$04-00-02-05-2-1 [soundStopAll] [enableFullScreen] [charaSet A 1098269800 1 "Master of Caster"] [charaSet B 1098269600 1 Caster] [charaSet C 1098268900 1 Sakura] [charaSet D 1098268950 1 Sakura2] [charaSet E 1098267110 1 Saber] [charaSet F 1098267110 1 Saber2] [charaSet G 1098267110 1 "Saber Mystic Eyes Effects 1"] [charaSet H 1098267110 1 "Saber Mystic Eyes Effects 2"] [charaSet I 1098271000 1 "Writhing Fiend 1"] [charaSet J 1098271000 1 "Writhing Fiend 2"] [sceneSet K 10000 1] [charaScale K 1.05] [sceneSet L 10000 1] [charaScale L 1.05] [sceneSet M 190300 1] [charaScale M 1.2] [sceneSet N 190300 1] [charaScale N 1.3] [sceneSet O 190300 1] [charaScale O 1.2] [charaSet S 5009000 1 "Effect 1"] [charaSet T 5009000 1 "Effect 2"] [scene 190300] [bgm BGM_BATTLE_107 0.1] [fadein black 1.0] [wait fade] [charaTalk E] [charaFace E 2] [charaFadein E 0.1 1] [wt 0.3] [se ad73] [charaEffect E bit_talk_quickmove] [charaSpecialEffect E erasureReverse 1 0.3] [subCameraOn 1] [charaLayer M sub #A] [charaLayer L sub #A] [charaLayer G sub #A] [charaLayer S sub #A] [charaLayer H sub #A] [charaLayer T sub #A] [charaTalk off] [charaTalk depthOff] [charaDepth M 1] [charaDepth K 2] [charaDepth G 3] [charaDepth S 4] [charaDepth H 5] [charaDepth T 6] [charaRoll M 0] [charaScale G 1.4] [charaScale H 1.7] [charaScale S 1.4] [charaScale T 1.7] [charaFace G 24] [charaFace H 23] [charaFadein M 0.1 0,-50] [charaFadein G 0.1 0,220] [subCameraFilter #A maskEdge cut359_mask08 3 217,93,151,255] [wt 0.8] [cueSe Servants_2800200 m40512] [cueSeVolume m40512 0 0.5] [cueSe Servants_2800200 m45707] [cueSeVolume m45707 0 0.5] [subRenderFadein #A 0.4 100,-282] [subRenderMove #A 0,-282 0.3] [cueSeStop m40512 1.0] [cueSeStop m45707 1.0] [wt 1.0] [charaDepth K 9] [charaPut K 1] [charaPut L 1] [charaFadeTime K 0.5 0.7] [charaFadeTime L 0.3 0.2] [wt 0.2] [charaPut S 0,210] [charaEffect S bit_talk_mysticeyes_mds] [charaPut T 0,245] [charaEffect T bit_talk_mysticeyes_mds] [wt 0.45] [cueSe SE_23 23_ad1296] [wt 0.1] [charaFace G 23] [charaFadein H 0 0,258] [charaFadeout H 1.2] [charaFadeTime L 1.0 0.5] [wt 0.6] [cueSeStop 23_ad1296 0.9] [wt 0.5] [cueSe Battle bac1774] [cueSeVolume bac1774 0 0.5] [fadeout white 0.5] [wait fade] [subRenderFadeout #A 0.1] [charaFadeout K 0.1] [charaFadeout L 0.1] [charaFadeout G 0.1] [charaFadeout H 0.1] [charaFadeout M 0.1] [charaPut S 2000,2500] [charaEffectStop S bit_talk_mysticeyes_mds] [charaPut T 2000,2500] [charaEffectStop T bit_talk_mysticeyes_mds] [charaLayer G normal] [charaLayer H normal] [charaLayer M normal] [charaLayer S normal] [charaLayer T normal] [subCameraOff] [charaScale G 1.0] [charaScale H 1.0] [charaScale S 1.0] [charaScale T 1.0] [charaDepth I 1] [charaDepth S 2] [charaDepth J 3] [charaDepth T 4] [charaFace I 0] [charaFace J 0] [charaFadeinFSL I 0.1 0] [charaFadeinFSR J 0.1 2] [wt 0.5] [fadein white 1.0] [wait fade] [se ad198] [cueSe Battle bac238] [flashin once 0.1 0.2 FFFFFFFA FFFFFF50] [charaChange I 1098271010 0 normal 0.1] [charaChange J 1098271010 0 normal 0.1] [wt 1.0] [se ad753] [wt 1.5] [se ade47] [charaPutFSL S 0] [charaEffect S bit_talk_atomization_gra] [charaSpecialEffect I enemyErasure 0,0 1.3] [wt 0.4] [seStop ad753 2.3] [seStop ade47 2.3] [charaPutFSR T 2] [charaEffect T bit_talk_atomization_gra] [charaSpecialEffect J enemyErasure 0,0 1.3] [wt 2.3] [charaSet I 1098271000 1 "Writhing Fiend 1"] [charaSet J 1098271000 1 "Writhing Fiend 2"] [charaTalk