$94-07-36-11-1-0 [enableFullScreen] [soundStopAll] [charaSet A 1098250100 1 Scáthach-Skadi] [charaSet B 6044300 1 Rún] [charaSet C 6043300 1 Irs] [charaSet D 6045300 1 Rindr] [charaSet E 6045300 1 Rindr_Silhouette] [charaFilter E silhouette 00000080] [charaSet F 28003000 1 "Lady Avalon"] [charaSet G 98002000 1 Fou] [charaSet I 6043000 1 Ortlinde] [charaSet J 6044000 1 Hildr] [charaSet K 6045000 1 Thrúd] [sceneSet M 159702 1] [charaScale M 1.05] [sceneSet N 159601 1] [charaScale N 1.01] [charaSet P 1098238800 1 "Effect 1"] [charaSet Q 1098238800 1 "Effect 1"] [charaSet R 1098238800 1 "Effect 1"] [charaSet S 28003000 1 "Lady Avalon_Closeup"] [sceneSet X 10000 1] [charaFilter X silhouette F9C1CF80] [charaScale X 1.4] [cameraMove 0.1 0,0 1.01] [scene 159601] [fadein black 1.5] [wait fade] [se ad95 0.5] [seVolume ad95 0 0.1] [wt 0.5] [seVolume ad95 1.0 0.6] [wt 1.0] [seVolume ad95 1.0 1.0] [wt 1.0] [charaTalk off] [charaTalk depthOff] [charaDepth E 6] [charaDepth D 4] [charaTalk E] [charaFace E 0] [charaFadein E 0.4 1] [wt 0.4] [seStop ad95 0.4] [wt 1.0] [bgm BGM_EVENT_116 0.1] [charaTalk on] [charaTalk D] [charaFace D 1] [charaFadein D 0.1 1] [charaFadeout E 0.4] [wt 1.4] @Rindr Oh, there you are. [k] [charaFace D 0] @Rindr Hey, Master of Chaldea? Could we have a moment of your time? [k] ?1:Sure thing. @Rindr Thank you. [k] ?2:What's up? @Rindr Oh, you'll see. [k] ?! @Rindr Now, would you come up on deck with me? [k] [messageOff] [cameraMove 0.4 0,10 1.01] [wt 0.4] [cameraMove 0.4 0,0 1.01] [wt 1.2] [se ade74] [bgm BGM_EVENT_116 0.7 0.4] [wipeout rightToLeft 0.7 1] [wait wipe] [charaFadeout D 0.1] [charaScale M 1.05] [charaFadein M 0.1 -25,-220] [charaDepth M 1] [charaDepth C 5] [charaDepth D 4] [charaDepth B 3] [charaDepth A 4] [charaDepth F 3] [charaDepth X 6] [charaDepth S 7] [scene 159702] [wt 1.0] [seStop ade74 0.5] [wt 0.5] [wipein leftToRight 0.7 1] [bgm BGM_EVENT_116 0.7 1.0] [wait wipe] [wt 0.4] [charaTalk B] [charaFace B 1] [charaFadein B 0.1 1] @Rún Oh, there's Rindr and the Master of Chaldea! Over here! [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 1] [charaFadein C 0.1 1] @Irs You really came. Sorry to call on you so late at night. [k] @Irs We understand you need to rest, but it's now or never. [k] [messageOff] [bgmStop BGM_EVENT_116 1.0] [charaFadeout C 0.4] [wt 1.0] [charaTalk off] [charaFace C 1] [charaFadeinFSL C 0.2 -406,0] [charaFace D 1] [charaFadein D 0.2 0,0] [charaFace B 0] [charaFadeinFSR B 0.2 406,0] [wt 1.0] [charaPut P 0,-50] [charaEffect P bit_talk_06] [wt 0.5] [bgm BGM_EVENT_123 0.1] [wt 1.0] [charaTalk on] [charaTalk C] [charaFace C 4] @Irs Oh. It's already started. [k] ?1:(Look down without saying anything) [messageOff] [cameraMove 0.5 0,7 1.01] [wt 1.0] [charaFace B 11] @Rún ...You knew this would happen, didn't you? Of course you did. [k] [charaFace B 4] @Rún We talked about this amongst ourselves. [k] @Rún We weren't sure whether it would be better to just disappear without a word. [k] [charaFace B 11] @Rún Ultimately, though, we decided that...we just wouldn't feel right leaving without saying goodbye. [k] [messageOff] [cameraMove 0.5 0,0 1.01] [wt 1.0] ?2:You three were summoned by the Holy Grail, so... [charaFace D 4] @Rindr ...Yes. That's right. [k] @Rindr Heroic Spirits who are summoned to a Singularity by a Holy Grail always disappear when that Holy Grail is collected. [k] [charaFace D 12] @Rindr We talked about whether we should just disappear without saying