$94-06-64-06-2-1 [soundStopAll] [enableFullScreen] [charaSet A 1098231900 1 Bazett] [charaSet B 10011002 1 Manannan] [charaSet C 1098218300 1 Theobroman] [charaSet D 98006300 1 "Chocolate Fairy"] [charaSet E 1098226800 1 Astraea_Shadow] [charaSet F 1098226800 1 Astraea_Shadow] [charaSet G 9008000 1 Astraea] [charaSet H 3027001 1 Medusa] [imageSet I cut317_mnn05 1 1] [imageSet J cut317_bzt05 1 1] [imageSet K cut317_mnn02 1 1] [imageSet L cut317_bzt02 1 1] [charaSet M 1098231900 1 Bazett] [charaSet N 10011002 1 Manannan] [sceneSet O 131201 1] [imageSet P back10000 1 1] [charaScale P 1.05] [imageSet Q back10000 1 1] [charaScale Q 1.05] [charaSet S 98115000 1 Effect] [charaSet T 98115000 1 Effect] [charaSet U 98115000 1 Effect] [charaSet V 98115000 1 Effect] [charaSet W 98115000 1 Effect] [imageSet X back10000 1 1] [charaScale X 1.3] [scene 131201] [bgm BGM_EVENT_80 0.1] [fadein black 1.0] [wait fade] [charaTalk off] [charaFace C 0] [charaFadein C 0.1 1] [wt 0.3] [se ad1006] [charaMoveScale C 1.1 0.2] [charaMove C 0,14 0.2] [charaFadeout C 0.2] [wt 0.3] [se ad1051] [fowardEffect bit_talk_claw_red02 0,0 H] [wt 0.6] [se ad170] [flashin once 0.1 0.1 FFFFFFFA FFFFFF50] [wt 0.1] [fowardEffectDestroy bit_talk_claw_red02] [se ad671] [seVolume ad671 0 0.6] [fowardEffect bit_talk_14] [charaScale A 1.1] [charaScale B 1.1] [charaFace A 2] [charaFace B 5] [charaFadeinFSR A 0 256,10] [charaFadeinFSL B 0 -256,10] [charaShake A 0.02 3 4 0.6] [charaShake B 0.03 3 3 0.6] [charaMoveScale A 1.0 0.2] [charaMoveScale B 1.0 0.2] [wt 0.1] [cueSeStop ad671 0.6] [wt 1.0] [se ad678] [se ad7] [charaFace A 3] [charaFace B 2] [charaMoveScale A 1.1 0.2] [charaMoveScale B 1.1 0.2] [charaMoveFSR A 261,14 0.2] [charaMoveFSL B -261,14 0.2] [charaFadeout A 0.2] [charaFadeout B 0.2] [wt 0.4] [cueSe Servants_104800 m42602] [fowardEffect bit_talk_gram_slash_04_fs 0,0 V] [wt 0.6] [se ad1052] [fowardEffect bit_talk_windstorm] [wt 1.0] [seStop ad1052 0.1] [se ad32] [se ad633] [flashin once 0.1 0.1 FFFFFFFA FFFFFF50] [wt 0.1] [fowardEffectDestroy bit_talk_windstorm] [fowardEffectDestroy bit_talk_gram_slash_04_fs] [charaTalk on] [charaScale C 1.0] [charaTalk C] [charaFace C 0] [charaFadein C 0 1] [charaShake C 0.03 4 4 0.5] [wt 1.0] @Theobroman Cacaaa! Cacacaca! You can't get rid of me that easily! [k] [messageOff] [wt 0.1] [se ad73] [charaEffect C bit_talk_quickmove] [charaSpecialEffect C erasureReverse 1 0.2] [charaMove C 0,6 0.4] [wt 0.9] [charaScale A 1.0] [charaTalk A] [charaFace A 2] [charaFadein A 0.1 1] @Bazett It's jumping from branch to branch! Ugh, it's like fighting a damn monkey! [k] [messageOff] [charaFadeout A 0.1] [wt 0.2] [se ad73] [charaTalk C] [charaPut C 1] [charaEffect C bit_talk_quickmove] [charaSpecialEffect C appearanceReverse 1 0.2] [wt 1.0] @Theobroman I do have to admit...the situation is far from purrfect. [k] @Theobroman So I think I'll try my luck again later! [k] @Theobroman As long as I've got the Holy Grail, I can put down roots anywhere, anytime! [k] @Theobroman Cacacaca! Farewell! Until we meet aga[line 2] [k] [messageOff] [bgmStop BGM_EVENT_80 1.0] [cueSe Battle bac95] [charaShake C 0.03 3 4 0.6] [wt 1.5] @Theobroman Huh? [k] @Theobroman ...