$94-06-90-07-1-0 [soundStopAll] [enableFullScreen] [charaSet A 1053900 1 "Trưng Trắc"] [charaSet B 1053910 1 "Trưng Nhị"] [charaSet C 1098124510 1 "Da Vinci"] [charaSet D 3040000 1 Lambda] [charaSet E 10004000 1 "Mecha Eli-chan"] [charaSet J 98115000 1 "Effect 1"] [charaSet K 98115000 1 "Effect 2"] [charaSet L 98115000 1 "Effect 3"] [charaSet M 98115000 1 "Effect 4"] [charaSet N 98115000 1 Static] [ifClear 60068831] [charaSet U 1098237920 1 "Katana Armor Con 1"] [charaSet V 1098237920 1 "Katana Armor Con 1 (Silhouette)"] [charaFilter V silhouette 00000080] [charaSet W 1098237920 1 "Katana Armor Con 2"] [charaSet X 1098237920 1 "Katana Armor Con 2 (Silhouette)"] [charaFilter X silhouette 00000080] [charaSet Y 1098237920 1 "Katana Armor Con 3"] [charaSet Z 1098237920 1 "Katana Armor Con 3 (Silhouette)"] [charaFilter Z silhouette 00000080] [ifClear 60068832] [charaSet U 1098238020 1 "Spear Armor Con 1"] [charaSet V 1098238020 1 "Spear Armor Con 1 (Silhouette)"] [charaFilter V silhouette 00000080] [charaSet W 1098238020 1 "Spear Armor Con 2"] [charaSet X 1098238020 1 "Spear Armor Con 2 (Silhouette)"] [charaFilter X silhouette 00000080] [charaSet Y 1098238020 1 "Spear Armor Con 3"] [charaSet Z 1098238020 1 "Spear Armor Con 3 (Silhouette)"] [charaFilter Z silhouette 00000080] [ifClear 60068833] [charaSet U 1098238120 1 "Pile Bunker Armor Con 1"] [charaSet V 1098238120 1 "Pile Bunker Armor Con 1 (Silhouette)"] [charaFilter V silhouette 00000080] [charaSet W 1098238120 1 "Pile Bunker Armor Con 2"] [charaSet X 1098238120 1 "Pile Bunker Armor Con 2 (Silhouette)"] [charaFilter X silhouette 00000080] [charaSet Y 1098238120 1 "Pile Bunker Armor Con 3"] [charaSet Z 1098238120 1 "Pile Bunker Armor Con 3 (Silhouette)"] [charaFilter Z silhouette 00000080] [else] [charaSet U 1098237920 1 "Katana Armor Con 1"] [charaSet V 1098237920 1 "Katana Armor Con 1 (Silhouette)"] [charaFilter V silhouette 00000080] [charaSet W 1098237920 1 "Katana Armor Con 2"] [charaSet X 1098237920 1 "Katana Armor Con 2 (Silhouette)"] [charaFilter X silhouette 00000080] [charaSet Y 1098237920 1 "Katana Armor Con 3"] [charaSet Z 1098237920 1 "Katana Armor Con 3 (Silhouette)"] [charaFilter Z silhouette 00000080] [endIf] [charaDepth A 4] [charaDepth B 3] [charaDepth U 3] [charaDepth W 3] [charaDepth Y 3] [charaDepth V 4] [charaDepth X 4] [charaDepth Z 4] [charaDepth J 7] [charaDepth K 6] [charaDepth L 7] [charaDepth M 5] [charaEffect N bit_talk_10_LowLevel] [charaPut N 2000,2000] [scene 147500] [fadein black 1.0] [wait fade] [bgm BGM_MIZUGI_2017 0.1] [charaFace U 0] [charaFace W 0] [charaFace Y 0] [charaFadeinFSL U 0.1 0] [charaFadein W 0.1 1] [charaFadeinFSR Y 0.1 2] [wt 1.0] [charaTalk W] @W:Con Shinyyy. [k] [messageOff] [charaTalk U] [charaFace U 6] [cueSe SE_22 22_ade695] [charaMoveReturnFSL U -256,7 0.2] [wt 0.3] @U:Con This is too cool! [k] [messageOff] [charaTalk Y] [charaFace Y 0] @Y:Con Waha! Transform? Combine? I can do it all. [k] [messageOff] [charaFadeout U 0.1] [charaFadeout W 0.1] [charaFadeout Y 0.1] [wt 0.1] [charaTalk E] [charaFace E 6] [charaFadein E 0.4 0,0] [wt 