$94-03-35-73-6-0 [soundStopAll] [enableFullScreen] [charaSet A 1052000 1 Charlemagne] [charaScale A 1.2] [charaSet B 1098218800 1 Shantak] [sceneSet C 47000 1] [charaScale C 1.1] [charaSet E 98115000 1 Effect] [charaSet F 1052000 1 Charlemagne] [charaScale F 1.2] [sceneSet G 47000 1] [charaScale G 1.2] [charaSet H 7014001 1 Nightingale] [charaSet I 7023000 1 Minamoto-no-Raikou] [charaSet J 9005001 1 Holmes] [charaSet K 1098123200 1 Goredolf] [charaSet L 1098182000 1 "Nemo Nurse"] [equipSet U 9808450 1 "Valentine's Craft Essence"] [branchQuestClear lblClear01c 94064915] [branchQuestClear lblClear01c 3001101] [branchQuestClear lblClear01b 3000303] [label lblClear01a] [sceneSet D 105500 1] [charaScale D 1.2] [branch lblConf01] [label lblClear01b] [sceneSet D 104200 1] [charaScale D 1.2] [branch lblConf01] [label lblClear01c] [sceneSet D 132800 1] [charaScale D 1.2] [label lblConf01] [wipeFilter cinema 0.5 0] [scene 155900] [fadein black 1.0] [wait fade] [bgm BGM_EVENT_25 0.1] [wt 0.4] @ [lr]By all accounts, Charlemagne loves clear skies. [k] @ Even in the simulator, he starts every mission by squinting up at the sky. [k] [messageOff] [fadeout black 1.0] [bgm BGM_EVENT_25 1.0 0.5] [wait fade] [wipeOff] [branchQuestClear lblClear02c 94064915] [branchQuestClear lblClear02c 3001101] [branchQuestClear lblClear02b 3000303] [label lblClear02a] [scene 105500] [branch lblConf02] [label lblClear02b] [scene 104200] [branch lblConf02] [label lblClear02c] [scene 132800] [label lblConf02] [wt 1.0] [charaDepth A 7] [charaDepth D 2] [charaFadein D 0.1 -90,-250] [fadein black 1.0] [bgm BGM_EVENT_25 1.0 1.0] [charaMove D -120,-250 1.5] [wait fade] [wt 2.0] [charaTalk A] [charaFace A 0] [charaFadein A 0.4 1] [wt 1.4] [charaFace A 2] @Charlemagne [tVoice ValVoice_105200 0_V010] Huh? Do I really do that!? Man, I had no idea... Sorry! I'll work on that![wait tVoice] [k] ?1:Why? There's nothing wrong with it. ?! [charaFace A 0] @Charlemagne [tVoice ValVoice_105200 0_V020] You think? Well, yeah, it's not like I'm letting my guard down or anything.[wait tVoice] [k] [charaFace A 3] @Charlemagne [tVoice ValVoice_105200 0_V030] It's just, there's something about a beautiful blue sky that makes me feel...well, happy.[wait tVoice] [k] ?1:How so? ?! [charaFace A 0] @Charlemagne [tVoice ValVoice_105200 0_V040] Hmm. It's... See, the sky's always been like this, even before humans came along, right?[wait tVoice] [k] @Charlemagne [tVoice ValVoice_105200 0_V050] Oh, or was it a different color back in the age of[sr]dinosaurs or something?[twt 4.9][charaFace A 3] Ah well, never mind that.[wait tVoice] [k] [charaFace A 1] @Charlemagne [tVoice ValVoice_105200 0_V060] My point is, a beautiful sky is personally meaningful to me.[wait tVoice] [k] [charaFace A 6] @Charlemagne [tVoice ValVoice_105200 0_V070] Maybe it's just me being emotional and self-centered...a sort of imposition of my own perception.[wait tVoice] [k] [charaFace A 1] @Charlemagne [tVoice ValVoice_105200 0_V080] But, on the other hand, that is still how I perceive it.[wait tVoice] [k] @Charlemagne [tVoice ValVoice_105200 0_V090] I'm able to feel the sky's beauty. I can believe there's something meaningful that lies beyond it.