$94-06-88-18-2-1 [soundStopAll] [enableFullScreen] [ifClear 60068801] [charaSet A 1098237900 1 Con1] [charaSet B 1098237900 1 Con2] [flag Seisaku_B 1] [ifClear 60068802] [charaSet A 1098237910 1 Con1] [charaSet B 1098237910 1 Con2] [flag Seisaku_B 1] [ifClear 60068803] [charaSet A 1098237920 1 Con1] [charaSet B 1098237920 1 Con2] [flag Seisaku_B 1] [ifClear 60068804] [charaSet A 1098238000 1 Con1] [charaSet B 1098238000 1 Con2] [flag Seisaku_B 2] [ifClear 60068805] [charaSet A 1098238010 1 Con1] [charaSet B 1098238010 1 Con2] [flag Seisaku_B 2] [ifClear 60068806] [charaSet A 1098238020 1 Con1] [charaSet B 1098238020 1 Con2] [flag Seisaku_B 2] [ifClear 60068807] [charaSet A 1098238100 1 Con1] [charaSet B 1098238100 1 Con2] [flag Seisaku_B 3] [ifClear 60068808] [charaSet A 1098238110 1 Con1] [charaSet B 1098238110 1 Con2] [flag Seisaku_B 3] [ifClear 60068809] [charaSet A 1098238120 1 Con1] [charaSet B 1098238120 1 Con2] [flag Seisaku_B 3] [else] [charaSet A 1098237900 1 Con1] [charaSet B 1098237900 1 Con2] [flag Seisaku_B 1] [endIf] [ifClear 60068801] [charaSet C 1098238200 1 Con3] [ifClear 60068802] [charaSet C 1098238210 1 Con3] [ifClear 60068803] [charaSet C 1098238220 1 Con3] [ifClear 60068804] [charaSet C 1098238300 1 Con3] [ifClear 60068805] [charaSet C 1098238310 1 Con3] [ifClear 60068806] [charaSet C 1098238320 1 Con3] [ifClear 60068807] [charaSet C 1098238400 1 Con3] [ifClear 60068808] [charaSet C 1098238410 1 Con3] [ifClear 60068809] [charaSet C 1098238420 1 Con3] [else] [charaSet C 1098238230 1 Con3] [endIf] [wt 0.1] [ifClear 60068810] [charaSet D 1098238610 1 "Supercar 1 Bottom"] [charaSet E 1098238610 1 "Supercar 2 Bottom"] [charaSet U 1098238600 1 "Supercar 1 Top"] [charaSet V 1098238600 1 "Supercar 2 Top"] [charaDepth U 6] [charaDepth V 7] [ifClear 60068811] [charaSet D 1098238710 1 "Mechanical Bull 1 Bottom"] [charaSet E 1098238710 1 "Mechanical Bull 2 Bottom"] [charaSet U 1098238700 1 "Mechanical Bull 1 Top"] [charaSet V 1098238700 1 "Mechanical Bull 2 Top"] [charaDepth U 6] [charaDepth V 7] [ifClear 60068812] [charaSet D 1098238810 1 "Vimana 1 Bottom"] [charaSet E 1098238810 1 "Vimana 2 Bottom"] [charaSet U 1098238800 1 "Vimana 1 Top"] [charaSet V 1098238800 1 "Vimana 2 Top"] [charaDepth U 1] [charaDepth V 2] [else] [charaSet D 1098238610 1 "Supercar 1 Bottom"] [charaSet E 1098238610 1 "Supercar 2 Bottom"] [charaSet U 1098238600 1 "Supercar 1 Top"] [charaSet V 1098238600 1 "Supercar 2 Top"] [charaDepth U 6] [charaDepth V 7] [endIf] [ifClear 60068813] [charaSet C 1098238230 1 Con3] [ifClear 60068814] [charaSet C 1098238260 1 Con3] [ifClear 60068815] [charaSet C 1098238240 1 Con3] [ifClear 60068816] [charaSet C 1098238270 1 Con3] [ifClear 60068817] [charaSet C 1098238250 1 Con3] [ifClear 60068818] [charaSet C 1098238280 1 Con3] [ifClear 60068819] [charaSet C 1098238330 1 Con3] [ifClear 60068820] [charaSet C 1098238360 1 Con3] [ifClear 60068821] [charaSet C 1098238340 1 Con3] [ifClear 60068822] [charaSet C 1098238370 1 Con3] [ifClear 60068823] [charaSet C 1098238350 1 Con3] [ifClear 