0.4] @Mecha Eli-chan Beautiful. What a wonderful sight. [k] @Mecha Eli-chan While nothing may ever top the value of the unique first-run model, mass production has its undeniable charms. [k] @Mecha Eli-chan After all, goods exist to fulfill needs. [k] [charaFace E 0] @Mecha Eli-chan Okay, all that's left now is the final quality assurance check. [k] [messageOff] [bgmStop BGM_MIZUGI_2017 0.5] [charaPut M 2500,2500] [charaEffect M bit_talk_smoke 0,0 H] @Mecha Eli-chan Fire. [k] [messageOff] [bgm BGM_EVENT_3 0.1] [se ad672] [charaCrossFade E 1098119800 0 0.5] [wait charaCrossFade E] [se ade90] [seStop ade90 0.4] [flashin once 0.1 0.3 FFFFFFAF FFFFFF00] [wt 0.3] [se ade90] [seStop ade90 0.4] [flashin once 0.1 0.3 FFFFFFAF FFFFFF00] [wt 0.3] [se ade90] [seStop ade90 0.5] [flashin once 0.1 0.3 FFFFFFAF FFFFFF00] [wt 0.5] [wipeout rectangleStripRightToLeft 0.3 1.0] [bgm BGM_EVENT_3 0.3 0.5] [wait wipe] [charaFadeout E 0.1] [charaTalk off] [charaFace U 0] [charaFace W 0] [charaFace Y 0] [charaFadeinFSL U 0.1 0] [charaFadein W 0.1 1] [charaFadeinFSR Y 0.1 2] [wt 0.5] [wipein rectangleStripLeftToRight 0.3 1.0] [bgm BGM_EVENT_3 0.3 0.5] [wait wipe] [charaPutFSL J -256,0] [charaEffect J bit_talk_explosion 0,0] [wt 0.3] [shake 0.05 3 3 0.5] [se ad609] [wt 0.3] [charaPut K 0,0] [charaEffect K bit_talk_explosion_triple02 0,0] [wt 0.3] [se ad609] [wt 0.4] [shake 0.05 3 3 0.5] [charaPutFSR L 256,0] [charaEffect L bit_talk_explosion 0,0] [wt 0.3] [charaPut M 0,0] [se ad609] [wt 0.5] [charaTalk off] [charaFace V 0] [charaFace X 0] [charaFace Z 0] [charaFadeinFSL V 1.0 0] [charaFadein X 1.0 1] [charaFadeinFSR Z 1.0 2] [charaFadeout U 0.1] [charaFadeout W 0.1] [charaFadeout Y 0.1] [wt 0.5] ?1:Aah! ?2:What do you think you're doing!? ?! [wipeout rectangleStripLeftToRight 0.5 1.0] [bgm BGM_EVENT_3 0.5 0.5] [wait wipe] [charaSet E 10004000 1 "Mecha Eli-chan"] [charaPut M 2000,2000] [charaFadeout V 0.1] [charaFadeout X 0.1] [charaFadeout Z 0.1] [wt 0.7] [wipein rectangleStripRightToLeft 0.5 1.0] [bgm BGM_EVENT_3 0.5 1.0] [wait wipe] [charaTalk on] [charaTalk E] [charaFace E 4] [charaFadein E 0.1 0,0] @Mecha Eli-chan Don't worry. I adjusted my power output accordingly. This is just a standard durability test. [k] [messageOff] [wipeout rectangleStripRightToLeft 0.5 1.0] [bgm BGM_EVENT_3 0.5 0.5] [wait wipe] [charaFadeout E 0.1] [charaPut M 0,0] [charaTalk off] [charaFace V 0] [charaFace X 0] [charaFace Z 0] [charaFadeinFSL V 0.1 0] [charaFadein X 0.1 1] [charaFadeinFSR Z 0.1 2] [wt 0.7] [wipein rectangleStripLeftToRight 0.5 1.0] [bgm BGM_EVENT_3 0.5 1.0] [wait wipe] [wt 1.0] [bgmStop BGM_EVENT_3 1.0] [charaEffectStop M bit_talk_smoke] [wait charaEffect M] [wt 1.0] [charaFace U 0] [charaFace W 0] [charaFace Y 0] [charaFadeinFSL U 0.1 0] [charaFadein W 0.1 1] [charaFadeinFSR Y 0.1 2] [charaFadeout V 0.5] [charaFadeout X 0.5] [charaFadeout Z 0.5] [wt 1.5] [bgm BGM_EVENT_7 0.1] [charaTalk on] [charaTalk U] [charaFace U 2] @U:Con Heh. I didn't feel a thing. [k] [clear] [charaTalk W] [charaFace W 0] @W:Con That tickles. [k] [clear] [charaTalk Y] [charaFace Y 0] @Y:Con Was