$94-06-90-19-1-0 [soundStopAll] [enableFullScreen] [charaSet A 1053900 1 "Trưng Trắc"] [charaSet B 1053910 1 "Trưng Nhị"] [charaSet D 6018000 1 X] [charaSet E 2037000 1 Jane] [charaSet F 98115000 1 Effect] [charaSet G 98115000 1 Effect] [charaSet X 1098231700 1 Con1] [charaSet Y 1098231700 1 Con2] [charaSet Z 1098231700 1 Con3] [charaDepth X 2] [charaDepth Y 2] [charaDepth Z 2] [charaDepth B 5] [charaDepth A 6] [charaDepth E 6] [charaDepth D 7] [charaDepth F 3] [charaDepth G 2] [scene 148100] [fadein black 1.0] [se ad8] [wait fade] [wt 1.0] [bgm BGM_MAP_55 0.1] [charaTalk D] [charaFace D 1] [charaFadein D 0.4 0,0] [wt 0.4] @X This is your basic bedroom. It's very clean and simple and has excellent g-force dampening. [k] [messageOff] [charaTalk E] [charaPut F 100,0] [charaEffect F bit_talk_k_weightlessness] [wt 2.0] [charaFadeout D 0.1] [wt 0.1] [charaTalk depthOff] [charaTalk A] [charaFace A 0] [charaFace B 0] [charaFadein A 0.1 0,0] [charaFadein B 0.1 0,0] @Trưng Trắc So this whole ship is made out of steel, huh? I can't even begin to imagine how this technology works. [k] [messageOff] [wipeout leftToRight 1.0 1.0] [bgm BGM_MAP_55 1.0 0.5] [wait wipe] [charaFadeout X 0.1] [charaFadeout A 0.1] [charaFadeout B 0.1] [charaEffectStop F bit_talk_k_weightlessness] [scene 148200] [wt 0.5] [wipein rightToLeft 1.0 1.0] [bgm BGM_MAP_55 1.0 1.0] [se ad8] [wait wipe] [wt 1.0] [charaTalk D] [charaFace D 1] [charaFadein D 0.1 0,0] @X And this is the hallway. [k] @X It's wide enough that you could have two Professor Babbagens walk shoulder to shoulder while literally blowing off steam. [k] @X Well, I guess they'd probably bang into each other since the steam would mean they can't actually see... [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk B] [charaFace A 0] [charaFace B 0] [charaFadein A 0.1 0,0] [charaFadein B 0.1 0,0] @Trưng Nhị Who're you talking about? [k] [messageOff] [charaTalk E] [charaPut F 100,0] [charaEffect F bit_talk_k_weightlessness 0,0 H] [wt 2.0] [wipeout leftToRight 1.0 1.0] [bgm BGM_MAP_55 1.0 0.5] [wait wipe] [charaFadeout A 0.1] [charaFadeout B 0.1] [charaEffectStop F bit_talk_k_weightlessness] [scene 111500] [wt 0.5] [wipein rightToLeft 1.0 1.0] [bgm BGM_MAP_55 1.0 1.0] [se ad8] [wait wipe] [wt 1.0] [charaTalk D] [charaFace D 2] [charaFadein D 0.1 0,0] @X And that's not all! I also had them build this cockpit to complete the whole colony ship package. [k] [charaFace D 1] @X The console is purely aesthetic right now, so it doesn't actually work as a spaceship, but I also made sure it could be expanded! [k] @X Let's just say I'm looking forward to the next season. [k] [charaFace D 3] @X Huh? The window? Just a space wallpaper. [k] [messageOff] [charaTalk E] [charaPut G 0,0] [charaEffect G bit_talk_k_weightlessness] [charaPut F 0,0] [charaEffect F bit_talk_k_weightlessness 0,0 H] [wt 2.0] [charaTalk D] [charaFace D 4] [bgmStop BGM_MAP_55 1.0] @X What is it? Is there something behind me? [k] [messageOff] [se ad7] [charaMove D -20,0 0.3] [charaFadeout D 0.3] [wt 0.1] [charaMove F 0,500 0.3] [charaMove G 0,500 0.3] [charaEffectStop F bit_talk_k_weightlessness] [charaEffectStop G bit_talk_k_weightlessness] [wt 1.6] [charaTalk D] [charaFace D 0] [charaFadein D 0.2 -20,0] [charaMove D 0,0 0.3] [wt 0.5] [bgm BGM_EVENT_7 0.1] [charaFace D 1] @X Oh for... Did you try to trick me, you little rascal? There's obviously nothing here. [k] [charaFace D 0] @X Hm? An antigravity device? [k] @X No, I'm afraid this ship doesn't have one of those yet, either. They're really expensive. [k] ?1:So how are the Con floating around like that...? ?2:Maybe I was just imagining those Con, then... ?! [charaFadeout D 0.1] [wt 0.1] [charaTalk X] [charaFace X 1] [charaFace Y 0] [charaFace Z 0] [charaFadeinFSL X 0.1 -256,0] [charaFadein Y 0.1 0,0] [charaFadeinFSR Z 0.1 256,0] @X:Con We just felt like floating. [k] [clear] [charaTalk Z] [charaFace Z 0] @Z:Con I think we might fit really well in outer space. [k] [charaFadeout X 0.1] [charaFadeout Y 0.1] [charaFadeout Z 0.1] [wt 0.1] [charaTalk D] [charaFace D 4] [charaFadein D 0.1 0,0] @X Hmm. I don't know what the deal with these things is. Maybe they're from the far reaches of the Servantverse somewhere? [k] @X I could see them being aliens from some undiscovered planet. [k] @X Maybe they're the descendants of a race that escaped an ancient star system before it exploded or something. [k] [charaFace D 8] @X Anyway, don't worry. I don't have any problem with them hanging around as long as they're not Sabers. [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk E] [charaFace E 1] [charaFadein E 0.1 0,0] @Jane Wow, way to go, X! You really are a genius at bringing in properties from who-knows-where! [k] @Jane You may have been way on the nose with your theme, but you still did a good job with this colony ship thing! [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk A] [charaFace A 1] [charaFace B 0] [charaFadein A 0.1 0,0] [charaFadein B 0.1 0,0] [charaPut G 0,0] @Trưng Trắc I agree. We won't have to worry about rain at all in here,[charaEffect G bit_talk_k_weightlessness][sr]and the Con seem to like it a lot, too. [k] @Trưng Trắc Thank you so much, everyone! [k] [charaTalk E] ?1:(They really do look like they're spacewalking...) ?! [messageOff] [wt 1.0] [fadeout black 2.0] [bgmStop BGM_EVENT_7 2.0] [wait fade] [wt 0.5] [soundStopAll] [end]