$94-06-88-09-1-0 [soundStopAll] [enableFullScreen] [charaSet A 6027000 1 "Wu Zetian"] [charaSet B 3032000 1 Ereshkigal] [charaSet C 1098124510 1 "Da Vinci"] [charaSet D 1098229100 1 Elder] [charaSet E 99502600 1 Mash] [charaSet F 1053910 1 "Trưng Nhị"] [charaSet G 1053900 1 "Trưng Trắc"] [charaSet H 3040000 1 Lambda] [charaSet I 1098231700 1 Con1] [charaSet J 1098231700 1 Con2] [charaSet K 1098231700 1 Con] [charaSet L 1098231710 1 Con_Ribbon] [charaSet M 1098229700 1 Vodyanoy] [charaSet N 1098124500 1 Effect] [charaSet P 1098124500 1 "Effect Dummy"] [sceneSet Q 147104 1] [charaScale Q 1.5] [pictureFrame cut063_cinema] [charaPut P 1200,1200] [charaEffect P bit_talk_10_LowLevel] [charaEffect N bit_talk_ppl_fog02] [cameraMove 0.1 -10,0 1.05] [wt 0.2] [cameraMove 4.0 10,0 1.05] [scene 147400] [fadein black 1.0] [wait fade] [bgm BGM_EVENT_81 0.1] [wt 1.5] [wipeout rectangleStripLeftToRight 1.0 1] [wait wipe] [scene 147500] [wt 0.5] [cameraMove 0.1 -10,0 1.05] [wt 0.2] [cameraMove 4.0 10,0 1.05] [wipein rectangleStripRightToLeft 1.0 1] [wait wipe] [wt 1.5] [wipeout rectangleStripLeftToRight 1.0 1] [wait wipe] [scene 107300] [wt 0.5] [cameraMove 0.1 -10,0 1.05] [wt 0.2] [cameraMove 4.0 10,0 1.05] [wipein rectangleStripRightToLeft 1.0 1] [wait wipe] [wt 1.5] [wipeout rectangleStripLeftToRight 1.0 1] [wait wipe] [scene 147100] [wt 0.5] [cameraMove 0.1 -10,0 1.05] [wt 0.2] [cameraMove 4.0 10,0 1.05] [wipein rectangleStripRightToLeft 1.0 1] [wait wipe] [wt 1.5] [wipeout rectangleStripLeftToRight 1.0 1] [wait wipe] [pictureFrame] [charaTalk off] [charaDepth N 8] [charaDepth I 1] [charaDepth J 2] [charaDepth K 3] [scene 147303] [wt 0.5] [cameraHome 0.1] [wt 0.2] [wipein rectangleStripRightToLeft 1.0 1] [wt 0.7] [charaEffectStop N bit_talk_ppl_fog02] [wait wipe] [wt 0.5] [charaFace I 4] [charaFadeinFSL I 0.2 -256,0] [charaFace J 0] [charaFadeinFSR J 0.2 256,0] [charaFace K 5] [charaFadein K 0.2 0,0] [charaShake I 0.04 1 1 0] [charaShake J 0.04 1 1 0] [se adm59 0.6] [charaMoveFSL I -281,0 0.4] [wt 0.2] [charaMoveFSR J 281,0 0.4] [wt 0.2] [charaMoveReturnFSL I -281,7 0.3] [wt 0.2] [charaMoveReturnFSR J 281,7 0.3] [wt 0.1] [charaMoveFSL I -231,0 0.6] [wt 0.2] [charaMoveFSR J 231,0 0.6] [wt 0.4] [charaMoveReturnFSL I -231,7 0.3] [wt 0.2] [charaMoveReturnFSR J 231,7 0.3] [wt 0.1] [charaMoveFSL I -256,0 0.3] [wt 0.2] [charaMoveFSR J 256,0 0.3] [wt 0.2] [seStop adm59 0.4] [charaFadeout I 0.4] [charaFadeout J 0.4] [charaFadeout K 0.4] [wt 0.7] [charaShakeStop I] [charaShakeStop J] [charaTalk on] [charaTalk A] [charaFace A 5] [charaFadein A 0.1 1] @Wu Zetian Ugh, what is going on? Where did this strange mist come from!? [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 2] [charaFadein B 0.1 1] @Ereshkigal I think it's drifting in from across the sea...