$94-06-64-02-1-1 [soundStopAll] [enableFullScreen] [charaSet A 98006000 1 "Mysterious Enemy"] [charaSet B 1098231900 1 ???] [charaSet C 3027001 1 Medusa] [charaSet D 9008000 1 Astraea] [charaSet E 98021000 1 Merchant] [charaSet F 1098227200 1 "Tavern Owner"] [charaSet G 1098206500 1 Amor] [sceneSet H 131201 1] [sceneSet I 131201 1] [charaSet J 1048000 1 "Santa Karna"] [charaSet S 98115000 1 Effect] [charaSet T 98115000 1 Effect] [charaPut S 2000,2500] [charaEffect S bit_talk_42 0,0 H] [scene 20731] [bgm BGM_EVENT_80 0.1] [fadein black 1.0] [wait fade] [charaTalk C] [charaFace C 2] [overlayFadein C 0.1 1] [wt 0.2] [charaPut S 1] [cueSe Battle bac96] [se adm51] [fowardEffect bit_talk_throwing 0,0 H] [charaMove C 0,-8 0.1] [wt 1.0] [charaFadeout C 0.1] [wt 0.1] [fowardEffectDestroy bit_talk_throwing] [charaPut S 2000,2500] [charaEffectDestroy S bit_talk_42] [charaTalk B] [charaFace B 3] [charaFadein B 0.1 1] [wt 0.2] [cueSe Servants_104800 m42602] [fowardEffect bit_talk_gram_slash_04_fs 0,0 V] [charaMove B 0,8 0.1] [wt 0.3] [cueSe Servants_104800 m42603] [flashin once 0.1 0.1 FFFFFFFA FFFFFF50] [wt 0.1] [fowardEffectDestroy bit_talk_gram_slash_04_fs] [effect bit_talk_14] [charaTalk A] [charaFace A 0] [charaFadein A 0 1] [charaFadeout B 0] [charaShake A 0.03 4 5 0.6] [wt 1.0] @Monster ...!!! [k] [messageOff] [bgmStop BGM_EVENT_80 1.5] [wt 0.1] [se ad52] [seVolume ad52 0 0.4] [se ade59] [seVolume ade59 0 0] [charaSpecialEffect A enemyErasure 0,0 1.8] [wt 0.2] [seVolume ade59 0.3 0.5] [wt 0.7] [seStop ade59 1.2] [wt 0.5] [se adm18] [seVolume adm18 0 0.6] [wt 0.2] [seStop adm18 0.4] [wait charaSpecialEffect A] [wt 1.2] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] [wt 0.6] [se ad984] [charaCrossFade B 10011000 0 0.4] [wait charaCrossFade B] [wt 0.7] [bgm BGM_EVENT_77 0.1] @??? Phew... [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Medusa The enemy has disappeared... No, wait. It looked like it was absorbed into the ground. [k] @Medusa What in the world was that thing? [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Astraea You there. [k] @Astraea Thank you for your help. But why did you help us when you clearly saw us as enemies earlier? [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk B] [charaFace B 4] [charaFadein B 0.1 1] @??? To be honest with you, I'm not sure. [k] [charaFace B 5] [bgmStop BGM_EVENT_77 1.5] @??? Ah![sr]Sorry, we'll have to talk later. [k] [messageOff] [charaFadeout B 0.1] [se ad132] [wt 1.0] [wipeout leftToRight 0.6 1.0] [seStop ad132 0.6] [wait wipe] [wt 0.4] [wipein rightToLeft 0.6 1.0] [wait wipe] [wt 0.2] [se ade501] [wt 0.4] [se ade248] [wt 0.4] [seStop ade248 0.1] [wt 0.2] [se ad1049] [wt 1.0] [seStop ad1049 0.1] [wt 0.2] [se ad775] [wt 0.8] [charaTalk E] [charaFace E 1] [charaFadein E 0.4 1] [charaEffect E bit_talk_curse] [wt 0.8] @Merchant N-ngh... [k] [charaFadeout E 0.1] [wt 0.1] [charaPut E 2000,2500] [charaEffectStop E bit_talk_curse] [bgm BGM_EVENT_70 0.1] [charaTalk B] [charaFace B 4] [charaFadein B 0.1 1] @??? Damn... Was I too late? [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 4] [charaFadein C 0.1 1] @Medusa What happened to him? Did he have his magical energy sucked out, like