$94-03-35-75-2-0 [soundStopAll] [enableFullScreen] [charaSet A 6045300 1 Rindr] [charaSet B 6045000 1 Thrúd] [equipSet C 9808580 1 "Valentine's Craft Essence"] [charaDepth C 9] [charaSet E 6045300 1 Rindr_Silhouette] [charaFilter E silhouette 00000080] [charaSet F 6045000 1 Thrúd_Silhouette] [charaFilter F silhouette 00000080] [charaScale F 1.2] [charaSet H 6045300 1 Rindr_Effects] [charaScale H 1.2] [charaSet L 6045000 1 Thrúd_Effects2] [charaScale L 1.2] [imageSet J cut372_cut_back02_line 1 1] [charaFilter J silhouette 00000080] [branchQuestClear lblClear01c 94064915] [branchQuestClear lblClear01c 3001101] [branchQuestClear lblClear01b 3000303] [label lblClear01a] [scene 105500] [sceneSet I 105500 1] [charaScale I 1.2] [sceneSet K 105500 1] [charaScale K 1.1] [sceneSet M 105500 1] [charaScale M 1.2] [branch lblConf01] [label lblClear01b] [scene 104200] [sceneSet I 104200 1] [charaScale I 1.2] [sceneSet K 104200 1] [charaScale K 1.1] [sceneSet M 104200 1] [charaScale M 1.2] [branch lblConf01] [label lblClear01c] [scene 132800] [sceneSet I 132800 1] [charaScale I 1.2] [sceneSet K 132800 1] [charaScale K 1.1] [sceneSet M 132800 1] [charaScale M 1.2] [label lblConf01] [fadein black 1.0] [wait fade] [bgm BGM_EVENT_2 0.1] [wt 0.5] [charaTalk off] [charaTalk depthOff] [charaDepth A 1] [charaDepth E 2] [se ad95 0.5] [seVolume ad95 0 0.1] [wt 0.5] [seVolume ad95 1.0 0.6] [wt 1.0] [seVolume ad95 1.0 1.0] [wt 0.7] [charaFace E 0] [charaFadein E 0.4 1] [seStop ad95 0.3] [wt 1.0] [charaTalk A] [charaFace A 1] [charaFadein A 0.1 1] [charaFadeout E 0.4] [wt 1.0] [charaTalk on] [charaTalk depthOn] [charaFace A 0] @Rindr [tVoice ValVoice_604500 0_V010] Oh, Master. Hello.[wait tVoice] [k] ?1:Hi, Rindr. ?! [messageOff] [charaFace A 1] [wt 1.0] [charaFace A 4] @Rindr [tVoice ValVoice_604500 0_V020] I'm kind of in a hurry right now, so see you later.[wait tVoice] [k] [messageOff] [se ad95] [charaFadeout A 0.7] [seStop ad95 1.5] [wt 2.5] [se ad59] [seVolume ad59 0 0.1] [wt 0.5] [seVolume ad59 1.0 0.6] [wt 1.0] [seVolume ad59 0.5 1.0] [wt 0.5] [charaTalk A] [charaFace A 9] [charaFadein A 0.4 1] [wt 0.3] [seStop ad59] [wt 0.3] @Rindr [tVoice ValVoice_604500 0_V030] Scratch that![wt 0.3][charaFace A 0][sr]Ahaha.[wait tVoice] [k] ?1:So...you're NOT in a hurry? ?! [charaFace A 1] @Rindr [tVoice ValVoice_604500 0_V040] Don't worry about it. If anything, I think this is actually going to save me time.[wait tVoice] [k] @Rindr [tVoice ValVoice_604500 0_V050] Could I borrow you for a minute, Master?[wait tVoice] [k] ?1:Of course. ?! [charaFace A 0] @Rindr [tVoice ValVoice_604500 0_V060] Thanks! Hehe, I like how you didn't even have to think about it.[wait tVoice] [k] [bgmStop BGM_EVENT_2 1.5] @Rindr [tVoice ValVoice_604500 0_V070] Okay, let's get right into it. I'm trying to work out a new combat doctrine, and I could really use your help.[wait tVoice] [k] [messageOff] [charaFace A 1] [wt 1.3] [charaFace A 0] @Rindr [tVoice ValVoice_604500 0_V080] ...Juuust kidding.