$94-03-35-75-3-0 [soundStopAll] [enableFullScreen] [charaSet A 6044000 1 Hildr] [charaSet B 6044000 1 Hildr2] [charaSet C 6044300 1 Rún] [charaSet D 6044300 1 Rún2] [equipSet E 9808590 1 "Valentine's Craft Essence"] [sceneSet J 106300 1 1] [sceneSet K 106300 1 1] [sceneSet L 10000 1 1] [sceneSet M 106300 1 1] [branchQuestClear lblClear01c 94064915] [branchQuestClear lblClear01c 3001101] [branchQuestClear lblClear01b 3000303] [label lblClear01a] [sceneSet G 105500 1] [sceneSet H 105500 1] [scene 105500] [branch lblConf01] [label lblClear01b] [sceneSet G 104200 1] [sceneSet H 104200 1] [scene 104200] [branch lblConf01] [label lblClear01c] [sceneSet G 132800 1] [sceneSet H 132800 1] [scene 132800] [label lblConf01] [charaDepth E 9] [charaDepth G 2] [charaDepth H 4] [charaDepth A 3] [charaDepth C 5] [charaTalk off] [charaTalk depthOff] [charaScale A 1.2] [charaScale G 1.2] [charaFace G 0] [charaFace A 2] [charaFadeinFSL A 0.4 -250,15] [charaFadein G 0.4 -50,-300] [charaMoveFSL A -200,15 10.0] [charaMove G 0,-300 10.0] [fadein black 1.5] [bgm BGM_EVENT_80 1.5] [wait fade] @Hildr [tVoice ValVoice_604400 0_V010] Oh. My. God! How many times do I have to say it, Rún!?[wait tVoice] [k] @Hildr [tVoice ValVoice_604400 0_V020] It's not going to happen, okay? You really ought to stop bringing this up already.[wait tVoice] [k] [messageOff] [charaScale C 1.2] [charaScale H 1.2] [charaFace C 2] [charaFace H 0] [charaFadeinFSR C 0.4 250,15] [charaFadein H 0.4 50,-270] [charaMoveFSR C 200,15 10.0] [charaMove H 0,-270 10.0] [wt 0.4] [charaFadeout A 1.0] [charaFadeout G 1.0] [wt 1.0] [charaFace C 2] @Rún [tVoice ValVoice_604400 0_V030] No... No! I'm sorry, but we just shouldn't compromise on this![wait tVoice] [k] @Rún [tVoice ValVoice_604400 0_V040] Even if you were activated before me, Hildr, I just can't back down on this![wait tVoice] [k] [messageOff] [charaFadeout C 1.0] [charaFadeout H 1.0] [wt 1.0] [charaDepth A 3] [charaDepth C 2] [charaScale C 1.0] [charaScale A 1.0] [charaTalk A] [charaFace A 10] [charaFace C 10] [charaFadeinFSL A 0.4 -256,0] [charaFadeinFSR C 0.4 256,0] [charaMoveFSL A -256,0 0.5] [charaMoveFSR C 256,0 0.5] [wt 1.0] [charaTalk on] [charaTalk A] [charaFace A 9] @Hildr [tVoice ValVoice_604400 0_V050] Well, we WERE manufactured at the same time, so you don't need to worry about seniority there...[wait tVoice] [k] [charaFace A 5] @Hildr [tVoice ValVoice_604400 0_V060] But that's not the point. The point is, it's not happening. Don't you get it?[wait tVoice] [k] [charaTalk C] [charaFace C 2] @Rún [tVoice ValVoice_604400 0_V070] You're the one being stubborn, Hildr! So stubborn that you're dangerously close to exceeding our individual variance parameters![wait tVoice] [k] [charaTalk A] [charaFace A 10] @Hildr [tVoice ValVoice_604400 0_V080] Do you really mean that? Can you swear on it?[wait tVoice] [k] [charaTalk C] [charaFace C 4] @Rún [tVoice ValVoice_604400 0_V090] Ulp! W-well...no, I guess not...[wait tVoice] [k] [messageOff] ?1:Whoa, whoa, hold on. ?2:Hey, guys? Can I say something? ?! ?1:Could you tell me what you're arguing about? ?! [bgmStop BGM_EVENT_80 1.0] [charaTalk A] [charaFace A 1] @Hildr [tVoice ValVoice_604400 0_V100] Oh, Master! Great timing![wait tVoice] [k] [charaFace A 5] @Hildr [tVoice ValVoice_604400 0_V110] Get a load of this.