$94-07-36-03-1-0 [soundStopAll] [enableFullScreen] [charaSet A 5043300 1 Asclepius] [charaSet B 1054000 1 Gareth] [charaSet C 99502600 1 Mash] [charaSet D 28003000 1 "Lady Avalon"] [charaSet E 6044000 1 Hildr] [charaSet F 1098244400 1 Erice] [charaSet G 6045000 1 Thrúd] [charaSet H 6043000 1 Ortlinde] [charaSet I 4039300 1 Mandricardo] [charaSet J 10010300 1 "Ashiya Douman"] [charaSet K 1098154800 1 Goredolf] [charaSet L 6026300 1 "Yan Qing"] [charaSet M 1098244400 1 Erice_Silhouette] [charaFilter M silhouette 00000080] [sceneSet N 159600 1] [charaScale N 1.2] [sceneSet O 163500 1] [charaScale O 1.2] [sceneSet P 10000 1] [charaScale P 1.01] [imageSet Q back10000 1 1] [charaScale Q 1.05] [imageSet R back10000 1 1] [charaScale R 1.05] [imageSet S cut382_photo 1] [charaSet T 98115000 1 Effect] [scene 159600] [fadein black 1.0] [wait fade] [bgm BGM_EVENT_147 0.1] [charaTalk J] [charaFace J 0] [charaFadein J 0.1 1] @Ashiya Douman ...I think I shall remain on the ship and sit this next area out. [k] [charaFaceFade J 15 0.3] @Ashiya Douman Besides, one of us must stay behind to keep the director safe. [k] [messageOff] [charaFadeout J 0.1] [wt 0.3] [charaTalk depthOff] [charaDepth N 1] [charaDepth L 2] [charaDepth A 3] [charaScale L 1.2] [charaScale A 1.2] [bgm BGM_EVENT_147 1.4 0.5] [charaFadein N 1.0 0,-300] [overlayFadein Q 0.1 0,-850] [overlayFadein R 0.1 0,850] [charaMove Q 0,-756 1.2] [charaMove R 0,756 1.2] [wt 0.8] [charaTalk A] [charaFace A 3] [charaFadein A 0.4 0,-40] [wt 0.6] @Asclepius (That only makes me more nervous.) [k] [messageOff] [charaMove N -100,-300 1.2] [charaMove A -250,-40 1.2] [wt 0.8] [charaTalk L] [charaFace L 0] [charaFadein L 0.4 300,-40] [charaMove L 250,-40 0.4] [wt 0.4] @Yan Qing (Want me to stay here and keep an eye on him, Doc?) [k] [charaTalk A] @Asclepius (Yes, thank you. That would be helpful.) [k] [bgm BGM_EVENT_147 1.0 1.0] [messageOff] [charaTalk off] [charaMove L 250,-45 0.3] [wt 0.3] [charaMove L 250,-40 0.3] [wt 0.5] [charaFadeout A 0.5] [charaFadeout L 0.5] [charaFadeout N 0.5] [charaMove L 180,-40 0.4] [charaMove Q 0,-850 1.0] [charaMove R 0,850 1.0] [se ad1000] [seVolume ad1000 0 0.5] [wt 0.5] [charaScale L 1.0] [charaScale A 1.0] [wt 0.5] [seStop ad1000 0.5] [charaTalk depthOn] [charaTalk L] [charaFace L 0] [charaFadein L 0.4 50,0] [charaMove L 1 0.4] [wt 0.4] [charaFadeout Q 0.1] [charaFadeout R 0.1] @Yan Qing You know, Master, I'm gonna sit this one out too. [k] @Yan Qing You should be fine without me, especially since another Servant's joined us. [k] ?1:That's true. ?2:Okay, got it. ?! [charaFadeout L 0.1] [wt 0.1] [charaTalk K] [charaFace K 10] [charaFadein K 0.1 1] @Goredolf All right, today marks the second day of our Arctic Circle Singularity expedition! Now go out there and conquer this second area! [k] [messageOff] [fadeout black 1.0] [bgmStop BGM_EVENT_147 1.0] [wait fade] [charaSet L 25005000 1 "Voyager (Jason?)"] [sceneSet N 160000 1] [charaScale N 1.4] [charaTalk depthOff] [charaDepth N 1] [scene 160000] [charaFadeout K 0.1] [charaFadein N 0.1 -180,-400] [wt 1.0] [charaMove N 270,-400 8.0] [fadein black 1.0] [wait fade] [bgm BGM_EVENT_109 0.1] [wt 3.8] [charaFadeout N 1.0] [wt 1.5] [charaTalk depthOn] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Gareth We're here! [k] [charaFadeout B 0.1] [wt 0.1] [se ad13] [charaPut T 0,0] [charaEffect T bit_talk_10_LowLevel] [wt 0.2] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Mash Hmm. Interesting... [k] [charaFadeout C 0.1] [wt 0.1] [charaPut T 2000,2000] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Lady