[sr]... [k] @Theobroman Gaaah![bgm BGM_EVENT_7 0.1] [k] @Theobroman Who threw that Ngbaka Mabo at my back!? [k] @D:??? Heeheehee, sorry about that. [k] [messageOff] [charaFadeout C 0.1] [wt 0.2] [charaTalk D] [charaFace D 0] [charaFadein D 0.4 1] [wt 0.4] @Chocolate Fairy I get the whole revenge thing. Really, I do. But I think you've taken this far enough, tiger lady. [k] @Chocolate Fairy I'd say you've even gone overboard. Not heard the gossip among the other plants lately? Brutal stuff. [k] @Chocolate Fairy “Sure, it's fine to fight back when you're attacked, but disrupting the ecosystem is a bit much, right?” [k] @Chocolate Fairy Whatcha think? [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Theobroman A-aaargh! Curse you, you opportunistic floraaa! [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Chocolate Fairy Hey, what'd you expect? They're plants. If they didn't jump at sunny opportunities, they'd never get to photosynthesize. [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Theobroman What's that got to do with anything!? [k] @Theobroman Dammit... Dammit! All right. Now that it's come to this... [k] @Theobroman ...I'll just take all the magical energy I've stored up in this bodacious body and use it to blow myself up! [k] [messageOff] [bgmStop BGM_EVENT_7 1.5] [charaPut S 1] [charaEffect S bit_talk_charge_aura_set] [wt 0.1] [se ad606] [wt 2.5] [seStop ad606 1.0] @Theobroman Raaah! Shine bright, my sunshine! Keep that sweet motivation coming! [k] [charaFadeout C 0.1] [wt 0.1] [charaPut S 2000,2500] [charaScale B 1.0] [charaTalk B] [charaFace B 5] [charaFadein B 0.1 1] @Manannan !!![wt 0.6][charaFace B 2][sr]Now, Bazett! [k] [bgm BGM_BATTLE_78 0.1] [messageOff] [charaDepth B 2] [charaDepth T 3] [charaPut T 1] [charaEffect T bit_talk_lightning_07b] [wt 0.1] [se ad632] [seVolume ad632 0 0.4] [se ad820] [seVolume ad820 0 0.4] [cueSe SE_21 21_ad1116] [cueSeVolume 21_ad1116 0 0.2] [wt 3.0] [seStop ad632 0.3] [seStop ad820 0.3] [cueSeStop 21_ad1116 0.3] [charaFadeout B 0.1] [wt 0.1] [charaPut T 2000,2500] [charaTalk A] [charaFace A 3] [charaFadein A 0.1 1] @Bazett Don't have to tell me! [k] [messageOff] [charaDepth A 2] [charaDepth U 3] [charaPut U 1] [charaEffect U bit_talk_lightning_07b] [wt 0.1] [se ad632] [seVolume ad632 0 0.4] [se ad820] [seVolume ad820 0 0.4] [cueSe SE_21 21_ad1116] [cueSeVolume 21_ad1116 0 0.2] [wt 3.0] [seStop ad632 0.3] [seStop ad820 0.3] [cueSeStop 21_ad1116 0.3] [charaFadeout A 0.1] [wt 0.1] [charaPut U 2000,2500] [charaPut S 1] [charaEffect S bit_talk_charge_red] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Theobroman It's time to get you back to nature! Great Cacao Claw... [k] @Theobroman [f large]Explosion!!! [k] [messageOff] [se