$94-06-88-11-1-0 [soundStopAll] [enableFullScreen] [charaSet A 1098229800 1 Kelpie] [charaSet B 1098124510 1 "Da Vinci"] [charaSet C 6027000 1 "Wu Zetian"] [charaSet D 1098229100 1 Elder] [charaSet E 3032000 1 Ereshkigal] [charaSet F 1053900 1 "Trưng Trắc"] [charaSet G 3040000 1 Lambda] [charaSet H 1053910 1 "Trưng Nhị"] [charaSet I 99502600 1 Mash] [ifClear 60068801] [charaSet J 1098237900 1 Con] [charaSet K 1098237900 1 Con2] [charaSet L 1098237900 1 Con3] [charaSet M 1098238200 1 Con4] [ifClear 60068802] [charaSet J 1098237910 1 Con] [charaSet K 1098237910 1 Con2] [charaSet L 1098237910 1 Con3] [charaSet M 1098238210 1 Con4] [ifClear 60068803] [charaSet J 1098237920 1 Con] [charaSet K 1098237920 1 Con2] [charaSet L 1098237920 1 Con3] [charaSet M 1098238220 1 Con4] [ifClear 60068804] [charaSet J 1098238000 1 Con] [charaSet K 1098238000 1 Con2] [charaSet L 1098238000 1 Con3] [charaSet M 1098238300 1 Con4] [ifClear 60068805] [charaSet J 1098238010 1 Con] [charaSet K 1098238010 1 Con2] [charaSet L 1098238010 1 Con3] [charaSet M 1098238310 1 Con4] [ifClear 60068806] [charaSet J 1098238020 1 Con] [charaSet K 1098238020 1 Con2] [charaSet L 1098238020 1 Con3] [charaSet M 1098238320 1 Con4] [ifClear 60068807] [charaSet J 1098238100 1 Con] [charaSet K 1098238100 1 Con2] [charaSet L 1098238100 1 Con3] [charaSet M 1098238400 1 Con4] [ifClear 60068808] [charaSet J 1098238110 1 Con] [charaSet K 1098238110 1 Con2] [charaSet L 1098238110 1 Con3] [charaSet M 1098238410 1 Con4] [ifClear 60068809] [charaSet J 1098238120 1 Con] [charaSet K 1098238120 1 Con2] [charaSet L 1098238120 1 Con3] [charaSet M 1098238420 1 Con4] [else] [charaSet J 1098237900 1 Con] [charaSet K 1098237900 1 Con2] [charaSet L 1098237900 1 Con3] [charaSet M 1098238200 1 Con4] [endIf] [charaSet N 1098124500 1 "Effect Dummy"] [sceneSet O 147400 1] [charaScale O 1.5] [scene 150700] [fadein black 1.5] [wait fade] [wt 0.2] [se ad13] [charaPut N 0,-50] [charaEffect N bit_talk_10_LowLevel] [wt 0.3] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] [wt 0.4] [bgm BGM_EVENT_77 0.1] @Da Vinci All right, I think we're finally ready to begin our attack on the third area. [k] [charaFadeout B 0.1] [wt 0.1] [charaPut N 1200,1200] [charaTalk C] [charaFace C 1] [charaFadein C 0.1 1] @Wu Zetian Keh heh heh! And now, the Con are fully equipped with both weapons and armor. [k] @Wu Zetian Whatever water monsters we face there should pose no threat to us at all. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk D] [charaFace D 1] [charaFadein D 0.1 1] @Elder Hohoho, I like your spirit, little girl. Ahh, to be young again. [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk C] [charaFace C 5] [charaFadein C 0.1 1] @Wu Zetian I am a beautiful and vivacious young woman, yes, but if you ever treat me like a child, I will teach you more about pain than you ever wanted to know. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 1] @Ereshkigal This isn't the time to let our guard down. There's no telling what we might come up against next. [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 176,0] @Trưng Trắc The goddess is right. We've made excellent progress, but we still need to be careful. [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk G] [charaFace G 0] [charaFadein G 0.1 1] @Lambda So what are the enemies in this next area like? [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk H] [charaFace H 0] [charaFadein H 0.1 -196,0] @Trưng Nhị Luckily, they're easy to describe. [k] @Trưng Nhị Basically...water horses. [k] [messageOff] [bgmStop BGM_EVENT_77 1.0] [fadeout black 1.0] [wait fade] [charaFadeout H 0.1] [charaSet G 3040001 1 Lambda] [scene 147400] [wt 1.0] [fadein black 1.0] [wait fade] [charaDepth O 1] [charaDepth A 2] [charaFadein O 0.4 40,-200] [charaMove O 60,-200 5.0] [charaTalk A] [charaFace A 0] [charaFadein A 0.4 -100,0] [charaMove A -80,0 5.0] [wt 2.4] [charaFadeout O 0.4] [charaFadeout A 0.4] [wt 0.7] [charaMove A 0,0 0.1] [bgm BGM_EVENT_81 0.1] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 1] @Ereshkigal Well...oh. Oh, my. And I thought that was a figure of speech or something. [k] [charaFadeout E 0.1] [wt 0.1] [charaPut N 1] [charaTalk B] [charaFace B 24] [charaFadein B 0.1 1] @Da Vinci A water monster that looks like a horse, huh. [k] @Da Vinci There were several potential matches in the database, but the most likely match... [k] @Da Vinci ...was the kelpie. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk I] [charaFace I 7] [charaFadein I 0.1 1] @Mash The kelpie is a water spirit known primarily from Scottish folklore. [k] @Mash While it usually resembles a horse, it can apparently also transform into a bird. [k] @Mash From what I read, it's a terrifying being that drowns and devours any human who gets too close to it. [k] [charaFadeout I 0.1] [wt 0.1] [charaPut N 1200,1200] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 1] @Ereshkigal Hmm. Anything else we should know about it? [k] [bgmStop BGM_EVENT_81 1.5] @Ereshkigal Like if, say, it runs really fast or something, then we'll need to make sure it doesn't esca[line 2][wt 1.2][charaFace E 9]Huh? Hey! [k] [messageOff] [charaFadeout E 0.1] [wt 0.1] [charaTalk off] [charaTalk depthOff] [charaDepth A 1] [charaDepth J 2] [charaFace A 0] [charaFadein A 0.1 1] [wt 0.7] [se adm58] [charaFace J 0] [charaFadein J 0.4 220,-40] [charaMove J 92,-40 1.0] [wt 0.8] [seStop adm58 0.2] [wt 1.0] [bgm BGM_EVENT_80 0.1] ?1:Stop! Come back! ?! [charaTalk on] [charaFace J 0] @Con Waha. I wanna...ride it... [k] [messageOff] [charaTalk off] [se adm58] [charaMove J 28,-40 1.0] [wt 1.0] [seStop adm58 0.2] [charaMove J 28,-26 0.2] [wt 0.2] [charaDepth J 0] [charaMove J 28,-30 0.1] [wt 0.1] [cueSe SE_21 22_ade703] [wt 1.4] [charaFadeout J 0.4] [se ad42] [wt 1.0] [charaFadeout A 0.1] [wt 0.1] [charaTalk on] [charaTalk C] [charaFace C 2] [charaFadein C 0.1 1] @Wu Zetian What!? That Con got eaten just by getting on that thing's back! [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk F] [charaFace F 2] [charaFadein F 0.1 176,0] @Trưng Trắc Oh no! All of you, stop! Please! [k] [messageOff] [charaFadeout F 0.1] [wt 0.1] [charaTalk off] [charaDepth J 2] [charaDepth K 0] [charaDepth L 4] [charaDepth M 5] [charaFace A 0] [charaFadein A 0.1 1] [wt 0.4] [se adm58] [charaFace J 0] [charaFadein J 0.4 320,-40] [charaMove J 192,-40 1.5] [wt 0.5] [charaFace K 0] [charaFadein K 