$94-02-08-24-1-0 [soundStopAll] [charaSet A 1029002 1 Arthur] [charaSet B 98006200 1 "Small Fry Enemy"] [equipSet G 9806230 1 "Valentine's CE"] [charaSet H 5009000 1 "Dummy for Effect"] [scene 20802] [fadein black 1.5] [wt 0.5] [seLoop adm13] [seVolume adm13 0 0.1] [seVolume adm13 1.0 1.0] [wait fade] [wt 2.0] ?1:... ?! [seVolume adm13 2.0 0.6] [se ad27] [seVolume ad27 0.1 0.2] [wt 0.2] [se ad27] [seVolume ad27 0.4 0.3] [wt 1.5] @??? ...It's best not to make any sound. [k] @??? Soul Eaters have sensitive hearing.[sr]And they don't like it when their territory is invaded. [k] @??? I don't know that much about them,[sr]but there's no harm in being careful. [k] @??? Even in the simulator, there is some amount of physical feedback... [k] [messageOff] [wt 0.5] [charaTalk A] [charaFace A 0] [charaFadein A 0.4 -32,0] [charaMove A 1 0.5] [wt 1.0] @Arthur At least that's what I heard.[sr]So I should proceed with extreme caution. [k] @Arthur Isn't that right, Master? [k] ?1:FOUND YOU! [charaFace A 10] [charaMoveReturn A 0,7 0.2] @Arthur Wha[line 2][%1]!? [k] [messageOff] [wt 1.0] [charaFace A 4] @Arthur (Too! Shush![sr]There really are Soul Eaters around here...) [k] [seStop adm13 0.2] [se ad19] [wt 1.2] [charaFace A 11] [bgm BGM_EVENT_3 0.1] @Arthur ...They noticed us.[sr]We have no choice. We'll have to fight. [k] [charaFace A 8] @Arthur I'll have you help me, Master! [k] [charaFace A 5] @Arthur ...Okay? [k] [messageOff] [fadeout black 0.5] [wait fade] [charaFadeout A 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] [wt 1.0] [fadein black 0.3] [wait fade] [se bac137] [charaScale H 5.0] [charaRoll H 30 center] [charaEffect H bit_talk_Slash_red_01_L 50,0] [charaShake B 0.05 4 2 0.5] [wt 0.5] [se ad19] [wt 0.7] [se bac139] [charaScale H 5.0] [charaRoll H 330 center] [charaEffect H bit_talk_Slash_red_01 -50,0] [charaShake B 0.05 4 2 0.5] [se ad20] [wt 0.7] [charaScale H 1.0] [charaPut H 1] [charaSpecialEffect B enemyErasure 1 3] [wt 1.0] [se ad42] [wait charaSpecialEffect B] [wt 1.0] [fadeout black 1.0] [bgmStop BGM_EVENT_3 1.0] [wait fade] [wt 2.0] [branch select01_end] ?2:Psst! Found you. @Arthur Hm...? [k] @Arthur Did you say, “found you”? [k] [messageOff] [wt 1.0] [charaFace A 6] @Arthur You did. Yes, I heard. [k] @Arthur So were you looking for me, Master? [k] [charaFace A 4] @Arthur I apologize in advance if you took the trouble to go into the simulator to find me. I know you're always so busy. [k] [messageOff] [wt 1.0] [charaFace A 0] @Arthur ...For now, let's go back to the Control Room. Okay? [k] [branch select02] ?! [label select02] ?1:(Nods) [charaFace A 6] @Arthur Good child. [k] [messageOff] [wt 0.5] [fadeout black 1.5] [seStop adm13 1.5] [wait fade] [charaFadeout A 0.1] [wt 2.0] ?2:Okay! [charaFace A 10] @Arthur Ahh! Don't shout... [k] [seStop adm13 0.2] [se ad19] [wt 1.2] [charaFace A 11] [bgm BGM_EVENT_3 0.1] @Arthur ...They noticed us.[sr]We have no choice. We'll have to fight. [k] [charaFace A 8] @Arthur I'll have you help me, Master! [k] [charaFace A 5] @Arthur ...Okay? [k] [messageOff] [fadeout black 0.5] [wait fade] [charaFadeout A 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] [wt 1.0] [fadein black 0.3] [wait fade] [se bac137] [charaScale H 5.0] [charaRoll H 30 center] [charaEffect H bit_talk_Slash_red_01_L 50,0] [charaShake B 0.05 4 2 0.5] [wt 0.5] [se ad19] [wt 1.2] [se bac139] [charaScale H 5.0] [charaRoll H 330 center] [charaEffect H bit_talk_Slash_red_01 -50,0] [charaShake B 0.05 4 2 0.5] [se ad20] [wt 0.5] [charaScale H 1.0] [charaPut H 1] [charaSpecialEffect B enemyErasure 1 3] [wt 1.0] [se ad42] [wait charaSpecialEffect B] [wt 1.0] [fadeout black 1.0] [bgmStop BGM_EVENT_3 1.0] [wait fade] [wt 2.0] ?! [label select01_end] [scene 10200] [fadein black 1.5] [wait fade] [charaTalk A] [charaFace A 6] [charaFadein A 0.1 1] [bgm BGM_EVENT_2 0.1] @Arthur We've safely returned. [k] @Arthur Well, I heard that a simulation program isn't as dangerous as Rayshifting. [k] @Arthur Either way, I need to be mindful of my Master's well-being. [k] ?1:Now that we've returned... ?2:Here you go. Happy Valentine's Day! [charaFace A 10] ?! [messageOff] [se ad79] [wt 0.1] [effect bit_talk_valentinegift02] [wt 3.7] [wt 1.0] [charaFace A 11] [wt 0.5] @Arthur ...For me? [k] @Arthur This is...ah, yes. It's Valentine's Day... [k] @Arthur February 14th. Yes.[sr]Now that I think about it, that's right... [k] [charaFace A 4] @Arthur Even in that Holy Grail War, I... [k] @Arthur Oh. Sorry. I just don't know what to say.[sr]I just thought it had nothing to do with me. [k] [charaFace A 12] @Arthur No, no. I need to express it with words. [k] [messageOff] [wt 1.0] [charaFace A 1] @Arthur Thank you, Master. I'm very happy. [k] [charaFace A 6] @Arthur I can't reciprocate immediately, but...if you come back tomorrow morning, I'll give you something special in return. [k] @Arthur I hope you don't mind waiting until then. [k] @Arthur Would you be able to promise me, Master? [k] ?1:Of course! ?2:I'll look forward to it! ?! [messageOff] [charaFadeout A 0.4] [wt 1.0] [fadeout black 2.0] [bgmStop BGM_EVENT_2 2.0] [wait fade] [wt 1.5] [scene 10000] [fadein black 0.1] [wait fade] [se bas2] [charaFace G 0] [charaFadein G 0.5 0,-70] [wt 2.0] [charaFadeout G 0.4] [wt 1.0] [soundStopAll] [end]