[sr]Everyone, look. [k] [messageOff] [wipeout rectangleStripLeftToRight 0.7 1] [bgm BGM_EVENT_81 0.7 0.5] [wait wipe] [pictureFrame cut063_cinema] [charaFadeout B 0.1] [charaPut N 0,100] [charaEffect N bit_talk_ppl_fog02] [cameraMove 0.1 0,-50 1.01] [scene 147201] [wt 0.7] [wipein rectangleStripRightToLeft 0.7 1] [bgm BGM_EVENT_81 0.7 1.0] [wait wipe] [wt 1.0] @Da Vinci (What could these tremors mean...?) [k] @Da Vinci (It's hard to tell for sure given the lack of data, but it looks like some kind of big anomaly is in the works!) [k] [messageOff] [wipeout rectangleStripRightToLeft 0.7 1] [bgm BGM_EVENT_81 0.7 1.0] [wait wipe] [pictureFrame] [charaPut P 1200,1200] [cameraHome 0.1] [charaEffectStop N bit_talk_ppl_fog02] [scene 147303] [wt 0.7] [wipein rectangleStripLeftToRight 0.7 1] [bgm BGM_EVENT_81 0.7 1.0] [wait wipe] [charaTalk D] [charaFace D 4] [charaFadein D 0.1 1] @Elder Oh, this is bad. It's happening again. [k] @Elder I'm terrified right now. I wonder why. [k] [charaFace D 1] @Elder If only someone would wrap me in a gentle embrace right now. [k] @Elder Preferably a pretty lady turtle with slender flippers...or a human with similar proportions... [k] [charaFadeout D 0.1] [wt 0.1] [charaPutFSR P 2] [charaTalk E] [charaFace D 0] [charaFadeinFSL D 0.1 0] [charaFace E 6] [charaFadeinFSR E 0.1 2] @Mash Have you seen this mist before, Elder? Do you know what it is!? [k] @Elder Oh, yes. This is... Um... [k] [messageOff] [charaFadeout D 0.1] [charaFadeout E 0.1] [wt 0.1] [charaPut P 1] [charaTalk C] [charaFace C 5] [charaFadein C 0.1 1] [wt 1.2] [charaFadeout C 0.1] [wt 0.1] [charaPut P 1200,1200] [charaTalk D] [charaFace D 3] [charaFadein D 0.1 1] @Elder What was it again...? [k] [charaFadeout D 0.1] [wt 0.1] [charaPut P 1] [charaTalk C] [charaFace C 15] [charaFadein C 0.1 1] @Da Vinci This is getting us nowhere! [k] [charaFadeout C 0.1] [wt 0.1] [charaPut P 1200,1200] [charaTalk D] [charaFace D 4] [charaFadein D 0.1 1] @Elder I'm sorry. It's hard to remember things clearly when you get to be my age... [k] @Elder I feel like I've seen this a number of times, but I can't remember when... [k] [messageOff] [charaFadeout D 0.1] [charaFadeout C 0.1] [wt 0.1] [charaPut P 1200,1200] [fowardEffect bit_talk_quickmove] [wt 0.1] [se ad73] [charaTalk F] [charaFace F 2] [charaFadein F 0.2 -196,0] [wt 0.2] @Trưng Nhị It was recent! And it wasn't just once, either! [k] [messageOff] [charaFadeout F 0.1] [wt 0.1] [fowardEffect bit_talk_quickmove] [wt 0.1] [se ad73] [charaTalk G] [charaFace G 2] [charaFadein G 0.2 176,0] [wt 0.2] @Trưng Trắc Sorry we're late, everyone! We were keeping the Con calm! We have an emergency on our hands! [k] ?1:What kind of emergency? ?! [charaFace G 5] @Trưng Trắc This mist is the first sign of water monsters coming here from the outer sea. [k] @Trưng Trắc It's happened several times before. [k] @Trưng Trắc Whenever the fog rolls in from out at sea, new water monsters arrive on the islands... [k] @Trưng Trắc ...eat the Con who were living wherever they arrive, and steal their homes for themselves. [k] @Trưng Trắc It's the same every time. [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk H] [charaFace H 0] [charaFadein H 0.1 1] @Lambda So what you're saying is... [k] @Lambda ...we have a brand-new audience of water monsters unlike the ones who have been attacking this island up till now? [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk F] [charaFace F 5] [charaFadein F 0.1 -196,0] @Trưng Nhị That's right. [k] @Trưng Nhị From what I could see from the watchtower, the mist