ad678] [se ad1006] [charaMoveScale C 1.2 0.3] [charaMove C 0,18 0.3] [blur motion 0.2 4 10 0.5 0.6 0.05 100] [wt 0.7] [charaTalk off] [charaDepth O 5] [charaDepth M 7] [charaDepth N 8] [charaDepth T 6] [charaDepth U 6] [charaDepth V 9] [charaDepth W 9] [charaDepth S 1] [charaDepth C 8] [charaDepth X 9] [blurOff motion 0.3] [charaPut X 1] [charaFadeTime X 0.3 0.6] [wt 0.1] [se ad632] [seVolume ad632 0 0.2] [se ad820] [seVolume ad820 0 0.2] [cueSe SE_21 21_ad1116] [cueSeVolume 21_ad1116 0 0.1] [se ad747] [seVolume ad747 0 0.8] [overlayFadein I 0.1 -300,-300] [charaMove I 0,-300 0.2] [wt 0.1] [seStop ad747 0.6] [wt 0.4] @N:Manannan Heed my call...[sr]Answerer!!! [k] [messageOff] [se ad421] [overlayFadein J 0.1 300,-300] [charaMove J 0,-300 0.2] [wt 0.5] @M:Bazett Sword of Reverse Light...[sr]Fraga...! [k] [charaTalk off] [flashin once 0.1 0.1 FFFFFFFA FFFFFF50] [wt 0.1] [overlayFadein K 0 0,-300] [overlayFadein L 0 0,-300] [charaFadeout I 0] [charaFadeout J 0] @Bazett & Manannan [f large][messageShake 0.05 4 3 0.6]Rach!!! [k] [messageOff] [wipeout circleIn 0.3 1.0] [bgm BGM_BATTLE_78 0.5 0.4] [seStop ad632 0.6] [seStop ad820 0.6] [cueSeStop 21_ad1116 0.6] [wait wipe] [charaFadeout K 0] [charaFadeout L 0] [charaFadeout X 0.1] [charaFadeout C 0.1] [charaPut S 2000,2500] [charaEffectDestroy S bit_talk_charge_red] [charaEffectDestroy S bit_talk_charge_aura_set] [charaFadeout M 0.1] [charaFadeout N 0.1] [charaFadeout O 0.1] [charaFadeout P 0.1] [charaFadeout Q 0.1] [charaPut T 2000,2500] [charaPut U 2000,2500] [charaPut V 2000,2500] [charaPut W 2000,2500] [charaEffectDestroy T bit_talk_lightning_07b] [charaEffectDestroy U bit_talk_lightning_07b] [charaEffectDestroy V bit_talk_lightning_07b] [charaEffectDestroy W bit_talk_lightning_07b] [scene 10000] [wt 0.2] [charaScale T 1.0] [charaScale U 1.0] [charaScale V 1.0] [charaScale W 1.0] [wipein circleIn 0.2 1.0] [wait wipe] [se ad1051] [se ad85] [charaPut S 1] [charaEffect S bit_talk_claw_red02] [wt 0.5] [se ad1051] [se ad85] [charaPut T 1] [charaEffect T bit_talk_claw_red02 0,0 H] [wt 1.0] [charaPut U 250,0] [charaPut V -250,0] [charaEffect U bit_talk_chargeflash_b] [charaEffect V bit_talk_chargeflash_b 0,0 H] [wt 0.1] [cueSe Servants_104800 m42617] [wt 0.1] [charaEffectStop U bit_talk_chargeflash_b] [charaEffectStop V bit_talk_chargeflash_b] [wt 1.0] [cueSeStop m42617 0.1] [cueSe Servants_104800 m42623] [cueSe Servants_104800 m42614] [cueSe Battle bac325] [se ad828] [fadeout white 0.3 1.0] [wait fade] [wt 1.5] [cueSeStop m42623 2.0] [cueSeStop m42614 2.0] [cueSeStop bac325 2.0] [seStop ad828 2.0] [charaPut S 2000,2500] [charaPut T 2000,2500] [charaPut U 2000,2500] [charaEffect S bit_talk_06b2] [charaEffect T bit_talk_11] [charaEffect U bit_talk_11] [wt 2.5] [scene 131201] [wt 0.5] [fadein white 1.5] [wait fade] [bgm BGM_BATTLE_78 1.5 0.8] [wt 0.5] [charaTalk on] [charaScale C 1.0] [charaPut S 0,0] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] [charaShake C 0.03 4 4 