$94-06-88-02-3-0 [soundStopAll] [enableFullScreen] [charaSet A 1098124510 1 "Da Vinci"] [charaSet B 99502600 1 Mash] [charaSet C 6027000 1 "Wu Zetian"] [charaSet D 3032000 1 Ereshkigal] [charaSet E 3040000 1 Lambda] [charaSet F 1053900 1 "Trưng Trắc"] [charaSet G 1053910 1 "Trưng Nhị"] [charaSet H 1098229100 1 Elder] [charaSet I 1098231700 1 Con] [charaSet J 1098231700 1 Con] [charaSet K 1098231700 1 Con] [charaSet L 98115000 1 "Effect Dummy"] [sceneSet M 147301 1] [charaScale M 1.3] [charaPut L 2000,2000] [charaEffect L bit_talk_10_LowLevel] [charaDepth F 7] [charaDepth G 6] [scene 147301] [fadein black 1.5] [wait fade] [bgm BGM_EVENT_92 0.1] [wt 1.0] [charaFadein M 0.7 -100,-250] [charaMove M 100,-250 4.5] [wt 3.0] [charaFadeout M 1.5] [wt 2.5] [charaTalk depthOff] [charaTalk F] [charaFace F 1] [charaFadein F 0.1 1] [charaFace G 0] [charaFadein G 0.1 1] @Trưng Trắc Here we are! [k] ?1:Wow, this is a lot more impressive than I expected! ?2:Whoa, a floating village... ?! [charaFace G 1] @Trưng Nhị Hehe. We built it ourselves. [k] [charaFace G 0] @Trưng Nhị Oh, and by we, I mean me, Sister, and the Con. [k] [charaFadeout F 0.1] [charaFadeout G 0.1] [wt 0.1] [charaTalk J] [charaFace I 0] [charaFadein I 0.1 1] [charaFace J 0] [charaFadeinFSR J 0.1 2] [charaFace K 0] [charaFadeinFSL K 0.1 0] @J:Con We built it! [k] [clear] [charaTalk K] @K:Con Are you proud of us? [k] [charaFadeout I 0.1] [charaFadeout J 0.1] [charaFadeout K 0.1] [wt 0.1] [charaTalk F] [charaFace F 1] [charaFadein F 0.1 1] [charaFace G 0] [charaFadein G 0.1 1] @Trưng Trắc Oh yes, very proud. [k] [charaFace F 0] @Trưng Trắc The Con are much better with their hands than you'd think. [k] @Trưng Trắc They're also great students and naturally curious, so once we taught them how to build, they started making all sorts of things. [k] [charaFace F 11] @Trưng Trắc Oh, right.[sr]There's...someone I'd like to introduce you to. [k] [charaFace F 0] @Trưng Trắc Let's see... Oh, there he is. Eldeeer! [k] [messageOff] [charaFadeout F 0.1] [charaFadeout G 0.1] [wt 0.1] [charaTalk H] [charaFace H 3] [charaFadein H 0.4 1] [wt 1.4] @Elder Hmm? [k] [charaFace H 1] @Elder Oh my... Is age finally starting to play tricks on me? It looks like there are more of you sisters now. [k] @Elder The Con aren't the only ones who grow their numbers, hm? I see someone purple...someone with pointy legs... Well, isn't that lovely? [k] @Elder They may not look much like you sisters, but they're just as adorable a sight to these sore eyes... [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk F] [charaFace F 5] [charaFadein F 0.1 176,0] @Trưng Trắc There aren't more of us, Elder. These are our guests. [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk H] [charaFace H 1] [charaFadein H 0.1 1] @Elder ...Oh? Oho. More guests besides you two? Well, I'll be a sea monkey's uncle. [k] [charaFadeout H 0.1] [wt 0.1] [charaPut L 0,0] [charaTalk A] [charaFace A 17] [charaFadein A 0.1 1] @Da Vinci And now we have a talking sea turtle, huh? Well, I did hear you met a talking tortoise before too, so. [k] [charaFadeout A 0.1] [charaPut L 2000,2000] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Ereshkigal Is it really that surprising? I mean, we both know a sheep we almost can't get to STOP talking. [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk H] [charaFace H 4] [charaFadein H 0.1 1] @Elder Blonde hair, huh... That's a little too fancy for these old bones. [k] [charaFace H 1] @Elder Hrum... I tend