[bgm BGM_EVENT_146 0.1] Rún here refuses to listen[sr]to rea[line 2][wait tVoice] [k] [charaTalk C] [charaFace C 2] @Rún [tVoice ValVoice_604400 0_V120] A-a-ah! No fair, Hildr![wait tVoice] [k] [charaFace C 3] @Rún [tVoice ValVoice_604400 0_V130] If you're going to bring that up, there are some things I may or may not want to say, too.[wait tVoice] [k] [charaTalk A] [charaFace A 8] @Hildr [tVoice ValVoice_604400 0_V140] Well, if you don't want to say them, why don't you just not say them?[wait tVoice] [k] [charaTalk C] [charaFace C 2] @Rún [tVoice ValVoice_604400 0_V150] H[charaMoveReturnFSR C 256,10 0.2]ildrrr![wt 0.3][charaMoveReturnFSR C 256,10 0.2][wait tVoice] [k] [charaTalk A] [charaFace A 1] @Hildr [tVoice ValVoice_604400 0_V160] I'm just kidding.[wt 1.5][charaFace A 6] But seriously, we're done talking[sr]about this![wait tVoice] [k] [charaTalk C] [charaFace C 2] @Rún [tVoice ValVoice_604400 0_V170] Huh?[wait tVoice] [k] [charaTalk A] [charaFace A 6] @Hildr [tVoice ValVoice_604400 0_V180] It's already Valentine's Day, right? And on top of that, Master is right here.[wait tVoice] [k] [charaFace A 7] @Hildr [tVoice ValVoice_604400 0_V190] That means time's up, and we have no choice but to give it to [&him:her].[wait tVoice] [k] [charaTalk C] [charaFace C 4] @Rún [tVoice ValVoice_604400 0_V200] I-I...[wait tVoice] [k] [charaFace C 3] @Rún [tVoice ValVoice_604400 0_V210] I guess...you're right...![wait tVoice] [k] ?1:(I still have no idea what they're talking about.) ?2:(She is?) ?! [charaFace C 4] @Rún [tVoice ValVoice_604400 0_V220] Ulp. Okay, Hildr, you win...[wait tVoice] [k] [charaTalk A] [charaFace A 1] @Hildr [tVoice ValVoice_604400 0_V230] Ahaha, that's it. You're so cute, Rún.[wait tVoice] [k] [charaFace A 6] @Hildr [tVoice ValVoice_604400 0_V240] We're all the same at heart, so there's no winning or losing between us.[wait tVoice] [k] @Hildr [tVoice ValVoice_604400 0_V250] It might look like my argument won, but that really just means we all won.[wait tVoice] [k] [charaTalk C] [charaFace C 1] @Rún [tVoice ValVoice_604400 0_V260] Oh...yeah. Good point![wait tVoice] [k] [charaFace C 10] @Rún [tVoice ValVoice_604400 0_V270] Then I guess it's time we switch gears and take action. It's now or never, right?[wait tVoice] [k] [charaTalk A] [charaFace A 1] @Hildr [tVoice ValVoice_604400 0_V280] E[charaMoveReturnFSL A -256,-5 0.2]xactly.[wt 0.3][charaMoveReturnFSL A -256,-5 0.2][wait tVoice] [k] [charaTalk C] [charaFace C 10] @Rún [tVoice ValVoice_604400 0_V290] So, on that note...[bgmStop BGM_EVENT_146 1.0][wt 1.0][charaFace C 2] Master![wait tVoice] [k] ?1:Yes!? ?! [charaFace C 0] @Rún [tVoice ValVoice_604400 0_V300] Yah![wait tVoice] [k] [messageOff] [effect bit_talk_runeslight_ppl] [cueSe SE_22 22_ade699] [wt 0.3] [fadeout white 3.0] [wait fade] [wt 0.1] [effectStop bit_talk_runeslight_ppl] [cueSeStop 22_ade699 1.0] [se ad37] [seVolume ad37 0.0 0.0] [seVolume ad37 1.5 0.5] [charaFadeout A 0.1] [charaFadeout C 0.1] [wt 0.1] [scene 106300] [wt 1.0] [charaScale M 1.4] [charaFace M 0] [charaFadein M 1.0 200,-280] [wt 0.5] [charaMove M -200,-280 30.0] [wt 1.0] [fadein white 3.0] [wait fade] [wt 5.0] [bgm BGM_EVENT_28 0.1] [charaFadeout M 2.0] [wt 3.0] [seStop ad37 3.0] [charaTalk C] [charaFace C 7] [charaFadein C 0.4 1] [wt 0.4] @Rún [tVoice ValVoice_604400 0_V310] So far so good. Okay, now that we've cast an illusion around this area with our runes...