0.6] @Theobroman Ghh... Gaaaaaah!!! Great! Now I really am gonna die! [k] @Theobroman B-but remember this, humans... Even if you defeat me, there'll be a second me! And a third! [k] @Theobroman A-and, make sure you don't overwater your plants! It gives them terrible root rot! [k] @Theobroman Hrrk. [k] [bgmStop BGM_BATTLE_78 1.5] [messageOff] [wt 0.1] [se ad52] [seVolume ad52 0 0.4] [se ade59] [seVolume ade59 0 0] [charaSpecialEffect C enemyErasure 0,0 1.8] [wt 0.2] [seVolume ade59 0.3 0.5] [wt 0.7] [seStop ade59 1.2] [wt 0.5] [se adm18] [seVolume adm18 0 0.6] [wt 0.2] [seStop adm18 0.4] [wait charaSpecialEffect C] [charaEffectStop S bit_talk_06b2] [wt 1.2] [messageOff] [fadeout black 1.0] [wait fade] [overlayFadein P 0.1 0,-755] [overlayFadein Q 0.1 0,755] [wt 1.0] [fadein black 1.0] [wait fade] [charaTalk off] [charaPutFSR T 256,-200] [charaPutFSL U -256,-200] [charaFace E 0] [charaFace F 0] [charaFadeinFSR E 0.1 256,-50] [charaFadeinFSL F 0.1 -256,-50] [wt 1.0] [se ad52] [seVolume ad52 0 0.4] [se ade59] [seVolume ade59 0 0] [charaSpecialEffect E enemyErasure 1 1.8] [charaSpecialEffect F enemyErasure 1 1.8] [wt 0.2] [seVolume ade59 0.3 0.5] [wt 0.3] [charaEffectStop T bit_talk_11] [charaEffectStop U bit_talk_11] [wt 0.4] [seStop ade59 1.2] [wt 0.5] [se adm18] [seVolume adm18 0 0.6] [wt 0.2] [seStop adm18 0.4] [wait charaSpecialEffect F] [wt 1.1] [charaTalk on] [charaTalk G] [charaFace G 0] [charaFadein G 0.1 0,-50] @Astraea Oh my... [k] @Astraea Is...that it? That was anticlimactic. [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk H] [charaFace H 1] [charaFadein H 0.1 0,-50] @Medusa Hehe... Way to pass judgment on them, Lady Justice. [k] @Medusa And it seems those two came through, too. [k] @Medusa Hey, look. The last Theobroma tree is collapsing... [k] [messageOff] [fadeout black 1.0] [wait fade] [charaFadeout H 0.1] [wt 1.0] [cueSe SE_21 21_ade680] [wt 4.0] [charaSet A 10011000 1 Bazett] [charaDepth S 8] [charaDepth T 9] [charaPut S 300,-100] [charaPut T -300,-100] [charaEffect S bit_talk_40_fs] [charaEffect T bit_talk_40_fs] [wt 1.0] [fadein black 1.0] [wait fade] [wt 0.5] [charaTalk A] [charaFace A 4] [charaFadein A 0.1 0,-50] @Bazett It's over... At long last, this minute Singularity will go away... [k] [charaFace A 5] @Bazett ...! [k] [charaFace A 2] @Bazett Wait! You there! [k] [messageOff] [charaFadeout A 0.1] [wt 0.1] [bgm BGM_EVENT_70 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.4 0,-50] [wt 0.4] @Chocolate Fairy Hm? Me? [k] @Chocolate Fairy Oh, yup, good work. Nice job all around. [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk depthOff] [charaDepth A 6] [charaDepth D 4] [charaTalk A] [charaFace A 3] [charaFace D 0] [charaFadeinFSR A 0.1 256,-50] [charaFadeinFSL D 0.1 -256,-50] @Bazett I-I see. Thank you. We couldn't have done it without your help. [k] [charaFace A 0] @Bazett But, um...who exactly are you? [k] @Bazett You're standing right in front of me, but I can't really