60068824] [charaSet C 1098238380 1 Con3] [ifClear 60068825] [charaSet C 1098238430 1 Con3] [ifClear 60068826] [charaSet C 1098238460 1 Con3] [ifClear 60068827] [charaSet C 1098238440 1 Con3] [ifClear 60068828] [charaSet C 1098238470 1 Con3] [ifClear 60068829] [charaSet C 1098238450 1 Con3] [ifClear 60068830] [charaSet C 1098238480 1 Con3] [endIf] [charaDepth A 3] [charaDepth B 4] [charaDepth C 5] [charaDepth D 1] [charaDepth E 2] [charaSet F 1053900 1 "Trưng Trắc"] [charaSet G 1053910 1 "Trưng Nhị"] [charaSet H 1098229300 1 "Mighty Merman"] [charaSet I 1098231700 1 Con1] [charaSet J 1098231700 1 Con2] [charaSet K 1098231700 1 Con3] [charaSet L 1098124510 1 "Da Vinci"] [charaSet M 99502600 1 Mash] [charaSet N 3040001 1 Lambda] [charaSet O 6027000 1 "Wu Zetian"] [charaSet P 3032000 1 Ereshkigal] [imageSet R back10000 1] [charaSet S 98115000 1 "Effect 1"] [charaSet T 5009000 1 "Effect 2"] [charaPut S 2000,2000] [charaEffect S bit_talk_10_LowLevel] [effectPause bit_talk_x_slash02] [effectPause bit_talk_x_slash01] [charaScale R 1.1] [charaDepth R 1] [charaDepth L 2] [charaDepth S 3] [scene 147100] [bgm BGM_EVENT_24 0.1] [fadein black 1.0] [wait fade] [charaTalk off] [charaTalk depthOff] [charaDepth F 2] [charaDepth G 1] [charaFace F 5] [charaFace G 5] [charaFadein F 0.1 1] [charaFadein G 0.1 1] [wt 0.4] [charaMoveReturn G 0,-7 0.2] [wt 0.2] [charaMoveReturn F 0,-7 0.2] [wt 0.7] [charaEffect G bit_talk_quickmove 300,0] [charaSpecialEffect G erasureReverse 1 0.3] [se ad73] [wt 0.3] [charaEffect F bit_talk_quickmove -300,0] [charaSpecialEffect F erasureReverse 1 0.3] [se ad73] [wt 0.3] [charaFace H 0] [charaFadein H 0.1 1] [wt 0.2] [effect bit_talk_kengekiall02_fs] [wt 0.2] [se ad1031 0.4] [se bac142] [wt 0.05] [charaShake H 0.03 1 1 0.15] [wt 0.2] [se ad687 0.4] [se bac141] [charaShake H 0.03 1 1 0.15] [wt 0.15] [se bac143] [effect bit_talk_14] [wt 0.1] [se bac139] [charaShake H 0.03 3 3 0.2] [wt 0.3] [effectStart bit_talk_x_slash02] [effectStart bit_talk_x_slash01] [wt 0.2] [se bac221] [charaShake H 0.03 3 3 0.4] [wt 0.4] [cueSe SE_22 22_ade702] [se ad20 0.4] [charaMove H 0,-40 0.7] [charaShake H 0.03 3 3 0.7] [wt 1.0] [charaFadeout H 0.1] [wt 0.1] [charaFace A 5] [charaFace D 0] [charaFadein A 0.1 1] [charaFadein D 0.1 1] [charaFadein U 0.1 1] [wt 0.5] [se ad158] [se ad1006] [seVolume ad1006 0 0.8] [fowardEffect bit_talk_41_fs] [blur motion 0.3 4 100 0.5 0.6 0.03 100] [charaMoveScale A 1.1 0.3] [charaMoveScale D 1.1 0.3] [charaMoveScale U 1.1 0.3] [charaMove A 0,10 0.3] [charaMove D 0,10 0.3] [charaMove U 0,10 0.3] [charaFadeout A 0.2] [charaFadeout D 0.3] [charaFadeout U 0.3] [wt 0.5] [seStop ad158 0.1] [fowardEffectDestroy bit_talk_41_fs] [blurOff motion 0.1] [charaScale A 1.0] [charaScale D 1.0] [charaScale U 1.0] [charaFace H 0] [charaFadein H 0.1 0,-40] [branch lblClear_B1 Seisaku_B 1] [branch lblClear_B2 Seisaku_B 2] [branch lblClear_B3 Seisaku_B 3] [label lblClear_B1] [se ad171] [wt 0.1] [cueSe Battle bac529] [cueSeVolume bac529 0 0.6] [flashin once 0.1 0.1 FFFFFFAF FFFFFF50] [effect bit_talk_Slash_white_01] [charaShake