Avalon Wow, a whole other area! I've never seen any of the others before. [k] @Lady Avalon Gosh, it's so different from mine. [k] ?1:Feels kind of like a traditional theme park. A real magic kingdom, y'know? [charaFace D 1] @Lady Avalon A kingdom, eh? Hehehe. [k] [charaFace D 0] @Lady Avalon Oh, don't mind me. I just find that word funny for some reason. [k] [charaFadeout D 0.1] [wt 0.1] ?2:There's so many attractions here! [charaFadeout D 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Asclepius Hmph. These so-called thrilling attractions are only thrilling because there's an ever-present element of danger. [k] @Asclepius If things go wrong, someone could end up with the kind of injury you never see in normal life... [k] [charaFace A 5] @Asclepius ...Hehehe. You're right. That does sound like fun. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 1] [charaFadein B 0.1 1] @Gareth Right!? [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk E] [charaFace E 11] [charaFadein E 0.1 1] @Hildr Uh, Gareth, I don't think Dr. Asclepius's idea of fun is quite what you're thinking of... [k] [charaFadeout E 0.1] [wt 0.1] ?! @??? There you guys are. [k] [messageOff] [charaTalk off] [charaTalk depthOff] [charaDepth N 1] [charaDepth F 2] [charaDepth M 3] [charaScale N 1.4] [charaScale F 1.4] [charaScale M 1.4] [charaFadein N 0.5 0,-200] [se ad60] [seVolume ad60 0 0.2] [seVolume ad60 1.5 1.0] [wt 1.5] [seStop ad60 0.4] [charaFace M 0] [charaFadein M 0.4 0,200] [wt 0.8] [charaFace F 1] [charaFadein F 0.1 0,200] [wt 0.1] [charaMove N 0,-400 1.8] [charaMove F 0,0 1.8] [charaMove M 0,0 1.8] [charaFadeout M 0.7] [wt 2.0] [charaTalk on] [charaTalk F] @Erice The Valkyries asked me to wait here for you. [k] [charaFace F 3] @Erice I guess I'm technically the, uh...ruler of this area? Manager? Something like that... [k] [messageOff] [charaFadeout N 0.5] [charaFadeout F 0.5] [wt 0.7] [charaScale F 1.0] [charaTalk depthOn] [charaPut T 1] [charaTalk C] [charaFace C 6] [charaFadein C 0.1 1] @Mash Erice! So you're the one in charge here! [k] [charaFadeout C 0.1] [wt 0.1] [charaPut T 2000,2000] [charaTalk F] [charaFace F 32] [charaFadein F 0.1 1] @Erice I have no idea what I'm doing here, honestly. Karin was always way better at this kind of stuff. [k] @Erice I've never even thought about how you'd entertain people... (Grumbling) [k] [charaFadeout F 0.1] [wt 0.1] [charaPut T 1] [charaTalk C] [charaFace C 12] [charaFadein C 0.1 1] @Mash Erice? [k] [charaFadeout C 0.1] [wt 0.1] [charaPut T 2000,2000] [charaTalk F] [charaFace F 9] [charaFadein F 0.1 1] @Erice N-never mind. It's nothing. [k] [charaFace F 0] @Erice Anyway, you've heard what the deal is here, right? [k] [charaFace F 39] @Erice I was put in charge of running this area, but it's not going very well. [k] [charaFace F 23] @Erice The customers just aren't enjoying this place. In fact, lots of them seem to hate it. [k] [charaFace F 34] @Erice If I were to put it in terms of spiciness levels, I'd say this predicament's about a...two? [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Lady Avalon Only a two? That doesn't sound so bad. [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk depthOff] [charaDepth P 1] [charaDepth B 2] [charaTalk B] [charaFace B 6] [charaFadein B 0.1 1] [charaPut P 0,-200] [charaFadeTime P 0.2 0.5] @Gareth (Oh, right. Boudica has mentioned that Erice's sense of taste is...odd.) [k] [charaFadeout P 0.2] [charaFace B 15] @Gareth ...Yikes. [k] [charaTalk depthOn] ?1:Double yikes. ?! [charaFadeout B 0.1] [wt 0.1] [charaPut T 1] [charaTalk C] [charaFace