O 0.1] [wt 0.1] [subCameraOff] [charaLayer S normal] [charaLayer H normal] [charaLayer O normal] [charaScale S 1.0] [charaScale H 1.0] ?1:(Awaken in cold sweat) ?! [messageOff] [wt 1.0] [se ad661] [wt 1.7] [bgm BGM_EVENT_11 0.1] [charaTalk I] [charaFace I 6] [charaFadein I 0.1 1] @Sion Are you having trouble sleeping, [%1]? [k] ?1:I'm sorry. Did I wake you? ?! [charaFace I 9] @Sion No, you did not. Remember, you and I are connected via Etherlite now. [k] @Sion One of the things this means is that, in quiet times like this, I am always keenly aware of your physical condition. [k] [charaFace I 1] @Sion So I can tell right away whenever you wake up...and when your pulse is spiking, as it is now. [k] [charaFadeout I 0.1] [wt 0.1] [charaTalk J] [charaFace J 1] [charaFadein J 0.1 1] @Kama What's got your heart racing, anyway? I haven't even snuck into your bed yet. [k] [charaFace J 19] @Kama That said...I've got a pretty good idea. [k] [charaFace J 25] @Kama Well, go ahead and tell us anyway. I can lend you...well, it won't be sympathetic but it is at least AN ear. [k] [charaFace J 0] @Kama So go on. Spit it out. [k] @Kama You've been avoiding certain things, trying not to talk about them... [k] [charaFace J 1] @Kama ...and you just can't hold back any longer, right? [k] [messageOff] [fadeout black 1.0] [bgmStop BGM_EVENT_11 1.0] [wait fade] [charaFadeout J 0.1] [sceneSet O 189400 1] [charaScale O 1.4] [charaDepth S 9] [charaDepth H 5] [charaDepth P 4] [charaDepth A 3] [charaDepth O 2] [charaPut S 1] [scene 189300] [wt 1.5] [fadein black 1.0] [wait fade] [wt 0.4] [bgm BGM_EVENT_142 0.1] [charaScale A 1.1] @ [lr]The fact is...ever since I came to this world... [k] @ ...there's a hard truth I've been avoiding, telling myself I didn't have to think about it. [k] [charaFace A 5] [charaFadein A 0.8 -25,10] [charaFadein O 0.8 -150,-300] [charaMove A 25,10 20.0] [charaMove O -100,-300 20.0] @ But it's just not true. [k] @ I want to be very clear about that now. [k] @ To who? [k] @ To myself. Who else? [k] [charaScale H 1.2] [charaFace H 12] [charaFadein H 0.8 25,0] [charaFadein P 0.8 150,-300] [charaMove H -25,0 20.0] [charaMove P 100,-300 20.0] @ I want to remind myself that I don't want to look away. That I don't want to pretend like this is fine. [k] @ Because this sense of unease is like a knife in the heart... [k] @ ...and it won't let me forget, even in my sleep... [k] [messageOff] [fadeout black 1.0] [bgm BGM_EVENT_142 1.0 0.5] [wait fade] [charaFadeout H 0.1] [charaFadeout P 0.1] [charaFadeout A 0.1] [charaFadeout O 0.1] [charaPut S 2000,2500] [scene 189403] [wt 1.0] [bgm BGM_EVENT_142 1.0 1.0] [fadein black 1.0] [wait fade] [wt 0.5] ?1:Even if these people are AIs...they shouldn't be used like that! ?2:AI or not, I can't sit back and let them be treated like they're disposable! ?! [messageOff] [charaTalk off] [charaDepth J 6] [charaDepth I 5] [charaFace J 8] [charaFace I 10] [charaFadeinFSR J 0.1 2] [charaFadeinFSL I 0.1 0] [wt 1.5] [charaFadeout J 0.1] [charaFadeout I 0.1] [wt 0.15] [charaTalk on] [charaTalk I] [charaFace I 8] [charaFadein I 0.1 1] @Sion ...I knew you would say that. Just as I calculated. [k] [charaFadeout I 0.1] [wt 0.1] [charaTalk J] [charaFace J 0] [charaFadein J 0.1 1] @Kama You do know they're not actually alive, right? They're just constructs of people running on programming. [k] @Kama Even knowing that, you still won't stand for them being killed the way they were? [k] ?1:...Yeah. That's right. ?! [charaFadeout J 0.1] [wt 0.1] [charaTalk I] [charaFace I 6] [charaFadein I 0.1 1] @Sion As an alchemist, I come from a long line of rational thinkers, so I feel compelled to say this: [k] @Sion In light of this world's rules, and the conditions for winning this war, Caster's actions are entirely rational. [k] [charaFace I 10] @Sion At its heart, this Holy Grail War is a scramble for resources[line 2]the magical energy equivalent its AI residents possess. [k] @Sion And since each faction has their own territory with a certain number of AIs, the most