anything, but... [k] [charaFace D 10] @Rindr ...we didn't like that idea. None of us did. [k] [charaFace D 8] @Rindr We're not entirely sure why, though. I wonder if Thrúd, Hildr, Ortlinde, and Sister Brynhild would understand this feeling. [k] ?! [charaFace C 6] @Irs My best guess is, back when Rindr was accompanying you... [k] @Irs ...she acquired more data every time she synced up with the other three Valkyries for combat. [k] @Irs That's probably how she came to know about yo[line 2] [k] [messageOff] [charaFace C 1] [wt 1.0] [charaFace C 3] @Irs No, never mind. Forget I said anything. [k] [charaFace D 8] @Rindr Irs. [k] [charaFace B 1] @Rún We know what you want to say. We're all the same unit. [k] [charaFace D 13] @Rindr Yeah. And you know, you might be right. [k] [charaFace D 9] @Rindr But we have another theory. [k] [charaFace D 12] @Rindr Seeing how hard you fought to help Lady Skadi, well... [k] [charaFace D 8] @Rindr We think...maybe we sensed some real heroism in you. [k] [charaFace D 0] @Rindr ...Just kidding! The truth is...we honestly don't know. [k] [charaFace D 13] @Rindr It really is strange. [k] [messageOff] [charaFadeout D 0.2] [charaFadeout C 0.2] [charaFadeout B 0.2] [wt 0.2] [charaPut P 2000,2000] [se ade421 1.5] [seVolume ad421 0 0.3] [wt 0.5] [seVolume ad421 0.5 1.0] [wt 0.5] [charaTalk A] [charaFace A 2] [charaFadein A 0.4 50,0] [charaMove A 0,0 0.5] [wt 0.5] [seStop ade421 0.2] @Scáthach-Skadi There you three are! [k] [charaFace A 4] @Scáthach-Skadi I sensed your Spirit Origins fading, and...[sr]M-maybe I should[line 2] [k] ?1:No way! Absolutely not! ?2:If you're thinking about using Primordial Runes, don't. ?! [charaFace A 14] @Scáthach-Skadi Hnn! [k] [charaFace A 15] @Scáthach-Skadi B-but, I summoned them here. It should be I who[line 2] [k] [messageOff] [charaTalk F] [charaFace F 1] [charaFadein F 0.4 400,0] [charaMove F 300,0 1.0] [wt 1.3] [charaMove F 200,0 0.3] [se ad7] [wt 0.3] @Lady Avalon Yah![sr](Tickling) [k] [messageOff] [charaFace A 14] @Scáthach-Skadi Eep![charaShake A 0.03 4 4 0.3] [k] @Lady Avalon The Master of Chaldea is right. You almost died, remember? No more pushing yourself. [k] [messageOff] [cameraMove 1.0 -50,-30 1.1] [charaMove M -25,-220 1.0] [charaMove A -50,0 1.0] [charaFadeout A 1.0] [wt 1.0] [charaFace F 6] [bgmStop BGM_EVENT_123 1.5] @Lady Avalon Instead, we can use a little...work-around. [k] [messageOff] [charaPut Q 200,0] [charaEffect Q bit_talk_magic_circle] [cueSe SE_21 21_ad1108] [wt 2.0] [charaEffectStop Q bit_talk_magic_circle] [wt 0.3] [fadeout white 0.3] [cueSeStop 21_ad1108 0.3] [se bac231] [wait fade] [charaEffectDestroy Q bit_talk_magic_circle] [charaFadeout F 0.1] [charaFadeout M 0.1] [cameraHome 0.1] [wait camera] [charaTalk off] [charaPut P 0,-50] [charaFace C 0] [charaFadeinFSL C 0.1 -406,0] [charaFace D 8] [charaFadein D 0.1 0,0] [charaFace B 10] [charaFadeinFSR B 0.1 406,0] [wt 0.5] [fadein white 0.5] [wait fade] [se ad39] [wt 1.5] [seStop ad39 0.3] [charaEffectStop P bit_talk_06] [cueSe SE_22 22_ade699] [charaPut X 0,-200] [charaFadeTime X 1.0 0.8] [fowardEffect bit_talk_petal_ppl] [wt 1.0] [charaFadeout X 1.3] [wt 1.3] [wt 1.0] [charaTalk on] [charaTalk B] [charaFace B 2] [bgm BGM_EVENT_78 0.1] @Rún H-huh!? [k] [charaFadeout D 0.1] [charaFadeout C 0.1] [charaFadeout B 0.1] [wt 0.1] [charaTalk on] [charaTalk A] [charaFace A 14] [charaFadein A 0.1 1] @Scáthach-Skadi That was impressive. But, it's also[line 2] [k] ?1:They've stopped