$04-00-02-06-5-0 [soundStopAll] [enableFullScreen] [charaSet A 1098267130 1 Medusa] [charaSet B 6037001 1 Kama] [charaSet C 1098270000 1 Sion] [charaSet D 7046001 1 Duryodhana] [charaSet E 1098270300 1 Āyus] [sceneSet Q 191500 1] [charaScale Q 1.1] [imageSet R back10000 1 1] [charaScale R 1.3] [charaSet S 98115000 1 "Effect Dummy"] [scene 10000] [charaTalk Q] [charaFadein Q 0.1 25,-220] [pictureFrame cut063_cinema] [bgm BGM_BATTLE_166 1.5] [charaMove Q 50,-220 1.5] [fadein black 1.5] [wait fade] [wt 0.5] [se ad919] [cueSe Servants_9944620 m93616] [charaShake Q 0.02 3 3 0] [wt 2.5] [wipeout rectangleStripDownToUp 0.5 1.0] [bgm BGM_BATTLE_166 0.7 0.5] [cueSeStop m93616 0.7] [wait wipe] [charaShakeStop Q] [charaFadeout Q 0.1] [shakeStop] [scene 189500] [wt 0.7] [bgm BGM_BATTLE_166 0.7 1.0] [wipein rectangleStripUpToDown 0.5 1.0] [wait wipe] [wt 0.1] [charaTalk off] [charaDepth S 9] [charaDepth A 5] [se ad223] [charaPut S 0,-50] [charaEffect S bit_talk_quickmove] [charaFace A 2] [charaPut A 0,-50] [charaSpecialEffect A appearance 0,-50 0.4] [wait charaSpecialEffect A] [wt 0.5] [charaTalk on] @Medusa ...Tch. [k] [bgm BGM_BATTLE_166 0.5 0.5] [charaTalk depthOff] [charaDepth R 4] [charaDepth A 5] [charaPut R 1] [charaFadeTime R 0.2 0.5] [charaFace A 1] @Medusa (I wasn't expecting this. As if that massive bulk wasn't bad enough...) [k] @Medusa (...it regenerates, too!) [k] @Medusa (Caster must be moving around inside that thing every time I attack!) [k] [messageOff] [fadeout black 1.0] [bgm BGM_BATTLE_166 1.0 0.5] [wait fade] [charaFadeout A 0.1] [charaFadeout R 0.1] [pictureFrame] [wt 1.5] [bgm BGM_BATTLE_166 1.0 1.0] [fadein black 1.0] [wait fade] [wt 0.5] ?1:Is it supposed to be taking this long!? ?2:I don't think this is working like we expected! ?! [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Kama Oh, uh, crap. You're right. This isn't looking great. [k] ?1:Could you back her up? Please? ?! [charaFace B 6] @Kama Hehe. How could I say no to such cute puppy dog eyes? [k] [charaFace B 7] @Kama Okay, I suppose I can help out a little. [k] [charaFace B 1] @Kama But if it goes well, I want you to give me a nice big reward in exchange, okaaay? [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 6] [charaFadein C 0.1 1] @Sion ...[sr]... [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk D] [charaFace D 5] [charaFadein D 0.1 1] @Duryodhana Hey! Quit slacking off, would you!? [k] [charaFace D 11] @Duryodhana Now that we've dealt with the little guys, I say we try going after that thing directly again. [k] [charaFace D 12] @Duryodhana I swear, I don't know what you'd all do without me. [k] [charaFace D 7] @Duryodhana Well, when they write about today in the history books, make sure you include this: [k] @Duryodhana “The moment the plan failed and things were at their most dire, the great Duryodhana swooped in to save the day.” [k] @Duryodhana “And thanks to him, everything worked out!” [k] [bgm BGM_BATTLE_166 0.5 0.5] [charaTalk depthOff] [charaDepth R 4] [charaDepth D 5] [charaPut R 1] [charaFadeTime R 0.2 0.5] [charaFace D 2] @Duryodhana (Okay, I'll give it one more shot, and if things look hopeless, I'll run for it.) [k] [charaFadeout D 0.1] [charaFadeout R 0.2] [wt 0.1] [bgm BGM_BATTLE_166 0.5 1.0] [charaTalk E] [charaFace E 3] [charaFadein E 0.1 1] @Āyus Well, I felt like maybe I should praise him...but now that I see the look on his face, I'm not so sure. [k] [messageOff] [fadeout black 0.5] [bgmStopEnd BGM_BATTLE_166 0.4] [wait fade] [soundStopAllEnd] [end]