[wait tVoice] [k] [charaFace A 0] @Charlemagne [tVoice ValVoice_105200 0_V100] Even if I'm not alive, I can still surrender myself to those feelings.[wait tVoice] [k] [charaFace A 3] @Charlemagne [tVoice ValVoice_105200 0_V110] Anyway, that's basically it![wait tVoice] [k] @Charlemagne [tVoice ValVoice_105200 0_V120] Sorry, this must be boring you, huh? You probably have no idea what I'm talking about![wait tVoice] [k] ?1:I wouldn't say that. ?! [charaFace A 0] @Charlemagne [tVoice ValVoice_105200 0_V130] Hm?[wait tVoice] [k] ?1:I have fond memories of the blue skies I've seen, too. ?2:There are some blue skies I've seen that I'll never forget, either. ?! [charaFace A 1] @Charlemagne [tVoice ValVoice_105200 0_V140] ...Gotcha. I hear that.[wait tVoice] [k] @Charlemagne [tVoice ValVoice_105200 0_V150] All right, then let's do our best so we can check out some beautiful blue skies again![wait tVoice] [k] [messageOff] [charaFace A 3] [wt 1.0] [fadeout black 1.0] [bgmStop BGM_EVENT_25 1.0] [wait fade] [charaFadeout A 0.1] [charaFadeout D 0.1] [charaScale A 1.0] [effect bit_talk_rain01] [charaTalk depthOff] [charaDepth E 8] [scene 78601] [wt 1.0] [fadein black 1.0] [se ade307 1.0] [wait fade] [wt 1.0] [seVolume ade307 0.5 0.6] [wt 0.5] [charaTalk A] [charaFace A 4] [charaFadein A 0.1 1] [bgm BGM_EVENT_2 0.1] @Charlemagne [tVoice ValVoice_105200 0_V160] ...Welp, so much for blue skies. Looks like all we're getting today is gray clouds.[wait tVoice] [k] [charaFace A 5] @Charlemagne [tVoice ValVoice_105200 0_V170] Damn, this is bad. It's gonna suck for both of us if you catch a cold on my watch![wait tVoice] [k] ?1:Me I can understand, but why you, too? ?! [charaFace A 4] @Charlemagne [tVoice ValVoice_105200 0_V180] 'Cause all your guardians will never let me hear the end of it![wait tVoice] [k] [messageOff] [wipeout circleIn 0.7 1] [bgmStop BGM_EVENT_2 0.7] [seStop ade307 0.7] [wait wipe] [effectStop bit_talk_rain01] [charaFadeout A 0.1] [charaTalk off] [charaDepth L 7] [charaDepth K 6] [charaDepth J 4] [charaDepth H 5] [charaDepth I 3] [branchQuestClear lblClear05c 94064915] [branchQuestClear lblClear05c 3001101] [branchQuestClear lblClear05b 3000303] [label lblClear05a] [scene 105600] [charaFace I 5] [charaFadeinFSL I 0.1 0] [charaFace H 5] [charaFadeinFSR H 0.1 2] [branch lblConf05] [label lblClear05b] [scene 105900] [charaFace I 5] [charaFadeinFSSideL I 0.1 -405,0] [charaFace L 5] [charaFadeinFSL L 0.1 -205,0] [charaFace K 15] [charaFadein K 0.1 30,0] [charaFace H 5] [charaFadeinFSR H 0.1 280,0] [charaFace J 5] [charaFadeinFSSideR J 0.1 450,0] [branch lblConf05] [label lblClear05c] [scene 158100] [charaFace I 5] [charaFadeinFSSideL I 0.1 -350,0] [charaFace L 5] [charaFadeinFSL L 0.1 -130,0] [charaFace K 15] [charaFadeinFSR K 0.1 130,0] [charaFace H 5] [charaFadeinFSSideR H 0.1 350,0] [label lblConf05] [wt 1.0] [wipein circleIn 0.7 1] [wait wipe] [wt 1.5] [wipeout circleIn 0.7 1] [wait wipe] [charaFadeout H 0.1] [charaFadeout I 0.1] [charaFadeout J 0.1] [charaFadeout K 0.1] [charaFadeout L 0.1] [charaTalk on] [charaTalk A] [charaFace A 4] [charaFadein A 0.1 1] [effect bit_talk_rain01] [scene 78601] [wt 1.0] [wipein circleIn 0.7 1] [se ade307 0.7] [seVolume ade307 0 0.6] [wait wipe] ?1:Oh man, I'll get in trouble, too! ?! [charaFace A 2] @Charlemagne [tVoice