[wait tVoice] [k] [bgm BGM_EVENT_116 0.1] @Rindr [tVoice ValVoice_604500 0_V090] I was joking. It's okay. I know you're really busy this time of year.[wait tVoice] [k] [charaFace A 8] @Rindr [tVoice ValVoice_604500 0_V100] What's this event called again? Valentine's Day?[wait tVoice] [k] ?1:Oh, yeah. This is your first Valentine's Day, isn't it? [branch select01] ?2:I'm impressed you know about it. [branch select02] ?! [label select01] [charaFace A 1] @Rindr [tVoice ValVoice_604500 0_V110] Hehe, yep.[wait tVoice] [k] @Rindr [tVoice ValVoice_604500 0_V120] It may not be from Scandinavia, but I still know aaall about it.[wait tVoice] [k] [charaFace A 12] @Rindr [tVoice ValVoice_604500 0_V130] Here's a hint: I'm a Valkyrie![sr]Can you figure it out from there?[wait tVoice] [k] ?1:I get it. You synced your database with the other Valkyries. ?! [charaFace A 0] @Rindr [tVoice ValVoice_604500 0_V140] Correct![wait tVoice] [k] @Rindr [tVoice ValVoice_604500 0_V150] I should've known that as Master of us Valkyries you'd know what was up. Yes, we can all share data with each other.[wait tVoice] [k] [charaFace A 1] @Rindr [tVoice ValVoice_604500 0_V160] I'm sure you've heard how we sisters are fundamentally the same at heart a few times by now, right?[wait tVoice] [k] @Rindr [tVoice ValVoice_604500 0_V170] Well, that function is why.[wait tVoice] [k] [charaFace A 12] @Rindr [tVoice ValVoice_604500 0_V180] It's not only because we're all designed the same; it's because our shared data averages us out.[wait tVoice] [k] [charaFace A 1] @Rindr [tVoice ValVoice_604500 0_V190] That's why we're always us, no matter how much time passes. Why we CAN be as we are.[wait tVoice] [k] [messageOff] [charaFace A 8] [wt 1.5] @Rindr [tVoice ValVoice_604500 0_V200] (Sigh)...[sr]...[wait tVoice] [k] @Rindr [tVoice ValVoice_604500 0_V210] (Sigh)...[wait tVoice] [k] [charaFace A 1] @Rindr [tVoice ValVoice_604500 0_V220] At least, that's what I thought.[wait tVoice] [k] [branch select-end] [label select02] [charaFace A 1] @Rindr [tVoice ValVoice_604500 0_V230] Well sure, of course I do.[wait tVoice] [k] @Rindr [tVoice ValVoice_604500 0_V240] As one of the Valkyries, I regularly sync up my database with the other units.[wait tVoice] [k] @Rindr [tVoice ValVoice_604500 0_V250] Naturally, that means I know all about what Thrúd, Hildr, Ortlinde, and all the others are up to.[wait tVoice] [k] [charaFace A 0] @Rindr [tVoice ValVoice_604500 0_V260] For example...[wait tVoice] [k] [label select-end] [messageOff] [bgmStop BGM_EVENT_116 1.5] [se ad95] [seStop ad95 0.5] [charaFace A 1] [charaMove A 0,10 0.3] [charaMoveScale A 1.1 0.3] [wt 1.0] ?1:Rindr? @Rindr [tVoice ValVoice_604500 0_V270] Hm?[wait tVoice] [k] ?2:What is it? @Rindr [tVoice ValVoice_604500 0_V280] What do you think?[wait tVoice] [k] ?! [charaFace A 0] @Rindr [tVoice ValVoice_604500 0_V290] Don't worry, everything's fine. Just stay nice and still.[wait tVoice] [k] @Rindr [tVoice ValVoice_604500 0_V300] 'Kay?