0.4 -320,-40] [charaMove K -192,-40 1.5] [wt 0.5] [charaFadeout J 0.4] [wt 0.5] [charaFadeout K 0.4] [wt 0.2] [seStop adm58 0.2] [wt 0.5] [charaFadeout A 0.1] [wt 0.4] [charaShakeStop J] [charaShakeStop K] [se adm58] [charaFace M 0] [charaFadein M 0.4 160,-40] [charaMove M 96,-40 0.7] [wt 0.5] [seStop adm58 0.2] [charaFace G 5] [charaFadein G 0.2 2] [wt 0.2] [se adm69] [charaShake M 0.04 3 3 0.4] [wt 0.4] [charaTalk on] [charaFace G 2] @Lambda What do you think you're doing!? You should have eyes only for your star! [k] [charaFace M 4] @M:Con Huh? I... I... [k] [clear] [charaFadeout M 0.1] [charaFadeout G 0.1] [wt 0.1] [charaTalk J] [charaFace J 3] [charaFadeinFSL J 0.1 0] [charaFace K 6] [charaFadeinFSR K 0.1 2] @J:Con So...cool... Must...ride... [k] [clear] [charaTalk K] [charaFace K 6] @K:Con Pretty horsey... [k] [charaFadeout J 0.1] [charaFadeout K 0.1] [wt 0.1] [charaTalk E] [charaFace E 10] [charaFadein E 0.1 1] @Ereshkigal What's going on!? [k] @Ereshkigal It's as if the Con are being sucked towards them...like they've been charmed or something! [k] [charaFadeout E 0.1] [wt 0.1] [charaPut N 1] [charaTalk B] [charaFace B 22] [charaFadein B 0.1 1] @Da Vinci That's how those wicked kelpies operate. [k] @Da Vinci They lure people into getting on their backs to ride them, then drag them into water and drown them. [k] @Da Vinci Not only that, it's also said that once you've touched or gotten on a kelpie, you can never get away from them again. [k] ?1:So they're luring the Con in? ?! [charaFadeout B 0.1] [wt 0.1] [charaPut N 1200,1200] [charaTalk E] [charaFace E 16] [charaFadein E 0.1 1] @Ereshkigal Maybe it's a pheromone thing? [k] @Ereshkigal Whatever it is, at least it's not working on us or [%1]. [k] [charaFadeout E 0.1] [wt 0.1] [charaPut N 1] [charaTalk B] [charaFace B 31] [charaFadein B 0.1 1] @Da Vinci Maybe the Con just aren't as able to resist, or are being actively targeted. [k] @Da Vinci I don't know, but right now[line 2] [k] [charaFadeout B 0.1] [wt 0.1] [charaPut N 1200,1200] [charaTalk C] [charaFace C 2] [charaFadein C 0.1 1] @Wu Zetian What are you waiting for, Torturers!? Get to work! [k] @Wu Zetian Grab hold of any Con heading for those horses, and don't let them go, no matter what! [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk G] [charaFace G 2] [charaFadein G 0.1 1] @Lambda Go, my Leviathans! Form a wall and hold them back! [k] ?1:We can't possibly fight them like this! ?! [charaFadeout G 0.1] [wt 0.1] [charaTalk F] [charaFace F 5] [charaFadein F 0.1 176,0] @Trưng Trắc You're right. If the Con can't fight, there's no way for us to liberate this area. [k] @Trưng Trắc Let's fall back and regroup for now! [k] [messageOff] [bgmStop BGM_EVENT_80 1.0] [fadeout black 1.0] [wait fade] [charaFadeout F 0.1] [charaSet J 1098231700 1 Con] [charaSet K 1098231700 1 Con2] [charaSet L 1098231700 1 Con3] [charaSet M 1098231710 1 Con4] [charaDepth J 2] [charaDepth K 3] [charaDepth L 4] [charaDepth M 5] [charaSet A 1098239100 1 Carmilla] [charaSet E 1098236900 1 Voyager] [charaSet G 1098237000 1 Europa] [charaSet P 1098237100 1 Pārvatī] [charaSet Q 2002001 1 Gilgamesh] [scene 150700] [wt 1.0] [fadein black 1.0] [wait fade] [bgm BGM_EVENT_5 0.1] [charaTalk L] [charaFace J 4] [charaFadeinFSL J 0.1 0] [charaFace K 4] [charaFadeinFSR K 0.1 2] [charaFace L 4] [charaFadein L 0.1 1] @L:Con We're so ashamed. [k] [clear] [charaTalk J] [charaFace J 0] @J:Con We heard you say, “Stop!”