$94-06-90-21-1-0 [soundStopAll] [enableFullScreen] [charaSet A 1053900 1 "Trưng Trắc"] [charaSet B 1053910 1 "Trưng Nhị"] [charaSet C 6031001 1 Osakabehime] [charaSet D 23003001 1 Ganesha] [charaSet E 2021000 1 "Tomoe Gozen"] [charaSet F 1053910 1 "Trưng Nhị 2"] [sceneSet G 114500 1] [charaScale G 1.4] [charaSet H 98115000 1 Effect] [imageSet J back10000 1 1] [charaScale J 1.05] [imageSet K back10000 1 1] [charaScale K 1.05] [imageSet T back10000 1 1] [charaScale T 1.4] [charaSet X 1098231700 1 Con1] [charaSet Y 1098231700 1 Con2] [charaSet Z 1098231700 1 Con3] [charaDepth A 4] [charaDepth B 3] [charaDepth X 3] [charaDepth Y 3] [charaDepth Z 3] [charaDepth G 2] [scene 114500] [fadein black 1.0] [wait fade] [bgm BGM_EVENT_64 0.1] [charaFadein G 0.7 -100,-250] [charaMove G 100,-250 4.5] [se ad5 0] [seVolume ad5 1.0 0.3] [se ade480 0] [seVolume ade480 0 0.25] [wt 1.0] [wt 2.0] [seStop ad5 2.0] [seStop ade480 2.0] [charaFadeout G 1.0] [wt 2.5] [charaTalk C] [charaFace C 2] [charaFadein C 0.4 0,0] [wt 0.4] @Osakabehime ...K-kanperfect! [k] [messageOff] [charaFadeout C 0.1] [wt 0.1] [charaTalk D] [charaFace D 6] [charaFadein D 0.4 0,0] [wt 0.4] @Ganesha They got a ton of different genres here, too. Action, shooters, puzzle, fighting... [k] [messageOff] [charaFadeout D 0.1] [wt 0.1] [charaTalk E] [charaFace E 2] [charaFadein E 0.4 0,0] [wt 0.4] @Tomoe Gozen They even have large motion simulator cabinets! And even better, they are all completely free-to-play! [k] @Tomoe Gozen If this is not the pinnacle of culture and entertainment, I do not know what is! [k] [charaFace E 1] @Tomoe Gozen Take a look. The Con are already being drawn to... [k] @Tomoe Gozen ...the oversized...cabinets... [k] [messageOff] [charaFadeout E 0.1] [wt 0.1] [charaTalk X] [charaFace X 4] [charaFadein X 0.1 0,0] [charaMove X -250,0 0.5] [se adm58] [seStop adm58 0.5] [wt 0.3] [charaMove X 250,0 0.8] [se adm58] [seStop adm58 0.8] [wt 1.0] [charaMove X -250,0 0.5] [se adm58] [seStop adm58 0.5] [wt 0.6] [charaMove X 100,0 0.4] [se adm58] [seStop adm58 0.4] [wt 0.8] [charaMove X 0,0 0.8] [se adm58] [seStop adm58 0.8] [wt 1.5] [charaFadeout X 0.1] [wt 0.1] [bgm BGM_EVENT_64 0.2 0] [charaTalk E] [charaFace E 4] [charaFadein E 0.1 0,0] @Tomoe Gozen ...![se ad119][charaShake E 0.05 5 1 1.0] [k] [bgm BGM_EVENT_64 0.2 1.0] @Tomoe Gozen Oh no. I failed to consider their size... [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk C] [charaFace C 4] [charaFadein C 0.1 0,0] @Osakabehime Damn, their little arms can only reach the stick or the buttons, not both. We really screwed up. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk D] [charaFace D 5] [charaFadein D 0.1 0,0] @Ganesha Hm? Hang on. Check that out. [k] [messageOff] [charaFadeout D 0.1] [wt 0.1] [charaTalk off] [charaFace X 4] [charaFadeinFSL X 0.1 -256,0] [wt 1.0] [charaFace Y 0] [charaFadeinFSR Y 1.0 306,0] [se adm58] [charaMoveFSR Y 256,0 0.5] [seStop adm58 0.5] [wt 1.0] [charaTalk off] [charaFace X 1] [charaFace Y 1] [charaMoveReturnFSR Y 236,0 0.3] [se ade480] [seStop ade480 2.0] [wt 0.6] [charaMoveReturnFSR Y 276,0 0.3] [wt 0.6] [charaMoveReturnFSL X -256,-10 0.3] [se ade460] [wt 0.7] [charaMoveReturnFSR Y 236,0 0.3] [se ade480] [seStop ade480 2.0] [wt 0.6] [charaMoveReturnFSR Y 276,0 0.3] [wt 0.6] [charaMoveReturnFSL X -256,-10 0.3] [se ade460] [wt 0.6] [charaMoveReturnFSL X -256,-10 0.3] [se ade460] [wt 0.6] [charaMoveReturnFSR Y 236,0 0.3] [se ade480] [seStop ade480 2.0] [wt 0.6] [charaMoveReturnFSR Y 276,0 0.3] [wt 0.6] [charaMoveReturnFSL X -256,-10 0.3] [se ade460] [wt 1.5] [charaFadeout X 0.1] [charaFadeout Y 0.1] [wt 0.1] [charaTalk on] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 0,0] @Ganesha They've got one Con on stick and one on buttons! And they're totally having fun! [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 0,0] @Osakabehime Single-player split controller co-op!? I never would've thought of that. I'm impressed they can play that way. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk E] [charaFace E 1] [charaFadein E 0.1 0,0] @Tomoe Gozen Well, that is a relief for the time being. But we should still look into adjusting the controls for one player. [k] @Tomoe Gozen Oh, hello, Hai Bà Trưng. Thank you for coming. [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk depthOff] [charaTalk A] [charaFace A 1] [charaFace B 0] [charaFadein A 0.1 0,0] [charaFadein B 0.1 0,0] @Trưng Trắc Wow, it's so lively in here. [k] [charaTalk B] [charaFace B 7] @Trưng Nhị That's a nice way of saying “noisy.” But, as long as you're okay with it... [k] [charaFadeout B 0.1] [charaFadeout A 0.1] [wt 0.1] [charaTalk C] [charaFace C 6] [charaFadein C 0.1 0,0] @Osakabehime Yeah, it can be a little loud at first. We can turn the volume down if you want. [k] @Osakabehime So, shall I start by explaining the kihondamentals? [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFace B 0] [charaFadein A 0.1 0,0] [charaFadein B 0.1 0,0] @Trưng Trắc ...So you use this stick and these buttons to control the characters on this screen, huh? Hmm. [k] [charaFace A 1] @Trưng Trắc It does seem like fun, but I think it might take some time for us to get used to this. [k] [charaFace A 0] @Trưng Trắc I've never been very familiar with games. How about you, Nhị? You've always been the more playful of us. [k] [charaTalk B] [charaFace B 7] @Trưng Nhị Hmm, I don't know. I've always been better at more physical games. [k] [charaFadeout B 0.1] [charaFadeout A 0.1] [wt 0.1] [charaTalk D] [charaFace D 1] [charaFadein D 0.1 0,0] @Ganesha Don't worry, we've got games like that, too. Air hockey... Laser tag... Bean bag toss... [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk X] [charaFace X 0] [charaFace Z 0] [charaFadeinFSL X 0.1 0] [charaFadeinFSR Z 0.1 2] @X:Con Helldyste! Come on, Boss-Boss, play with us! [k] [charaFadeout X 0.1] [charaFadeout Z 0.1] [wt 0.1] [charaTalk A] [charaFace A 9] [charaFace B 0] [charaFadein A 0.1 0,0] [charaFadein B 0.1 0,0] @Trưng Trắc Well, I suppose we should be able to handle those. Okay, you're on! [k] [charaTalk B] [charaFace B 0] @Trưng Nhị So air hockey's a team game?