$94-06-96-10-1-0 [soundStopAll] [enableFullScreen] [charaSet A 8001410 1 Mash] [charaSet B 10013001 1 "Super Bunyan"] [charaSet C 1098232800 1 "Delightful Rider"] [charaSet D 4037000 1 Nemo] [charaSet E 25005002 1 Voyager] [imageSet F back83400 1] [charaScale F 1.01] [sceneSet H 150400 1] [charaScale H 1.01] [sceneSet I 149800 1] [charaScale I 1.4] [imageSet J cut341_tips09 1] [charaScale J 1.01] [sceneSet K 10000 1] [charaScale K 1.01] [charaDepth K 9] [charaPut K 1] [charaFadeTime K 0.1 1.0] [scene 83605] [fadein black 1.0] [wait fade] [se ade306] [seVolume ade306 0 0.3] [seVolume ade306 1.0 1.0] [fowardEffect bit_talk_movie_film_fs] [fowardEffect bit_talk_film_noise] [wt 1.2] [effect bit_talk_movie_title_telop06] [wt 0.2] [charaFadeTime K 1.0 0.5] [wt 0.3] [seStop ade306 1.0] [wt 1.2] [cueSe SE_22 22_ade733] [wt 4.0] [effectForceStop bit_talk_movie_title_telop06] [charaFadeout K 1.0] [wt 2.0] [bgm BGM_EVENT_123 0.1] @ “The young hero, Lone Eagle, has embarked for the legendary planet, Terra. Accompanied by his trusty partner, the spaceship known as the SSL, they set a course for the unknown...” [k] [messageOff] [charaFadein F 1.0 0,-200] [wt 1.2] @SSL Okay, Charlie, it's almost time for beddy-bye. I'll take it from here. [k] [messageOff] [charaTalk depthOff] [charaDepth F 2] [charaDepth E 3] [charaDepth D 4] [charaTalk D] [charaFace D 0] [charaFadein D 0.4 1] [wt 0.4] @D:Lone Eagle I must already be dreaming then, partner! The ship's AI wasn't designed to speak aloud! [k] [charaFadeout D 0.1] [wt 0.1] @E:SSL But you'd be lonely by yourself, right? I can tag along, if you'll have me. [k] [charaTalk D] [charaFace D 4] [charaFadein D 0.1 1] [wt 0.1] @D:Lone Eagle Who is this? Bud? Jenny? Or maybe... [k] [charaFace D 1] @D:Lone Eagle ...Right. It's you. I can't believe I forgot. [k] [messageOff] [charaFadeout D 1.0] [charaFadeout F 1.0] [wt 1.5] [charaTalk E] [charaFace E 7] [charaPut E 0,0] [charaFadeTime E 1.0 0.6] [wt 2.0] @E:Lone Eagle As long as I'm with you, Starship St. Louis...there's nowhere I can't go... [k] [messageOff] [charaDepth K 9] [charaPut K 1] [charaFadeTime K 1.5 1.0] [bgmStop BGM_EVENT_123 1.5] [wt 1.5] [charaFadeout E 0.1] [charaFadeout F 0.1] [charaTalk depthOn] [wt 2.0] [charaFadeTime K 0.5 0.5] [cueSe SE_22 22_ade727] [wt 0.2] [effect bit_talk_movie_end_telop06] [wt 3.0] [se ade306] [seVolume ade306 0 0.3] [seVolume ade306 1.0 0.7] [wt 1.5] [seStop ade306 1.0] [maskout black 1.0] [wait mask] [effectDestroy bit_talk_movie_end_telop06] [fowardEffectStop bit_talk_movie_film_fs] [fowardEffectStop bit_talk_film_noise] [charaFadeout K 0.1] [scene 149800] [wt 2.0] [charaFadein I 0.1 -50,-250] [wt 1.0] [charaMove I 250,-250 35.0] [maskin black 1.5] [wt 1.0] [bgm BGM_EVENT_77 0.1] [wait mask] [wt 3.5] [charaFadeout I 1.0] [wt 2.5] [bgm BGM_EVENT_77 1.0 0.5] [charaDepth I 2] [charaDepth H 3] [charaDepth J 4] [charaFadein H 0.4 0,-200] [se ade277] [wt 0.3] [charaFadein J 0.1 0,-200] [wt 1.0] [wait touch] [charaFadeout H 0.5] [charaFadeout J 0.2] [wt 0.2] [se ad420] [bgm BGM_EVENT_77 1.0 1.0] [wt 1.0] [charaTalk A] [charaFace A 1] [charaFadein A 0.1 