H 0.03 3 3 0.4] [wt 0.2] [se ad171] [wt 0.1] [cueSe Battle bac528] [cueSeVolume bac528 0 0.6] [effect bit_talk_Slash_white_01_L] [wt 0.1] [cueSe SE_22 22_ade702] [se ad1018 0] [seVolume ad1018 1.0 0.3] [charaShake H 0.03 3 3 0.6] [branch lblConf] [label lblClear_B2] [wt 0.1] [cueSe Servants_703500 bac1171 0.7] [seStop bac1171 1.5] [flashin once 0.1 0.1 FFFFFFAF FFFFFF50] [charaEffect H bit_talk_13] [wt 0.1] [cueSe SE_22 22_ade702] [se ad1018 0] [seVolume ad1018 1.0 0.3] [charaShake H 0.03 3 3 0.6] [branch lblConf] [label lblClear_B3] [wt 0.2] [cueSe Servants_301400 bac507 0.7] [flashin once 0.1 0.1 FFFFFFAF FFFFFF50] [charaEffect H bit_talk_13] [wt 0.1] [cueSe SE_22 22_ade702] [se ad1018 0] [seVolume ad1018 1.0 0.3] [charaShake H 0.05 3 3 0.6] [label lblConf] [bgmStop BGM_EVENT_24 2.5] [wt 1.0] [seStop ad1018 1.5] [wt 1.5] [cueSe SE_22 22_ade699] [fowardEffect bit_talk_kira_lp] [charaFadeout H 2.5] [wt 2.0] [charaFadein I 0.5 0,-50] [charaFadeinFSL J 0.5 0,-50] [charaFadeinFSR K 0.5 0,-50] [wt 0.1] [cueSe SE_22 22_ade697] [charaMove I 0,55 0.2] [charaMove J -265,55 0.2] [charaMove K 265,55 0.2] [wt 0.2] [charaMove I 1 0.2] [charaMove J 0 0.2] [charaMove K 2 0.2] [wt 0.2] [fowardEffectStop bit_talk_kira_lp] [wt 1.7] [charaFadeout I 0.1] [charaFadeout J 0.1] [charaFadeout K 0.1] [wt 0.1] [charaTalk on] [charaTalk depthOn] [charaPut S 1] [charaTalk M] [charaFace M 2] [charaFadein M 0.1 1] @Mash Enemy signal has disappeared! Initiating perimeter scan! [k] [charaFace M 7] @Mash ...No sign of any hostiles. [k] [charaFadeout M 0.1] [wt 0.1] [charaTalk L] [charaFace L 0] [charaFadein L 0.1 1] @Da Vinci Phew. [k] @Da Vinci Okay, I think it's safe to say we're in the clear. [k] [charaFadeout L 0.1] [wt 0.1] [bgm BGM_EVENT_4 0.1] [charaTalk M] [charaFace M 1] [charaFadein M 0.1 1] @Mash You did it, everyone! You won! Congratulations! [k] [messageOff] [charaFadeout M 0.1] [wt 0.1] [charaPut S 2000,2000] [charaTalk off] [charaTalk depthOff] [charaFace A 1] [charaFace B 1] [charaFace D 0] [charaFace E 0] [charaFadeinFSL A 0.1 0] [charaFadeinFSL D 0.1 0] [charaFadeinFSL U 0.1 0] [charaFadeinFSR B 0.1 2] [charaFadeinFSR E 0.1 2] [charaFadeinFSR V 0.1 2] [cueSe SE_22 22_ade697] [charaMoveReturnFSL A -256,20 0.2] [charaMoveReturnFSL D -256,20 0.2] [charaMoveReturnFSL U -256,20 0.2] [wt 0.1] [charaMoveReturnFSR B 256,20 0.2] [charaMoveReturnFSR E 256,20 0.2] [charaMoveReturnFSR V 256,20 0.2] [wt 0.3] [cueSe SE_22 22_ade697] [charaMoveReturnFSL A -256,20 0.2] [charaMoveReturnFSL D -256,20 0.2] [charaMoveReturnFSL U -256,20 0.2] [wt 0.1] [charaMoveReturnFSR B 256,20 0.2] [charaMoveReturnFSR E 256,20 0.2] [charaMoveReturnFSR V 256,20 0.2] [wt 0.2] [charaTalk on] [charaTalk A] @A:Con Waha! [k] [clear] [charaTalk B] [charaFace B 0] @B:Con We did it! [k] [charaFadeout A 0.1] [charaFadeout D 0.1] [charaFadeout U 0.1] [charaFadeout B 0.1] [charaFadeout E 0.1] [charaFadeout V 0.1] [wt 0.1] [charaDepth F 2] [charaDepth G 1] [charaTalk F] [charaFace F 4] [charaFace G 0] [charaFadein F 0.1 1] [charaFadein G 0.1 1] @Trưng Trắc We... We won...? [k] [charaTalk G] [charaFace G 6] @Trưng Nhị Phew. [k] @Trưng Nhị ... [k] [charaFace G 9] @Trưng Nhị That's right, Sister! We won! We really won! [k] [charaMove G -30,0 0.2] [wt 0.2] [se ad183] [charaTalk F] [charaFace F 3] [charaShake F 0.05 3 3 0.5] @Trưng Trắc Eee. Come on, Nhị, not in front of everyone.