C 14] [charaFadein C 0.1 1] @Mash Yikes indeed. I think I can see the problem. [k] [charaFadeout C 0.1] [wt 0.1] [charaPut T 2000,2000] [charaTalk F] [charaFace F 23] [charaFadein F 0.1 1] @Erice Every day, we see fewer customers than the day before. [k] [charaFace F 7] @Erice I'm doing the best I can, and I honestly think this place is a lot of fun, but... [k] [charaFace F 9] @Erice Well, if you have any advice for me, um...I'd be really grateful. [k] [charaFace F 3] [charaMoveReturn F 0,-20 0.6] @Erice P-please! I'm begging you! (Bow) [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk D] [charaFace D 6] [charaFadein D 0.1 1] @Lady Avalon Don't worry! We've got this! It's actually why we're here anyway. [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk E] [charaFace E 6] [charaFadein E 0.1 1] @Hildr Wasn't your area failing before we came along, though? [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk H] [charaFace H 4] [charaFadein H 0.1 1] @Ortlinde M-maybe you should keep those kinds of thoughts to yourself, Hildr... [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Lady Avalon Incidentally, you can think of me as your little sister from paradise. [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk B] [charaFace B 6] [charaFadein B 0.1 1] @Gareth Didn't you say you were Lord Merlin's little sister? [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk D] [charaFace D 6] [charaFadein D 0.1 1] @Lady Avalon And that basically makes me everyone's little sister! [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk B] [charaFace B 6] [charaFadein B 0.1 1] @Gareth Huh??? [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk off] [charaTalk depthOff] [charaDepth F 2] [charaDepth L 1] [charaFace F 16] [charaFadein F 0.1 1] [charaPut L -300,0] [charaFace L 7] [charaFadeTime L 0.4 0.6] @Erice Little sister? I've kind of already got my hands full with my sort of little brother... [k] [charaFadeout L 0.4] [charaFace F 23] @Erice Well, whatever. So, what do you guys think I should do? [k] [charaTalk on] [charaTalk depthOn] ?1:First, we need to see what things are like here! [charaFace F 1] @Erice Starting with fundamentals? Okay, got it. Come on, I'll show you around. [k] ?2:I'd actually like to start by taking a look around. [charaFace F 6] @Erice You wanna see things for yourselves? Okay, follow me. I'll show you around. [k] ?! [messageOff] [se ad60] [charaFadeout F 0.4] [charaMove F -150,0 1.0] [wt 0.5] [seStop ad60 1.5] [wt 0.5] [wipeout leftToRight 1.0 1.0] [bgm BGM_EVENT_109 1.0 0.5] [wait wipe] [sceneSet N 163500 1] [charaScale N 1.4] [cameraMove 0.1 0,0 1.01] [wt 0.5] [wipein rightToLeft 1.0 1.0] [bgm BGM_EVENT_109 1.0 1.0] [wait wipe] [charaTalk F] [charaFace F 1] [charaFadein F 0.1 1] @Erice So, this area's mostly made up of seaside attractions. [k] [charaFace F 39] @Erice Um, I think there's a famous theme park near Tokyo that does something similar? [k] [charaFace F 40] @Erice Anyway, here's the first attraction. Prepare to be blown away. [k] [bgmStop BGM_EVENT_109 1.2] [charaFace F 34] @Erice I call it...The Titanic Eight-Boat Leap! [k] [messageOff] [charaFadeout F 0.1] [wt 0.3] [charaTalk depthOff] [charaDepth O 1] [charaDepth F 2] [charaDepth I 3] [se adm11] [se ad664] [seVolume ad664 0 0] [seVolume ad664 0.2 1.0] [shake 0.03 4 4 2.3] [effect bit_talk_water_spread2] [fadeout white 0.8] [wait fade] [effectStop bit_talk_water_spread2] [scene 163500] [wt 0.5] [fadein white 0.8] [seStop adm11 1.3] [seStop ad664 1.3] [wait fade] [wt 0.5] [bgm BGM_BATTLE_23 0.1] [charaTalk