$94-06-04-07-4-1 [soundStopAll] [enableFullScreen] [charaSet A 8001600 1 Mash] [charaSet B 1098215400 1 "Da Vinci"] [charaSet C 5048000 1 Corday] [charaSet D 1098220500 1 Caenis] [charaSet E 1098215500 1 Goredolf] [charaSet F 1098217700 1 "Mass-Produced Columbus"] [charaSet G 1098217700 1 "Mass-Produced Columbus 2"] [charaSet H 1098217700 1 "Mass-Produced Columbus 3"] [imageSet N back10000 1 1] [charaScale N 1.32] [charaDepth N 1] [charaDepth B 2] [scene 34901] [pictureFrame cut063_cinema] [fadein black 1.0] [wait fade] [bgm BGM_EVENT_62 0.1] @Charlotte Corday (The current's stronger than I thought. I've got to be careful, but I've also got to hurry!) [k] @Charlotte Corday (You can do this, Charlotte. You're a great stage magician now. You know all about being bold and cautious and in love all at once!) [k] @Charlotte Corday (Hey, it's the lever! Now I just have to pull this, and[line 2]) [k] [messageOff] [fadeout black 1.0] [bgm BGM_EVENT_62 1.0 0.5] [wait fade] [wt 0.5] [scene 130400] [pictureFrame] [wt 1.0] [bgm BGM_EVENT_62 1.0 1.0] [fadein black 1.0] [wait fade] [charaTalk F] [charaFace F 7] [charaFadein F 0.1 1] [wt 0.3] [se ad85] [fowardEffect bit_talk_h_slash01_fs] [wt 0.3] [cueSe Servants_102800 bac658] [fowardEffect bit_talk_14] [wt 0.1] [charaFace F 13] [charaShake F 0.05 2 2 0.6] [wt 0.5] [charaMove F 0,-50 0.5] [charaFadeout F 0.4] [wt 0.3] [se ad144] [wt 0.6] [charaTalk D] [charaFace D 5] [charaFadein D 0.1 1] @Caenis Dammit, there's no end to these chumps[line 2]Oh? [k] [messageOff] [charaFadeout D 0.1] [wt 0.1] [scene 134000 1.5] [shake 0.05 1 1 2.0] [se ad293] [wt 2.5] [seStop ad293 0.5] [wt 0.5] [charaTalk A] [charaFace A 1] [charaFadein A 0.1 1] @Mash There! The hidden door opened! [k] ?1:Charlotte did it! ?! [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Da Vinci Get ready! As soon as Corday gets back, we'll head in! [k] @Da Vinci It should be a lot easier to fight in there, since we can use our Noble Phantasms without worrying about the cave! [k] [charaPut N 0,0] [charaFadeTime N 0.2 0.5] [charaFace B 4] @Da Vinci (She's taking longer than expected, though... Are you okay, Corday?) [k] [messageOff] [fadeout black 1.0] [bgmStop BGM_EVENT_62 1.0] [wait fade] [charaFadeout N 0.1] [charaFadeout B 0.1] [wt 0.5] [scene 34901] [pictureFrame cut063_cinema] [wt 1.0] [se ade54] [seVolume ade54 0 0] [seVolume ade54 1.0 0.4] [fadein black 2.0] [wait fade] [seStop ade54 2.0] [bgm BGM_EVENT_81 0.1] @Charlotte Corday (Huff, huff...[sr]It's getting...a little hard to breathe...) [k] @Charlotte Corday (The water's so heavy.