ValVoice_105200 0_V190] Right!? Anyway, let's look for somewhere to take shelter![wait tVoice] [k] [messageOff] [charaFadeout A 0.3] [charaMove A -75,0 0.3] [cueSe SE_23 23_ade828] [cueSeVolume 23_ade828 1.0 0.2] [wt 1.5] [fadeout black 1.0] [cueSeStop 23_ade828 1.0] [seStop ade307 1.0] [wait fade] [effectStop bit_talk_rain01] [scene 134000] [wt 1.0] [fadein black 1.0] [wait fade] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Charlemagne [tVoice ValVoice_105200 0_V200] Phew... This place oughta keep us dry.[wait tVoice] [k] @Charlemagne [tVoice ValVoice_105200 0_V210] I'll keep watch outside while you dry yourself off.[wait tVoice] [k] ?1:Got it. ?! [messageOff] [wipeout rollRight 1.0 0.5] [wait wipe] [charaFadeout A 0.1] [wt 1.0] [wipein rollLeft 1.0 0.5] [wait wipe] [bgm BGM_EVENT_147 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Charlemagne [tVoice ValVoice_105200 0_V220] Hmm... Looks like it's only a passing shower. Should stop soon.[wait tVoice] [k] ?1:Oh, I almost forgot. ?! @Charlemagne [tVoice ValVoice_105200 0_V230] Yeah? What's up?[wait tVoice] [k] [messageOff] [se ad79] [wt 0.1] [effect bit_talk_valentinegift02] [wt 4.0] [effectDestroy] @Charlemagne [tVoice ValVoice_105200 0_V240] Let's see. This smells like chocolate...which must mean...[wait tVoice] [k] [charaFace A 1] @Charlemagne [tVoice ValVoice_105200 0_V250] Oh! It's Valentine's Day![wait tVoice] [k] ?1:Exactly! ?! [charaFace A 3] @Charlemagne [tVoice ValVoice_105200 0_V260] Yahoo! Thanks a bunch for this![wait tVoice] [k] [charaFace A 0] @Charlemagne [tVoice ValVoice_105200 0_V270] ...Would it be okay if I ate it right away?[wait tVoice] [k] [messageOff] [cameraMove 0.4 0,10 1.0] [wt 0.4] [cameraMove 0.4 0,0 1.0] [wt 1.2] [charaFace A 1] @Charlemagne [tVoice ValVoice_105200 0_V280] Then don't mind if I do![wait tVoice] [k] [messageOff] [se ade13] [charaMoveReturn A 0,-7 0.6] [wt 1.0] [charaFace A 3] @Charlemagne [tVoice ValVoice_105200 0_V290] Mmm, so good! I didn't know our Master was a chocolate-making prodigy![wait tVoice] [k] ?1:[&Ah, knock it off:Oh, stop]. ?! [charaFace A 1] @Charlemagne [tVoice ValVoice_105200 0_V300] Hahaha, sorry, guess that was laying it on a little thick. But it really was yummy! Thanks again![wait tVoice] [k] [charaFace A 0] @Charlemagne [tVoice ValVoice_105200 0_V310] Now, the question is, how do I return the favor...?[sr]Hmm...[wait tVoice] [k] ?1:You really don't have to go out of your way, okay? ?! [charaFace A 1] @Charlemagne [tVoice ValVoice_105200 0_V320] Oh yes I do.[wait tVoice] [k] [charaFace A 0] @Charlemagne [tVoice ValVoice_105200 0_V330] After all, those idio[line 2]I mean, my subordinates all gave you some proper gifts in exchange.[wait tVoice] [k] [charaFace A 2] @Charlemagne [tVoice ValVoice_105200 0_V340] I can't let them outdo me![twt 3.7][charaFace A 0][sr]But actually, the truth is...[wait tVoice] [k] [charaFace A 1] @Charlemagne [tVoice ValVoice_105200 0_V350] I enjoy thinking about how to give gifts in return.[sr]You know I used to be a king, yeah?[wait tVoice] [k] [charaFace A 0] @Charlemagne [tVoice ValVoice_105200 0_V360] Okay, so I don't have so many memories of just giving a gift to someone without going through diplomatic protocols and whatnot.