1] @Mash What a beautiful movie! [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 1] [charaFadein B 0.1 1] @Super Bunyan I know, right!? I'm so glad you get it! [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk depthOff] [charaDepth E 1] [charaDepth D 2] [charaTalk D] [charaFace E 7] [charaFadeinFSR E 0.1 2] [charaFace D 0] [charaFadeinFSL D 0.1 0] [bgmStop BGM_EVENT_77 1.0] @Nemo I'll admit that it was visually stunning. The story was...a little sentimental for my tastes, but not what I'd call bad. [k] [charaFace E 9] [charaFace D 5] [bgm BGM_EVENT_152 0.1] @Nemo Behind the scenes, it's been a complete disaster, though! We're actors! Why are we dealing with debt collectors? [k] [charaFadeout E 0.1] [charaFadeout D 0.1] [wt 0.1] [charaTalk depthOn] [charaTalk B] [charaFace B 4] [charaFadein B 0.1 1] @Super Bunyan I'm really sorry. You're right, you shouldn't have to deal with that. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Delightful Rider In retrospect, I guess we did go a little overboard in post. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk depthOff] [charaDepth E 1] [charaDepth D 2] [charaTalk D] [charaFace E 0] [charaFadeinFSR E 0.1 2] [charaFace D 5] [charaFadeinFSL D 0.1 0] @Nemo That still doesn't answer my question. Why are the debt collectors hounding US? Budgeting isn't an actor's job! [k] [charaFadeout E 0.1] [charaFadeout D 0.1] [wt 0.1] [charaTalk depthOn] [charaTalk B] [charaFace B 4] [charaFadein B 0.1 1] @Super Bunyan I guess it's because I've been so busy they can't get ahold of me. [k] [charaFace B 1] @Super Bunyan I can't believe you guys were kind enough to deal with them in my place. I couldn't ask for better employés. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk depthOff] [charaDepth E 1] [charaDepth D 2] [charaTalk D] [charaFace E 0] [charaFadeinFSR E 0.1 2] [charaFace D 5] [charaFadeinFSL D 0.1 0] @Nemo Are you seriously trying to flatter your way out of this!? [k] [charaFace E 11] [charaFace D 4] @Voyager I don't want the repo men to take me away... [k] ?1:Don't worry. We won't let that happen. ?2:We'll take care of it. Trust us. ?! [charaFace E 17] @Voyager Ooh, we're saved. My hero. [k] [charaFadeout E 0.1] [charaFadeout D 0.1] [wt 0.1] [charaTalk depthOn] [charaTalk B] [charaFace B 1] [charaFadein B 0.1 1] [bgmStop BGM_EVENT_152 2.0] @Super Bunyan I knew you'd come through, [%1]! You'll handle[sr]the funding stuff like you always do, right!? [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk depthOff] [charaDepth E 1] [charaDepth D 2] [charaTalk D] [charaFace E 0] [charaFadeinFSR E 0.1 2] [charaFace D 0] [charaFadeinFSL D 0.1 0] @Nemo (...Sigh) You know, [%1], I really have[sr]nothing but respect for how far you're willing to go to help people... [k] [charaFace E 9] [charaFace D 2] [bgm BGM_EVENT_3 0.1] @Nemo ...but that doesn't change the fact that...dammit, we're mad as hell and we're not gonna take it anymore! [k] [charaFace E 7] [charaFace D 5] @Voyager Aye, aye, Captain! Let's do this! Hooah! [k] [messageOff] [fadeout black 0.5] [bgmStop BGM_EVENT_3 0.4] [wait fade] [soundStopAll] [end]