[sr]The currents keep tossing me around.) [k] @Charlotte Corday (But it doesn't matter. I'm getting back to Master...no matter what!) [k] [messageOff] [bgm BGM_EVENT_81 1.0 0.5] [fadeout black 1.0] [wait fade] [wt 0.5] [scene 134000] [pictureFrame] [wt 1.5] [bgm BGM_EVENT_81 1.0 1.0] [fadein black 1.0] [wait fade] [charaDepth H 3] [charaDepth F 4] [charaDepth G 5] [charaTalk off] [charaTalk depthOff] [charaFace F 11] [charaFadein F 0.1 1] [charaFace G 11] [charaFadeinFSR G 0.1 350,0] [charaFace H 11] [charaFadeinFSL H 0.1 -350,0] [wt 0.3] [fowardEffect bit_talk_x_slash_bl_02 150,0] [wt 0.1] [se bac210] [effect bit_talk_14 350,0] [charaFace G 13] [charaShake G 0.05 2 2 0.6] [wt 0.2] [fowardEffect bit_talk_x_slash_bl_01 -150,0] [wt 0.1] [se bac211] [effect bit_talk_14 -350,0] [charaFace H 13] [charaShake H 0.05 2 2 0.6] [wt 0.1] [se bac211] [fowardEffect bit_talk_x_slash_bl_03] [wt 0.1] [cueSe Servants_102800 bac658] [fowardEffect bit_talk_14] [charaFace F 13] [charaShake F 0.05 2 2 0.6] [wt 0.7] [charaMove F 0,-50 0.3] [charaFadeout F 0.4] [wt 0.2] [se ad144] [charaMoveFSR G 350,-50 0.3] [charaFadeout G 0.4] [wt 0.3] [se ad144] [charaMoveFSL H -350,-50 0.3] [charaFadeout H 0.4] [wt 0.2] [se ad144] [wt 0.7] [se ad60] [charaFace F 7] [charaFadein F 0.4 1] [wt 0.2] [se ad173] [charaFace G 7] [charaFadeinFSR G 0.4 350,0] [wt 0.2] [se ad452] [charaFace H 7] [charaFadeinFSL H 0.4 -350,0] [wt 0.5] [seStop ad60 0.5] [seStop ad173 0.5] [seStop ad452 0.5] [wt 0.8] [charaFadeout H 0.1] [charaFadeout G 0.1] [charaFadeout F 0.1] [wt 0.1] [charaTalk depthOn] [charaTalk on] [charaTalk D] [charaFace D 2] [charaFadein D 0.1 1] @Caenis Where the hell is she!? We can't hold out any longer! [k] ?1:Charlotte! ?! [charaFadeout D 0.1] [wt 0.1] [charaTalk B] [charaFace B 15] [charaFadein B 0.1 1] @Da Vinci This is bad... It's been almost thirty minutes. [k] @Da Vinci Her breathing device will only last for ten minutes down there, and the longest any human has ever managed to hold their breath is twenty-four minutes. [k] @Da Vinci And like I said before, even Servants can drown in this Singularity! [k] [charaFadeout B 0.1] [wt 0.1] [se ade191] [charaTalk F] [charaFace F 7] [charaFadein F 0.1 1] [seStop ade191 1.0] @Mass-Produced Columbus Hah hah haaa! [k] [bgmStop BGM_EVENT_81 0.5] [messageOff] [charaFadeout F 0.1] [wt 0.1] [charaTalk D] [charaFace D 5] [charaFadein D 0.1 1] [wt 0.4] [se ad563] [effect bit_shot_01 100,170] [se ad7] [charaMove D -200,0 0.3] [charaFadeout D 0.2] [wt 0.5] [effectDestroy bit_shot_01] [se ad728] [seVolume ad728 0 0.3] [shake 0.05 2 2 2.5] [se ad891] [seStop ad891 1.5] [wt 0.5] [se ad228] [wt 0.5] [fowardEffect bit_talk_rubble] [se ad913] [seStop ad913 2.5] [seStop ad228 0.7] [wt 0.8] [charaTalk D] [charaFace D 19] [charaFadein D 0.1 1] @Caenis Tch, that boulder's coming down! Move! [k] [messageOff] [charaFadeout D 0.1] [wt 0.1] [se ad914] [wt 0.8] [shake 0.05 1 1 1.3] [backEffect bit_talk_impactlanding] [se ad238] [shake 0.05 2 2 2.5] [wt 0.7] [fowardEffectStop bit_talk_rubble] [se ad745] [seVolume ad745 0 0.7] [effect bit_talk_water] [effect bit_talk_water_splash 0,-150] [wt 1.0] [effectStop bit_talk_water] [effectDestroy bit_talk_water] [wt 1.0] [charaTalk A] [charaFace A 2] [charaFadein A 0.1 1] [bgm BGM_EVENT_80 0.1] @Mash Master, that boulder's blocking the passageway now! [k] ?1:Oh crap! It's completely cut off! ?! [charaFadeout A 0.1] [wt 0.1] [charaTalk D] [charaFace D 5] [charaFadein D 0.1 1] @Caenis Dammit. Talk about bad luck! [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk E] [charaFace E 8] [charaFadein E 0.1 1] @Goredolf Oh no. This is terrible! [k] [charaFace E 18] @Goredolf That boulder is much too big to lift...