to prefer more prim and proper girls. Especially ones with long and dark hair... [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk D] [charaFace D 7] [charaFadein D 0.1 1] @Ereshkigal Huh!? Are you nuts!? I'm WAY more prim and proper than that horrible cheapskate Ishtar! [k] [charaFadeout D 0.1] [wt 0.1] [charaPut L 0,0] [charaTalk A] [charaFace A 4] [charaFadein A 0.1 1] @Da Vinci Yup, looks like our scanners still aren't working right... Hai Bà Trưng, can I ask you who this nice, uh, turtle is? [k] [charaFadeout A 0.1] [charaPut L 2000,2000] [wt 0.1] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 176,0] @Trưng Trắc Well... [k] @Trưng Trắc ...he's apparently the island itself. [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk C] [charaFace C 4] [charaFadein C 0.1 1] @Wu Zetian Huh? [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk H] [charaFace H 0] [charaFadein H 0.1 1] @Elder ... [k] [charaFace H 3] @Elder Yes, I suppose I ought to shell out an explanation to our new guests. I don't want you to think I run a turtleitarian regime here... [k] ?1:These puns... ?! [messageOff] [charaFace H 1] [wt 1.0] [charaFace H 0] @Elder Oh, I'm just joking. I love conversing with youngsters like yourself. [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk D] [charaFace D 23] [charaFadein D 0.1 1] @Ereshkigal This turtle is awfully laid-back. It reminds me of Dumuzid, too...but for some reason, it's even more irritating here. [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk F] [charaFace F 5] [charaFadein F 0.1 176,0] @Trưng Trắc Come on, Elder. This is serious. [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk H] [charaFace H 1] [charaFadein H 0.1 1] @Elder Sorry, sorry. [k] [charaFace H 0] @Elder Well, I've been alive for a long, long, looong time...I think. [k] @Elder I forgot where this sea is or even what my purpose for being here might be. [k] @Elder But there is one thing I still remember. [k] @Elder This land was formed when dirt accumulated on my back, sprouted seeds, and became islands. [k] @Elder Which means you're all standing on top of me right now. [k] [messageOff] [charaFadeout H 0.1] [wt 0.1] [charaTalk C] [charaFace C 2] [charaFadein C 0.1 1] [wt 1.0] [charaFadeout C 0.1] [wt 0.1] [charaTalk D] [charaFace D 2] [charaFadein D 0.1 1] [wt 1.0] [charaFadeout D 0.1] [wt 0.1] [charaTalk E] [charaFace E 2] [charaFadein E 0.1 1] [wt 1.0] [charaFadeout E 0.1] [wt 0.2] ?1:We're whaaat!? ?! [messageOff] [fadeout black 1.5] [bgmStop BGM_EVENT_92 1.5] [wait fade] [wt 0.1] [sceneSet M 150700 1] [charaSet N 1053900 1 "Trưng Trắc_Effects"] [charaSet O 1053910 1 "Trưng Nhị_Effects"] [wipeout upToDown 1.0 0.1] [wait wipe] [fadein black 0.1] [wait fade] [scene 150700] [wt 1.0] [wipein upToDown 1.0 0.5] [se bac375] [wait wipe] [wt 1.0] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 1] [charaFace G 0] [charaFadein G 0.1 1] [bgm BGM_EVENT_25 0.1] @Trưng Trắc Why don't we have a proper sit-down, so we aren't just standing around in the entrance. [k] @Trưng Trắc This is our room... Well, more like the place we're using for our headquarters, really. [k] [charaFace F 3] @Trưng Trắc I'm just sorry we don't have any refreshments to offer you... [k] [charaFace G 5] @Trưng Nhị Don't be. What could be more refreshing than getting to be in the same room and breathe the same air as you, my dearest sister? [k] @Trưng Nhị Go on. Savor it, all of you. [k] [charaFadeout F 0.1] [charaFadeout G 0.1] [wt 0.1] [charaPut L 