make your face out all that well. [k] @Chocolate Fairy Well yeah, of course you can't. That's usually how it goes when you don't know someone. [k] @Chocolate Fairy Anyway, I'm no one of consequence. It's better if we say goodbye without you learning about me. [k] [charaFace A 4] @Bazett But...you saved us. And not just once, but many, many times... [k] [charaFace A 8] @Bazett I mean, I can't remember it clearly...but I really feel like it's true. [k] @Chocolate Fairy Bah, that's a stretch. Once...maaaybe twice, tops. [k] @Chocolate Fairy And it's really not a big deal. The most I did was give you a little nudge. Even this was just me pitching in on a whim. [k] @Chocolate Fairy Just a reflex, yeah? I mean, who wouldn't help a drowning kid, y'know? [k] [charaFace A 3] @Bazett ...I... [k] [charaFadeout A 0.1] [charaFadeout D 0.1] [wt 0.1] [charaTalk depthOn] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 0,-50] @Chocolate Fairy Anyway, this no-good hooded huckster's gonna take his leave now. I'm glad to hear you enjoyed yourself. [k] [messageOff] [wt 0.1] [se ad595] [seVolume ad595 0 0.5] [wt 0.1] [charaFadeout D 1.0] [seStop ad595 1.0] [wt 1.5] [charaTalk A] [charaFace A 2] [charaFadein A 0.1 0,-50] @Bazett Wait! [k] [charaFace A 0] @Bazett ...[sr]... [k] @Bazett Who in the world was that? I've never met him before... [k] @Bazett I shouldn't know anything about him... [k] [charaFace A 4] @Bazett So then, why do I[line 2] [k] [messageOff] [wt 1.0] [fadeout black 1.0] [bgmStop BGM_EVENT_70 1.0] [wait fade] [charaFadeout A 0.1] [charaPut S 2000,2500] [charaPut T 2000,2500] [charaEffectStop S bit_talk_40_fs] [charaEffectStop T bit_talk_40_fs] [charaFadeout P 0.1] [charaFadeout Q 0.1] [wt 1.5] [fadein black 1.0] [wait fade] ?1:Bazett! Manannan! ?! [bgm BGM_EVENT_2 0.1] [charaTalk B] [charaFace B 4] [charaFadein B 0.1 1] @Manannan ...[sr]... [k] [charaFace B 0] @Manannan [%1]... [k] ?1:Is it over? ?! [messageOff] [wipeout rectangleStripLeftToRight 0.5 1.0] [wait wipe] [pictureFrame cut063_cinema] [charaFadeout B 0.1] [wt 0.5] [wipein rectangleStripRightToLeft 0.5 1.0] [wait wipe] [wt 0.2] [charaTalk off] [charaDepth G 4] [charaDepth H 6] [charaFace G 1] [charaFace H 1] [charaFadeinFSL G 0.1 -256,-50] [charaFadeinFSR H 0.1 256,-50] [wt 1.4] [charaFadeout G 0.1] [charaFadeout H 0.1] [wt 0.2] [bgmStop BGM_EVENT_2 1.5] [charaTalk on] [charaTalk A] [charaFace A 4] [charaFadein A 0.1 0,-50] [wt 1.4] [wipeout rectangleStripRightToLeft 0.5 1.0] [wait wipe] [pictureFrame] [charaFadeout A 0.1] [wt 0.5] [wipein rectangleStripLeftToRight 0.5 1.0] [wait wipe] [wt 0.2] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Manannan ...[sr]... [k] @Manannan ...No, it isn't. [k] @Manannan That tree didn't have the Holy Grail, either. [k] [charaFace B 5] @Manannan It seems this minute Singularity... [k] @Manannan ...has not yet reached its end. [k] [messageOff] [wt 1.0] [fadeout black 2.0] [wait fade] [wt 0.5] [soundStopAll] [end]