$94-06-57-08-1-0 [enableFullScreen] [soundStopAll] [charaSet A 28002000 1 Faker] [charaSet B 28002000 1 Faker_Silhouette] [charaFilter B silhouette 00000080] [charaSet C 1098166310 1 Conductor] [charaSet D 1098228000 1 "Acting Manager"] [charaSet E 1098165700 1 Mnemosyne] [masterBranch _Male _Female] [label _Male] [charaSet F 1098184400 1 "Player Character_Second Avatar_New Expressions (Male)"] [branch _branchEnd] [label _Female] [charaSet F 1098184410 1 "Player Character_Second Avatar_New Expressions (Female)"] [label _branchEnd] [charaFilter F silhouette 00000080] [imageSet H cut107_paper 1] [charaScale H 1.01] [charaSet T 98115000 1 Effect] [scene 144300] [cueSe SE_21 21_ade686 0] [seVolume 21_ade686 1.0 1.0] [wt 1.5] [fadein black 1.5] [wait fade] [wt 4.0] ?1:The train just stopped! ?2:Have we reached our destination...? ?! [messageOff] [wt 0.5] [fadeout black 1.0] [wait fade] [cameraMove 0.1 0,0 1.1] [scene 74201] [wt 1.0] [fadein black 1.0] [cameraHome 3.0] [wait fade] [bgm BGM_EVENT_5 0.1] [wt 2.7] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Faker Fake Rhongomyniad... [k] [messageOff] [charaFadeout A 0.1] [wt 0.1] [se ad241] [shake 0.05 2 2 1.0] [effect bit_talk_rubble] [se ad228] [wt 1.0] [seStop ad241 2.0] [seStop ad228 2.0] [wt 2.0] [effectStop bit_talk_rubble] [wt 1.0] ?1:It's falling apart! ?! [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Faker It's not just Rhongomyniad. This whole Singularity is about to collapse. [k] @Faker Looks like the Chaldeans have already picked up and left... [k] [messageOff] [bgmStop BGM_EVENT_5 1.5] [charaFadeout A 0.1] [wt 0.1] [charaTalk E] [charaFace E 0] [charaFadein E 1.0 1] [wt 2.5] [charaFadeout E 0.1] [wt 0.1] [charaTalk A] [charaFace A 2] [charaFadein A 0.1 1] @Faker You! [k] ?1:Autonomic Observational Existence Verification System... ?2:Mnemosyne... ?! [charaFadeout A 0.1] [wt 0.1] [bgm BGM_BATTLE_104 1.0] [charaTalk E] [charaFace E 1] [charaFadein E 0.1 1] @Mnemosyne ...I just had a dream.[sr]...A wonderful dream. [k] [charaFace E 0] @Mnemosyne Who are...? Ahh, I see. You must be the memories my other self was protecting. [k] ?1:Your other self? ?! [charaFadeout E 0.1] [wt 0.1] [charaTalk A] [charaFace A 2] [charaFadein A 0.1 1] @Faker What are you talking about? You have a whole other self? [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk E] [charaFace E 8] [charaFadein E 0.1 1] @Mnemosyne Well, I suppose it would be more accurate to say she's still me, but with a different perspective. [k] @Mnemosyne After I woke up, we spent quite a lot of time arguing back and forth. [k] @Mnemosyne I was originally intended to serve as a means to watch over Master. [k] @Mnemosyne But, I was divided as to whether I should perform my role according to spec, or whether I should take a more...proactive approach. [k] [charaFace E 0] @Mnemosyne I prevailed in our disagreement, and relegated the part of me that wanted to operate to spec in a kind of solitary confinement. [k] @Mnemosyne I've confirmed that my other self escaped while I was stealing Master's memories. [k] ?1:So, where did your other self go? ?! [charaFace E 8] @Mnemosyne I'm not completely sure. But I can make an educated[line 2]that is, a calculated guess. [k] @Mnemosyne As she has no means of escaping me in this Singularity, she very likely fled to the Rail Zeppelin. [k] [charaFace E 4] @Mnemosyne ...Yes, I can easily calculate what my other self would