efficient way to obtain that resource is plundering it from other territories. [k] @Sion There is an additional beneficial effect to this method of plundering. [k] [charaFace I 8] @Sion By killing another territory's AIs, you not only gain Raniment for yourself, you also deny it to your opponent. [k] @Sion There can be no arguing that point. [k] @Sion So, if we were to approach this rationally, we should at least consider employing the same tactic in our effort to win this war. [k] [charaFace I 10] @Sion However[line 2] [k] ?1:Absolutely not. We're not going to do that, period. ?2:No way. I won't let Āyus and Duryodhana do that, either. ?! [charaFace I 9] @Sion ...Right. I thought you would say as much. [k] @Sion I accounted for that in my calculations as well. You are the one who led Chaldea to victory against Goetia, after all. [k] [charaFadeout I 0.1] [wt 0.1] [charaTalk J] [charaFace J 5] [charaFadein J 0.1 1] @Kama Hmph. I really don't like that know-it-all look in your eyes. [k] [charaFace J 6] @Kama No fair. Being [&his:her] yes-girl and indulging [&his:her] every[sr]whim is supposed to be my job. [k] @Kama So when a rank amateur swoops in and steals what should be my job, what can I do but gripe about it? [k] [charaFace J 15] @Kama I guess this counts as love too. [k] [charaFace J 0] @Kama ...All right. Let me just make extra sure. It's entirely possible these AIs aren't alive at all. [k] @Kama They could just be tools that are automatically regenerated after some time has passed. [k] @Kama Even knowing that, do you still want to take a handicap like that going into this fight? [k] ?1:I just don't want to see anyone looking to me for help... ?! [messageOff] [wt 0.2] ?1:...and not do anything to help them. ?! [charaFace J 6] @Kama ...Yeah, yeah. [k] @Kama Well, this was really only a matter of time, so it's not like anything's really changed. [k] @Kama If you were expecting me to say something about it, tough. [k] [charaFadeout J 0.1] [wt 0.1] [charaTalk I] [charaFace I 6] [charaFadein I 0.1 1] @Sion I am quite sure there is meaning in discussing and clarifying our plans going forward. [k] [charaFace I 10] @Sion Our goal is to return to the outside world by winning this System Grail War. [k] @Sion To do that, we will cooperate with the Berserker faction and share their territory until we are the last two remaining. [k] [charaFace I 6] @Sion We will not resort to shortsighted means for replenishing our resources, like killing AIs... [k] @Sion ...and we will not tolerate anyone else doing so either, even our allies here. [k] @Sion Is that what you want? [k] ?1:...Yeah. [charaFace I 9] @Sion I knew it would come to this. [k] @Sion You value such honorable approaches to combat above all else. [k] @Sion Your actions are not based simply on what is rational and practical, they have always been guided by something you hold deep in your heart. [k] [charaFace I 10] @Sion Most, myself included, cannot do so easily. [k] ?2:It might not be the most rational choice, but...yes. [charaFace I 9] @Sion That is all right. Reason does not dictate all things. Nor is there always one right answer on which all agree. [k] @Sion Yes... I suppose this is what they call... [k] [charaFace I 5] @Sion I knew it would come to this. [k] @Sion You value such honorable approaches to combat above all else. [k] @Sion Your actions are not based simply on what is rational and practical, they have always been guided by something you hold deep in your heart. [k] ?! [messageOff] [bgmStop BGM_EVENT_142 1.0] [wt 1.0] [charaFace I 2] @Sion Anyway, I guess that concludes this discussion. [k] ?1:I'm sorry, Sion. ?! [bgm BGM_EVENT_2 0.1] [charaFace I 9] @Sion Do not be. Whatever our disadvantage, you will have me on your side. [k] @Sion And according to my calculations, we have a one-hundred-percent chance of making it out of here that way. You have nothing to apologize for. [k] @Sion Now, unless there is something else we need to discuss, perhaps we should all go back to sleep? [k] [charaFadeout I 