$04-00-02-07-2-0 [soundStopAll] [enableFullScreen] [charaSet A 1098270330 1 Āyus] [charaSet B 1098270500 1 Rani-D] [charaSet C 1098270410 1 Rani-G] [charaSet D 1098270000 1 Sion] [charaSet E 6037001 1 Kama] [charaSet F 7046001 1 Duryodhana] [charaSet G 7046001 1 "Duryodhana (Effects)"] [charaSet H 1098270540 1 "Siren Robot"] [sceneSet L 189501 1] [charaScale L 1.2] [sceneSet M 189501 1] [charaScale M 1.2] [charaSet S 98115000 1 "Effect Dummy"] [imageSet R back10000 1 1] [charaScale R 1.3] [scene 189501] [charaTalk off] [charaDepth L 1] [charaDepth M 2] [charaFadein L 0.1 -20,-160] [charaMove L -120,-160 4.0] [bgm BGM_EVENT_167 1.5] [fadein black 1.5] [wait fade] [wt 1.5] [charaTalk M] [charaFace M 0] [charaFadein M 1.0 125,-270] [charaMove M 125,-320 4.0] [wt 1.5] [charaFadeout L 0.1] [wt 1.5] [charaFadeout M 1.0] [wt 1.25] [charaTalk on] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Āyus Okay, let's just cover this up, and...[sr][wt 1.1][charaFace A 1]done! All you have to do now is take it easy for a while! [k] [charaFadeout A 0.1] [wt 0.1] [charaScale H 1.0] [charaTalk B,H] [charaFace B 1] [charaFace H 1] [charaFadein B 0.1 1] [charaFadein H 0.1 170,0] @Rani-D=spot[B,H] Thank you. It's not much, but please accept this as a token of my gratitude. [k] [charaFadeout B 0.1] [charaFadeout H 0.1] [wt 0.1] [cueSe SE_23 23_ad1305 0 0.6] [se adm20] [charaEffectEdgeBlur A FFF9A5 FFF9A5 4 1.5] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Āyus Are you sure? I wouldn't have minded waiting until you were all better, but thanks! [k] [charaEffectEdgeBlurStop A] [charaFace A 1] @Āyus Next! [k] [messageOff] [charaFadeout A 0.1] [wt 0.05] [charaPut A 2000,2500] [wt 0.1] [se ad60] [wt 0.4] [charaTalk C] [charaFace C 0] [charaFadein C 0.4 -150,0] [charaMove C -120,0 0.4] [charaShake C 0.01 1 1 0.4] [wt 0.4] [seStop ad60 0.2] [wt 0.8] [se ad60] [charaMove C -70,0 0.8] [charaShake C 0.01 1 1 0.8] [wt 0.8] [seStop ad60 0.2] [wt 0.8] [charaSet A 1098270300 1 Āyus] [charaFadeout C 0.1] [wt 0.1] [charaTalk A] [charaFace A 7] [charaFadein A 0.1 1] @Āyus It's okay! You don't have to come to me! Just lie down right there! [k] [charaFace A 8] @Āyus I'm going to have to take your consciousness offline for a bit to work on you. Don't worry, though! Everything will be just fine. Okay, here we go... [k] [messageOff] [wipeout rollRight 1.0 1.0] [bgm BGM_EVENT_167 1.0 0.5] [wait wipe] [charaFadeout A 0.1] [wt 0.5] [charaSet A 1098270370 1 Āyus] [charaTalk depthOff] [charaDepth L 1] [charaDepth A 2] [charaDepth D 2] [charaDepth E 2] [charaDepth F 2] [charaScale L 1.01] [charaFadein L 0.1 0,-200] [wt 1.5] [bgm BGM_EVENT_167 1.0 1.0] [wipein rollLeft 1.0 1.0] [wait wipe] [wt 0.2] [charaTalk A] [charaFace A 5] [charaFadein A 0.1 1] @Āyus ...Phew. [k] ?1:Nice work out there. ?! [charaFadeout A 0.1] [wt 0.1] [charaTalk D] [charaFace D 9] [charaFadein D 0.1 1] @Sion Taking a short break? Good idea. In the long run, that will definitely improve your operational efficiency. [k] @Sion You should let the Type Rs who came to help handle things here for a while. [k] [charaSet A 1098270300 1 Āyus] [charaFadeout D 0.1] [wt 0.1] [charaDepth A 2] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Āyus Thanks, everyone. You've been a big help, too. [k] [charaFace A 3] @Āyus I thought we were doing so well, but... [k] @Āyus ...I guess it's no surprise such a huge monster did so much damage... (Sigh) [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk E] [charaFace E 10] [charaFadein E 0.1 1] @Kama Hey, at least it's better than if we hadn't done anything, right? [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk D] [charaFace D 9] [charaFadein D 0.1 1] @Sion I agree. We were clearly able to substantially reduce the amount of harm done. [k] @Sion Otherwise, it is quite possible there would be no injured AIs to treat at all. [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk A] [charaFace A 3] [charaFadein A 0.1 1] @Āyus I know, but...even so... [k] [charaFace A 4] @Āyus ...I still feel terrible that this happened. [k] @Āyus I know it's Repair's duty to fix anyone who's damaged, and I'm completely fine with that... [k] @Āyus ...but it doesn't mean I want anyone to get hurt. [k] [charaCrossFade A 1098270310 0 0.3] @Āyus ...You know, I was thinking. Family is supposed to be the people who are most important to you, right?