[wait tVoice] [k] [charaFace A 3] @Charlemagne [tVoice ValVoice_105200 0_V370] So now that I have the chance to do that, I wanna do it right.[wait tVoice] [k] [messageOff] [se ade307] [seVolume ade307 0 0.6] [wt 0.1] [seVolume ade307 0.5 0.6] [wt 1.0] [seStop ade307 1.0] [seVolume ade307 1.0 0.2] [wt 0.5] [charaFace A 0] @Charlemagne [tVoice ValVoice_105200 0_V380] Oh, the rain stopped.[sr]Okay, let's head back out there.[wait tVoice] [k] ?1:Let's! ?! [messageOff] [fadeout black 1.0] [bgmStop BGM_EVENT_147 1.0] [wait fade] [charaFadeout A 0.1] [cameraMove 0.1 0,0 1.01] [charaDepth B 6] [charaDepth C 2] [charaFadein C 0.1 0,-200] [scene 47000] [wt 1.0] [fadein black 1.0] [wait fade] [charaTalk A] [charaFace A 5] [charaFadein A 0.1 1] @Charlemagne [tVoice ValVoice_105200 0_V390] Hmm, the ground's a little loose here. Watch your step, Master.[wait tVoice] [k] [messageOff] [wt 0.2] ?1:Got i[line 2] ?! [se ade4] [charaFadeout A 0.1] [wt 0.1] [bgm BGM_EVENT_3 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.4 -25,50] [charaMove B 0,0 0.3] [wt 0.3] [seStop ade4 0.1] [wt 0.3] [se ade437] [charaMoveReturn B 20,-10 0.3] [wt 0.15] [charaFadeout B 0.2] [wt 0.1] [se bac17] [effect bit_talk_blow 100,-65] [shake 0.05 5 4 0.5] [wt 0.5] ?1:Aah! ?! [charaTalk A] [charaFace A 2] [charaFadein A 0.1 1] @Charlemagne [tVoice ValVoice_105200 0_V400] Master![wait tVoice] [k] [messageOff] [charaFadeout A 0.1] [wt 0.1] [effect bit_talk_41_r] [se ad228] [charaRollMoveEx C 0.3 -20] [charaMoveScale C 1.5 0.3] [charaMove C -200,-220 0.3] [wipeout rectangleStripLeftToRight 0.3 1] [wait wipe] [seStop ad228 0.8] [wait charaRollMove C] [charaPut C -250,-200] [cameraHome 0.1] [effectStop bit_talk_41_r] [effectDestroy] [subCameraOn 1] [charaLayer F sub #A] [charaLayer G sub #A] [charaDepth F 8] [charaDepth G 6] [wt 0.3] [fowardEffect bit_talk_kengekiall02_fs] [se ad1032] [wt 0.3] [se ad687] [wt 0.1] [se ad1031] [wt 1.0] [se ad454] [wt 1.0] [seStop ad454 0.3] [wt 1.0] [wipein rectangleStripRightToLeft 0.3 1] [bgmStop BGM_EVENT_3 0.3] [wait wipe] [wt 0.4] [charaTalk off] [charaFace F 0] [charaFadein F 0.1 0,150] [charaFadein G 0.1 0,0] [subCameraFilter #A maskEdge cut359_mask05 3 0,0,0,255 1] [subRenderFadein 0.4 -300,0] [subRenderMove -300,-200 0.4] [charaTalk F] [wt 0.4] @Charlemagne [tVoice ValVoice_105200 0_V410] Hup![wait tVoice] [k] [messageOff] [se ad215] [wt 0.8] [charaFace F 1] @Charlemagne [tVoice ValVoice_105200 0_V420] Okay, we're safe now! Hang on while I pull you up, Master![wait tVoice] [k] ?1:Oh, I'm hanging on, all right! ?! [messageOff] [charaDepth C 8] [subRenderMove -300,0 0.4] [subRenderFadeout 0.4] [wt 0.6] [se adm15] [charaRollMoveEx C 0.4 380] [charaMove C -25,-380 0.4] [wipeout rectangleStripUpToDown 0.3 1] [seStop ad228 0.3] [wait wipe] [charaFadeout C 0.1] [charaFadeout F 0.1] [charaFadeout G 0.1] [subCameraOff] [charaLayer F normal] [charaLayer G normal] [wt 0.5] [wipein rectangleStripDownToUp 0.3 1.0] [wait wipe] [se ad223] [wt 0.4] [bgm BGM_EVENT_2 0.1] [charaTalk on] [charaTalk A] [charaFace A 5] [charaFadein A 0.1 1] @Charlemagne [tVoice ValVoice_105200 0_V430] Are you okay, Master!?[wait tVoice] [k] [messageOff] [cameraMove 0.4 0,10 1.0] [wt 0.4] [cameraMove 0.4 0,0 1.0] [wt 1.2] [charaFace A 4] @Charlemagne [tVoice ValVoice_105200 0_V440] Oh good.