that a dragonfly? [k] [charaFadeout U 0.1] [charaFadeout W 0.1] [charaFadeout Y 0.1] [wt 0.1] [charaTalk E] [charaFace E 6] [charaFadein E 0.1 0,0] @Mecha Eli-chan The durability seems sufficient. That constitutes a passing grade. [k] @Mecha Eli-chan This should be more than sufficient to stand up to a mere water monster's fangs. [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk depthOff] [charaTalk B] [charaFace A 0] [charaFace B 4] [charaFadein A 0.1 0,0] [charaFadein B 0.1 0,0] @Trưng Nhị Geez, you scared me... Give us a little warning next time, will you? [k] [charaTalk B] [charaFace B 7] @Trưng Nhị Anyway, it's great that this armor is tough, but isn't it also very, very heavy? I mean, it's steel, right? [k] [charaFadeout A 0.1] [charaFadeout B 0.1] [wt 0.1] [charaTalk depthOn] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 0,0] @Mecha Eli-chan That won't be a problem. This armor is both durable and maneuverable. [k] @Mecha Eli-chan It's a fusion of novel materials and technology. I call it New Elisa Allo[line 2]Actually, let's keep that a trade secret. [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk depthOff] [charaTalk A] [charaFace A 0] [charaFace B 0] [charaFadein A 0.1 0,0] [charaFadein B 0.1 0,0] @Trưng Trắc Wow, I've never heard of armor being both sturdy and light before... I guess things have come a long way since our time. [k] ?1:Trust me, that kind of thing isn't common in this time, either. ?2:Don't think about it too hard. It isn't normal here, either. ?! @Trưng Trắc I see... [k] [charaFadeout A 0.1] [charaFadeout B 0.1] [wt 0.1] [charaTalk depthOn] [charaTalk E] [charaFace E 9] [charaFadein E 0.1 0,0] @Mecha Eli-chan It's a shame, though. I would have liked to include even more gadgets if I could. [k] @Mecha Eli-chan Missiles... Lasers... Ultra Elisa Particle Cannons... [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk depthOff] [charaTalk A] [charaFace A 6] [charaFace B 0] [charaFadein A 0.1 0,0] [charaFadein B 0.1 0,0] @Trưng Trắc I'm not sure what half those words mean, but please don't add anything too dangerous. [k] [charaFace A 11] @Trưng Trắc I know they have no choice but to fight, but the Con are still...well... [k] [charaFadeout A 0.1] [charaFadeout B 0.1] [wt 0.1] [charaTalk depthOn] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 0,0] @Lambda I agree. We don't need to give them anything too destructive. They just need to be able to defend themselves. [k] [charaFadeout D 0.1] [wt 0.1] [bgmStop BGM_EVENT_7 1.0] [charaTalk E] [charaFace E 3] [charaFadein E 0.1 0,0] @Mecha Eli-chan I know that. I was just mentioning what my perfect specs would look like in an ideal world. [k] [charaFadeout E 0.1] [wt 0.1] [bgm BGM_EVENT_62 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 0,0] [charaPut N 0,0] [wt 0.3] @Da Vinci Anyway, the Con are definitely sufficiently protected to go on the attack now. [k] @Da Vinci All that's left is to take those water monsters down. Good luck, guys! [k] [messageOff] [fadeout black 2.0] [bgmStop BGM_EVENT_62 2.0] [wait fade] [wt 0.5] [soundStopAll] [end]