$94-07-36-02-4-1 [enableFullScreen] [soundStopAll] [charaSet C 99502600 1 Mash] [charaSet D 98002000 1 Fou] [charaSet E 10010300 1 "Ashiya Douman"] [charaSet F 6026300 1 "Yan Qing"] [charaSet G 5043300 1 Asclepius] [charaSet H 1054000 1 Gareth] [charaSet I 6043000 1 Ortlinde] [charaSet J 6044000 1 Hildr] [charaSet K 6045000 1 Thrúd] [charaSet M 28003000 1 "Lady Avalon"] [charaSet A 3001000 1 "Cú Chulainn"] [charaSet B 3003001 1 "Vlad III"] [charaSet L 3002000 1 Diarmuid] [charaSet N 3004000 1 Karna] [charaSet O 10011000 1 Bazett] [charaSet P 98115000 1 "Effect Dummy"] [charaSet Q 98115000 1 "Effect Dummy"] [charaSet S 98115000 1 "Effect Dummy"] [imageSet T back10000 1 1] [charaScale T 1.4] [charaDepth T 1] [charaPut S 2000,2000] [charaSet U 98115000 1 "Effect Dummy"] [charaSet V 98115000 1 "Effect Dummy"] [charaSet W 98115000 1 "Effect Dummy"] [charaPut U 1200,1200] [charaPut V 1200,1200] [charaPut W 1200,1200] [scene 159900] [charaEffect U bit_talk_presage] [charaEffect V bit_talk_presage] [charaEffect W bit_talk_presage] [wt 1.0] [fadein black 0.5] [wait fade] [bgm BGM_EVENT_3 0.1] [charaPut U 1] [charaPut V 350,0] [charaPut W -350,0] [shake 0.05 0 2 2.0] [se ad14] [seVolume ad14 0 0.6] [wt 1.0] [se bac255] [wt 1.0] [se ade409] [wt 1.0] [seStop bac255 1.0] [seStop ad14 1.0] [wt 1.0] [charaPut U 1200,1200] [charaPut V 1200,1200] [charaPut W 1200,1200] [charaTalk M] [charaFace M 5] [charaFadein M 0.1 1] [se ad476] [charaPut S 76,-35] [charaEffect S bit_talk_lance_light] [wt 2.0] [seStop ad476 0.4] [charaFace M 2] [wt 0.2] [charaFadeout M 0.1] [wt 0.1] [charaPut S 1200,1200] [charaEffectStop S bit_talk_lance_light] [charaEffect S bit_talk_10_LowLevel] [wt 0.2] [effect bit_talk_throwing] [se bac311] [wt 0.2] [fowardEffect bit_talk_throwing 0,0 H] [se bac311] [wt 0.3] [charaPut P 0,0] [charaEffect P bit_talk_14] [se bac310] [wt 0.3] [cueSe SE_22 22_ade777] [charaPut U 1] [charaPut V 350,0] [charaPut W -350,0] [wt 0.4] [fadeout white 0.4] [wait fade] [charaEffectStop U bit_talk_presage] [charaEffectStop V bit_talk_presage] [charaEffectStop W bit_talk_presage] [fadein white 1.0] [wait fade] [wt 0.6] [charaTalk M] [charaFace M 5] [charaFadein M 0.1 1] [charaPut Q 0,0] [charaEffect Q bit_talk_magic_circle] [cueSe SE_21 21_ad1108] [seVolume 21_ad1108 0 0.6] [wt 1.0] [charaFace M 2] @Lady Avalon I'm sorry, little flowers! I'm so sorry! [k] @Lady Avalon I promise I'll plant you again somewhere once I've turned you back into bulbs! Goodbye! [k] [messageOff] [bgmStop BGM_EVENT_3 0.8] [cueSeStop 21_ad1108 0.5] [charaEffectStop Q bit_talk_magic_circle] [wt 0.3] [fadeout white 0.3] [se bac231] [wait fade] [charaEffectDestroy Q bit_talk_magic_circle] [wt 0.3] [fadein white 0.5] [wait fade] [wt 0.4] ?1:Goodbye... [charaFadeout M 0.1] [wt 0.1] [charaTalk H] [charaFace H 2] [charaFadein H 0.1 1] @Gareth Goodbye, flowers! [k] [messageOff] [charaFadeout H 0.1] [wt 0.1] ?2:Are you sure these flowers will bloom? [charaFace M 4] @Lady Avalon U-uh, yeah, they should. I think... [k] [charaFadeout M 0.1] [wt 0.1] [charaTalk F] [charaFace F 4] [charaFadein F 0.1 1] @Yan Qing Let me guess. They're vampiric flowers that can only bloom by sucking blood from animals, right? [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk M] [charaFace M 0] [charaFadein M 0.1 1] @Lady Avalon (Expression that says “Now that you mention it, they might be...”) [k] [charaFadeout M 0.1] [wt 0.1] [charaTalk F] [charaFace F 5] [charaFadein F 0.1 1] @Yan Qing (Expression that says “Damn, seriously? I was only half serious.”) [k] [messageOff] [charaFadeout F 0.1] [wt 0.1] ?! [charaTalk A] [charaFace A 4] [charaFadein A 0.1 1] [se ad442] [wt 1.0] [bgm BGM_EVENT_77 0.1] [charaFace A 0] @Cú Chulainn Well damn. I didn't know you could turn them back into bulbs. [k] @Cú Chulainn Guess all our hard work was for nothing. What do you guys want to do now? [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Vlad III It is a shame we never got the flowers to bloom, but there's no sense wringing our hands over it. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk O] [charaFace O 4] [charaFadein O 0.1 1] @Bazett I don't see any reason to keep going now that our client's forced us to stop. [k] [charaFadeout O 0.1] [wt 0.1] [charaTalk N] [charaFace N 4] [charaFadein N 0.1 1] @Karna ...I have to agree. [k] [charaFadeout N 0.1] [wt 0.1] [charaTalk A] [charaFace A 1] [charaFadein A 0.1 1] @Cú Chulainn But we're still not leaving without our pay, got it? [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk M] [charaFace M 1] [charaFadein M 0.1 1] @Lady Avalon I know! Don't worry, you'll all get the QP I promised! Sorry about all this! [k] @Lady Avalon I have to apologize to you too, Chaldeans! Sorry for all the trouble, and thanks for all your help! [k] ?1:So, does this mean we pass? ?2:I guess that takes care of that! ?! [charaFadeout M 0.1] [wt 0.1] [charaPut S 0,0] [charaTalk C] [charaFace C 1] [charaFadein C 0.1 1] @Mash I think so. That should take care of the problem here in this area. [k] @Mash Why not take a look around and see? [k] [charaPut S 2000,2000] [charaFadeout C 0.1] [wt 0.1] [charaTalk J] [charaFace J 1] [charaFadein J 0.1 1] @Hildr Sounds good to me! [k] [charaFadeout J 0.1] [wt 0.1] [charaTalk K] [charaFace K 0] [charaFadein K 0.1 1] @Thrúd Shall we get a bird's-eye view of things while we're at it? [k] [charaFadeout K 0.1] [wt 0.1] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 1] @Yan Qing Sure, why not? [k] [messageOff] [wt 0.5] [fadeout black 1.5] [bgmStop BGM_EVENT_77 1.5] [wait fade] [charaFadeout F 0.1] [wt 1.5] @ [lr]Flower Park. [k] @ A beautiful garden filled with ice, mythical, and real, actual flowers. [k] @ So without anything dangerous to get in the way... [k] [messageOff] [charaSet N 1098243800 1 "Polar Bear (Parent)"] [charaSet O 1098243900 1 "Polar Bear (Cub)"] [charaSet P 1098244000 1 "Thick-Billed Murre"] [charaSet Q 1098244000 1 "Thick-Billed Murre"] [charaSet R 1098244000 1 "Thick-Billed Murre"] [charaSet A 1098244000 1 "Thick-Billed Murre"] [charaSet B 1098244000 1 "Thick-Billed Murre"] [scene 159800] [wt 1.5] [fadein black 1.0] [cueSe SE_21 21_ad1079] [seVolume 21_ad1079 0 0] [seVolume 21_ad1079 1.0 0.6] [wait fade] [charaTalk depthOff] [charaTalk off] [charaDepth N 3] [charaDepth O 4] [charaDepth P 6] [charaDepth Q 7] [charaDepth R 8] [charaDepth A 4] [charaDepth B 3] [charaFace N 0] [charaFadein N 0.4 150,0] [charaFace O 0] [charaFadein O 0.4 350,0] [charaMove N 100,0 0.5] [charaMove O 300,0 0.5] [wt 1.0] [bgm BGM_EVENT_157 0.1] [charaMoveReturn N 100,-10 0.5] [wt 1.0] [charaFace O 1] [wt 1.0] [charaMove N 50,0 0.5] [charaMove O 250,0 0.5] [wt 0.2] [charaFadeout N 0.4] [charaFadeout O 0.4] [wt 1.0] [charaFace B 0] [charaFadein B 0.1 800,0] [charaFace A 0] [charaFadein A 0.1 600,0] [charaFace P 0] [charaFadein P 0.1 400,0] [charaFace Q 0] [charaFadein Q 0.1 200,0] [charaFace R 0] [charaFadein R 0.1 0,0] [charaMove B 400,0 2.0] [charaMove A 200,0 2.0] [charaMove P 0,0 2.0] [charaMove Q -200,0 2.0] [charaMove R -400,0 2.0] [charaShake A 0.3 1 2 2.0] [charaShake B 0.3 1 2 2.0] [charaShake P 0.3 1 2 2.0] [charaShake Q 0.3 1 2 2.0] [charaShake R 0.3 1 2 2.0] [wt 1.6] [charaFadeout B 0.4] [charaFadeout A 0.4] [charaFadeout P 0.4] [charaFadeout Q 0.4] [charaFadeout R 0.4] [wt 0.8] [seStop 21_ad1079 1.0] [charaTalk