[sr]Damn, that was worrying.[wait tVoice] [k] ?1:I'm sor[line 2] ?! [charaFace A 1] @Charlemagne [tVoice ValVoice_105200 0_V450] Hey, no apologies! There was nothing either of us could've done to avoid that, anyway.[wait tVoice] [k] [charaFace A 0] @Charlemagne [tVoice ValVoice_105200 0_V460] Sometimes, the ground just gives out under you, even when you're being careful. And we WERE being careful.[wait tVoice] [k] [charaFace A 1] @Charlemagne [tVoice ValVoice_105200 0_V470] More importantly, let's just be glad you're okay, right?[wait tVoice] [k] [messageOff] [cameraMove 0.4 0,10 1.0] [wt 0.4] [cameraMove 0.4 0,0 1.0] [wt 1.2] [charaFace A 3] @Charlemagne [tVoice ValVoice_105200 0_V480] All right, then let's go home for real this time![wait tVoice] [k] [messageOff] [fadeout black 1.0] [bgmStop BGM_EVENT_2 1.0] [wait fade] [charaFadeout A 0.1] [branchQuestClear lblClear03c 94064915] [branchQuestClear lblClear03c 3001101] [branchQuestClear lblClear03b 3000303] [label lblClear03a] [scene 105500] [branch lblConf03] [label lblClear03b] [scene 104200] [branch lblConf03] [label lblClear03c] [scene 132800] [label lblConf03] [wt 1.5] [charaTalk off] [charaDepth D 2] [charaScale A 1.2] [charaFadein D 0.1 -90,-250] [fadein black 1.0] [charaMove D -120,-250 1.5] [wait fade] [wt 2.0] [charaFace A 0] [charaFadein A 0.4 0,0] [wt 1.4] [bgm BGM_EVENT_116 0.1] @Charlemagne [tVoice ValVoice_105200 0_V490] Man, that was a hell of a day, huh? You should probably take it easy for a bit.[wait tVoice] [k] [charaFace A 4] @Charlemagne [tVoice ValVoice_105200 0_V500] Oh, and as for my return gift... Sorry, but would you mind waiting just a little longer?[wait tVoice] [k] ?1:No problem! [charaFace A 3] @Charlemagne [tVoice ValVoice_105200 0_V510] Thanks! [k] @Charlemagne [tVoice ValVoice_105200 0_V520] I'm planning to give you something real cool, so get excited![wait tVoice] [k] [charaFace A 1] @Charlemagne [tVoice ValVoice_105200 0_V530] ...Though I still have no idea what it'll be![wait tVoice] [k] ?2:I feel like you've already paid me back in full and then some. [charaFace A 0] @Charlemagne [tVoice ValVoice_105200 0_V540] Huh? But I still haven't given you anything yet![wait tVoice] [k] [charaFace A 5] @Charlemagne [tVoice ValVoice_105200 0_V550] I wanna make sure I give you something...well...cool![wait tVoice] [k] [charaFace A 1] @Charlemagne [tVoice ValVoice_105200 0_V560] So that's that! All right, just give me a little more time![wait tVoice] [k] ?! [messageOff] [wt 1.0] [fadeout black 1.0] [bgmStop BGM_EVENT_116 1.0] [wait fade] [charaFadeout A 0.1] [charaFadeout D 0.1] [branchQuestClear lblClear04c 94064915] [branchQuestClear lblClear04c 3001101] [branchQuestClear lblClear04b 3000303] [label lblClear04a] [scene 106001] [branch lblConf04] [label lblClear04b] [scene 105801] [branch lblConf04] [label lblClear04c] [scene 178900] [label lblConf04] [wt 1.0] [fadein black 1.0] [wait fade] ?1:... ?! [se bas2] [charaFadein U 0.5 0,-70] [wt 2.5] [charaFadeout U 0.4] [wt 0.5] ?1:(I feel like I already got something really cool...) ?! [messageOff] [wt 1.0] [wipeout openEye 2.0 1.0] [wait wipe] [wt 1.5] [fadeout black 2.0] [wait fade] [wipein openEye 0.1 1.0] [wait wipe] [wt 0.5] [soundStopAll] [end]