F] [charaFace F 3] [charaFadein F 0.1 1] @Erice The goal is to make it back to shore by jumping from deck to deck across eight sinking passenger liners! [k] [charaFace F 7] @Erice Since the ships ACTUALLY SINK, you have to think fast, act fast... [k] [charaFace F 36] @Erice ...and be as light on your feet as Ushiwakamaru. [k] [charaFace F 15] @Erice Ooh, look, we've got a challenger![wt 0.6][charaFace F 14] This is great![sr]It's been forever since any visitors tried this attraction. [k] [messageOff] [wipeout rectangleStripLeftToRight 0.5 1.0] [bgm BGM_BATTLE_23 0.5 0.5] [wait wipe] [charaFadeout F 0.1] [charaFadein O 0.1 0,-200] [wt 0.5] [wipein rectangleStripRightToLeft 0.5 1.0] [bgm BGM_BATTLE_23 0.5 1.0] [wait wipe] [charaTalk I] [charaFace I 5] [charaFadein I 0.4 1] [wt 0.4] @Mandricardo H-here goooes! [k] [messageOff] [charaTalk off] [se ad73] [charaEffect I bit_talk_quickmove] [charaSpecialEffect I erasureReverse 1 0.3] [wt 0.3] [charaMove O 150,-200 0.3] [wipeout leftToRight 0.3 1.0] [wait wipe] [charaMove O -150,-200 0.1] [wt 0.2] [charaMove O 0,-200 0.3] [wipein rightToLeft 0.3 1.0] [wait wipe] [charaFace I 5] [se ad223] [fowardEffect bit_talk_quickmove] [charaSpecialEffect I appearance 1 0.25] [wt 0.3] [se ad73] [charaEffect I bit_talk_quickmove] [charaSpecialEffect I erasureReverse 1 0.3] [wt 0.3] [charaMove O 150,-200 0.3] [wipeout leftToRight 0.3 1.0] [wait wipe] [charaMove O -150,-200 0.1] [wt 0.2] [charaMove O 0,-200 0.3] [wipein rightToLeft 0.3 1.0] [wait wipe] [charaFace I 5] [se ad223] [fowardEffect bit_talk_quickmove] [charaSpecialEffect I appearance 1 0.25] [wt 0.3] [se ad73] [charaEffect I bit_talk_quickmove] [charaSpecialEffect I erasureReverse 1 0.3] [wt 0.3] [charaMove O 150,-200 0.2] [wipeout leftToRight 0.2 1.0] [wait wipe] [charaMove O -150,-200 0.1] [wt 0.2] [charaMove O 0,-200 0.2] [wipein rightToLeft 0.2 1.0] [wait wipe] [wt 0.3] [charaFace I 5] [se ad223] [fowardEffect bit_talk_quickmove] [charaSpecialEffect I appearance 1 0.25] [wt 0.3] [se ad73] [charaEffect I bit_talk_quickmove] [charaSpecialEffect I erasureReverse 1 0.3] [wt 0.3] [charaMove O 150,-200 0.2] [wipeout leftToRight 0.2 1.0] [wait wipe] [charaMove O -150,-200 0.1] [wt 0.2] [charaMove O 0,-200 0.2] [wipein rightToLeft 0.2 1.0] [wait wipe] [wt 0.4] [charaFace I 5] [se ad223] [fowardEffect bit_talk_quickmove] [charaSpecialEffect I appearance 1 0.25] [wt 0.3] [se ad73] [charaEffect I bit_talk_quickmove] [charaSpecialEffect I erasureReverse 1 0.3] [wt 0.3] [charaMove O 150,-200 0.2] [wipeout leftToRight 0.2 1.0] [wait wipe] [charaMove O -150,-200 0.1] [wt 0.2] [charaMove O 0,-200 0.2] [wipein rightToLeft 0.2 1.0] [wait wipe] [wt 0.5] [charaFace I 5] [fowardEffect bit_talk_quickmove] [charaSpecialEffect I appearance 1 0.25] [wt 0.5] [charaFace I 0] [wt 0.5] [se ad348] [seVolume ad348 0 0.7] [charaFace I 2] [charaMove I 0,-600 0.5] [wt 0.5] ?1:Aw. ?! [subCameraOn] [charaLayer N sub] [charaLayer G sub] [charaDepth N 1] [charaDepth G 2] [charaScale G 1.3] [charaFace G 7] [charaFadein G 0.1 0,260] [charaFadein N 0.1 -220,0] [subCameraFilter mask cut359_mask02] [subRenderFadeinFSSideR 0.3 400,-350] [subRenderMove 0,-350 0.3] [wt 0.5] @Thrúd Aw. [k] [messageOff] [se ad416] [seVolume ad416 0 0.4] [wt 1.5] [se ad219] [seVolume ad219 0 0.7] [wt 1.5] [wipeout leftToRight 0.7 1.0] [bgm BGM_BATTLE_23 0.7 0.5] [wait wipe] [subRenderFadeout 0.1] [charaFadeout G 0.1] [charaFadeout N 0.1] [charaScale G 1.0] [subCameraOff] [charaLayer G normal] [charaLayer N normal] [sceneSet O 161500 1] [charaScale O 1.4] [charaFadein O 0.1 -10,-420] [charaScale