[wait charaCrossFade A] [k] @Āyus And building a family means adding more important people to your life, right? [k] ?1:That's true. ?! [charaFace A 4] @Āyus Whenever I imagine those people getting hurt like that...it makes my stomach get kind of tight and twisty. [k] @Āyus So, if I get my wish granted, and everyone becomes part of a family... [k] [charaFace A 3] @Āyus ...then this terrible feeling I'm experiencing now might get even worse if they got hurt. [k] ?1:Yeah... You may be right. [charaFadeout A 0.1] [wt 0.1] [charaTalk E] [charaFace E 1] [charaFadein E 0.1 1] @Kama Hehehe, so you get it now? That's right. Love and pain are two sides of the same coin. [k] ?2:All the more reason to make sure they never get hurt. [charaFadeout A 0.1] [wt 0.1] [charaTalk E] [charaFace E 1] [charaFadein E 0.1 1] @Kama Hehe, but, there's only so much you can do to prevent that. [k] @Kama Love and pain are two sides of the same coin. You can't change that, no matter how much you might want to. [k] ?! [charaFace E 1] @Kama We form connections out of love, and it's because of those connections that we feel others' pain as our own. [k] @Kama It is a simple, immutable truth of life: love hurts. [k] [charaFace E 15] @Kama So...what are you going to do now? Give up on your dream of making a big, happy family? [k] [charaSet A 1098270300 1 Āyus] [messageOff] [charaFadeout E 0.1] [wt 0.1] [charaDepth A 2] [charaTalk A] [charaFace A 8] [charaFadein A 0.1 1] [wt 1.0] @Āyus No. I don't want to do that. Not at all. [k] @Āyus Even if families aren't all positives...maybe more so, knowing that. [k] [charaFace A 5] @Āyus I know I'll need to be ready to deal with pain. I know I'll need to learn to accept that there may be hardships. [k] @Āyus But even so...I still feel as though I have to find people I can call family. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk E] [charaFace E 10] [charaFadein E 0.1 1] @Kama I see. [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk A] [charaFace A 1] [charaFadein A 0.1 1] @Āyus ...Okay, that's enough resting! Time to get back to work! [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Sion We have barely had any time to catch our breath... [k] @Sion ...so that we were able to take a break at all would indicate that the quantity of AIs approaching us for help is decreasing. [k] @Sion Maybe it is time to conclude our rescue efforts? [k] [charaSet A 1098270330 1 Āyus] [charaFadeout D 0.1] [wt 0.1] [charaDepth A 2] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Āyus No, not yet. I'm sure there are plenty of other girls out there who still need repairs. [k] [charaFace A 3] @Āyus Although, that said...I guess there may not be as many proactively contacting Repair anymore. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Sion How does that square with what you just said? [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Āyus AIs are fundamentally programmed to reward help from other AIs using Raniment. [k] @Āyus So I doubt injured ones without much Raniment to spare would actively seek us out. [k] [charaFace A 4] @Āyus Even if they happen to see someone from Repair, they probably feel as though they can't ask us for help. [k] @Āyus I mean, it's not impossible for them to approach us, but they'd need to go through a bunch of red tape first. [k] [bgmStop BGM_EVENT_167 1.5] [charaFace A 3] @Āyus That's why we need to go out and approach