[sr]It's embarrassing. Still...[wt 0.8][charaFace F 0] Yeah. Yeah! [k] [charaFace F 1] @Trưng Trắc We did win, didn't we!? Hooray! [k] ?1:Way to go, you two! ?2:You did it! ?! [charaFace F 0] @Trưng Trắc Oh [%1], this is incredible.[sr]I don't know what to say... [k] ?1:It's because we all did our best together. ?! [charaFadeout F 0.1] [charaFadeout G 0.1] [wt 0.1] [charaTalk depthOn] [charaTalk O] [charaFace O 1] [charaFadein O 0.1 1] @Wu Zetian Keh heh heh. Especially me. [k] [charaFadeout O 0.1] [wt 0.1] [charaTalk P] [charaFace P 4] [charaFadein P 0.1 1] @Ereshkigal Phew... [k] @Ereshkigal I'm just glad the mission didn't end in failure the one time I helped out... [k] [charaFadeout P 0.1] [wt 0.1] [charaTalk N] [charaFace N 6] [charaFadein N 0.1 1] @Lambda Of course we won. How could we not when beautiful women like us all did our best, beautifully? [k] [charaFace N 1] @Lambda Well, I suppose you fans did a pretty good job, too. Well done. [k] [charaFadeout N 0.1] [wt 0.1] [charaTalk depthOff] [charaTalk C] [charaFace A 0] [charaFace C 1] [charaFace D 0] [charaFace E 0] [charaFadeinFSL A 0.1 0] [charaFadeinFSL D 0.1 0] [charaFadeinFSL U 0.1 0] [charaFadeinFSR C 0.1 2] [charaFadeinFSR E 0.1 2] [charaFadeinFSR V 0.1 2] @C:Con Waha! She praised us! [k] [clear] [charaTalk A] @A:Con We worked hard! [k] [charaFadeout A 0.1] [charaFadeout D 0.1] [charaFadeout U 0.1] [charaFadeout C 0.1] [charaFadeout E 0.1] [charaFadeout V 0.1] [wt 0.1] [charaTalk depthOn] [charaPut S 1] [charaTalk L] [charaFace L 18] [charaFadein L 0.1 1] [bgmStop BGM_EVENT_4 2.0] @Da Vinci Juuust a second. [k] [charaFace L 14] @Da Vinci Yes, you did wipe out all the merfolk. I expect there are barely any water monsters left on these islands now. [k] [charaFace L 32] @Da Vinci But we still haven't found this Singularity's core. [k] [charaFadeout L 0.1] [wt 0.1] [charaPut S 2000,2000] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 176,0] @Trưng Trắc What are you talking about? [k] ?1:If past Singularities are any indication... ?2:(Quickly fill them in) ?! [messageOff] [wipeout rollRight 1.0 1] [wait wipe] [wt 0.7] [wipein rollLeft 1.0 1] [wait wipe] [charaFace F 7] [bgm BGM_EVENT_70 0.1] @Trưng Trắc I see. So you're talking about what's actually caused all the strange things happening here. [k] [charaFadeout F 0.1] [wt 0.1] [charaPut S 1] [charaTalk L] [charaFace L 24] [charaFadein L 0.1 1] @Da Vinci We generally call those “Holy Grails.” [k] @Da Vinci I thought for sure we would find this Singularity's Holy Grail once we defeated that extra large merman... [k] @Da Vinci ...but it looks like I was wrong. [k] [charaFace L 14] @Da Vinci (Does that mean he wasn't their king, but just a superior subspecies? Something