[sr]S-so I'll just have to shatter it! [k] [charaFace E 16] @Goredolf Dammit, this is not what I signed up for![sr]Everlasting Summer Gof Punch![wt 0.5][se bac9][charaMoveReturn E -10,0 0.2] Beguiling Gof Punch![wt 0.3][se bac9][charaMoveReturn E -10,0 0.2][sr]Passionate Gof Punch![wt 0.3][se bac9][charaMoveReturn E -10,0 0.2] [k] [charaFace E 5] @Goredolf Khh... It's starting to crack, but there's still a long way to go. [k] @Goredolf Dammit! We were already cutting it close! We don't have time for[line 2] [k] [bgmStop BGM_EVENT_80 1.0] [charaFace E 7] @Goredolf ...Hm? [k] [messageOff] [wipeout rectangleStripLeftToRight 0.4 1.0] [wait wipe] [charaFadeout E 0.1] [wt 0.5] [wipein rectangleStripRightToLeft 0.4 1.0] [wait wipe] [wt 0.4] [se ad886] [seVolume ad886 0 0.5] [wt 1.0] [cueSe SE_21 21_ade581] [fowardEffect bit_talk_spotlight03] [wt 1.0] [cueSe SE_21 21_ade581] [fowardEffect bit_talk_spotlight03 0,0 H] [wt 1.2] [se ad728] [seVolume ad728 0 0.6] [wt 1.2] [se ad745] [seVolume ad745 0 0.5] [charaEffect C bit_talk_spotlight02] [charaTalk C] [charaFace C 7] [charaFadein C 0.4 0,-10] [charaMove C 0,0 0.2] [seStop ad886 2.5] [wt 0.5] @Charlotte Corday Ta-daaa![cueSe SE_21 21_ade620][seVolume 21_ade620 0 0.6] I'm okay![sr][wt 0.5][charaFace C 15]...(Cough)[wt 0.4][seStop 21_ade620 0.4] [k] [fowardEffectDestroy bit_talk_spotlight03] [charaEffectDestroy C bit_talk_spotlight02] [charaFadeout C 0.1] [wt 0.1] [bgm BGM_EVENT_62 0.1] [charaTalk B] [charaFace B 7] [charaFadein B 0.1 1] @Da Vinci Corday! Thank goodness! [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 6] [charaFadein A 0.1 1] @Mash Did you just come out from between the cracks in the boulder!? [k] [messageOff] [charaFadeout A 0.1] [wt 0.1] ?1:Are you okay, Charlotte!? ?! [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Charlotte Corday Phew... It was a little close for comfort, but as you can see, I'm fine! [k] [charaFace C 1] @Charlotte Corday You know I'm a stage magician now, right? So of course I know how to make daring underwater escapes! [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk D] [charaFace D 1] [charaFadein D 0.1 1] @Caenis I got no idea what you're talking about, but at least you're back! [k] [charaFace D 2] @Caenis Now c'mon, let's get the rest of these clowns somewhere we can fight 'em properly! [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk E] [charaFace E 13] [charaFadein E 0.1 1] @Goredolf Hold on. How did you pull that off? How in the world did you make it out from behind that boulder!? [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk C] [charaFace C 7] [charaFadein C 0.1 1] @Charlotte Corday A magician never reveals her secrets♡ [k] [messageOff] [fadeout black 2.0] [bgmStop BGM_EVENT_62 2.0] [wait fade] [wt 0.5] [soundStopAll] [end]