on] [charaPut S 0,0] [charaTalk C] [charaFace C 6] [charaFadein C 0.1 1] @Mash Wow. [k] [charaPut S 2000,2000] [charaFadeout C 0.1] [wt 0.1] [charaTalk J] [charaFace J 1] [charaFadein J 0.1 1] @Hildr We did it, everyone! All the customers are coming back! [k] [charaFadeout J 0.1] [wt 0.1] [charaTalk H] [charaFace H 7] [charaFadein H 0.1 1] @Gareth And they're flocking to the food stands, too! This is great, Master! [k] ?1:Yay! This definitely ought to do it, right? ?2:Does this mean we can pass now? ?! [charaFadeout H 0.1] [wt 0.1] [charaTalk M] [charaFace M 1] [charaFadein M 0.1 1] @Lady Avalon Oh yes, absolutely! Thank you all so much! [k] [messageOff] [wt 1.0] [fadeout black 1.5] [bgmStop BGM_EVENT_157 1.5] [wait fade] [charaFadeout M 0.1] [charaSet B 1098154800 1 Goredolf] [charaSet L 11002300 1 "Count of Monte Cristo"] [charaSet N 11002300 1 "Count of Monte Cristo_Silhouette"] [charaFilter N silhouette 00000080] [charaDepth B 5] [scene 159701] [wt 1.0] [fadein black 1.0] [wait fade] [bgm BGM_EVENT_2 0.1] [wt 1.0] [charaTalk G] [charaFace G 0] [charaFadein G 0.1 1] @Asclepius I see. So you managed to reach the sales quota. [k] [charaFace G 1] @Asclepius That's good to hear. Then for the rest of today, I want you to get plenty of rest. [k] ?1:Noted! ?! [charaFadeout G 0.1] [wt 0.1] [charaTalk B] [charaFace B 1] [charaFadein B 0.1 1] @Goredolf Well done, all of you! [k] @Goredolf I'm glad to see things are going well so far. Much as I'd love to keep this momentum and head right into the next area... [k] [charaFace B 10] @Goredolf ...it's getting a bit late for that. Hmm. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 1] @Ashiya Douman I doubt we'll have much luck navigating by the stars, so it's probably best we avoid traveling after dark. [k] @Ashiya Douman Why don't we stay docked here for the night, then set off for the next area first thing in the morning? [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk H] [charaFace H 10] [charaFadein H 0.1 1] @Gareth I think that's a great idea! [k] [charaFace H 0] @Gareth Dr. Asclepius is right, Master. You definitely need rest. [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk I] [charaFace I 0] [charaFadein I 0.1 1] @Ortlinde (Nodding along in assent)[charaMoveReturn I 0,-7 0.3][wt 0.4][charaMoveReturn I 0,-7 0.3] [k] [charaFadeout I 0.1] [wt 0.1] [charaPut S 0,0] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Mash I agree too, Senpai. Turning in early seems like a very good idea today. [k] ?1:Now I feel like a kid getting sent to bed... ?! [charaPut S 2000,2000] [charaFadeout C 0.1] [wt 0.1] [charaTalk depthOff] [charaDepth M 2] [charaDepth K 3] [charaDepth J 3] [charaDepth F 4] [charaDepth E 5] [charaTalk E] [charaFace E 7] [charaFadein E 0.1 1] @Ashiya Douman Well, we did walk quite a ways today, Master. [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk F] [charaFace F 4] [charaFadein F 0.1 1] @Yan Qing You're not wrong... [k] [charaFace M 0] [charaFadeinFSSideR M 0.1 560,0] [charaMoveFSSideR M 510,0 0.5] @Yan Qing But damn if finding anything YOU say reasonable doesn't just give me the chills... [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk E] [charaFace E 7] [charaFadein E 0.1 1] @Ashiya Douman Mmnmm. Now, now, don't be like that. Come, why not join me in the cabin for some authentic Chinese tea? [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk F] [charaFace F 4] [charaFadein F 0.1 1] @Yan Qing You being considerate is even more unsettling. [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk E] [charaFace E 3] [charaFadein E 0.1 1] @Ashiya Douman Mmm? [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk K] [charaFace K 8] [charaFadein K 0.1 1] @Thrúd (...Um, Master. Do you see Lady A over there?) [k] [charaFadeout K 0.1] [wt 0.1] [charaTalk J] [charaFace J 5] [charaFadein J 0.1 1] @Hildr (I know. Let's catch her!) [k] [charaFadeout J 0.1] [wt 0.1] [charaTalk K] [charaFace K 7] [charaFadein K 0.1 1] [bgmStop BGM_EVENT_2 0.7] @Thrúd (Ah.) [k] [messageOff] [charaFadeout K 0.1] [wt 0.1] [charaTalk J] [charaFace J 5] [charaFadein J 0.1 1] [wt 0.5] [charaMove J 120,0 0.5] [wt 0.5] [charaFace J 2] @Hildr Gotcha![se ad7][charaShake M 0.03 4 4 0.3] [k] [messageOff] [charaTalk off] [se ad344] [seVolume ad344 0 0.2] [charaMoveFSSideL J -200,0 1.6] [charaMove M 150,0 1.6] [wt 2.0] [charaFadeout J 0.6] [cameraMove 1.0 -50,-15 1.1] [wt 1.4] [charaTalk on] [charaTalk M] [charaFace M 3] [bgm BGM_EVENT_116 0.1] @Lady Avalon ...Aaand I've been caught. [k] ?1:What're you doing here, Lady Avalon? ?! @Lady Avalon Well, uh, I was wondering if I could come along with you? [k] [charaFace M 0] @Lady Avalon My contract says I'm free to do what I like once I reach my sales quota... [k] @Lady Avalon And I thought it'd be more fun if I let my staff handle the shops and food stands and tagged along with you guys! [k] ?1:Sure, I think that should be fine. ?2:Why not? We've got plenty of room on the ship. ?! [messageOff] [charaFadeout M 0.1] [wt 0.1] [cameraHome 1.0] [wt 1.0] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] [wt 0.5] ?1:You don't mind, right, Director? ?! [charaFace B 7] @Goredolf Huh? You're asking me? [k] [charaFace B 11] @Goredolf Hmm. You are a Heroic Spirit, yes? Well, I suppose we can never have too much Servantpower. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk M] [charaFace M 6] [charaFadein M 0.1 1] @Lady Avalon Great! Then it's settled! Thanks for having me, everyone! [k] [charaFace M 1] @Lady Avalon I promise I'll be helpful however I can! [k] [charaFadeout M 0.1] [wt 0.1] [charaTalk B] [charaFace B 10] [charaFadein B 0.1 1] @Goredolf ...[sr]... [k] [charaFadeTime T 0.2 0.5] [charaFace B 4] @Goredolf (...Who is that Heroic Spirit, anyway?) [k] [messageOff] [wt 0.5] [fadeout black 1.0] [bgmStop BGM_EVENT_116 1.0] [wait fade] [charaFadeout B 0.1] [charaFadeout T 0.1] [pictureFrame cut063_cinema] [scene 159702] [wt 1.0] [fadein black 1.0] [wait fade] [wt 1.0] [charaTalk off] [charaTalk depthOff] [charaDepth N 2] [charaDepth L 1] [effect bit_talk_06_b3] [se ade153] [wt 1.5] [charaFace N 0] [charaFadein N 0.4 0,-50] [wt 0.4] [seStop ade153 0.4] [effectStop bit_talk_06_b3] [wt 1.0] [charaFace L 5] [charaFadein L 0.1 0,-50] [charaFadeout N 0.8] [wt 1.6] [bgm BGM_EVENT_129 0.1] [charaTalk on] [charaTalk depthOn] @Count of Monte Cristo ... [k] [messageOff] [wt 1.0] @Count of Monte Cristo ...I know I wasn't supposed to show up this summer, but... [k] [charaFace L 4] @Count of Monte Cristo A strange sacred land built seemingly overnight in the Arctic Circle... An enormous sun hanging overhead... [k] @Count of Monte Cristo I wonder. Is the Holy Grail in the ice castle? [k] @Count of Monte Cristo Or in the tower of ice that seems to stretch all the way up to the sun? [k] [charaFace L 0] @Count of Monte Cristo ...I think I'll go find out. [k] [messageOff] [charaTalk off] [charaTalk depthOff] [charaDepth N 2] [charaDepth L 1] [wt 0.5] [effect bit_talk_06_b3] [se ade153] [wt 1.5] [charaFace N 0] [charaFadein N 0.8 0,-50] [wt 0.2] [charaFadeout L 0.2] [wt 2.0] [se ad343] [charaMove N 0,-100 0.3] [charaFadeout N 0.4] [seStop ade153 0.4] [wt 0.5] [seStop ad343 1.2] [effectStop bit_talk_06_b3] [wt 1.8] [messageOff] [fadeout black 2.0] [bgmStop BGM_EVENT_129 2.0] [wait fade] [wt 0.5] [soundStopAll] [end]