[wait tVoice] [k] ?1:(Nod) ?! [messageOff] [cameraMove 0.4 0,6 1.0] [wait camera] [cameraHome 0.4] [wait camera] [wt 0.7] [charaFace A 1] @Rindr [tVoice ValVoice_604500 0_V310] Talking about Valentine's Day took up more time than I expected, so I hope you don't mind if I rush this.[wait tVoice] [k] [messageOff] [charaMove A 0,15 0.7] [charaMoveScale A 1.15 0.7] [wt 0.7] [se ad95] [seStop ad95 0.5] [wt 0.3] [charaMove A 0,20 0.7] [charaMoveScale A 1.2 0.7] [wt 0.7] [se ad95] [seStop ad95 0.5] [wt 0.5] ?1:Rindr? ?! @Rindr [tVoice ValVoice_604500 0_V320] Yes?[wait tVoice] [k] ?1:Rush what? ?! [charaFace A 0] @Rindr [tVoice ValVoice_604500 0_V330] What else?[wait tVoice] [k] @Rindr [tVoice ValVoice_604500 0_V340] My expression of affection![wait tVoice] [k] [bgm BGM_EVENT_7 0.1] ?1:Expression of what now? ?2:Come again? ?! @Rindr [tVoice ValVoice_604500 0_V350] Humans express their affection for each other in all sorts of ways, right? Sometimes it's just talking, others it's in songs or poetry...[wait tVoice] [k] [charaFace A 1] @Rindr [tVoice ValVoice_604500 0_V360] And of course, one of the most straightforward ways is physical contact![wait tVoice] [k] @Rindr [tVoice ValVoice_604500 0_V370] So this unit thought she'd be proactive about trying that! For reference...[wait tVoice] [k] [charaFace A 12] @Rindr [tVoice ValVoice_604500 0_V380] ...I used the relationship between Sister Brynhild and, much as I hate the guy, Sigurd the dragon-slayer.[wait tVoice] [k] @Rindr [tVoice ValVoice_604500 0_V390] I paid especially close attention to how they physically express affection in their swimsuit Spirit Origins. [k] [charaFace A 1] @Rindr [tVoice ValVoice_604500 0_V400] Don't worry. I studied their relationship very thoroughly before coming up with my doctrine for expressions of affection![wait tVoice] [k] ?1:I'm pretty sure I'd die if you tried that on me! ?! [charaFace A 0] @Rindr [tVoice ValVoice_604500 0_V410] Oh, it'll be fine. If you survive, you'll be a proven hero![wait tVoice] [k] ?1:There is nothing fine about any of this. ?! [charaFace A 8] @Rindr [tVoice ValVoice_604500 0_V420] Oh, really?[sr]In that case...[wait tVoice] [k] [charaFace A 0] @Rindr [tVoice ValVoice_604500 0_V430] ...I guess we can save the painful part for last.[wait tVoice] [k] ?1:Yikes! ?! [charaFace A 1] @Rindr [tVoice ValVoice_604500 0_V440] To start... Hmm... Why don't we go with pressing our lips against each other!?[wait tVoice] [k] @Rindr [tVoice ValVoice_604500 0_V450] Come on, give me a kiss♡[wait tVoice] [k] [messageOff] [charaMove A 0,25 1.0] [charaMoveScale A 1.25 1.0] [wt 1.0] [se ad95] [seStop ad95 0.5] [wt 1.0] [charaMove A 0,30 1.0] [charaMoveScale A 1.3 1.0] [wt 1.0] [se ad95] [seStop ad95 0.5] [wt 1.0] [charaMove A 0,35 1.0] [charaMoveScale A 1.35 1.0] [wt 1.0] [se ad95] [seStop ad95 0.5] [wt 1.0] [se ad775] [seVolume ad775 0 0.6] [shake 0.03 2 2 0.4] [wt 0.5] [charaFace A 2] @Rindr [tVoice ValVoice_604500 0_V460] Hey, don't run away! Just stay still, okay?[wait tVoice] [k] [charaFace A 12] @Rindr [tVoice ValVoice_604500 0_V470] (Sigh)...[sr]...