disappearing!? ?2:What did you do, Lady A!? ?! [charaFadeout A 0.1] [wt 0.1] [charaTalk F] [charaFace F 1] [charaFadein F 0.1 1] @Lady Avalon I told you: a work-around! Gotta love 'em! Hehehe! [k] [charaFace F 0] @Lady Avalon Well, only one of them will be able to fight at a time...you see, there can only be a set...something like that... [k] @Lady Avalon ...but it'll be up to you, Master. [k] @Lady Avalon Theirs may not be the easiest Spirit Origin to work with, but I'm sure you'll get the hang of it. [k] [charaFace F 6] @Lady Avalon I also left you a video file in the cabin, so make sure to watch that, too! [k] [messageOff] [wt 0.5] [charaPut P 0,0] [charaEffect P bit_talk_06] [wt 1.5] [charaFace F 0] @Lady Avalon ...Ah. [k] ?1:Lady Avalon... ?! [charaPut P 2000,2000] [charaFadeout F 0.1] [wt 0.1] [charaTalk A] [charaFace A 8] [charaFadein A 0.1 1] @Scáthach-Skadi ... [k] [messageOff] [charaFadeout A 0.1] [wt 0.1] [charaTalk off] [charaFace C 4] [charaFadeinFSL C 0.1 -406,0] [charaFace D 10] [charaFadein D 0.1 0,0] [charaFace B 2] [charaFadeinFSR B 0.1 406,0] [wt 1.0] [charaFadeout D 0.1] [charaFadeout C 0.1] [charaFadeout B 0.1] [wt 0.1] [charaTalk on] [charaPut P 0,0] [charaTalk F] [charaFace F 4] [charaFadein F 0.1 1] @Lady Avalon ...Yeah. You all knew this was coming. [k] @Lady Avalon The Holy Grail summoned me here too, so this was always going to happen. [k] ?1:... ?! [charaFace F 2] @Lady Avalon Oh no you don't. Don't look at me like that! [k] [charaPut P 2000,2000] [charaFadeout F 0.1] [wt 0.1] [charaTalk A] [charaFace A 4] [charaFadein A 0.1 1] @Scáthach-Skadi ...I'm sorry. [k] [charaFadeout A 0.1] [wt 0.1] [charaPut P 0,0] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 1] @Lady Avalon Hey now, you can't go around apologizing for absolutely everything. Besides, you're not even the one who summoned me. [k] @Lady Avalon I'm just your typical, beautiful Mage of Flowers who stopped by because this all looked like fun! [k] ?1:Can't you use the work-around from earlier on yourself? ?! [charaFace F 1] @Lady Avalon Ahaha, no can do. [k] [charaFace F 0] @Lady Avalon That only worked because they're Valkyries, with identical Spirit Origins. [k] [messageOff] [charaTalk off] [charaMove P 0,-220 5.0] [charaDepth M 7] [charaDepth S 8] [charaScale M 1.4] [charaScale S 1.4] [charaFadein M 0.6 0,-200] [charaFadein S 0.6 1] [wt 1.0] @Lady Avalon I'm sure you'll summon me again, though...if fate wills it. [k] [charaFace S 1] @Lady Avalon In fact, hehehe, I'd prefer it if you did! [k] @Lady Avalon I was originally only planning to hang out here for a little while... [k] @Lady Avalon ...but you were all just so interesting! And of course, I'd like to read more of Skadi's manga too. [k] ?1:Okay. ?2:Then we'll have to see you again someday. ?! @Lady Avalon Welp, this is it! [k] [charaFace S 6] @Lady Avalon Make sure you give the Valkyries plenty of big sister love on behalf of everyone's little sister! [k] [messageOff] [charaFaceFade S 1 0.3] [wt 1.3] [charaFaceFade S 7 0.7] [wt 0.7] @Lady Avalon As for me, I swear on the Tower of Avalon... [k] @Lady Avalon ...that I'll be praying for the paths you all walk to be blessed with clear blue skies and flowers as far as the eye can see! [k] [messageOff] [wt 0.5] [bgmStop BGM_EVENT_78 3.0] [se ad52] [charaSpecialEffect S flashErasure 1 2.0] [wait charaSpecialEffect S] [charaEffectStop P bit_talk_06] [wt 2.5] [fadeout black 2.0] [wait fade] [wt 0.5] [soundStopAll] [end]