0,0] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Da Vinci Hey, I'm just glad [%1] has a place where [&he:she] can get out of the sun. [k] [charaFace A 21] @Da Vinci All right, now that we've all collected ourselves, let me make sure I've got everything you've told us straight. [k] @Da Vinci You're saying this isn't an archipelago, but islands resting on the back of an enormous turtle? And that they formed by dirt accumulating on your shell? [k] [charaFadeout A 0.1] [charaPut L 2000,2000] [wt 0.1] [charaTalk H] [charaFace H 0] [charaFadein H 0.1 1] @Elder Ayup. It was only later that I realized the top part of my shell above the sea's surface had become a group of islands. [k] @Elder And since there were trees growing from the dirt, I couldn't bring myself to dive and ruin it all. [k] @Elder So I just kept swimming like that, and at some point, I couldn't imagine it being any other way. [k] [charaFace H 3] @Elder Maybe it's because it happened so long ago, but I just don't remember much about it. [k] @Elder Or maybe I was just never much for detail. [k] [charaFadeout H 0.1] [wt 0.1] [charaPut L 0,0] [charaTalk A] [charaFace A 34] [charaFadein A 0.1 1] @Da Vinci Let's see... Our scanner's still not very accurate there, but if I tweak it like this... [k] [charaFace A 15] @Da Vinci Whoa. I'm just guessing here, but it looks like the turtle is telling the truth. [k] @Da Vinci These islands don't reach the seabed. They really do seem to be floating... [k] [charaFadeout A 0.1] [charaPut L 2000,2000] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Wu Zetian Well, I'll be. I know the stories of the spirit turtle said to carry Mt. Penglai on its back, but I never thought I'd see one. [k] [charaFadeout C 0.1] [wt 0.1] [charaPut L 0,0] [charaTalk A] [charaFace A 24] [charaFadein A 0.1 1] @Da Vinci There are actually stories like that all over the world. [k] @Da Vinci In Europe, there's one about a giant sea turtle named Aspidochelone who was so big they were mistaken for an island. [k] @Da Vinci In Arabia, there's a legend about a titanic sea turtle[line 2]or a crustacean, in some versions[line 2]named Zaratan. [k] @Da Vinci Maybe they're all actually giant Phantasmals...?[wt 0.7][charaFace A 26][sr]I don't know, but I'd love to find out! [k] [charaFace A 24] @Da Vinci Still, for the moment, we should probably make sure that[line 2] [k] [charaFadeout A 0.1] [charaPut L 2000,2000] [wt 0.1] [charaTalk H] [charaFace H 1] [charaFadein H 0.1 1] @Elder Hohoho, don't you worry. I'm not about to move anytime soon. [k] [charaFace H 0] @Elder I've been floating all this time. I'm not about to dive down into the sea all of a sudden now. [k] @Elder I've been around for so long at this point that my real body is basically sleeping all the time. [k] @Elder Or maybe I'm actually dead, and I just haven't realized it yet. [k] @Elder But in exchange, I've got my miniature self here, separate from my real body. [k] [charaFace H 4] @Elder Can't say I remember when that happened, though. [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 1] @Lambda So, does that mean you're a Divided Divine Spirit? Or the brains of this one? [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk H] [charaFace H 3] [charaFadein H 0.1 1] @Elder Good question. Even I'm not sure who or what I am. It all happened so very long ago. [k] [charaFace H 0] @Elder I'm really just killing time at this point. Besides, I like sunbathing. It feels so nice on my shell. [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk I] [charaFace I 1] [charaFadein I 0.1 1] [charaFace J 0] [charaFadeinFSR J 0.1 2] [charaFace K 0] [charaFadeinFSL K 0.1 0] @I:Con I like sunbathing, too! [k] [clear] [charaTalk J] [charaFace J 3] @J:Con We're ALWAYS sunbathing. [k] [clear] [charaTalk K] [charaFace K 2] @K:Con Just thinking about it makes me sleepy.