[wait tVoice] [k] [charaFace A 14] @Rindr [tVoice ValVoice_604500 0_V480] ...Ahaha, that's weird. Are you feeling hot all of a sudden, too?[wait tVoice] [k] [bgmStop BGM_EVENT_7 1.5] [charaFace A 3] @Rindr [tVoice ValVoice_604500 0_V490] Okay, let's try this again.[sr]Here I go♡[twt 3.5][charaFace A 12] (Puckering up)[wait tVoice] [k] [messageOff] [charaMove A 0,60 3.5] [charaMoveScale A 1.6 3.5] [wt 4.0] [charaFace A 2] [wt 0.5] [fowardEffect bit_talk_quickmove] [charaSpecialEffect A erasureReverse 1 0.3] [se ad73] [wt 0.5] [charaMoveScale A 1.0 0.1] [se ad615] [seStop ad615 2.0] [cueSe Servants_604300 m50405] [seStop m50405 1.0] [effect bit_talk_shot_02 200,0] [wt 0.1] [effect bit_talk_shot_02 -200,0] [wt 2.0] [se ad223] [fowardEffect bit_talk_quickmove] [charaTalk A] [charaFace A 9] [charaFadein A 0.1 0,20] [charaMove A 0,0 0.2] [wt 0.6] [fowardEffectDestroy bit_talk_quickmove] [effectDestroy bit_talk_shot_02] [charaFace A 0] @Rindr [tVoice ValVoice_604500 0_V500] Phew! A fully automatic burst of nine-millimeter armor-piercing rounds![wait tVoice] [k] @Rindr [tVoice ValVoice_604500 0_V510] I would've been Swiss cheese if I hadn't dodged as quickly as I did! Man, that was close![wait tVoice] [k] [messageOff] [charaTalk off] [charaTalk depthOff] [charaDepth A 1] [charaDepth M 2] [charaDepth L 3] [charaDepth F 4] [se ade422 0.5] [seVolume ade422 0 0.1] [charaFadein M 1.0 50,-250] [charaMove M 100,-250 1.2] [wt 0.5] [seVolume ade422 1.0 0.6] [wt 1.0] [seVolume ade422 1.0 1.0] [charaFadeout A 0.1] [charaFace F 0] [charaFadeinFSL F 0.4 -270,20] [charaMoveFSL F -220,20 0.6] [seStop ade422 1.0] [wt 1.3] [charaTalk L] [charaFace L 5] [charaFadeinFSL L 0.1 -220,20] [charaFadeout F 0.7] [wt 1.5] [bgm BGM_EVENT_146 0.1] [charaTalk on] [charaFace L 2] @L:Thrúd [tVoice ValVoice_604500 0_V520] And just what...[wait tVoice] [k] @L:Thrúd [tVoice ValVoice_604500 0_V530] ...do you think you're doing!?[wait tVoice] [k] [charaFace L 5] @L:Thrúd [tVoice ValVoice_604500 0_V540] This year, we decided we would give our Valentine's gifts in pairs.[wait tVoice] [k] @L:Thrúd [tVoice ValVoice_604500 0_V550] We even agreed to stagger the timing so we wouldn't step on anyone's toes! We've been discussing this for over two weeks![wait tVoice] [k] [charaFace L 2] @L:Thrúd [tVoice ValVoice_604500 0_V560] And you still tried to steal a march on us, Rindr!?[wait tVoice] [k] [messageOff] [subCameraOn] [charaLayer H sub] [charaLayer I sub] [charaLayer J sub] [subCameraFilter mask cut359_mask09] [charaDepth K 1] [charaDepth B 2] [charaDepth A 3] [charaDepth L 3] [charaDepth I 4] [charaDepth H 5] [charaDepth J 8] [charaTalk H] [charaFace H 8] [charaFadeinFSR H 0.5 100,220] [subRenderFadein 0.5 180,-200] [charaFadein J 0.5 -150,-150] [charaFadein I 0.5 -200,-80] [wt 0.7] @H:Rindr [tVoice ValVoice_604500 0_V570] Tch. And here I thought this was a nice, spur-of-the-moment idea, too.[wait tVoice] [k] [charaFace L 5] @L:Thrúd [tVoice ValVoice_604500 0_V580] Spur-of-the-moment?