them ourselves. It'll be a hassle, but it's the only way we[line 2] [k] [messageOff] [charaFadeout A 0.1] [wt 0.15] [se ad95] [charaTalk F] [charaFace F 2] [charaFadein F 0.4 1] [wt 0.4] [seStop ad95 0.4] [wt 0.6] [bgm BGM_MAP_49 0.1] @Duryodhana Don't be stupid. This is no time to just go traipsing about. [k] [charaSet A 1098270300 1 Āyus] [charaFadeout F 0.1] [wt 0.1] [charaDepth A 2] [charaTalk A] [charaFace A 8] [charaFadein A 0.1 1] @Āyus Berserker! Where've you been all this time? [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 1] @Duryodhana I had my own things I needed to take care of. [k] [charaFace F 11] @Duryodhana You say we need to focus on treating those who have Raniment and put everyone else off till later? [k] [charaFace F 10] @Duryodhana That's no way to run a country. We have to do something to fix it. [k] [charaFace F 3] @Duryodhana Which is why I made these AI-specific contract chips! [k] [charaFace F 0] @Duryodhana It's a compressed file containing a mutually binding contract program that allows the deferral of Raniment payments. [k] @Duryodhana All we have to do now is hand these out to the injured AIs so they can all get a copy. [k] @Duryodhana That way, even those without a single Raniment to spare can get the treatment they need immediately. [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk A] [charaFace A 7] [charaFadein A 0.1 1] @Āyus How did you come up with an incredible idea like that, Berserker!? Did you hit your head or something!? [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk F] [charaFace F 5] [charaFadein F 0.1 1] @Duryodhana Ridiculous! Any upstanding noble would do the same! [k] [charaFace F 12] @Duryodhana Aren't I always telling you what a savvy, intelligent general I am? [k] [charaFace F 3] @Duryodhana I finally got a chance to prove it, that's all. No need to fawn all over me for it. Hahaha! [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Āyus At any rate, this'll help us treat a lot of AIs more quickly. [k] @Āyus I'll pass these around to the Repair girls and make sure they get into the hands that need them! [k] [charaFace A 1] @Āyus Looks like we're going to have our work cut out for us again! I can't wait! [k] [messageOff] [se ad348] [charaMove A -150,0 0.4] [charaFadeout A 0.4] [seStop ad348 1.2] [wt 1.6] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 1] [wt 0.3] [charaMoveReturn F 0,-7 0.5] [wt 0.55] [charaMoveReturn F 0,-7 0.5] [wt 1.2] [charaFadeout F 0.1] [wt 0.1] [charaTalk E] [charaFace E 14] [charaFadein E 0.1 1] @Kama Hey, General, sorry to interrupt you while you're patting yourself on the back, but[line 2] [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk D] [charaFace D 2] [charaFadein D 0.1 1] @Sion It says on the back of these chips that deferred Raniment payments are 1.4 times the standard rate, including interest. [k] @Sion Were you aware of this? [k] [charaFadeout D 0.1] [wt 0.1] [bgmStop BGM_MAP_49 1.5] [charaTalk F] [charaFace F 11] [charaFadein F 0.1 1] @Duryodhana ...[sr]... [k] [se ad186] [charaPut S 0,150] [charaEffect S bit_talk_41_fs] [charaMoveScale F 1.15 0.3] [charaMoveScale L 1.1 0.3] [charaMove L 0,-240 0.3] [charaMove F 0,5 0.3] [charaFace F 8] @Duryodhana W[messageShake 0.05 4 3 0.4]haaat!? How'd that get there!? [k] [bgm BGM_EVENT_7 0.1] ?1:Oh yes. Very convincing. ?! [messageOff] [charaEffectStop S bit_talk_41_fs] [charaFadeout F 0.4] [charaFadeout L 0.4] [wt 0.4] [charaPut S 2000,2500] [wt 0.1] [charaTalk depthOn] [charaTalk D] [charaFace D 7] [charaFadein D 0.1 1] @Sion So you snuck in an exploitative contract to take advantage of AIs in need? You are quite the ruthless money-grubber. [k] @Sion The fact that this increased rate is just barely reasonable only makes it worse. [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk E] [charaFace E 14] [charaFadein E 0.1 1] @Kama You're just an utter