is approaching from the north. [k] @Trưng Nhị And the northern coastline is the one closest to the village. This is very bad. [k] ?1:Then we'll take them out when they make landfall! [charaFadeout F 0.1] [wt 0.1] [charaPut P 1] [charaTalk C] [charaFace C 5] [charaFadein C 0.1 1] @Da Vinci Some of them may have already made landfall, but that does seem like our only choice. [k] [charaFadeout C 0.1] [wt 0.1] [charaPut P 1200,1200] ?2:Then let's go head them off! [charaFadeout F 0.1] [wt 0.1] [charaTalk B] [charaFace B 1] [charaFadein B 0.1 1] @Ereshkigal Of course. If any invaders try to make their way here, I'll repel them from our shores, just like I did a certain pushy goddess! [k] [charaFadeout B 0.1] [wt 0.1] ?! [charaTalk K] [charaFace I 0] [charaFadeinFSL I 0.1 -256,0] [charaFace J 0] [charaFadeinFSR J 0.1 256,0] [charaFace K 0] [charaFadein K 0.1 0,0] @K:Con Should we go too? [k] [charaFadeout I 0.1] [charaFadeout J 0.1] [charaFadeout K 0.1] [wt 0.1] [charaTalk G] [charaFace G 0] [charaFadein G 0.1 176,0] @Trưng Trắc Mm, I don't think so. You joining us would just make things riskier. [k] @Trưng Trắc If these monsters have only just arrived, they can't have eaten too many Con yet. [k] @Trưng Trắc So let's stick with a small team of elites for now. [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk K] [charaFace I 1] [charaFadeinFSL I 0.1 -256,0] [charaFace J 1] [charaFadeinFSR J 0.1 256,0] [charaFace K 1] [charaFadein K 0.1 0,0] [charaMoveReturn K 0,12 0.4] [cueSe SE_22 22_ade695] @K:Con Got it, got it! [k] [clear] [charaFadeout I 0.1] [charaFadeout J 0.1] [charaFadeout K 0.1] [wt 0.1] [charaTalk L] [charaFace L 6] [charaFadein L 0.1 1] @L:Con I'm gonna go with Lam-Lam! [k] [charaFadeout L 0.1] [wt 0.1] [charaTalk H] [charaFace H 6] [charaFadein H 0.1 1] @Lambda Hehe, you never miss an opportunity, do you? What an excellent fan you are. Fine, consider this a backstage pass. [k] [charaFadeout H 0.1] [wt 0.1] [charaPut P 1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Da Vinci All right then, let's head out as soon as everyone's ready! [k] [messageOff] [bgmStop BGM_EVENT_81 1.0] [fadeout black 1.0] [wait fade] [charaFadeout C 0.1] [charaPut P 1200,1200] [scene 147104] [wt 1.0] [fadein black 1.0] [wait fade] [wt 0.5] [charaTalk G] [charaFace G 2] [charaFadein G 0.1 176,0] @Trưng Trắc ...There! [k] [messageOff] [charaFadeout G 0.1] [wt 0.1] [charaDepth Q 1] [charaDepth M 2] [charaFadein Q 0.4 40,-200] [charaMove Q 60,-200 5.0] [charaTalk M] [charaFace M 0] [charaFadein M 0.4 -100,0] [charaMove M -80,0 5.0] [wt 2.4] [charaFadeout Q 0.4] [charaFadeout M 0.4] [wt 0.7] [bgm BGM_EVENT_80 0.1] [charaTalk F] [charaFace F 5] [charaFadein F 0.1 -196,0] @Trưng Nhị I knew it. We've never seen monsters like that before. [k] [charaFadeout F 0.1] [wt 0.1] [charaPut P 1] [charaTalk C] [charaFace C 24] [charaFadein C 0.1 1] @Da Vinci That means we know nothing about them, including whatever their weaknesses might be. [k] [charaFace C 25] @Da Vinci There's no telling what they might try to pull. Don't take your eyes off them! [k] [messageOff] [bgmStop BGM_EVENT_80 0.4] [fadeout black 0.5] [wait fade] [soundStopAll] [end]