[wt 0.4][charaFace B 1][sr]Then there's no way we can lose. [k] [messageOff] [fadeout black 1.0] [bgmStop BGM_EVENT_64 1.0] [wait fade] [charaFadeout B 0.1] [charaFadeout A 0.1] [wt 0.5] [fadein black 1.0] [wait fade] [bgm BGM_BATTLE_134 0.1] [charaTalk off] [charaFace X 0] [charaFace Z 0] [charaFadeinFSL X 0.1 -384,0] [charaFadeinFSL Z 0.1 -150,0] [wt 0.5] [cueSe SE_22 22_ade695] [charaMoveReturnFSL X -384,12 0.2] [wt 0.2] [cueSe SE_22 22_ade695] [charaMoveReturnFSL Z -150,12 0.2] [wt 1.0] [charaFadeout X 0.1] [charaFadeout Z 0.1] [wt 0.1] [charaFace A 1] [charaFace B 1] [charaFadeinFSR A 0.1 176,0] [charaFadeinFSR B 0.1 176,0] [wt 0.5] [charaMoveFSR B 171,5 0.1] [wt 0.1] [charaMoveFSR B 166,0 0.1] [wt 0.1] [charaMoveFSR B 171,5 0.1] [wt 0.1] [charaMoveFSR B 176,0 0.1] [wt 1.0] [charaFace B 0] [cueSe SE_21 21_ade571] [charaMoveReturnFSR B 160,0 0.1] [wt 0.5] [charaFadeout B 0.1] [charaFadeout A 0.1] [wt 0.1] [charaFace X 1] [charaFace Z 1] [charaFadeinFSL X 0.1 -384,0] [charaFadeinFSL Z 0.1 -150,0] [wt 0.5] [charaMoveReturnFSL X -370,0 0.1] [wt 0.3] [charaFadeout X 0.1] [charaFadeout Z 0.1] [wt 0.1] [charaFace A 10] [charaFace B 0] [charaFadeinFSR A 0.1 176,0] [charaFadeinFSR B 0.1 176,0] [wt 1.0] [charaMoveReturnFSR A 160,0 0.1] [wt 0.5] [charaFadeout B 0.1] [charaFadeout A 0.1] [wt 0.1] [charaFace X 1] [charaFace Z 1] [charaFadeinFSL X 0.1 -384,0] [charaFadeinFSL Z 0.1 -150,0] [wt 0.5] [charaMoveReturnFSL Z -135,0 0.1] [wt 0.3] [charaFadeout X 0.1] [charaFadeout Z 0.1] [wt 0.1] [charaFace A 1] [charaFace B 0] [charaFadeinFSR A 0.1 176,0] [charaFadeinFSR B 0.1 176,0] [wt 1.0] [charaDepth G 7] [charaDepth F 9] [overlayFadein J 0.5 0,700] [overlayFadein K 0.5 0,-700] [charaScale G 1.2] [charaFadein G 0.4 0,-320] [charaMove G 30,-320 0.8] [se ade395] [charaScale F 1.5] [charaFace F 2] [charaFadeinFSR F 0.4 -250,-110] [charaMoveFSR F -150,-110 0.8] [wt 1.2] [wipeout rectangleStripLeftToRight 0.3 1.0] [bgm BGM_BATTLE_134 0.3 0.5] [wait wipe] [charaFadeout A 0.1] [charaFadeout B 0.1] [charaFadeout F 0.1] [charaFadeout G 0.1] [charaFadeout J 0.1] [charaFadeout K 0.1] [wt 0.3] [wipein rectangleStripRightToLeft 0.3 1.0] [bgm BGM_BATTLE_134 0.3 1.0] [wait wipe] [charaFace X 0] [charaFace Z 0] [charaFadeinFSL X 0.1 -404,0] [charaFadeinFSL Z 0.1 -130,0] [charaMoveFSL X -384,0 0.2] [charaMoveFSL Z -150,0 0.2] [se ad28] [wt 0.3] [cueSe SE_21 21_ade572] [charaFace X 2] [charaFace Z 4] [wt 1.0] [charaFadeout X 0.1] [charaFadeout Z 0.1] [wt 0.1] [se ad6] [charaFace A 1] [charaFace B 1] [charaFadein A 0.1 0,0] [charaFadein B 0.1 0,0] [wt 0.3] [charaMoveReturn