$94-02-00-12-1-1 [soundStopAll] [charaSet A 99502600 1 Mash] [charaSet B 2021002 1 "General Setsubun"] [charaSet C 6021000 1 Shuten-Douji] [charaSet G 98115000 1 Effect] [charaSet H 98115000 1 Effect] [bgm BGM_EVENT_24 0.1] [scene 53000] [fadein black 1.0] [wait fade] [charaTalk C] [charaFace C 4] [charaFadein C 0.4 1] @Shuten-Douji Mmm...ouch. This doesn’t look great. [k] [charaFace C 0] @Shuten-Douji But it'd be sooo dull if I went out here and now, so...[sr]Hup! [k] [messageOff] [se ad73] [seVolume ad73 0 0.7] [charaFadeout C 0.1] [wt 0.4] [se ad73] [seVolume ad73 0 0.5] [wt 0.3] [charaPut G 1] [charaEffect G bit_talk_10_LowLevel] [wt 0.1] [charaTalk A] [charaFace A 14] [charaFadein A 0.1 1] @Mash Shuten's running away! She just leaped through the window and...appears to be climbing even higher!? [k] [charaFadeout A 0.1] [wt 0.1] [charaPut G 1200,1200] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Shuten-Douji Oh, just so you all know, the exhaustion's[sr]gonna hit you the hardest up on the roof. [k] @Shuten-Douji So you might want to be careful not to send anyone up there unless you're reeeally sure they can take it. [k] [messageOff] [charaEffect C bit_talk_quickmove] [charaSpecialEffect C erasureReverse 1 0.3] [bgmStop BGM_EVENT_24 1.0] [se ad73] [seVolume ad73 0 0.5] [wt 1.5] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @General Setsubun In that case...[bgm BGM_EVENT_4 0.1]it seems that I must be the one to[sr]go after her, since I am the least susceptible. [k] @General Setsubun My apologies, Master, but it is bound to be unstable up there, so I cannot bring you with me. Please wait here until I return. [k] ?1:I'm sorry. I suppose it's all up to you, General. ?2:Just don't be TOO hard on her, okay? ?! [messageOff] [charaMoveReturn B 0,-10 0.4] [wt 1.0] [charaFace B 1] @General Setsubun Worry not, Master.[sr]Just leave everything to me! [k] [messageOff] [charaEffect B bit_talk_quickmove] [charaSpecialEffect B erasureReverse 1 0.3] [se ad73] [wt 1.0] [messageOff] [fadeout black 2.0] [bgmStop BGM_EVENT_4 2.0] [wait fade] [wt 0.5] [soundStopAll] [end]