... [k] [clear] [charaTalk K] [charaFace K 0] @K:Con ...but the horses were so cool... [k] [clear] [charaTalk L] [charaFace L 2] @L:Con We just HAD to ride them! That's all! [k] [charaFadeout J 0.1] [charaFadeout K 0.1] [charaFadeout L 0.1] [wt 0.1] [charaPut N 1] [charaTalk B] [charaFace B 14] [charaFadein B 0.1 1] @Da Vinci I had this same thought when we were building the defensive network, but the Con really do love rides, don't they? [k] @Da Vinci Maybe that's why the kelpie got to them so easily? [k] [charaFadeout B 0.1] [wt 0.1] [charaPut N 1200,1200] [charaTalk H] [charaFace H 6] [charaFadein H 0.1 -196,0] @Trưng Nhị ...They like stilts, too. [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk D] [charaFace D 1] [charaFadein D 0.1 1] @Elder Hoho. Indeed, they used to ride on my shell all the time. [k] @Elder But I guess they stopped once they had so many other rides to choose from... [k] [charaFace D 4] @Elder What a shame. I kind of miss those days... [k] [charaFadeout D 0.1] [wt 0.1] [charaPut N 1] [charaTalk I] [charaFace I 3] [charaFadein I 0.1 1] @Mash I-I'm guessing your shell is a lot like their family home, Elder. [k] @Mash And if it is, then it must be a special place they know they can always come back to. [k] @Mash I'm sure of it! [k] [messageOff] [charaFadeout I 0.1] [wt 0.1] [charaPut N 2000,2000] [charaTalk D] [charaFace D 1] [charaFadein D 0.1 1] [wt 1.2] [charaFadeout D 0.1] [wt 0.1] [charaPut N 1] [charaTalk I] [charaFace I 0] [charaFadein I 0.1 1] @Mash At any rate, all we know right now is, there's something about the kelpie that makes the Con want to ride them... [k] @Mash ...and the instant they do, they're eaten. [k] @Mash In fact, their entire bodies were absorbed at once, so the armor didn't make a difference. [k] @Mash Is there anything we can do to prevent that? [k] [charaFadeout I 0.1] [wt 0.1] [charaPut N 1200,1200] [charaTalk C] [charaFace C 4] [charaFadein C 0.1 1] @Wu Zetian We could tie them up to make sure they do not move, but of course, they still need to be able to fight. [k] @Wu Zetian There is no point bringing the Con along if they cannot deal the final blow. [k] ?1:Hmm... ?! [charaFadeout C 0.1] [wt 0.1] [charaPut N 1200,1200] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 176,0] @Trưng Trắc Why don't we just ask them what they think? [k] @Trưng Trắc Maybe they can give us a hint as to what could help them resist the kelpie's temptation. [k] [charaFace F 1] @Trưng Trắc For example, if it's a smell luring them in, then maybe they could just cover their noses. [k] ?1:Do Con even have noses...? ?! [charaFadeout F 0.1] [wt 0.1] [charaTalk H] [charaFace H 0] [charaFadein H 0.1 -196,0] @Trưng Nhị It was just an example. [k] @Trưng Nhị Get on Sister's level. Not that you'll ever get as close to it as I am. [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk L] [charaFace J 0] [charaFadeinFSL J 0.1 0] [charaFace K 0] [charaFadeinFSR K 0.1 2] [charaFace