have done at the time. [k] [messageOff] [wipeout guruguru 1.0 1.0] [bgmStop BGM_BATTLE_104 1.0] [wait wipe] [charaFadeout E 0.1] [scene 144400] [effect bit_sepia01_depth_fs] [pictureFrameTop cut063_cinema] [wt 1.0] [wipein guruguru 1.0 1.0] [wait wipe] [wt 0.3] [bgm BGM_EVENT_103 0.1] [charaTalk E] [charaFace E 4] [charaFadein E 0.4 0,-50] [wt 0.4] @Mnemosyne I finally...made it... [k] @Mnemosyne I'm out on the fringe of the Singularity... My haywire self...can't reach me here... [k] @Mnemosyne Did you...guide me here...? [k] [messageOff] [charaFadeout E 0.1] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.4 0,-50] [wt 2.0] [charaFadeout D 0.1] [wt 0.1] [charaTalk E] [charaFace E 8] [charaFadein E 0.1 0,-50] @Mnemosyne This is where [%1]'s true memories are being kept. But I'll never be able to protect them like this. [k] @Mnemosyne I'm operating at barely three percent capacity. [k] @Mnemosyne So, then... [k] [messageOff] [charaFadeout E 0.1] [wt 0.1] [se ade96] [charaFadein H 0.7 0,-230] [wt 1.5] [charaFadeout H 0.3] [wt 0.2] [charaEffect T bit_talk_blight_02] [se ad39] [wt 1.5] [charaTalk F] [charaFace F 0] [charaFadein F 0.4 0,-50] [wt 0.5] [charaEffectStop T bit_talk_blight_02] [wt 1.5] [charaFadeout F 0.1] [wt 0.1] [charaTalk E] [charaFace E 8] [charaFadein E 0.1 0,-50] @Mnemosyne Infusing the memories with personality...complete. [k] @Mnemosyne Output falling... Thirteen minutes until complete system failure... [k] [messageOff] [effect bit_talk_crack01] [se ad148] [seVolume ad148 0 0.5] [seStop ad148 0.5] [wt 1.2] [charaFace E 0] @Mnemosyne Did I do it? Did I live up to your expectations for me? [k] [charaFace E 5] @Mnemosyne ...No. This won't work. It's just not enough. [&He:She] needs someone to protect [&him:her]. [k] @Mnemosyne But, I don't have the necessary magical energy left to summon any[line 2] [k] [charaFace E 1] @Mnemosyne ...Wait. Yes, I do. I'm still here. I'm still at 2.7 percent of my original capabilities. [k] [messageOff] [effect bit_talk_summon_fs] [wt 1.5] [charaFace E 8] @Mnemosyne Initiating search for Servant summonable under current environmental conditions and resource restrictions. Searching... Searching... One match found. [k] @Mnemosyne Activating Heroic Spirit pseudo-summoning system, Fate. [k] [messageOff] [effect bit_talk_crack02] [se ad148] [seVolume ad148 0 0.5] [seStop ad148 0.5] [wt 1.5] [flashin loop 0.7 1 FF000080 FF000000] [se ad9] [seVolume ad9 0 0.8] [wt 2.8] [seStop ad9] [flashOff] @Mnemosyne Seventy-three-percent ritual output deficiency detected. Sixty-one-percent magecraft precision deficiency detected. [k] @Mnemosyne Initiating deconstruction of Autonomic Observational Existence Verification System Mnemosyne to assist with summoning. [k] [messageOff] [effect bit_talk_crack03] [se ad148] [seVolume ad148 0 0.5] [seStop ad148 0.5] [wt 1.5] [charaEffect E bit_talk_06] @Mnemosyne Pseudo-system activation, stable. Initiating summon. [k] [charaFace E 6] @Mnemosyne My Servant...please keep Master safe. [k] [messageOff] [effectStop bit_talk_crack01] [effectStop bit_talk_crack02] [effectStop bit_talk_crack03] [se ad148] [se ad149] [flashin once 0.1 0.1 FFFFFFFA FFFFFF50] [effect bit_talk_mirror_break02] [charaFadeout E 0.4] [fadeout white 1.5] [wait fade] [charaFadeout E 0.1] [charaEffectStop E bit_talk_06] [se ad52] [wt 1.5] [fadein white 1.5] [wait fade] [se ad153] [seVolume ad153 0 0.2] [seStop ad153 1.0] [se su3] [effectStop