E] [charaFace E 20] [se ad223] [fowardEffect bit_talk_quickmove] [charaSpecialEffect E appearance 1 0.25] [wt 0.8] [charaFadeout E 0.1] [wt 0.1] [charaTalk on] [charaTalk depthOn] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Master of Caster Oh? Petrifying Mystic Eyes and a monster faintly seen by light... [k] @Master of Caster Are you Medusa? [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk E] [charaFace E 25] [charaFadein E 0.1 1] @Saber ...Work it out for yourself. [k] @Saber (I can handle the familiars. But there are just too many of them!) [k] @Saber (We're just going to have to run for it. Even if it means abandoning Grow, at least Sakura will[line 2]) [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk C] [charaFace C 9] [charaFadein C 0.1 1] @Sakura No, Saber. We can't. Please. That would defeat the whole purpose. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk E] [charaFace E 22] [charaFadein E 0.1 1] @Saber ... [k] [messageOff] [se ad598] [charaFaceFade E 12 1.0] [wt 1.0] [seStop ad598 1.0] [wt 1.0] [charaFadeout E 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Master of Caster What's this? Already out of energy? Seems you can't use your Mystic Eyes in rapid succession. [k] @Master of Caster Or at the very least, not at a level strong enough to instantly petrify me at this distance. [k] [charaFace A 1] @Master of Caster Of course, even if you did use them on me, I would resist their effects. I'm superior to you, after all. [k] @Master of Caster As I thought, my job remains the same. I'll just keep my distance and continue to overwhelm you with sheer numbers. [k] [messageOff] [charaFadeout A 0.1] [wt 0.1] [charaTalk off] [charaTalk depthOff] [charaDepth E 1] [charaDepth M 2] [charaDepth I 3] [charaDepth J 4] [charaDepth K 5] [charaDepth C 6] [se ad21] [charaFace I 0] [charaFace J 0] [charaFadeinFSL I 0.1 0] [charaFadeinFSR J 0.1 2] [wt 1.0] [se ad1006] [seVolume ad1006 0 0.6] [cueSe Servants_2500700 m41410 0 0.6] [charaMoveFSR J 256,20 0.4] [charaMoveScale J 1.2 0.3] [charaFadeout J 0.3] [wt 0.1] [cueSeStop m41410 0.8] [charaMoveFSL I -256,20 0.4] [charaMoveScale I 1.2 0.3] [charaFadeout I 0.3] [wt 0.8] [charaFace E 1] [charaFadein E 0.1 1] [wt 0.2] [cueSe Servants_9944040 m90017] [charaPut S 1] [charaEffect S bit_talk_41_fs] [blur motion 0.3 4 200 0.5 0.6 0.02 200] [cameraMove 0.3 0,-30 1.2] [wt 0.2] [fadeout black 0.2] [cueSeStop m90017 0.5] [wait fade] [charaPut S 2500,2500] [charaEffectStop S bit_talk_41_fs] [blurOff motion 0.1] [cameraHome 0.1] [charaFadeout E 0.1] [charaScale I 1.0] [charaScale J 1.0] [charaFace I 0] [charaFace J 0] [charaFadeinFSL I 0.1 0] [charaFadeinFSR J 0.1 2] [charaFadein K 0.1 0,-200] [wt 0.1] [fadein black 0.1] [wait fade] [fowardEffect bit_talk_kengekiall02_fs] [wt 0.1] [cueSe Battle bac136] [wt 0.1] [cueSe Battle bac137] [wt 0.3] [cueSe Battle bac135] [wt 0.2] [flashin once 0.1 0.1 FFFFFFFA FFFFFF50] [wt 0.1] [charaFadeout K 0] [charaShake J 0.05 4 4 0.5] [wt 0.1] [charaShake I 0.05 4 4 0.5] [wt 0.5] [se ad42] [charaSpecialEffect J enemyErasure 1 1.5] [wt 0.2] [charaSpecialEffect I enemyErasure 1 1.5] [wait charaSpecialEffect I] [seStop ad42 0.5] [charaScale E 1.3] [charaTalk on] [charaTalk E] [charaFace E 1] [charaFadein E 0.4 0,30] [charaShake E 0.05 2 2 0.4] [se ad543] [seVolume ad543 0 0.5] [se ad671] [seStop ad671 0.7] [seStop ad543 0.7] [charaMoveScale E 1.0 0.5] [charaMove E 0,0 0.5] [wt 