Astraea? [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk D] [charaFace D 4] [charaFadein D 0.1 1] @Astraea Yeah... When I was grappling with that monster... [k] @Astraea ...it felt as though I was losing a great deal of magical energy all at once. [k] @Astraea What was that, exactly? [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @??? I know I said it was magical energy before... [k] @??? ...but it would be more accurate to say it's the drive to work, to move. Motivation, you could say. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk D] [charaFace D 4] [charaFadein D 0.1 1] @Astraea ...[sr]... [k] @Astraea Motivation? [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @??? That's right. You've been sapped of your motivation, just like this man has. [k] ?1:I feel like I'm still not seeing the big picture here... ?! [charaFadeout B 0.1] [wt 0.1] [charaTalk D] [charaFace D 4] [charaFadein D 0.1 1] @Astraea Motivation... Maybe vitality? Life force, you could say. [k] [charaFace D 4] @Astraea Now that you mention it, I still don't feel like my usual self at all... [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @??? You won't for a while. You'll just need to rest until you feel better. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Medusa You seem to know a lot about that monster. [k] @Medusa I think it probably has something to do with our objective. Could you please tell us what you know? [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @??? ...[sr]... [k] @??? ...All right, I think I can tell you. You don't seem to be bad people. [k] ?1:Hang on. You still haven't told us your name. ?2:Before we get to that, could you tell us who you are? ?! @??? I'm... [k] [charaFace B 4] @??? ...[sr]... [k] [bgmStop BGM_EVENT_70 1.5] [charaFace B 0] @??? No, I'm Bazett. Bazett Fraga McRemitz. [k] @B:Bazett I'm a Rogue Servant working part-time for that town as a bodyguard. [k] [charaFace B 7] @B:Bazett My class is Boxer. [k] [messageOff] [se ade395] [se ade126] [charaPut S -40,-4] [charaEffect S bit_talk_starshine] [wt 1.6] [charaFadeout B 0.1] [wt 0.1] [charaEffectDestroy S bit_talk_starshine] [charaTalk off] [charaDepth C 6] [charaDepth D 4] [charaDepth J 2] [charaFace C 4] [charaFace D 4] [charaFadeinFSR C 0.1 2] [charaFadeinFSL D 0.1 0] [wt 1.2] @[%1] & Astraea & Medusa ...[sr]... [k] [messageOff] [charaPut J 1] [charaFace J 1] [charaFadeTime J 0.8 0.6] [wt 1.0] [se ade395] [se ade126] [charaPut S 25,155] [charaEffect S bit_talk_starshine] [wt 1.6] @[%1] & Astraea & Medusa (Now there's another one!?) [k] [messageOff] [fadeout black 1.0] [wait fade] [charaFadeout C 0.1] [charaFadeout D 0.1] [charaFadeout J 0.1] [charaSet B 10011000 1 Bazett] [se ad413] [seVolume ad413 0 0] [scene 131201] [wt 1.0] [charaScale H 1.8] [charaScale I 1.8] [charaDepth H 4] [charaDepth I 5] [charaFadein H 0.1 300,-180] [wt 0.5] [charaMove H 450,-180 4.5] [seVolume ad413 1.0 1.0] [fadein black 1.0] [wait fade] [bgm BGM_EVENT_92 2.0] [wt 2.0] [charaTalk I] [charaFace I 0] [charaFadein I 1.0 -520,-250] [charaMove I -520,-100 4.5] [wt 1.0] [charaFadeout H 1.0] [wt 3.0] [charaFadeout I 1.0] [seStop ad413 1.0] [wt 1.4] [charaTalk on] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Astraea Hmm. [k] @Astraea I thought this town would be...gloomier, what with monsters like that running around. [k] @Astraea But if anything, it seems to be positively brimming with energy. [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Medusa Yeah. Even the children are all cheerful here. [k] @Medusa I'd never think they were under threat from monsters if I hadn't seen it for myself. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Bazett I took that man to a doctor. He should be okay for now. [k] @Bazett Oh, I've been renting a room in that tavern there. [k] @Bazett It should be a good place to talk. [k] [messageOff] [wipeout leftToRight 1.0 1.0] [bgm BGM_EVENT_92 1.0 0.5] [wait wipe] [charaFadeout B 0.1] [scene 114900] [wt 0.5] [se ad93] [wt 1.0] [bgm BGM_EVENT_92 1.0 1.0] [wipein rightToLeft 1.0 1.0] [wait wipe] [wt 0.2] [charaTalk F] [charaFace F 1] [charaFadein F 0.4 1] [wt 0.4] @Tavern Owner Hey hey, welcome back, Boss! I heard you took another one down! [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk B] [charaFace B 4] [charaFadein B 0.1 1] @Bazett Yes, but not before it claimed another victim. This isn't good enough. Not by a long shot. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk F] [charaFace F 1] [charaFadein F 0.1 1] @Tavern Owner Haha, don't worry about it. Long as you keep 'em out of town, that's good enough for us. [k] @Tavern Owner By the way...are those folks friends of yours? [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Bazett Something like that. [k] @Bazett Sorry for the short notice, but do you have a room where they can stay? [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 1] @Tavern Owner Oh, sure, no problem. I'm just surprised you know so many people. [k] @Tavern Owner Look, another friend of yours is waiting for you over there. [k] [charaFadeout F 0.1] [wt 0.1] [bgmStop BGM_EVENT_92 1.5] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Bazett Another...? [k] [messageOff] [charaFadeout B 0.1] [wt 0.2] @??? There you are. It's about time you got here. [k] [messageOff] [se ad95] [wt 0.9] [charaTalk G] [charaFace G 0] [charaFadein G 0.4 1] [wt 0.4] [seStop ad95 0.1] [wt 0.6] @Amor It's been very lonely out here in this strange land all by myself. [k] [charaFace G 3] @Amor Oh, sir? Would you put my meal on their tab? Thanks. [k] [messageOff] [charaFadeout G 0.1] [wt 0.1] [bgm BGM_EVENT_146 0.1] [charaTalk off] [charaDepth D 4] [charaDepth C 6] [charaFace D 2] [charaFace C 2] [charaFadeinFSL D 0.1 0] [charaFadeinFSR C 0.1 2] [wt 1.4] [charaFadeout D 0.1] [charaFadeout C 0.1] [wt 0.1] [charaFace B 4] [charaFadein B 0.1 1] [wt 1.2] [charaFadeout B 0.1] [wt 0.1] [charaFace D 2] [charaFace C 2] [charaFadeinFSL D 0.1 0] [charaFadeinFSR C 0.1 2] @[%1] & Astraea & Medusa ...[sr]... [k] @[%1] & Astraea & Medusa [f large]W[messageShake 0.05 4 3 0.6]hat are YOU doing here!? [k] [charaFadeout D 0.1] [charaFadeout C 0.1] [wt 0.1] [charaTalk on] [charaTalk B] [charaFace B 4] [charaFadein B 0.1 1] @Bazett ...[sr]... [k] @Bazett She does have pretty...odd fashion sense, doesn't she? [k] [messageOff] [wt 1.0] [fadeout black 2.0] [bgmStop BGM_EVENT_146 2.0] [wait fade] [wt 0.5] [soundStopAll] [end]