$04-00-02-11-1-0 [soundStopAll] [enableFullScreen] [charaSet A 1098270000 1 Sion] [charaSet B 6037001 1 Kama] [charaSet C 1098270300 1 Āyus] [charaSet D 7046001 1 Duryodhana] [sceneSet H 191301 1] [charaScale H 1.01] [charaSet S 98115000 1 "Effect Dummy"] [imageSet T back10000 1 1] [charaScale T 1.3] [scene 190700] [fadein black 1.0] [wait fade] [wt 1.0] [scene 190701 1.0] [se ad60] [wt 0.4] [seStop ad60 0.4] [wt 1.4] [bgm BGM_EVENT_77 0.1] ?1:Phew... ?! [charaTalk A] [charaFace A 7] [charaFadein A 0.1 1] @Sion I know keeping [%1] safe is extremely[sr]important, but does that mean you have to cradle [&him:her][sr]in your arms every time this happens? [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 6] [charaFadein B 0.1 1] @Kama Oh, well that's just a perk[line 2][wt 0.9][charaFace B 9]I mean,[sr]you never know what might happen, right? [k] [charaFace B 12] @Kama So, um, a second layer of protection never hurts. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 2] [charaFadein A 0.1 1] @Sion ...[sr]... [k] [charaFace A 10] @Sion All right, never mind. Let me see... It looks like Āyus and Duryodhana are relatively close by this time. [k] [charaFace A 9] @Sion Let us go find them. [k] [messageOff] [fadeout black 1.0] [bgmStop BGM_EVENT_77 1.5] [wait fade] [charaFadeout A 0.1] [wt 1.0] [fadein black 1.0] [wait fade] [bgm BGM_MAP_102 0.5 0.8] [charaTalk C] [charaFace C 7] [charaFadein C 0.1 1] @Āyus Where did all these new admin privileges come from!? What happened while I was asleep!? [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk D] [charaFace D 3] [charaFadein D 0.1 1] @Duryodhana Oh, you like them? Well, you're welcome, then! [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk C] [charaFace C 9] [charaFadein C 0.1 1] @Āyus Uh...thanks? [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk B] [charaFace B 14] [charaFadein B 0.1 1] @Kama Don't let him fool you. I deserve at LEAST half the credit. I was the one who got rid of Rider's advantage. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 6] [charaFadein A 0.1 1] @Sion At any rate, this means you can now manage the workloads for Build and Transfer as well as Repair. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Āyus Yeah. I'm still a Type R myself, but it looks like I can also handle these other tasks as a kind of subcategory now. [k] [charaFace C 1] @Āyus I can even manage the location for all the different AI types and communicate with them, too! This is going to be really useful! [k] [messageOff] [charaFadeout C 0.1] [wt 0.1] [se ad15] [wt 0.6] [se ad1] [charaTalk H] [charaFace H 0] [charaFadein H 0.6 0,-200] [wt 1.5] [cameraMove 1.0 50,15 1.1] [wt 1.8] [cameraMove 1.0 -50,15 1.1] [wt 1.8] [cameraHome 1.0] [wt 1.5] @Sion This is what the partition map currently looks like. [k] @Āyus Hm, I see. Wow, my territory is huge now. I'll have to make sure I do a good job taking care of it... [k] @Sion Yes, but in exchange, you will also reap a larger share of benefits, too. [k] @Sion It is also lucky that so many of these jobs have to do with safety. [k] @Sion I think our next course of action should be to go around stocking up on Raniment and helping other AIs on as we do. [k] [messageOff] [charaFadeout H 0.8] [wt 1.2] ?1:Go around where? Do we have an objective? ?! [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Āyus One of the home bases, maybe? We should probably stick with Repair's, huh? [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk A] [charaFace A 6] [charaFadein A 0.1 1] @Sion No. We are going to pay a visit to the church in Defend. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk D] [charaFace D 11] [charaFadein D 0.1 1] @Duryodhana You planning to ask the central governing AI about this supposed Archer or something? [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk A] [charaFace A 8] [charaFadein A 0.1 1] @Sion If I can. I am sure she knows more about this world's Servants than anyone else, after all. [k] @Sion But first, Āyus, I should also tell you what Rider told us before he vanished. [k] [messageOff] [wipeout rollRight 1.0 1.0] [bgm BGM_MAP_102 1.0 0.5] [wait wipe] [charaFadeout A 0.1] [wt 1.5] [bgm BGM_MAP_102 1.0 1.0] [wipein rollLeft 1.0 1.0] [wait wipe] [wt 0.2] [charaTalk C] [charaFace C 3] [charaFadein C 0.1 1] @Āyus Hmm. I don't think there's anyone like that described by Rider here. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Duryodhana Me neither. Rider probably just got confused before he passed on. [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk A] [charaFace A 8] [charaFadein A 0.1 1] @Sion That is possible, yes. But there is no harm in making sure. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 10] [charaFadein B 0.1 1] @Kama Well, don't look at me. I've got no opinion on this. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 10] [charaFadein A 0.1 1] @Sion Regardless, our top priority is to replenish our fuel supply. [k] [charaFace A 6] @Sion Āyus, would you mind looking into what the AIs under your charge are up to, and find tasks we can assist with? [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk C] [charaFace C 1] [charaFadein C 0.1 1] @Āyus Sure thing. Come on then, there's no time to waste! [k] [messageOff] [fadeout black 0.5] [bgmStopEnd BGM_MAP_102 0.4] [wait fade] [soundStopAllEnd] [end]