I 1.3] [overlayFadein Q 0.1 0,-672] [overlayFadein R 0.1 0,672] [wt 1.0] [se ad218] [seVolume ad218 0 0.8] [wt 0.5] [wipein rightToLeft 0.7 1.0] [wait wipe] [wt 1.8] [seStop ad218 0.5] [se ade150] [wt 0.3] [charaTalk on] [charaTalk I] [charaFace I 2] [charaFadein I 0.5 0,-230] [charaMove I 0,-130 0.5] [charaShake I 0.05 3 3 0.5] [wt 0.7] @Mandricardo [f large]Forget it! [k] @Mandricardo This is impossible! How the hell's anyone supposed to do this when the timing's so tight!? [k] @Mandricardo I thought I might have a chance since I'm technically a Rider, but no! [k] [charaFace I 4] @Mandricardo I guess I got a little full of myself, thinking I could be like a real hero... [k] @Mandricardo Maybe I should just give up and sink to the bottom like a sea slug... [k] [messageOff] [se ad219] [seVolume ad219 0 0.7] [charaMove I 0,-220 0.7] [wt 1.5] [fadeout black 0.7] [wait fade] [charaFadeout Q 0.1] [charaFadeout R 0.1] [charaFadeout I 0.1] [charaFadeout O 0.1] [scene 163500] [wt 1.0] [fadein black 0.7] [bgm BGM_BATTLE_23 0.7 1.0] [wait fade] [charaTalk depthOn] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Asclepius He's not coming back up. [k] [charaFace A 5] @Asclepius I wonder if...[sr]All right! [k] [messageOff] [se ad59] [charaMove A -200,0 0.4] [charaFadeout A 0.4] [wt 0.4] [seStop ad59 1.0] [wt 0.5] [charaTalk B] [charaFace B 15] [charaFadein B 0.1 1] @Gareth What did he mean, “all right”!? [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk H] [charaFace H 8] [charaFadein H 0.1 1] @Ortlinde Maybe he went to check whether Mandricardo's hurt? [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk B] [charaFace B 16] [charaFadein B 0.1 1] @Gareth That must be it! Oh, Dr. Asclepius... [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Lady Avalon Hmm. Seems like a pretty difficult attraction. [k] @Lady Avalon What would you say the success rate is? [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk F] [charaFace F 39] [charaFadein F 0.1 1] @Erice Huh? I don't think I know what you mean... [k] ?1:Who has actually made it? ?2:She's just asking how many people have succeeded at it so far? ?! [charaFace F 35] @Erice ... [k] [charaFace F 32] @Erice One. [k] [charaFadeout F 0.1] [wt 0.1] [charaPut T 1] [charaTalk C] [charaFace C 12] [charaFadein C 0.1 1] @Mash Just one...? [k] [charaFadeout C 0.1] [wt 0.1] [charaPut T 2000,2000] [charaTalk F] [charaFace F 7] [charaFadein F 0.1 1] @Erice I have it set up so that anyone who clears it gets their picture on the wall to celebrate their victory. [k] [charaFace F 3] @Erice People love leaderboards and stuff like that, right? So I thought this would really appeal to people's competitive nature. [k] [charaFace F 11] @Erice Here. This is the picture of the only person to clear the attraction perfectly. [k] [messageOff] [charaFadeout F 0.1] [wt 0.1] [se ade435] [charaTalk depthOff] [charaDepth P 1] [charaDepth S 2] [charaPut P 0,-200] [charaFadeTime P 0.2 0.5] [charaFadein S 0.4 -100,-200] [charaMove S 0,-200 0.4] [wt 2.0] ?1:Well no wonder! ?2:Yeah, that tracks... ?! [charaFadeout P 0.4] [charaFadeout S 0.4] [charaMove S 100,-200 0.4] [wt 0.5] [charaTalk depthOn] [charaTalk F] [charaFace F 19] [charaFadein F 0.1 1] @Erice C-come on! There wouldn't be much point if it was too easy, right? [k] [charaFace F 3] @Erice Especially with all these heroes here to try. [k] [charaFace F 7] @Erice So I figured pegging the difficulty to Ushiwakamaru's skill level was the obvious choice. [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk B] [charaFace B 4] [charaFadein B 0.1 1] @Gareth Sounds like she didn't consider the polar bear and seabird visitors. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk E] [charaFace E 4] [charaFadein E 0.1 1] @Hildr I don't think she even considered most of the Heroic Spirits... [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Lady Avalon Hmm, okay. I understand what's going on with this attraction. [k] @Lady Avalon Can we see the next one? [k] [messageOff] [wipeout leftToRight 1.0 1.0] [bgmStop BGM_BATTLE_23 1.0] [wait wipe] [charaSet H 4008300 1 Blackbeard] [charaSet I 4034000 1 Bartholomew] [charaSet J 2025100 1 Mary] [charaSet K 2025200 1 Anne] [charaSet M 1098248000 1 Voyager_Silhouette] [charaFadeout D 0.1] [scene 161600] [wt 0.5] [wipein rightToLeft 1.0 1.0] [wait wipe] [bgm BGM_MAP_5 0.1] [charaTalk F] [charaFace F 6] [charaFadein F 0.1 1] @Erice This one is called Pirates of the Polarrean. [k] [charaFace F 1] @Erice It's like a naval warfare sim, only played on an actual oceanic battlefield. [k] [charaFace F 11] @Erice Each player gets to choose which pirate faction they want to join, and each faction has different stats, like firepower, speed, and so[line 2] [k] [messageOff] [charaFadeout F 0.1] [wt 0.1] [charaTalk off] [charaTalk depthOff] [charaDepth H 1] [charaDepth I 4] [charaDepth J 3] [charaDepth K 2] [charaFace H 2] [charaFace I 2] [charaFace J 2] [charaFace K 2] [charaFadeinFSL H 0.4 -420,0] [charaFadein I 0.4 -150,0] [charaFadein J 0.4 130,0] [charaFadeinFSR K 0.4 400,0] [wt 0.4] @Pirates H[messageShake 0.05 5 5 0.5]old it! [k] [charaTalk on] [charaTalk H] [charaFace H 5] @Blackbeard We have MANY objections to this attraction supposedly themed after us! [k] [charaFace H 11] @Blackbeard Like how come my ship's stats are such garbage? Is it about to sink!? [k] [charaTalk I] [charaFace I 4] @Bartholomew These stats in no way reflect what my Royal Fortune is actually capable of, either. [k] [charaFace I 2] @Bartholomew I object. Both to my ship's stats and to you not having a mekakure hairstyle. [k] [charaTalk J] @Mary Forget the mekakure crap! The rest is a REAL problem! [k] [charaTalk K] [charaFace K 6] @Anne And I have so many questions about all the other ships! [k] @Anne For instance, how come Drake's Golden Hind is the only one with such insane stats!? [k] [charaTalk H] [charaFace H 2] @Blackbeard How come it's so damn OP!? Nobody's gonna want to pick anything but the old hag's rust bucket! [k] [charaFace H 3] @Blackbeard I hate to say this, but even I'd pick it since the only good choice on the list! [k] [charaFadeout H 0.1] [charaFadeout I 0.1] [charaFadeout J 0.1] [charaFadeout K 0.1] [wt 0.1] [charaTalk depthOn] [charaTalk F] [charaFace F 27] [charaFadein F 0.1 1] @Erice Huh? W-well, come on, that's 'cause Sir Drake is special.[sr][wt 0.6][charaFace F 11]I mean, she's just plain stronger and cooler than the rest of you, right? [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk J] [charaFace J 5] [charaFadein J 0.1 1] @Mary Uh, wow. Biased, much!? [k] [charaFadeout J 0.1] [wt 0.1] [charaTalk K] [charaFace K 4] [charaFadein K 0.1 1] @Anne You're really letting your own preferences influence your decisions here way too much... [k] [charaFadeout K 0.1] [wt 0.1] [charaTalk F] [charaFace F 7] [charaFadein F 0.1 1] @Erice I mean, okay, yes, that's part of it. But that's not ALL it is. [k] [charaFace F 3] @Erice Just look at the historical record. [k] [charaFace F 25] @Erice Did any of you have a privateer license? You didn't, right? How about personal ties to the queen? Thought not. [k] [charaFace F 35] @Erice