0.1] [wt 0.1] [charaTalk J] [charaFace J 14] [charaFadein J 0.1 1] @Kama Oh, while we're up, I might as well ask. [k] @Kama I get that you just happened to know who that Rider was, since coincidences like that have happened before... [k] @Kama ...but why were you acting a little weirdly toward his Master, too? [k] [messageOff] [charaTalk off] [charaDepth Q 9] [charaDepth T 8] [charaDepth K 5] [bgm BGM_EVENT_2 0.5 0.5] [se ad437] [flashin once 0.1 0.1 FFFFFFFA FFFFFF50] [wt 0.1] [cameraFilter gray] [scene 189401] [charaFace L 0] [charaFadein L 0 1] [charaFadeout J 0] [wt 1.3] [se ad31] [seVolume ad31 0 0.6] [charaFadein Q 0.1 1] [wt 0.1] [charaPut T 1] [charaEffect T bit_talk_noise_gr] [scene 36001] [charaFace K 2] [charaFadein K 0 1] [charaFadeout L 0] [charaFadeout Q 0.1] [wt 1.6] [bgm BGM_EVENT_2 0.5 1.0] [fadeout white 0.1] [seStop ad31 0.3] [wait fade] [charaPut T 2000,2500] [charaEffectStop T bit_talk_noise_gr] [scene 189403] [cameraFilter normal] [charaTalk on] [charaTalk J] [charaFace J 14] [charaFadein J 0 1] [charaFadeout K 0] [fadein white 0.1] [wait fade] [wt 1.1] ?1:I can't clearly remember why, but he seemed like someone we can't trust. ?2:I'm not sure what it was, but something told me we shouldn't trust him. ?! [charaFadeout J 0.1] [wt 0.1] [charaTalk I] [charaFace I 0] [charaFadein I 0.1 1] @Sion So even the name he gave us sounded both familiar and different to you, huh? [k] @Sion I posit that you were not imagining things. [k] [charaFace I 10] @Sion Every one of us here now is different from our usual selves in some way. [k] @Sion Part of that is probably due to the bugs you are experiencing in your memories. [k] [charaFace I 2] @Sion Those bugs are kind of like hard drive errors, so they are not something I can fix with Etherlite. [k] @Sion That we cannot find an answer to this is certainly aggravating, but devoting too much of our focus to it will not help matters. [k] [charaFace I 6] @Sion For all we know, it may be nothing more than what he said. [k] @Sion Maybe when the randomizer made him into a Master, it mixed in or randomly chose a preexisting model of some sort. [k] @Sion And now, we may have an idea of who that model is based on, but we cannot clearly remember it. [k] @Sion Incidentally, how did you feel about his personality? [k] ?1:I guess...he seemed okay? ?2:I think...he was like a completely different person? ?! [charaFace I 10] @Sion Hmm. If the randomizer really was only using appearance data, we may not have much cause for concern. [k] @Sion Though of course, it is hard to say for sure, since we still do not have much information to work with. [k] [charaFace I 0] @Sion On the other hand, you do not remember ever seeing Āyus before, right? [k] @Sion Then for the time being, all we can do is watch how things unfold. [k] [charaFadeout I 0.1] [wt 0.1] [charaTalk J] [charaFace J 21] [charaFadein J 0.1 1] @Kama I swear, this world is just endlessly weird. [k] [charaFace J 14] @Kama AIs using the faces of people you recognize, people shrinking... We'll have to keep our guard up. [k] [charaFace J 13] @Kama But anyway, if we really are done talking now, let's go back to sleep. [k] [bgmStop BGM_EVENT_2 1.5] [charaFace J 3] @Kama Say, I know. Want to try something to keep the nightmares away? [k] @Kama I think I can manage to come up with something. [k] [se ad661] [charaMoveScale J 1.1 1.5] [charaMove J 0,15 1.5] [charaFace J 22] @Kama Like, what if you had a perfectly shaped body pillow to hug while you slept? Say, hypothetically[line 2] [k] [charaFadeout J 0.1] [wt 0.1] [seStop ad661 0.3] [charaTalk I] [charaFace I 5] [charaFadein I 0.1 1] @Sion Right. Good night. [k] [charaFace I 10] @Sion Inducing sleep in three...two...one... [k] [messageOff] [cueSe SE_23 23_ad1307] [wt 1.0] [se ad920] [fowardEffect bit_talk_switch_off] [wt 0.5] [fadeout black 0.5] [wait fade] [charaFadeout I 0.1] [scene 10000] [wt 0.2] [fadein black 0.4] [wait fade] @Kama Wha[line 2]Hey! [k] [messageOff] [fadeout black 2.0] [wait fade] [wt 0.5] [soundStopAllEnd] [end]