[wait tVoice] [k] [charaFace C 3] @Rún [tVoice ValVoice_604400 0_V320] ...this is for you, Master![wait tVoice] [k] [messageOff] [se ad79] [wt 0.1] [effect bit_talk_valentinegift01] [backEffect bit_talk_valentine_brilliant_fs] [wt 3.0] [backEffectStop bit_talk_valentine_brilliant_fs] [wt 1.0] [se bas2] [charaTalk off] [charaFace E 0] [charaFadein E 0.5 0,-70] [wt 1.5] ?1:Oh wow! It's chocolate! ?2:Whoa, grenade-shaped chocolate! ?! [charaFadeout E 0.4] [wt 1.0] [charaTalk on] [charaTalk C] [charaFace C 1] @Rún [tVoice ValVoice_604400 0_V330] That's right! It's chocolate![wait tVoice] [k] [charaFace C 11] @Rún [tVoice ValVoice_604400 0_V340] I thought it might not be cute enough like this, so I was insisting we tie a ribbon on it...[wait tVoice] [k] [charaFace C 2] @Rún [tVoice ValVoice_604400 0_V350] But, Hildr was right. Now that we've run into you, Master...[wait tVoice] [k] @Rún [tVoice ValVoice_604400 0_V360] ...the important thing is that we don't miss this opportunity and take our chance to give it to you![wait tVoice] [k] [charaFace C 4] @Rún [tVoice ValVoice_604400 0_V370] So, that's why there's no ribbon. I'm sorry...[wait tVoice] [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk A] [charaFace A 7] [charaFadein A 0.1 1] @Hildr [tVoice ValVoice_604400 0_V380] Now, now, no more self-effacing apologies. Ugh, I swear.[wait tVoice] [k] [charaFace A 6] @Hildr [tVoice ValVoice_604400 0_V390] Rún, calm down and take a good look, okay?[wait tVoice] [k] @Hildr [tVoice ValVoice_604400 0_V400] It's not every day we get to do something like this, so it makes sense you'd want to make the gift as cute as possible.[wait tVoice] [k] [charaFace A 7] @Hildr [tVoice ValVoice_604400 0_V410] I get how you feel. Really, I do. I mean, I feel the same way.[wait tVoice] [k] [charaFace A 6] @Hildr [tVoice ValVoice_604400 0_V420] But, the thing is...[wait tVoice] [k] @Hildr [tVoice ValVoice_604400 0_V430] Yes, putting a ribbon on our gift would make it look cuter at a glance.[wait tVoice] [k] @Hildr [tVoice ValVoice_604400 0_V440] But, it'd also take away from the whole grenade theme.[wait tVoice] [k] [charaFace A 9] @Hildr [tVoice ValVoice_604400 0_V450] Think about it. If you put a ribbon on a bunch of grenades, you wouldn't know what to make of them, right?[wait tVoice] [k] [messageOff] [charaFadeout A 0.1] [wt 0.1] [charaFace E 0] [charaFadein E 0.5 0,-70] [wt 3.0] [charaFadeout E 0.4] [wt 0.7] [charaTalk C] [charaFace C 10] [charaFadein C 0.1 1] @Rún [tVoice ValVoice_604400 0_V460] ...[wait tVoice] [k] @Rún [tVoice ValVoice_604400 0_V470] Nn...[sr]...[wait tVoice] [k] @Rún [tVoice ValVoice_604400 0_V480] Gh...[wait tVoice] [k] [charaFace C 11] @Rún [tVoice ValVoice_604400 0_V490] ...You know...that's a good point.[wait tVoice] [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk A] [charaFace A 1] [charaFadein A 0.1 1] @Hildr [tVoice ValVoice_604400 0_V500] Ahahahaha. Right? You see what I mean now?[wait tVoice] [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk C] [charaFace C 11] [charaFadein C 0.1 1] @Rún [tVoice ValVoice_604400 0_V510] That's true...[wt 2.8][charaFace C 3] Huh?[wait tVoice] [k] @Rún [tVoice ValVoice_604400 0_V520] That should've been obvious, and yet, I-I was so fixated on it that I had a serious argument with you...[wait tVoice] [k] [charaFace C 3] @Rún [tVoice ValVoice_604400 0_V530] Huh?[wait tVoice] [k] [charaFace C 9] @Rún [tVoice ValVoice_604400 0_V540] That would mean I was so lost in thought I didn't even sync up with you.[wait tVoice] [k] @Rún [tVoice ValVoice_604400 0_V550] But that sort of thing usually never happens...