[sr](Zzz...) [k] [charaFadeout I 0.1] [charaFadeout J 0.1] [charaFadeout K 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Wu Zetian So what is your relationship to these creatures? [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk H] [charaFace H 0] [charaFadein H 0.1 1] @Elder I don't have one. [k] @Elder I was just minding my own business when they practically started growing on me. [k] @Elder They're perfectly harmless, so I didn't mind letting them stay. [k] [bgmStop BGM_EVENT_25 1.5] @Elder Oh, but I do remember this. [k] [charaFace H 4] [bgm BGM_EVENT_11 0.1] @Elder A few days ago, some terrifying monsters started coming here from the sea and out of the fog. [k] [charaFadeout H 0.1] [wt 0.1] [charaPut L 0,0] [charaTalk B] [charaFace B 7] [charaFadein B 0.1 1] @Mash ...! [k] [charaFadeout B 0.1] [charaPut L 2000,2000] [wt 0.1] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 1] @Lambda Do you mean those hideous merfolk? [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk H] [charaFace H 4] [charaFadein H 0.1 1] @Elder No, it's not just them. [k] @Elder Some are hooved... Some look human... There are all sorts, really. [k] @Elder The only thing they had in common was that they were all water-dwelling monsters. [k] [charaFace H 0] @Elder As more of them showed up, these water monsters began devouring the Con and stealing their lands. [k] [charaFace H 1] @Elder But thankfully, these sisters appeared just when they were about to lose everything. [k] [messageOff] [charaFadeout H 0.1] [wt 0.1] [charaTalk off] [charaDepth M 6] [charaDepth N 8] [charaDepth O 7] [charaScale M 2.0] [charaScale N 1.4] [charaScale O 1.4] [charaFadein M 1.0 0,-450] [charaFace N 0] [charaFadein N 1.0 25,10] [charaFace O 0] [charaFadein O 1.0 25,10] [charaMove M 0,-430 5.0] [charaMove N 25,30 5.0] [charaMove O 25,30 5.0] [wt 2.5] [charaFadeout M 0.4] [charaFadeout N 0.4] [charaFadeout O 0.4] [wt 0.4] [charaTalk on] [charaTalk H] [charaFace H 0] [charaFadein H 0.1 1] @Elder They prevented the water monsters from taking all that we had. [k] @Elder I suppose you could say this place here is all we have left, though. [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 1] [charaFace G 0] [charaFadein G 0.1 1] @Trưng Trắc I'm just glad we weren't too late, even if this is the last bastion. [k] @Trưng Trắc Unfortunately, we couldn't go on the offensive with the two of us alone... [k] @Trưng Trắc ...but fortunately, it looks like we were able to buy time until more allies arrived. [k] [charaFadeout F 0.1] [charaFadeout G 0.1] [wt 0.1] [charaPut L 0,0] [charaTalk A] [charaFace A 13] [charaFadein A 0.1 1] @Da Vinci ...Okay. I get the gist of what's going on here now. [k] @Da Vinci So you two were summoned to this land because[line 2] [k] [charaFadeout A 0.1] [charaPut L 2000,2000] [wt 0.1] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 1] [charaFace G 0] [charaFadein G 0.1 1] @Trưng Trắc Yes. We think it's our duty to save these darling Con. [k] [charaFace G 6] @Trưng Nhị Besides, we can't think of any other reason. [k] [charaFadeout F 0.1] [charaFadeout G 0.1] [wt 0.1] [charaPut L 