slimeball, aren't you? Is your head all Duryodhana or something? [k] [charaFace E 7] @Kama Still, I will say it's nice to meet someone who's already got one foot in the door of hopeless depravity. [k] [charaFadeout E 0.1] [wt 0.1] [charaScale F 1.0] [charaTalk F] [charaFace F 9] [charaFadein F 0.1 1] @Duryodhana Wait a second. Did you just use my name as an insult? [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk D] [charaFace D 10] [charaFadein D 0.1 1] @Sion (Sigh) This was a very stupid decision on your part. [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk F] [charaFace F 5] [charaFadein F 0.1 1] @Duryodhana Wh-what's wrong with it!? There's a difference between equality and impartiality! [k] @Duryodhana If you do special things, you have a right to special compensation! [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk D] [charaFace D 6] [charaFadein D 0.1 1] @Sion That is not what I mean. [k] [charaFace D 8] @Sion Āyus may not have noticed your little stipulation earlier... [k] @Sion ...but she is a prime AI and so is bound to catch on soon. [k] @Sion Once she has, it will be easy for her to overwrite those changes. [k] [charaFace D 10] @Sion So, the reason I said your decision was so stupid... [k] [charaFace D 7] @Sion ...is that you clearly did not think of how she would react to trying to take advantage of the injured like this. [k] [messageOff] [charaFadeout D 0.1] [wt 0.1] [se adm76] [seVolume adm76 0 0] [seVolume adm76 1.0 0.5] [wt 1.3] [subCameraOn 1] [charaLayer S sub #A] [charaLayer A sub #A] [charaLayer L sub #A] [subCameraFilter #A maskEdge cut359_mask10 4 255,255,255,255] [charaTalk off] [charaTalk depthOff] [charaDepth L 1] [charaDepth A 2] [charaDepth S 3] [charaScale S 0.8] [charaPut S 25,100] [charaEffect S bit_talk_41_fs] [charaScale L 1.2] [charaScale A 1.2] [charaTalk A] [charaFace A 7] [charaFadein A 0.1 0,130] [charaFadein L 0.1 350,-100] [charaShake A 0.01 1 2 0] [subRenderFadeinFSSideL #A 0.4 -750,-150] [subRenderMoveFSSideL #A -350,-150 0.4] [wt 0.5] [charaTalk on] @A:Āyus's Voice, Approaching BERSERKER!!! WHAT IS THE MEANING OF THIS!? [k] [seStop adm76 1.5] [charaTalk F] [charaFace F 11] [charaFadeinFSR F 0.1 200,0] @Duryodhana Hmm... [k] [charaFace F 0] @Duryodhana Lucky for me, she's so busy there's no way she's going to set everything else aside just to punish me. [k] [charaFace F 5] @Duryodhana On which note...I'm outta here! [k] [charaFace F 12] @Duryodhana Just tell her something about how I was so concerned about her working too hard... [k] [charaFace F 2] @Duryodhana ...that I let my kind and honest desire to make sure she was fairly compensated get the better of me. Got that!? [k] [messageOff] [bgmStop BGM_EVENT_7 1.5] [charaFace F 0] [se ad348] [wt 0.1] [charaMoveFSR F 300,0 0.4] [charaFadeout F 0.4] [seStop ad348 1.2] [wt 0.6] [charaFace A 8] [wt 1.0] [se adm76] [subRenderMoveFSSideL #A -150,-150 0.4] [subRenderFadeout #A 0.4] [seStop adm76 1.2] [wt 1.8] [bgm BGM_EVENT_2 0.1] [charaTalk depthOn] [charaTalk D] [charaFace D 10] [charaFadein D 0.1 1] @Sion Ugh, what a scumbag. He really is just as bad as I heard. [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk E] [charaFace E 1] [charaFadein E 0.1 1] @Kama You think? I kinda like him. He's very human. Seems like it'd be easy to push him into depravity. [k] ?1:He's definitely not shy about what he wants. [charaFadeout E 0.1] [wt 0.1] [charaTalk D] [charaFace D 9] [charaFadein D 0.1 1] @Sion Yes, that is true. He is very easy to read in that sense. [k] ?2:Oddly enough, I still find him endearing. [charaFadeout E 0.1] [wt 0.1] [charaTalk D] [charaFace D 1] [charaFadein D 0.1 1] @Sion That particular value judgment is beyond the scope of my consideration... [k] [charaFace D 0] @Sion ...but, I cannot deny he possesses a kind of psychological affinity. Maybe it is a type of charisma. [k] ?! ?1:So, in short... ?! [messageOff] [fadeout