L 0] [charaFadein L 0.1 1] @L:Con Hmm. Maybe... [k] [clear] [charaTalk J] @J:Con Maybe we wouldn't want to ride the horses anymore if there was something cooler to ride instead! [k] [clear] [charaTalk K] [charaFace K 2] @K:Con Yeah! Cooler rides! The coolest rides! [k] [clear] [charaTalk L] [charaFace L 0] @L:Con We're pros, after all. [k] [charaFadeout J 0.1] [charaFadeout K 0.1] [charaFadeout L 0.1] [wt 0.1] [charaTalk C] [charaFace C 4] [charaFadein C 0.1 1] @Wu Zetian A cooler ride, huh. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk J] [charaFace J 0] [charaFadeinFSL J 0.1 0] [charaFace K 0] [charaFadeinFSR K 0.1 2] [charaFace L 0] [charaFadein L 0.1 1] @J:Con We don't care how fast it is. [k] [clear] [charaTalk K] [charaFace K 0] @K:Con Looks are all that matter! [k] [charaFadeout J 0.1] [charaFadeout K 0.1] [charaFadeout L 0.1] [wt 0.1] [charaPut N 1] [charaTalk B] [charaFace B 14] [charaFadein B 0.1 1] @Da Vinci Hmm. Let me make sure I've got this straight. [k] [charaFace B 0] @Da Vinci You're saying you want something you can just sit on and relax? Like one of those coin-operated kiddie panda rides? [k] @Da Vinci And you're also saying that if this thing looks cool enough... [k] @Da Vinci ...then you won't be tempted to ride the kelpie? [k] [messageOff] [charaFadeout B 0.1] [wt 0.1] [charaPut N 1200,1200] [bgmStop BGM_EVENT_5 1.5] [charaTalk off] [charaFace J 0] [charaFadeinFSL J 0.1 0] [charaFace K 0] [charaFadeinFSR K 0.1 2] [charaFace L 1] [charaFadein L 0.1 1] [wt 0.2] [cueSe SE_22 22_ade697] [charaMoveReturn L 0,7 0.4] [wt 0.2] [charaMoveReturnFSL J -256,7 0.4] [wt 0.1] [charaMoveReturnFSR K 256,7 0.4] @Con Exactly! [k] ?1:Then let's do it! ?! [charaFadeout J 0.1] [charaFadeout K 0.1] [charaFadeout L 0.1] [wt 0.1] [bgm BGM_EVENT_62 0.1] [charaTalk on] [charaTalk C] [charaFace C 4] [charaFadein C 0.1 1] @Wu Zetian Oh, for... I knew it would come down to something like this. [k] @Wu Zetian We cannot go with an actual dàxióngmāo (translation: panda). Not when this thing they sit on needs to look cool. [k] [charaFace C 0] @Wu Zetian The fact that it has the character for “cat” in its (Chinese) name alone means it's out of the question. You will need to come up with something better. [k] [charaFadeout C 0.1] [wt 0.1] [charaPut N 1] [charaTalk I] [charaFace I 12] [charaFadein I 0.1 1] @Mash Something cool for them to ride? That's a surprisingly tough one... [k] [messageOff] [charaFadeout I 0.1] [wt 0.1] [wt 0.7] @??? The answer is clear and unchanging, like a brilliant shadow that falls across your closed eyes... [k] [messageOff] [charaTalk A] [charaFace A 1] [charaFadein A 0.4 1] [wt 0.4] @Carmilla Hehehe. Why should that be at all difficult? [k] @Carmilla If the speed of this “ride” is unimportant, then all you need worry about is its form. [k] @Carmilla And if a cool ride is what you require, we already have one right here. [k] [charaFace A 0] @Carmilla The deep crimson silhouette that captures your gaze and sets your heart ablaze with desire... [k] @Carmilla The vehicle none can help but covet, that all dream of driving. [k] @Carmilla But that dream must always die when the dreamer learns of the crippling expense of the fuel