0,0] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Da Vinci Good point. This wouldn't be a Singularity if there weren't some kind of anomaly at play. [k] @Da Vinci And usually, when we resolve the anomaly, the Singularity gets repaired shortly afterwards. [k] [charaFace A 24] @Da Vinci That said... What exactly do you think we'll need to do to save the Con? [k] [charaFadeout A 0.1] [charaPut L 2000,2000] [wt 0.1] [charaTalk F] [charaFace F 5] [charaFadein F 0.1 1] [charaFace G 5] [charaFadein G 0.1 1] @Trưng Trắc Good question. You see, there's something unique about the way the water monsters hunt. [k] [bgmStop BGM_EVENT_11 1.5] @Trưng Trắc If possible, it's better not to just defeat them, but to[line 2] [k] [charaFace F 2] @Trưng Trắc Oh no. I just remembered! [k] @Trưng Trắc How did you all defeat that merperson you encountered earlier? [k] ?1:Uh... The same way we would any monster? ?2:We just hit it until it stopped moving, like usual. ?! [charaFace F 7] @Trưng Trắc I see. Well, that's how you do it normally. But, in that case... [k] [charaFadeout F 0.1] [charaFadeout G 0.1] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Ereshkigal Is there a problem? [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk G] [charaFace F 4] [charaFadein F 0.1 1] [charaFace G 0] [charaFadein G 0.1 1] @Trưng Nhị Sort of. If a water monster eats a Con, then[line 2] [k] [messageOff] [charaFadeout F 0.1] [charaFadeout G 0.1] [wt 0.1] [charaTalk off] [se bac375 0.3] [wt 0.6] [charaFace I 0] [charaFadein I 0.2 50,0] [charaFace J 0] [charaFadeinFSR J 0.2 306,0] [charaFace K 0] [charaFadeinFSL K 0.2 -206,0] [cueSe SE_22 22_ade697] [charaMove I 0,0 0.3] [charaMoveFSR J 256,0 0.3] [charaMoveFSL K -256,0 0.3] [wt 0.5] [charaTalk on] [charaTalk I] [bgm BGM_EVENT_49 0.1] @I:Con Boss-Boss! Help! [k] [clear] [charaTalk J] @J:Con The bullies are back! [k] [clear] [charaTalk K] [charaFace K 4] @K:Con One of us got ate up! [k] [charaFadeout I 0.1] [charaFadeout J 0.1] [charaFadeout K 0.1] [wt 0.1] [charaTalk E] [charaFace E 5] [charaFadein E 0.1 1] @Lambda That's the direction we came from. Did we miss an enemy? [k] [messageOff] [charaFadeout E 0.1] [wt 0.1] [charaTalk off] [charaFace F 5] [charaFadein F 0.1 1] [charaFace G 5] [charaFadein G 0.1 1] [wt 0.8] [charaTalk on] [charaTalk F] [charaFace F 2] @Trưng Trắc I think it'd be better if I showed you what we mean. Let's go! [k] [charaFadeout F 0.1] [charaFadeout G 0.1] [wt 0.1] [charaTalk C] [charaFace C 2] [charaFadein C 0.1 1] @Wu Zetian Hold on. Con, was it? [k] @Wu Zetian You're no more than bait for those monsters, yes? Then why would you come along? Stay here and wait for us to get back! [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk G] [charaFace G 0] [charaFadein G 0.1 -196,0] @Trưng Nhị It's okay. Yes, they are what the water monsters want, but they have a special role. [k] @Trưng Nhị We'll have a few come along with us. It'll be fine as long as we keep them safe. [k] [charaFadeout G 0.1] [wt 0.1] [charaPut L 0,0] [charaTalk B] [charaFace B 12] [charaFadein B 0.1 1] @Mash Huh...? [k] [charaFadeout B 0.1] [charaPut L 2000,2000] [wt 0.1] [charaTalk D] [charaFace D 2] [charaFadein D 0.1 1] @Ereshkigal If more are being attacked, then we can talk later.[sr]Come on, [%1]! [k] ?1:Yeah. Let's hurry! ?! [messageOff] [charaFadeout D 0.1] [wt 0.2] [se ad59] [seStop ad59 2.0] [se ad444 0.5] [seStop ad444 2.0] [fadeout black 2.0] [bgmStop BGM_EVENT_49 2.0] [wait fade] [wt 0.5] [soundStopAll] [end]