isn't adding up, though...) [k] [charaFace L 25] @Da Vinci Sometimes, the Grails have been kept at specific locations, rather than in someone's possession... [k] @Da Vinci ...and occasionally they have even spontaneously manifested on their own. [k] [charaFadeout L 0.1] [wt 0.1] [charaPut S 2000,2000] [charaTalk N] [charaFace N 0] [charaFadein N 0.1 1] @Lambda Well, with the enemies gone, can't we just take our sweet time searching for it? [k] [charaFadeout N 0.1] [wt 0.1] [charaPut S 1] [charaTalk L] [charaFace L 13] [charaFadein L 0.1 1] @Da Vinci ...Yeah, I guess you're right. [k] [charaFadeTime R 0.2 0.6] [charaFace L 14] @Da Vinci (As long as there are no surprises, we shouldn't have any issue finding it...) [k] [charaFace L 32] @Da Vinci (...but something tells me it won't be that simple. There's still way too much we don't know about this world.) [k] @Da Vinci (I suppose that means it's time to hope for the best and prepare for the worst.) [k] [charaFadeout L 0.1] [charaFadeout R 0.1] [wt 0.1] [charaPut S 2000,2000] [charaTalk O] [charaFace O 1] [charaFadein O 0.1 1] @Wu Zetian All right, now that we have won, let us return to the village in triumph and enjoy our victory banquet! [k] [messageOff] [charaFadeout O 0.1] [wt 0.1] [charaTalk off] [charaTalk depthOff] [charaFace A 1] [charaFace B 1] [charaFace D 0] [charaFace E 0] [charaFadeinFSL A 0.1 0] [charaFadeinFSL D 0.1 0] [charaFadeinFSL U 0.1 0] [charaFadeinFSR B 0.1 2] [charaFadeinFSR E 0.1 2] [charaFadeinFSR V 0.1 2] [cueSe SE_22 22_ade697] [charaMoveReturnFSL A -256,20 0.2] [charaMoveReturnFSL D -256,20 0.2] [charaMoveReturnFSL U -256,20 0.2] [wt 0.2] [charaMoveReturnFSL A -256,20 0.2] [charaMoveReturnFSL D -256,20 0.2] [charaMoveReturnFSL U -256,20 0.2] [wt 0.3] [cueSe SE_22 22_ade697] [charaMoveReturnFSR B 256,20 0.2] [charaMoveReturnFSR E 256,20 0.2] [charaMoveReturnFSR V 256,20 0.2] [wt 0.2] [charaMoveReturnFSR B 256,20 0.2] [charaMoveReturnFSR E 256,20 0.2] [charaMoveReturnFSR V 256,20 0.2] [wt 1.7] [messageOff] [fadeout black 1.5] [bgmStop BGM_EVENT_70 1.5] [wait fade] [charaFadeout A 0.1] [charaFadeout B 0.1] [charaFadeout D 0.1] [charaFadeout E 0.1] [charaFadeout U 0.1] [charaFadeout V 0.1] [charaTalk on] [charaTalk depthOn] [scene 10000] [charaPut T 1] [charaEffect T bit_talk_marblebg_fs] [wt 2.0] [fadein black 1.0] [bgm BGM_MAP_36 0.1] [wait fade] @ [lr]It's just as I feared. Those kin were utterly useless. [k] @ ...Though of course, that is the whole point. [k] @ They were too few, too weak, and above all, represented everything I despise. That's why I had to prepare this place for them. [k] @ But now that I can't even use them...there's only one option left. [k] @ I'll have to take matters into my own hands. [k] @ Thanks to the intervention of outsiders, the bait I fed them survived and began acting in ways I never expected. [k] @ But even without kin to feed them to... [k] @ ...they won't go to waste if I devour them myself. [k] [messageOff] [fadeout black 2.0] [bgmStop BGM_MAP_36 2.0] [wait fade] [wt 0.5] [soundStopAll] [end]