1.0] [charaFadein M 0.8 70,-300] [charaMove M 120,-300 0.8] [wt 1.0] [charaFadeout E 0.1] [cueSe Servants_2500700 m41410 0 0.6] [charaTalk I] [charaFace I 0] [charaFadein I 0.4 -50,0] [charaMove I 0,0 0.4] [wt 0.1] [cueSeStop m41410 0.8] [wt 1.0] [cueSe Battle bac169] [effect bit_talk_v_slash02] [wt 0.3] [charaFadeout I 0.1] [wt 0.1] [charaTalk C] [charaFace C 15] [charaFadein C 0.1 1] [wt 0.2] [effect bit_talk_14] [cueSe Battle bac11] [wt 0.1] [charaFace C 14] [charaShake C 0.05 4 4 0.5] [wt 0.5] [se ad161] [fowardEffect bit_talk_35] [wt 0.7] [charaFadeout C 0.4] [charaMove C 0,-50 0.5] [wt 0.5] [se ad144] [wt 0.7] [blur lens 0.5 2 20] [subCameraOn 1] [charaLayer O sub #A] [charaLayer F sub #A] [charaLayer S sub #A] [charaDepth O 1] [charaDepth F 2] [charaDepth S 3] [charaScale F 1.1] [charaTalk F] [charaFace F 15] [charaFadein O 0.1 0,100] [charaFadeinFSR F 0.1 256,199] [subCameraFilter #A maskEdge cut359_mask02 4 217,93,151,255 0] [wt 0.1] [subRenderFadein #A 0.4 100,-320] [subRenderMove #A 0,-320 0.3] [wt 0.8] [se ad158] [se ad1006] [seVolume ad1006 0 0.8] [charaPut S 0,500] [charaEffect S bit_talk_42 0,0 H] [charaMoveFSR F 56,199 0.2] [charaFadeout F 0.2] [wt 0.5] [seStop ad158 0.1] [charaPut S 2000,2000] [charaEffectStop S bit_talk_42] [blurOff lens 0.1] [subRenderFadeout #A 0.1] [wt 0.1] [charaFadeout O 0.1] [wt 0.1] [charaScale E 1.0] [charaLayer O normal] [charaLayer F normal] [charaLayer S normal] [subCameraOff] [charaTalk I] [charaFace I 0] [charaFadein I 0.1 1] [wt 0.3] [cueSe Battle bac139] [fowardEffect bit_talk_x_slash03 0,0 H] [wt 0.2] [charaShake I 0.03 4 4 0.5] [wt 0.8] [se ad42] [charaSpecialEffect I enemyErasure 1 1.5] [wait charaSpecialEffect I] [seStop ad42 0.5] [wt 1.0] [charaSet C 1098268950 1 Sakura] [charaDepth E 1] [charaDepth C 2] [charaDepth M 3] [charaDepth N 4] [charaDepth F 5] [charaDepth D 6] [charaScale D 1.2] [charaTalk D] [charaFace D 8] [charaFadein N 1.0 120,-250] [charaFadein D 1.0 0,20] [charaMove N 120,-300 15.0] [charaMove D 0,-55 15.0] [wt 1.0] [charaFadeout M 0.1] [wt 2.0] [charaFadeout N 0.8] [charaFadeout D 0.8] [wt 1.0] [charaSet D 1098268950 1 Sakura2] [charaDepth D 6] [sceneSet N 190300 1] [charaDepth N 4] [charaScale N 1.3] [charaTalk off] [charaFace C 8] [charaFadein C 0.4 -180,0] [charaMove C -130,-50 0.5] [wt 0.2] [se ad478] [charaFace E 17] [charaFadein E 0.4 200,0] [charaMove E 130,-30 0.3] [wt 0.3] [se ad183] [charaShake C 0.03 3 2 0.3] [charaTalk on] [charaTalk E] @Saber Sakura! [k] [charaTalk C] [charaFace C 7] @Sakura I...I'm sorry. But, it's okay. I'm...okay... [k] [charaTalk E] [charaFace E 16] @Saber Don't be ridiculous! Of course you're not okay! [k] [charaFadeout E 0.1] [charaFadeout C 0.1] [wt 0.1] [charaTalk B] [charaFace B 7] [charaFadein B 0.1 1] @Caster Allow me to deliver the finishing blow. [k] @Caster But first, those eyes of yours. They're terrible...they've seen things they shouldn't... I'm going to gouge them from your skull. [k] [charaFace B 6] @Caster And then, hehehe, I'm going to bask in the repentant screams of my beautiful new bride... [k] [messageOff] [cameraMove 1.5 0,-10 1.05] [charaTalk off] [charaScale D 1.2] [charaScale F 1.2] [charaFace D 5] [charaFace F 2] [charaFadein N 1.5 120,-300] [charaFadein D 1.5 -155,-20] [charaFadein F 1.5 155,0] [wt 2.5] [bgmStop BGM_BATTLE_107 1.0] [wt 1.0] ?1:Hold it right there! ?! [messageOff] [fadeout black 2.0] [wait fade] [wt 0.5] [soundStopAllEnd] [end]