[wait tVoice] [k] [charaFace H 0] @H:Rindr [tVoice ValVoice_604500 0_V590] Yeah, I just did this on a whim. It's not like I'd been planning to steal a march on you.[wait tVoice] [k] [charaFace H 1] @H:Rindr [tVoice ValVoice_604500 0_V600] In fact, I was just on my way to meet up with you so we could give Master our gift together.[wait tVoice] [k] [charaFace H 0] @H:Rindr [tVoice ValVoice_604500 0_V610] And then, by sheer coincidence, I happened to run into Master here and couldn't help myself, you know?[wait tVoice] [k] @H:Rindr [tVoice ValVoice_604500 0_V620] Sooorry.[wait tVoice] [k] [charaFace L 9] @L:Thrúd [tVoice ValVoice_604500 0_V630] ...I see. That does make sense.[wait tVoice] [k] @L:Thrúd [tVoice ValVoice_604500 0_V640] It shouldn't even be possible to plot against our fellow sisters, since we all sync our databases regularly.[wait tVoice] [k] [charaFace L 11] @L:Thrúd [tVoice ValVoice_604500 0_V650] All right, I believe you. But this sort of thing can never happen again, got it?[wait tVoice] [k] [charaFace A 0] @H:Rindr [tVoice ValVoice_604500 0_V660] 'Kaaay.[wait tVoice] [k] [messageOff] [charaFadeout L 0.5] [charaFadeout H 0.5] [charaFadeout M 0.5] [charaFadeout I 0.5] [charaFadeout J 0.5] [subRenderFadeout 0.5] [wt 1.2] [charaLayer H normal] [charaLayer I normal] [charaLayer J normal] [charaScale L 1.0] [charaScale H 1.0] [charaScale M 1.0] [charaScale I 1.1] [subCameraOff] [charaTalk depthOn] [charaTalk A] [charaFace A 1] [charaFadein A 0.1 1] @Rindr [tVoice ValVoice_604500 0_V670] Hehe. Sorry for scaring you, Master.[wait tVoice] [k] [charaFace A 0] @Rindr [tVoice ValVoice_604500 0_V680] Do you understand now? I wanted to see how far I could get before Thrúd caught on.[wait tVoice] [k] @Rindr [tVoice ValVoice_604500 0_V690] It was just a little experiment![wait tVoice] [k] ?1:Uh... I see? ?! [messageOff] [wt 0.5] [bgmStop BGM_EVENT_146 1.5] [charaFace A 1] [wt 1.5] [charaFadeout A 0.1] [wt 0.3] [charaTalk B] [charaFace B 11] [charaFadein B 0.1 1] @Thrúd [tVoice ValVoice_604500 0_V700] Ugh...[wait tVoice] [k] [bgm BGM_EVENT_77 0.1] ?1:Thrúd. ?! [charaFace B 9] @Thrúd [tVoice ValVoice_604500 0_V710] Y-yes?[wait tVoice] [k] ?1:As a general rule, no gunfire in the halls. ?! [messageOff] [wt 0.5] ?1:But I do appreciate you protecting me. ?2:But thanks for keeping me safe. ?! [charaFace B 7] @Thrúd [tVoice ValVoice_604500 0_V720] ...![wait tVoice] [k] [charaFace B 10] @Thrúd [tVoice ValVoice_604500 0_V730] O-oh, no, not at all. As my contracted Master, it's only right that I would protect you.[wait tVoice] [k] @Thrúd [tVoice ValVoice_604500 0_V740] Besides, it would be terrible if you were to be injured on Valentine's Day.[wait tVoice] [k] @Thrúd [tVoice ValVoice_604500 0_V750] If Rindr had injured you back there, that would be...well...[wait tVoice] [k] [charaFace B 3] @Thrúd [tVoice ValVoice_604500 0_V760] [f small]Then I wouldn't be able to give you our present...[wait tVoice] [k] ?1:Thrúd? ?! [charaFace B 11] @Thrúd [tVoice ValVoice_604500 0_V770] Never mind. It's nothing.