$94-06-88-07-1-0 [soundStopAll] [enableFullScreen] [charaSet A 1098229600 1 Bunyip1] [charaSet B 1098229600 1 Bunyip2] [charaSet C 1098229600 1 Bunyip3] [charaSet D 1053900 1 "Trưng Trắc"] [charaSet E 3032000 1 Ereshkigal] [ifClear 60068801] [charaSet F 1098237900 1 Con] [ifClear 60068802] [charaSet F 1098237910 1 Con] [ifClear 60068803] [charaSet F 1098237920 1 Con] [ifClear 60068804] [charaSet F 1098238000 1 Con] [ifClear 60068805] [charaSet F 1098238010 1 Con] [ifClear 60068806] [charaSet F 1098238020 1 Con] [ifClear 60068807] [charaSet F 1098238100 1 Con] [ifClear 60068808] [charaSet F 1098238110 1 Con] [ifClear 60068809] [charaSet F 1098238120 1 Con] [else] [charaSet F 1098237900 1 Con] [endIf] [charaSet G 3040001 1 Lambda] [charaSet H 6027000 1 "Wu Zetian"] [charaSet I 3038000 1 "Nagao Kagetora"] [charaSet J 5046001 1 "Miss Crane"] [charaSet K 1098216200 1 Habetrot] [charaSet L 1053910 1 "Trưng Nhị"] [scene 147700] [fadein black 1.5] [wait fade] [charaTalk off] [charaDepth A 1] [charaDepth B 0] [charaDepth C 2] [charaFace A 0] [charaFadein A 0.4 1] [charaFace B 0] [charaFadeinFSL B 0.4 -320,0] [charaFace C 0] [charaFadeinFSR C 0.4 320,0] @Bunyips ... [k] @Bunyips ...? [k] @Bunyips [f large][se ad772][messageShake 0.05 5 5 0.7]BRAAAaaah!!![bgm BGM_EVENT_80 0.1] [k] [seStop ad772 0.7] [charaFadeout A 0.1] [charaFadeout B 0.1] [charaFadeout C 0.1] [wt 0.1] [charaTalk on] [charaTalk D] [charaFace D 2] [charaFadein D 0.1 176,0] @Trưng Trắc They've seen us! All right, let's do it just like we planned! [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk E] [charaFace E 5] [charaFadein E 0.1 1] @Ereshkigal I'll keep [%1] safe for now! [k] [messageOff] [charaFadeout E 0.1] [wt 0.1] [charaTalk depthOff] [charaDepth F 3] [charaTalk off] [charaFace F 0] [charaFadein F 0.1 208,-20] [wt 0.4] [charaFace A 0] [charaFadein A 0.1 132,0] [charaEffect A bit_talk_quickmove] [se ad681] [wt 0.2] [charaMoveReturn A 132,10 0.4] [wt 0.2] [se adm27] [charaShake F 0.05 4 4 1.0] [wt 0.1] [seStop adm27 0.4] [se ad170 0.6] [wt 0.1] [cueSe SE_22 22_ade701] [wt 1.2] [cueSeStop 22_ade701 0.3] [charaTalk on] [charaFace F 4] @Con I'm in danger. [k] [charaFadeout A 0.1] [charaFadeout F 0.1] [wt 0.1] [charaTalk G] [charaFace G 2] [charaFadein G 0.1 1] @Lambda Got you! [k] [messageOff] [se ad73] [charaMoveScale G 1.15 0.2] [charaMove G 0,16 0.2] [charaFadeout G 0.2] [wt 0.2] [charaTalk A] [charaFace A 2] [charaFadein A 0.1 1] [wt 0.1] [fowardEffect bit_talk_14] [cueSe Servants_304000 bac1287 0.6] [wt 0.1] [charaShake A 0.05 4 4 0.4] [wt 0.4] [se ad773] [charaMove A 0,-10 0.2] [wt 0.2] [charaFadeout A 0.2] [charaScale G 1.0] [wt 1.6] [charaTalk F] [charaFace G 0] [charaFadein G 0.1 0] [charaFace F 1] [charaFadein F 0.1 2] @Con Waha! Thanks! [k] [charaFace F 6] @Con It's you again! [k] [charaFace G 0] @Lambda Hmm? [k] [charaFadeout G 0.1] [charaFadeout F 0.1] [wt 0.1] [charaTalk depthOn] [charaTalk H] [charaFace H 0] [charaFadein H 0.1 1] @Wu Zetian As we thought. These creatures are still too fast to dodge, but thanks to this armor... [k] @Wu Zetian ...they can no longer devour a Con in a single bite. [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk I] [charaFace I 0] [charaFadein I 0.1 1] @Nagao Kagetora If anything, now trying to bite the Con stops them in their tracks and gives us a perfect opportunity for a counterattack! [k] @Nagao Kagetora I am sorry to be using them as little more than bait, but this is our best chance to take these creatures out! [k] [charaFadeout I 0.1] [wt 0.1] [charaTalk H] [charaFace H 0] [charaFadein H 0.1 1] @Wu Zetian Oh, don't worry about it. Facts are facts. [k] @Wu Zetian Besides, if they change tactics and start coming after us instead of the Con, we can just drive them off. [k] [charaFace H 1] @Wu Zetian Keh heh heh, there is no longer anything we need fear! [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 176,0] @Trưng Trắc And it's all thanks to you making the Cons' armor,[sr][%1]. [k] @Trưng Trắc This has been a huge help. We never could have solved this problem on our own. [k] ?1:It's nothing. All I did was gather the base materials. ?2:Save your thanks for Chaldea's clothiers! ?! [messageOff] [charaFadeout D 0.1] [wt 0.1] [charaTalk J] [charaFace J 1] [charaFadein J 0.4 1] @Miss Crane Oh no, not at all. I may not be used to this kind of work, but it was very educational. [k] [charaFace J 12] @Miss Crane Besides, these may not be idol costumes, but, heehee, they're still very cute! Ahh, just look how well they fit their little bodies! [k] [charaFace J 1] @Miss Crane By the way, I love your outfits, too. They're simple, but very stylish. I hope you'll let me take a closer look at them later! [k] [messageOff] [charaFadeout J 0.1] [wt 0.1] [charaTalk K] [charaFace K 7] [charaFadein K 0.4 1] @Habetrot Me, I'm always glad to cut my walks short if it means doing needlework like this! [k] [ifClear 60068834] [charaFace K 1] @Habetrot 'Sides, I might run into a bride one day who wants to wear a metal wedding dress. [k] @Habetrot And if that happens, this'll have been a great learning experience! [k] [else] [charaFace K 1] @Habetrot Still, I'd really like to make a traditional bridal outfit next time! [k] [endIf] [charaFadeout K 0.1] [wt 0.1] [charaTalk depthOff] [charaDepth D 2] [charaDepth L 1] [charaTalk L] [charaFace L 2] [charaFadein L 0.1 1] [charaFace D 5] [charaFadein D 0.1 1] @Trưng Nhị All right... Let's keep an eye on the Con and wear these things down until they can finish them off! [k] [charaTalk D] [charaFace D 2] @Trưng Trắc Just like our first battle. [k] @Trưng Trắc But our opponents here are going to make the first move, so we'll need to be ready to react accordingly. [k] @Trưng Trắc That means we'll need to stay in sync more closely than ever, Nhị! [k] [charaTalk L] [charaFace L 1] @Trưng Nhị I know. But don't worry. Knowing us, we just can't be out of sync! [k] [messageOff] [bgmStop BGM_EVENT_80 0.4] [fadeout black 0.5] [wait fade] [soundStopAll] [end]