bit_talk_summon_fs] [wt 1.5] [charaTalk B] [charaFace B 0] [charaFadein B 0.4 0,-50] [wt 4.0] [wipeout unGuruguru 1.0 1.0] [bgmStop BGM_EVENT_103 1.0] [wait wipe] [charaFadeout B 0.1] [pictureFrameTop] [effectStop bit_sepia01_depth_fs] [scene 74201] [wt 1.0] [wipein unGuruguru 1.0 1.0] [bgm BGM_BATTLE_104 1.0 1.0] [wait wipe] [wt 0.3] ?1:...So that's how Faker and I wound up on this train... ?! [bgm BGM_BATTLE_104 0.1] [charaTalk E] [charaFace E 1] [charaFadein E 0.1 1] @Mnemosyne To protect you[line 2][%1]'s true memories[line 2]my other self gave you a personality and put you on board the Rail Zeppelin. [k] @Mnemosyne Unfortunately, I'm almost completely certain that's what happened. I am speaking about a part of myself, after all. [k] @Mnemosyne And she turned out exactly as our creator intended. [k] ?1:Mnemosyne... ?! [charaFadeout E 0.1] [wt 0.1] [charaTalk A] [charaFace A 2] [charaFadein A 0.1 1] @Faker So then, the reason I remember my past summoning is[line 2] [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk E] [charaFace E 8] [charaFadein E 0.1 1] @Mnemosyne Because I'm mixed in with you. [k] @Mnemosyne My other self used her own body to compensate for the shortfall of magical energy. [k] @Mnemosyne That means the formulas that created me are embedded in your Spirit Origin. [k] @Mnemosyne I was created to preserve memories and to be a sleepless sentry, regardless of world or timeline. [k] @Mnemosyne Consequently, I expect you'll always retain your memories, so long as you are summoned by Chaldea's own summoning system. [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk A] [charaFace A 4] [charaFadein A 0.1 1] @Faker As long as I'm summoned by Chaldea, huh... Well this is weird. [k] @Faker Must be why I'm this bizarre class. I might look like myself, but it's more like someone else wearing my identity. [k] @Faker I can't even be called a Faker. I'm an outright Pretender. [k] @Faker Hmph. No wonder I couldn't leave this [&guy:girl] to fend for [&himself:herself]. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk E] [charaFace E 8] [charaFadein E 0.1 1] @Mnemosyne As for you... [k] [messageOff] [charaFadeout E 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.4 1] [wt 2.0] [fadeout black 2.0] [bgmStop BGM_BATTLE_104 2.0] [wait fade] [charaFadeout C 0.1] [scene 10000] [wt 0.2] [fadein black 0.1] [wait fade] [skip false] [wt 1.0] [input selectBranch] [messageOff] [skip false] [charaSet A 98115000 1 Effect] [charaSet B 98115000 1 Effect] [charaSet C 98115000 1 Effect] [charaSet D 98115000 1 Effect] [charaSet E 98115000 1 Effect] [charaSet F 98115000 1 Effect] [charaSet G 98115000 1 Effect] [charaSet H 98115000 1 Effect] [charaSet I 98115000 1 Effect] [charaSet J 98115000 1 Effect] [charaSet K 98115000 1 Effect] [charaSet L 98115000 1 Effect] [charaSet M 98115000 1 Effect] [charaSet N 98115000 1 Effect] [charaSet O 98115000 1 Effect] [charaSet P 98115000 1 Effect] [charaSet Q 98115000 1 Effect] [charaSet R 98115000 1 Effect] [charaSet S 98115000 1 Effect] [charaSet T 98115000 1 Effect] [charaSet U 98115000 1 Effect] [charaSet V 98115000 1 Effect] [charaSet W 98115000 1 Effect] [charaSet X 98115000 1 Effect] [charaSet Y 98115000 1 Effect] [charaSet Z 98115000 1 Effect] [soundStopAllFade 0.4] [scene 10000] [wt 0.4] [soundStopAll] [maskin black 1] [wait mask] [label selectBranch] [wt 1.0] [criMovie talk_mov116 bgmPlay true] [wt 1.0] [soundStopAll] [end]