[wait tVoice] [k] [messageOff] [charaTalk A] [charaFace A 1] [charaFadein A 0.8 150,0] [charaFadein K 0.8 -60,-230] [charaFadeout B 0.8] [wt 1.3] @Rindr [tVoice ValVoice_604500 0_V780] ...[wait tVoice] [k] [charaFace A 0] @Rindr [tVoice ValVoice_604500 0_V790] Hey, Thrúd.[wait tVoice] [k] [messageOff] [bgmStop BGM_EVENT_77 1.0] [charaTalk depthOff] [charaTalk off] [charaDepth A 2] [charaDepth B 3] [charaMove K 60,-230 1.3] [charaMove A 270,0 1.3] [wt 1.2] [charaFace B 9] [charaFadein B 0.4 -300,0] [wt 0.8] [charaTalk on] @Thrúd [tVoice ValVoice_604500 0_V800] What is it?[wait tVoice] [k] [bgm BGM_EVENT_94 0.1] [charaFace A 1] @Rindr [tVoice ValVoice_604500 0_V810] Why is your pulse elevated right now? Hmm, it looks like your palms are sweaty, too. Why is that? [k] [messageOff] [charaTalk B] [charaFace B 7] [wt 1.0] [charaFace B 3] @Thrúd [tVoice ValVoice_604500 0_V820] [f large]...![wait tVoice] [k] @Thrúd [tVoice ValVoice_604500 0_V830] Wh-wh-wh-wh-what do you mean?[sr]I-I-I-I-I'm j-j-j-j-just the same as usual.[wait tVoice] [k] @Thrúd [tVoice ValVoice_604500 0_V840] B-b-b-b-besides, earlier, you were also pretty, um...[wait tVoice] [k] @Thrúd [tVoice ValVoice_604500 0_V850] Well, your pulse and other vitals were also spiking pretty high, you know?[wait tVoice] [k] [charaFace A 3] @Rindr [tVoice ValVoice_604500 0_V860] R-really!? You're kidding![wait tVoice] [k] @Thrúd [tVoice ValVoice_604500 0_V870] We're sisters, remember? We can't lie to each other even if we want to.[wait tVoice] [k] @Rindr [tVoice ValVoice_604500 0_V880] There you go again. You're such a kidder.[wait tVoice] [k] @Thrúd [tVoice ValVoice_604500 0_V890] Wh-what do you mean? I never kid.[wait tVoice] [k] @Rindr [tVoice ValVoice_604500 0_V900] Well, this unit doesn't know anything about that. Maybe you should go in for maintenance.[wait tVoice] [k] @Thrúd [tVoice ValVoice_604500 0_V910] What for!? I'm perfectly fine! You, on the other hand...[wait tVoice] [k] [messageOff] [charaTalk off] [wt 0.8] ?1:(Cross your arms and nod firmly at them as you watch.) ?! [cameraMove 0.4 0,6 1.0] [wait camera] [cameraHome 0.4] [wait camera] [wt 0.7] [fadeout black 1.5] [bgmStop BGM_EVENT_94 1.5] [wait fade] [charaFadeout B 0.1] [charaFadeout A 0.1] [charaFadeout K 0.1] [scene 10000] [wt 0.5] [wt 2.0] [fadein black 1.0] [wait fade] [bgm BGM_EVENT_112 0.1] @ [lr]And so... [k] @ ...Thrúd and Rindr's first Epic Blushing Battle (so named by Sigurd) continued for some time. [k] @ They only agreed to a détente when they both realized (simultaneously, of course) they had yet to give Master their present. [k] @ Thus did the two Valkyries give [%1] their Valentine's Day gift. [k] [messageOff] [charaTalk depthOff] [se ad79] [wt 0.1] [effect bit_talk_valentinegift01] [backEffect bit_talk_valentine_brilliant_fs] [wt 3.0] [backEffectStop bit_talk_valentine_brilliant_fs] [wt 1.0] [se bas2] [charaFace C 0] [charaFadein C 0.5 0,-70] [wt 3.0] [messageOff] [fadeout black 2.0] [bgmStop BGM_EVENT_112 2.0] [wait fade] [soundStopAll] [end]