[wt 2.8][charaFace C 3][sr]Huh? Huh???[wait tVoice] [k] [charaFace C 4] [charaShake C 0.05 4 1 0.8] [charaMove C 0,-20 1.0] @Rún [tVoice ValVoice_604400 0_V560] Does that mean...I've started to malfunction?[wait tVoice] [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk A] [charaFace A 2] [charaFadein A 0.1 1] @Hildr [tVoice ValVoice_604400 0_V570] N[messageShake 0.05 6 4 1.0]o way![wait tVoice] [k] [charaFace A 6] @Hildr [tVoice ValVoice_604400 0_V580] Well, I guess we can't say for sure without Father here to confirm, but you have nothing to worry about, Rún.[wait tVoice] [k] [charaFace A 7] @Hildr [tVoice ValVoice_604400 0_V590] Thrúd and Ortlinde basically do the same thing all the time.[wait tVoice] [k] [charaFace A 1] @Hildr [tVoice ValVoice_604400 0_V600] So you're fine![wait tVoice] [k] [charaFace A 6] @Hildr [tVoice ValVoice_604400 0_V610] It's probably the same way for Rindr and Irs, too. I bet they're all going through the same thing right now.[wait tVoice] [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk C] [charaFace C 8] [charaFadein C 0.1 1] @Rún [tVoice ValVoice_604400 0_V620] ...?[wait tVoice] [k] [charaFace C 11] @Rún [tVoice ValVoice_604400 0_V630] Are you sure?[wait tVoice] [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk A] [charaFace A 8] [charaFadein A 0.1 1] @Hildr [tVoice ValVoice_604400 0_V640] Hehehe, definitely.[wait tVoice] [k] [charaPut L 0,0] [charaFadeTime L 0.2 0.7] [charaFace A 9] @Hildr [tVoice ValVoice_604400 0_V650] (At least, I think so...)[wait tVoice] [k] [messageOff] [charaFadeout L 0.2] [charaFace A 12] [wt 0.2] @Hildr [tVoice ValVoice_604400 0_V660] My point is, we Valkyries are sensitive. Of course we act up in different ways![wait tVoice] [k] [charaFace A 7] @Hildr [tVoice ValVoice_604400 0_V670] Honestly, I'm really proud of you. It goes to show you're a real adult now![wait tVoice] [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk C] [charaFace C 3] [charaFadein C 0.1 1] [bgmStop BGM_EVENT_28 1.0] @Rún [tVoice ValVoice_604400 0_V680] Wha[line 2][wait tVoice] [k] [bgm BGM_EVENT_7 0.1] [charaFace C 2] @Rún [tVoice ValVoice_604400 0_V690] What's that supposed to mean!?[wait tVoice] [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk A] [charaFace A 1] [charaFadein A 0.1 1] @Hildr [tVoice ValVoice_604400 0_V700] Now you're blushing beet red. You're so cute.[wait tVoice] [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk C] [charaFace C 3] [charaFadein C 0.1 1] @Rún [tVoice ValVoice_604400 0_V710] Ghh.[charaShake C 0.05 5 2 1.0]..![wait tVoice] [k] [charaFace C 2] @Rún [tVoice ValVoice_604400 0_V720] Th-th-that goes for you too, Sister Hildr! I know all about your “cute” side, too![wait tVoice] [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk A] [charaFace A 11] [charaFadein A 0.1 1] @Hildr [tVoice ValVoice_604400 0_V730] Huh?[wait tVoice] [k] @Hildr [tVoice ValVoice_604400 0_V740] Wait. You're calling me “Sister” now, Rún[line 2][wait tVoice] [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk C] [charaFace C 2] [charaFadein C 0.1 1] @Rún [tVoice ValVoice_604400 0_V750] Last night, you stayed up late in the cafeteria without syncing up with us, right, Sister Hildr?[wait tVoice] [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk A] [charaFace A 11] [charaFadein A 0.1 1] @Hildr [tVoice ValVoice_604400 0_V760] Huh?