A 10,20 0.3] [charaMoveReturn B -10,20 0.3] [se ade124] [wt 1.0] [wipeout rollRight 1.0 1.0] [bgmStop BGM_BATTLE_134 1.0] [seStop ad6 1.0] [wait wipe] [wt 0.5] [wipein rollLeft 1.0 1.0] [wait wipe] [charaTalk on] [charaTalk B] [bgm BGM_EVENT_2 0.1] @Trưng Nhị Phew. I think we can at least keep up with these physical games. [k] [charaFace B 0] @Trưng Nhị ...Hm? What's this one with the balls and hoop? [k] [charaFadeout B 0.1] [charaFadeout A 0.1] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 0,0] @Ganesha That's a free throw game. The goal's to see how many times you can throw a ball through the hoop within a time limit! [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk X] [charaFace X 6] [charaFace Z 0] [charaFadeinFSL X 0.1 0] [charaFadeinFSR Z 0.1 2] @X:Con I wanna see how good you are, Boss-Boss! [k] [charaFadeout X 0.1] [charaFadeout Z 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFace B 0] [charaFadein A 0.1 0,0] [charaFadein B 0.1 0,0] @Trưng Trắc Me too! Go on, Nhị, see if you can break the record! [k] [charaTalk B] [charaFace B 3] @Trưng Nhị Uh, okay. If that's what you want, Sister. [k] [charaFace B 2] @Trưng Nhị All right, let's do this thing! [k] [charaFadeout B 0.1] [charaFadeout A 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 0,0] [bgmStop BGM_EVENT_2 1.5] @Osakabehime You look a little too into it... But, I guess that's daijokay. There's more than one way to have fun! [k] @Osakabehime Annnd...GO! [k] [messageOff] [charaFadeout C 0.1] [wt 0.1] [charaTalk B] [charaFace B 2] [charaFadein B 0.1 -196,0] [se ade319] [seStop ade319 1.5] [wt 1.5] [bgm BGM_EVENT_65 0.1] @Trưng Nhị Like...[charaMoveReturn B -196,20 0.3][se ad28]this! And here we go![wt 0.5][charaMoveReturn B -196,20 0.3][se ad28] [k] [messageOff] [charaFadeout B 0.1] [wt 0.1] [charaTalk off] [charaFace A 1] [charaFadein A 0.1 171,0] [charaFace X 6] [charaFace Z 1] [charaFadeinFSL X 0.1 -350,0] [charaFadeinFSR Z 0.1 350,0] [charaMoveReturnFSL X -350,12 0.2] [cueSe SE_22 22_ade697] [wt 0.1] [charaMoveReturnFSR Z 350,12 0.2] [wt 0.1] [charaMoveReturn A 171,12 0.2] [se adm21] [seStop adm21 1.0] [wt 0.7] [charaFadeout A 0.1] [charaFadeout X 0.1] [charaFadeout Z 0.1] [wt 0.1] [cueSe SE_22 22_ade712 0.4] [wt 0.7] [cueSe SE_22 22_ade712 0.4] [wt 1.0] [charaTalk on] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 0,0] @Osakabehime Wow, you're doing subaramazing. Especially for your first time. [k] @Osakabehime My first time, uh...didn't go nearly as well... [k] [charaFace C 8] @Osakabehime I guess it all comes down to whether[charaShake C 0.03 4 4 0.3][sr]you're a jock or not. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk D] [charaFace D 5] [charaFadein D 0.1 0,0] @Ganesha She's really cutting it close on time, though. [k] @Ganesha Whether she tops the high score or not all comes down to sinking this last basket! [k] [charaFadeout D 0.1] [wt 0.1] [charaDepth E 5] [charaDepth T 2] [charaTalk E] [charaFace E 2] [charaFadein E 0.1 0,0] [charaFadeTime T 0.2 0.5] @Tomoe Gozen (Oh no! The ball got stuck on the way back! That is going to slow her dow[line 2]Oh?) [k] [charaFadeout E 0.1] [charaFadeout T 0.2] [wt 0.1] [charaTalk off] [charaFace B 2] [charaFadein B 0.1 -196,0] [charaFace X 0] [charaFadeinFSL X 0.1 -256,0] @Trưng Nhị (completely in the zone) Yaaah! [k] [messageOff] [se ad28] [charaMoveReturn B -196,20 0.3] [charaMoveFSL X -300,300 0.5] [wt 0.3] [charaFadeout X 0.1] [wt 0.1] [wipeout rectangleStripLeftToRight 0.5 1.0] [bgm BGM_EVENT_65 0.5 0.5] [wait wipe] [charaFadeout B 0.1] [charaRoll X 45] [charaDepth G 2] [charaScale G 1.1] [charaFadein G 0.1 -64,-160] [pictureFrame cut063_cinema] [charaFadein X 1.0 64,-256] [charaMove G -64,-300 3.0] [se ad75] [charaMove X -64,-64 3.0] [wt 0.5] [wipein rectangleStripRightToLeft 0.5 1.0] [bgm BGM_EVENT_65 0.5 1.0] [wait wipe] [wt 1.0] [fadeout black 0.5] [bgmStop BGM_EVENT_65 0.5] [wait fade] [charaFadeout X 0.1] [charaRoll X 150] [wt 0.5] [fadein black 0.5] [wait fade] [charaFadein X 1.0 -64,-368] [wt 0.3] [charaMove X -96,-468 1.0] [wt 0.5] [charaFadeout X 0.5] [wt 1.0] [fadeout black 0.5] [cueSe SE_22 22_ade712] [wait fade] [pictureFrame] [charaFadeout G 0.1] [wt 1.0] [fadein black 0.5] [wait fade] [charaTalk D] [charaFace D 4] [charaFadein D 0.1 0,0] @Ganesha Ah. [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk E] [charaFace E 4] [charaFadein E 0.1 0,0] @Tomoe Gozen Ah. [k] [messageOff] [charaFadeout E 0.1] [wt 0.1] [charaTalk B] [charaFace B 3] [charaFadein B 0.1 -196,0] [se ade445] [charaEffect H bit_talk_kamifubuki] [wt 5.0] [charaFadeout B 0.1] [charaPut H 2000,2000] [charaEffectStop H bit_talk_kamifubuki] [wt 0.1] [charaTalk on] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 0,0] @Osakabehime She threw a Con that came over to cheer her on by mistake...and it counted!? [k] [charaFadeout C 0.1] [wt 0.1] [bgm BGM_EVENT_27 0.1] [charaTalk B] [charaFace B 10] [charaFadein B 0.1 -196,0] @Trưng Nhị Aah! I-I'm sorry! [k] [messageOff] [charaFadeout B 0.1] [wt 0.1] [charaRoll X 0] [charaTalk X] [charaFace X 1] [charaFadeinFSL X 1.0 -256,-70] [charaMoveFSL X -256,0 0.8] [se adm58] [wt 0.8] [seStop adm58 0.1] @X:Con Waha! That was fun! New high score! [k] [messageOff] [charaTalk Y] [charaFace Y 6] [charaFadeinFSR Y 1.0 316,0] [charaMoveFSR Y 256,0 1.0] [se adm58] [wt 1.0] [seStop adm58 0.1] @Y:Con Ooh, a new game! I wanna play, too! [k] [charaFadeout X 0.1] [charaFadeout Y 0.1] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 0,0] @Ganesha I've got a feeling this is gonna be a whole thing. [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 0,0] @Osakabehime I don't think this is what they mean when they say to be one with the ball... [k] [messageOff] [fadeout black 2.0] [bgmStop BGM_EVENT_27 2.0] [wait fade] [wt 0.5] [soundStopAll] [end]