So it only makes sense that Sir Drake's skills and such in this game would reflect that. If anything, I'd say that makes it more realistic, not less. [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk E] [charaFace E 9] [charaFadein E 0.1 1] @Hildr Ah, I see the problem now. You're so into this stuff you can't be objective about it, can you? [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Lady Avalon If a competitive game has one faction or character that's obviously much stronger than the others, well... [k] @Lady Avalon ...there's the reason people are turned off by it. [k] [charaFace D 4] @Lady Avalon Hmm. I think this helps explain why this attraction hasn't been doing very well. [k] @Lady Avalon I mean, why would anyone play a game when the winners and losers are foregone conclusions? [k] [messageOff] [fadeout black 1.0] [bgmStop BGM_MAP_5 1.0] [wait fade] [scene 160000] [charaFadeout D 0.1] [wt 1.0] [fadein black 1.0] [wait fade] [bgm BGM_EVENT_109 0.1] [charaTalk F] [charaFace F 20] [charaFadein F 0.1 1] @Erice H-here's the next attraction! It's our flagship attraction, the best one here by far! [k] [charaFace F 36] @Erice Hehe. I hope you're ready to have your minds blown. [k] [charaFace F 2] @Erice I give you...The Adventure of the Argo! [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Asclepius What's that now!? [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk F] [charaFace F 17] [charaFadein F 0.1 1] @Erice Oh, right! I forgot one of the actual Argonauts was here! N-now I'm really nervous... [k] [charaFace F 7] @Erice W-well, go on! Just take a look! [k] [messageOff] [wipeout leftToRight 1.0 1.0] [bgmStop BGM_EVENT_109 1.0] [wait wipe] [scene 107200] [charaFadeout F 0.1] [wt 0.5] [wipein rightToLeft 1.0 1.0] [wait wipe] [bgm BGM_MAP_78 0.1] [charaTalk F] [charaFace F 6] [charaFadein F 0.1 1] @Erice In The Adventure of the Argo, players assume the role of one of the Argo's crew... [k] @Erice ...and go on, well, they get to go on all kinds of adventures with the rest of the famous crew. [k] ?1:So it's a boat ride, huh? ?! [charaFace F 11] @Erice Exactly. It's simple enough that anyone can enjoy it, so I was sure it would be a huge hit. [k] [charaFace F 6] @Erice [wt 0.8][charaFace F 21]It, uh, hasn't worked out that way, though. [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk D] [charaFace D 1] [charaFadein D 0.1 1] @Lady Avalon I see this is just as empty and unpopular as the other attractions were. Hehehe. [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk F] [charaFace F 19] [charaFadein F 0.1 1] @Erice Come on! You don't have to sound so damn HAPPY about that! [k] [charaFace F 3] [charaMoveReturn F 0,-5 0.2] @Erice Ahem. Anyway, why don't you guys try it for yourselves? [k] [charaFace F 1] @Erice First, let me introduce you to the crew of the Argo. They'll be your guides on this adventure! [k] [charaFace F 2] @Erice Naturally, we'll start with Captain Jason! Go ahead, Captain! [k] [messageOff] [bgmStop BGM_MAP_78 1.2] [charaFadeout F 0.1] [wt 0.1] [cameraMove 1.0 0,-50 1.2] [wt 0.6] [charaTalk off] [charaTalk depthOff] [charaDepth L 1] [charaDepth M 2] [charaFace M 0] [charaFadein M 0.4 1] [wt 1.2] [charaFace L 7] [charaFadein L 0.1 1] [wt 0.1] [charaFadeout M 0.7] [wt 1.0] [bgm BGM_EVENT_146 0.1] [charaTalk depthOn] [charaTalk on] @Voyager (Jason?) Hi! I'm Captain Jason! [k] [messageOff] [charaFadeout L 0.1] [wt 0.1] [charaTalk F] [charaFace F 9] [charaFadein F 0.1 1] [wt 1.5] [fadeout black 2.0] [bgmStop BGM_EVENT_146 2.0] [wait fade] [wt 0.5] [soundStopAll] [end]