$94-06-96-12-2-0 [soundStopAll] [enableFullScreen] [charaSet A 5047900 1 "Daikokuten No. 1 (First Ascension)"] [charaSet B 5047910 1 "Daikokuten No. 2 (First Ascension)"] [charaSet C 1098219300 1 Enemy] [pictureFrame cut063_cinema] [scene 148801] [fadein black 1.5] [wait fade] [bgm BGM_EVENT_80 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.4 0,-100] [wt 0.4] [se ad17] [wt 2.0] [charaFadeout C 0.1] [wt 0.1] [charaTalk off] [charaFace A 2] [charaFace B 2] [charaFadein A 0.1 0,-50] [charaFadein B 0.1 0,-50] [wt 0.1] [charaShake A 0.02 3 3 0.4] [charaShake B 0.02 3 3 0.4] @Daikokuten Aaah! [k] [clear] [charaTalk on] [charaTalk A] [charaFace A 5] @A:Daikokuten Our foe is a formidable one. We must keep our guard up. [k] [clear] [charaTalk B] [charaFace B 6] @B:Daikokuten You think I don't know that? Of course I do. But, um, maybe we should've stuck to hunting something a little...easier? [k] [clear] [charaTalk A] @A:Daikokuten We need nutrients! Our own safety is a distant second. Don't you even know that, “me”? [k] [clear] [charaTalk B] [charaFace B 4] @B:Daikokuten Yes, yes, of course I do! Oh geez, oh geez! If worse comes to worst, we can always multiply! [k] [messageOff] [charaTalk off] [charaFace A 2] [charaFace B 2] [wt 0.5] @Daikokuten We give thanks for this bounty! [k] [messageOff] [charaMoveScale A 1.2 0.2] [charaMoveScale B 1.2 0.2] [effect bit_talk_41_fs] [charaMove A 0,-20 0.2] [charaMove B 0,-20 0.2] [se ad7] [wt 0.5] [fadeout black 0.5] [bgmStop BGM_EVENT_80 0.4] [seStop ad7 0.4] [wait fade] [effectStop bit_talk_41_fs] [soundStopAll] [end]