its high-performance engine demands. [k] [charaFace A 1] @Carmilla A phantom thief may simply steal what she wants, but I'm not sure that's an option for you. [k] @Carmilla Does that not make this the perfect opportunity to enjoy a car of superlative beauty? [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk E] [charaFace E 7] [charaFadein E 0.1 1] @Voyager A supercar, huh? That's awesome. [k] [charaFadeout E 0.1] [wt 0.1] [charaPut N 1200,1200] [charaTalk L] [charaFace J 6] [charaFadeinFSL J 0.1 0] [charaFace K 6] [charaFadeinFSR K 0.1 2] [charaFace L 6] [charaFadein L 0.1 1] @L:Con Supercar!? [k] [messageOff] [charaFadeout J 0.1] [charaFadeout K 0.1] [charaFadeout L 0.1] [wt 0.1] [charaPut N 1] [charaTalk G] [charaFace G 4] [charaFadein G 0.4 1] [wt 0.4] @Europa But we can't have them pushing it around themselves, right? We would make a real, but small-scale, supercar. [k] @Europa You can't have a supercar that isn't super...fast, can you? [k] @Europa I can't help but worry they would end up going faster than they should, or even mean to. [k] [charaFace G 0] @Europa So, with that in mind... [k] [charaFace G 1] @Europa ...what could be safer than a bull? [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk P] [charaFace P 1] [charaFadein P 0.1 1] @Pārvatī I have to agree. And there's one bull in particular whose easygoing nature is downright divine. [k] @Pārvatī Master, you know about the holy bull Nandī, right? [k] @Pārvatī I don't think we could get the real one for this, but we could certainly make an imitation mechanical bull. And I don't mean those dangerous carnival rides! [k] [charaFadeout P 0.1] [wt 0.1] [charaPut N 1200,1200] [charaTalk J] [charaFace J 6] [charaFadeinFSL J 0.1 0] [charaFace K 6] [charaFadeinFSR K 0.1 2] [charaFace L 6] [charaFadein L 0.1 1] @J:Con Mechanical bull!? [k] ?1:Let's see, what are some other cool rides... ?! [messageOff] [charaFadeout J 0.1] [charaFadeout K 0.1] [charaFadeout L 0.1] [wt 0.1] [charaTalk off] [branchQuestClear lblClear01 3000421] [charaPut Q 1] [charaFace Q 1] [charaFadeTime Q 0.7 0.7] [wt 0.7] [branch lblConf] [label lblClear01] [charaSet A 7033000 1 "Arjuna Alter"] [charaDepth Q 2] [charaDepth A 1] [charaPutFSL Q -256,0] [charaFace Q 1] [charaPutFSR A 256,0] [charaFace A 0] [charaFadeTime Q 0.7 0.7] [charaFadeTime A 0.7 0.7] [wt 0.7] [branch lblConf] [label lblConf] [wt 1.0] ?1:Oh, there are some rides that fly mysteriously. ?2:There's also flying rides that look really, well, mysterious. ?! [charaFadeout Q 0.1] [charaFadeout A 0.1] [wt 0.1] [charaTalk on] [charaTalk K] [charaFace J 6] [charaFadeinFSL J 0.1 0] [charaFace K 6] [charaFadeinFSR K 0.1 2] [charaFace L 6] [charaFadein L 0.1 1] @K:Con Mysterious flying rides!? [k] [charaFadeout J 0.1] [charaFadeout K 0.1] [charaFadeout L 0.1] [wt 0.1] [charaPut N 1] [charaTalk I] [charaFace I 1] [charaFadein I 0.1 1] @Mash It sounds like the Con are interested in all of these. [k] @Mash Okay Master, let's get them the coolest looking ride we possibly can! [k] @Mash Something so amazing they won't even be tempted to look the kelpie's way! [k] [messageOff] [bgmStop BGM_EVENT_62 2.0] [fadeout black 2.0] [wait fade] [wt 0.5] [soundStopAll] [end]