black 0.8] [bgm BGM_EVENT_2 0.8 0.5] [wait fade] [charaFadeout D 0.1] [charaPut S 2000,2500] [charaEffectStop S bit_talk_41_fs] [charaFadeout A 0.1] [charaFadeout L 0.1] [subCameraOff] [charaLayer S normal] [charaLayer A normal] [charaLayer L normal] [charaScale A 1.0] [charaScale L 1.0] [charaScale S 1.0] [pictureFrameTop cut063_cinema] [charaSet C 1098270460 1 Rani-G] [wt 0.8] [fadein black 0.8] [bgm BGM_EVENT_2 1.5 1.0] [wait fade] [wt 0.1] [charaTalk F] [charaFace F 17] [charaFadein F 0.1 0,-50] [charaMoveReturn F 0,-58 0.5] @Duryodhana (Huff,[wt 0.5][charaMoveReturn F 0,-58 0.5] huff...) [k] [charaFace F 8] @Duryodhana Oh. My favorite sash is getting torn... [k] @Duryodhana Is it all the running? Or maybe the battles I've been fighting? Ugh, dammit. [k] [charaFace F 11] @Duryodhana I'll need Raniment to weave a replacement, too. Well, I guess I'll just fold it and cover it up for no[line 2][wt 1.0]Hm? [k] [messageOff] [wipeout rectangleStripLeftToRight 0.5 1.0] [wait wipe] [charaFadeout F 0.1] [wt 0.6] [wipein rectangleStripRightToLeft 0.5 1.0] [wait wipe] [wt 0.2] [se ad60] [wt 0.4] [charaTalk C] [charaFace C 0] [charaFadein C 0.4 -320,-50] [charaMove C -290,-50 0.4] [charaShake C 0.01 1 1 0.4] [wt 0.4] [seStop ad60 0.2] [wt 0.8] [se ad60] [charaMove C -240,-50 0.8] [charaShake C 0.01 1 1 0.8] [wt 0.8] [seStop ad60 0.2] [wt 0.8] [subCameraOn 1] [charaLayer G sub #A] [charaLayer L sub #A] [subCameraFilter #A maskEdge cut359_mask05 3 231,41,45,255] [charaTalk depthOff] [charaDepth L 1] [charaDepth G 2] [charaScale G 1.2] [charaScale L 1.4] [charaFace G 2] [charaFadein G 0.1 0,100] [charaFadein L 0.1 -350,-125] [charaTalk G] [subRenderFadeinFSR #A 0.4 200,-140] [subRenderMoveFSR #A 200,-190 0.4] [wt 1.6] [charaFace G 11] [wt 1.2] [subRenderFadeout #A 0.4] [subRenderMoveFSR #A 200,-240 0.4] [wt 0.75] [charaDepth C 3] [charaDepth F 2] [se ad95] [charaTalk F] [charaFace F 0] [charaFadein F 0.4 250,-50] [charaMove F 200,-50 0.4] [wt 0.4] [seStop ad95 0.4] [wt 0.6] [bgmStop BGM_EVENT_2 2.0] [charaTalk on] @Duryodhana Hey, you there. [k] @Rani-G ...? [k] @Duryodhana Looking like you might collapse at any moment... What an eyesore. And I don't like how loosely your arm is hanging, either. [k] [charaFace F 8] @Duryodhana Is it broken? Ugh, I don't want to see that. [k] [messageOff] [charaFace F 11] [wt 1.0] [se ade512] [charaMoveReturn F 200,-60 0.9] [wt 1.6] [bgm BGM_EVENT_116 0.1] [charaFace F 7] @Duryodhana ...Hmph. Here, take this sash. Use it to make a sling for your arm, then go see Repair and give them this chip. [k] [charaFace F 8] @Duryodhana Eh? You're worried about Raniment? [k] [charaFace F 6] @Duryodhana Of course, I didn't expect to make any profit off a dirt-poor thing like you. That's what the chip's for. [k] @Duryodhana Now go on, get out of here already. I'm a busy man, you know. [k] [messageOff] [charaTalk off] [charaFace C 1] [wt 0.45] [charaMoveReturn C -240,-57 0.6] [wt 1.2] [se ad60] [charaMove C -290,-50 0.4] [charaFadeout C 0.4] [seStop ad60 1.4] [wt 2.0] [charaTalk on] [charaFace F 7] @Duryodhana Eh, I guess the contract might be rewritten, but at least the standard Raniment amount is better than nothing. [k] @Duryodhana Besides... [k] [charaFace F 2] @Duryodhana ...I was just thinking it was time to get rid of that old sash and look for a new one. [k] [messageOff] [fadeout black 0.8] [wait fade] [charaFadeout F 0.1] [pictureFrame] [wt 0.8] [bgm BGM_EVENT_116 0.8 1.0] [fadein black 0.8] [wait fade] [wt 0.1] [charaTalk off] [charaDepth E 4] [charaDepth D 3] [charaFace E 0] [charaFace D 0] [charaFadeinFSR E 0.1 2] [charaFadeinFSL D 0.1 -256,-20] [wt 1.4] ?1:He's usually a bad guy, but I don't think that's all he is. ?2:It really seems to me like he's not so bad all the time... ?! [messageOff] [wt 0.5] [fadeout black 2.0] [bgmStopEnd BGM_EVENT_116 2.0] [wait fade] [wt 0.5] [soundStopAllEnd] [end]