[wait tVoice] [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk C] [charaFace C 2] [charaFadein C 0.1 1] @Rún [tVoice ValVoice_604400 0_V770] So, doesn't that mean you stayed up talking with the hardcore Heroic Spirits!?[wait tVoice] [k] [messageOff] [charaFadeout C 0.2] [wt 0.2] [charaScale J 1.0] [charaTalk A] [charaFace A 9] [charaFadein A 0.2 1] [charaFadein J 0.2 0,-200] @Hildr [tVoice ValVoice_604400 0_V780] Well yeah, I was talking with them...but that's all.[wait tVoice] [k] ?1:Hm? What was that last part? ?2:I couldn't catch what was said after “So, doesn't that mean”... ?! [charaFace A 2] @Hildr [tVoice ValVoice_604400 0_V790] Never you mind![wait tVoice] [k] [messageOff] [se ad132] [charaTalk A] [charaFace A 2] [charaMoveScale A 1.2 0.5] [charaMove A 0,15 0.5] [charaMoveScale J 1.05 0.5] [charaMove J 0,-250 0.5] [wt 0.5] [shake 0.05 2 3 0.3] [se ad111] [seStop ad132 0.1] [wt 0.5] @Hildr [tVoice ValVoice_604400 0_V800] You can't hear us! You can't heaaar uuus![wait tVoice] [k] @Hildr [tVoice ValVoice_604400 0_V810] You don't need to hear this, Master![wait tVoice] [k] [charaFace A 11] @Hildr [tVoice ValVoice_604400 0_V820] Got it!? [k] ?1:Personal space! Personal space! ?2:Please don't cover my ears from so clooose! ?! [messageOff] [subCameraOn] [subCameraFilter #A maskEdge cut359_mask09 5 255,255,255,255] [charaLayer D sub #A] [charaLayer K sub #A] [charaDepth D 5] [charaDepth K 4] [charaTalk on] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 -50,150] [charaFadein K 0.1 -400,-150] [wt 0.1] [subRenderFadeinFSR #A 0.8 500,-150] [subRenderMoveFSR #A 450,-150 0.5] [charaMove A -50,15 0.5] [charaMove J -5,-250 0.5] [wt 1.0] [charaTalk D] [charaFace D 3] @D:Rún [tVoice ValVoice_604400 0_V830] Ah![wait tVoice] [k] @D:Rún [tVoice ValVoice_604400 0_V840] Wow, Sister Hildr, I didn't know you could be so aggressive...[wait tVoice] [k] [charaFace D 2] @D:Rún [tVoice ValVoice_604400 0_V850] I mean, no fair, Sister![wait tVoice] [k] [messageOff] [charaTalk off] [se ad132] [charaFace C 2] [charaFadein C 1.0 350,0] [charaMoveScale C 1.2 1.0] [charaMove C 300,15 1.0] [subRenderFadeout #A 0.8] [wt 0.3] [charaMove A -200,15 0.5] [charaMove J -30,-250 0.5] [wt 0.4] [seStop ad132 0.1] [wt 0.9] [charaFadeout D 0.1] [charaFadeout K 0.1] [wt 0.1] [charaLayer D main] [charaLayer K main] [subCameraOff] ?1:Personal space! Both of you, personal space! ?! [charaTalk on] [charaTalk A] [charaFace A 11] @Hildr [tVoice ValVoice_604400 0_V860] What? There's nothing unfair about this. I'm just[sr]keeping [&him:her] from hearing things [&he:she] doesn't need to.[wait tVoice] [k] [charaTalk C] [charaFace C 2] @Rún [tVoice ValVoice_604400 0_V870] You're practically smothering [&him:her]![sr]When did you join the hardcore gang!?[wait tVoice] [k] @Rún [tVoice ValVoice_604400 0_V880] I knew it. Sister Hildr, does this mean today is particularly special to[line 2][wait tVoice] [k] [charaTalk A] [charaFace A 9] @Hildr [tVoice ValVoice_604400 0_V890] Huh?[wait tVoice] [k] [charaFace A 11] @Hildr [tVoice ValVoice_604400 0_V900] I, uh, wouldn't say that, exactly...[wait tVoice] [k] [charaFace A 9] @Hildr [tVoice ValVoice_604400 0_V910] Hmm...[sr]...[wait tVoice] [k] [charaFace A 11] @Hildr [tVoice ValVoice_604400 0_V920] At least...I don't think I would... Hm?[wait tVoice] [k] [charaFace A 9] @Hildr [tVoice ValVoice_604400 0_V930] Hmm?[wait tVoice] [k] @Hildr [tVoice ValVoice_604400 0_V940] Hmmm...?[wait tVoice] [k] [messageOff] [fadeout black 1.0] [bgmStop BGM_EVENT_7 1.0] [wait fade] [wt 0.5] [soundStopAll] [end]