$94-02-39-07-1-0 [soundStopAll] [charaSet A 6010000 1 Juliet] [charaSet B 3028002 1 Ann] [charaSet C 6026000 1 Wǔ] [scene 10000] [fadein black 0.1] [wait fade] [wipeout openEye 0.1 1.0] [wait wipe] [scene 11000] [wt 0.5] [wipein openEye 1.0 2.0] [wt 0.5] [wipeout openEye 1.0 2.0] [wt 0.8] [wipein openEye 1.0 2.0] [wait wipe] [wt 1.0] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] [bgm BGM_EVENT_2 0.1] @Ann Good, you're awake.[sr]I apologize for getting a bit rough with you earlier. [k] ?1:Wait, what's going on? ?2:What is this place? ?! @Ann Wǔ found some strange powder on the[sr]table as he was cleaning up last night. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 5] [charaFadein C 0.1 1] @Wǔ I figured someone had attempted a poisoning, but we needed to find the victim before we went searching about for the poisoner. [k] [charaFace C 4] @Wǔ Sis and I split up to see how everyone was doing,[sr]and she found you looking sick. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk B] [charaFace B 4] [charaFadein B 0.1 1] @Ann We needed you to throw up as quickly as possible,[sr]so as I said, I'm afraid I had to get a bit rough. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Wǔ Sis has been watching over you ever since she carried you in here. I already cleaned up the mess you made when you threw it up. [k] [charaFace C 4] @Wǔ It doesn't look like there are any aftereffects,[sr]so it might've just been a sleeping pill. [k] @Wǔ But even a sleeping pill can be dangerous. If you'd been taking a bath when it kicked in, you'd be dead. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Ann It'll be morning soon, and our ride is coming around noon. If we can hold out till then, we should all be able to go home safely. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 1] [charaFadein C 0.1 1] @Wǔ So we're gonna stay up and keep an eye on things.[sr]If you need help, just holler and I'll come running. [k] [messageOff] [fadeout black 1.0] [bgmStop BGM_EVENT_2 1.0] [wait fade] [charaFadeout C 0.1] [wt 1.0] [scene 58401] [fadein black 1.0] [se adm13] [seVolume adm13 0 0.5] [wait fade] [wt 1.0] [seStop adm13 1.0] [wt 0.5] [scene 58400 2.0] [wt 2.0] [se ad449] [seVolume ad449 0 0.2] [wt 1.0] [seStop ad449 1.0] [fadeout black 1.0] [wait fade] [scene 58600] [fadein black 1.0] [wait fade] [bgm BGM_EVENT_2 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Juliet Oh, good morning. You look awful...[sr]Did you get enough sleep last night? [k] ?1:I tried, but I woke up really early. ?2:I've been up since about dawn. ?! [charaFace A 1] @Juliet Well, at least you look better now[sr]than you did when we said good night. [k] [charaFace A 3] @Juliet Oh, uh... By the way, don't you dare[sr]tell anyone else about last night. [k] ?1:So...you want it to be our little secret? ?2:Why? What happened last night? ?! @Juliet Look, just forget it ever happened, okay! [k] [charaFace A 0] @Juliet Now come on, let's go.[sr]I think it'd be safer if we all stayed together, anyway. [k] [messageOff] [se ad95] [wt 0.2] [se ad311] [wipeout leftToRight 0.7 1] [bgmStop BGM_EVENT_2 0.7] [wait wipe] [charaFadeout A 0.1] [wt 0.1] [scene 58500] [wt 1.0] [seStop ad95] [seStop ad311] [charaSet B 3011000 1 Aaron] [charaSet C 4017000 1 Dorothy] [charaSet D 7028000 1 Laurie] [charaSet E 1020000 1 Adamska] [charaSet F 7023000 1 Eva] [charaSet G 2012000 1 Harriet] [charaSet H 5014000 1 Cain] [charaTalk off] [charaFace B 0] [charaFace C 0] [charaFace D 0] [charaFadein B 0.1 0] [charaFadein C 0.1 1] [charaFadein D 0.1 2] [wt 0.1] [wipein rightToLeft 0.7 1] [wait wipe] [wt 1.0] [wipeout rectangleStripLeftToRight 0.7 1] [wait wipe] [charaFadeout B 0.1] [charaFadeout C 0.1] [charaFadeout D 0.1] [wt 0.1] [charaDepth G 10] [charaFace H 0] [charaFace E 0] [charaFace F 0] [charaFace G 0] [charaFadein H 0.1 -300,0] [charaFadein F 0.1 -100,0] [charaFadein G 0.1 100,0] [charaFadein E 0.1 300,0] [wipein rectangleStripRightToLeft 0.7 1] [wait wipe] [wt 1.0] [wipeout rectangleStripLeftToRight 0.7 1] [wait wipe] [charaFadeout H 0.1] [charaFadeout E 0.1] [charaFadeout F 0.1] [charaFadeout G 0.1] [wt 0.1] [charaSet H 3028002 1 Ann] [charaSet F 6026000 1 Wǔ] [charaSet A 2023000 1 Hawthorne] [charaFace A 0] [charaFace H 0] [charaFace F 0] [charaFadein A 0.1 0] [charaFadein F 0.1 1] [charaFadein H 0.1 2] [wipein rectangleStripRightToLeft 0.7 1] [wait wipe] [wt 1.0] [wipeout rectangleStripRightToLeft 0.7 1] [wait wipe] [charaFadeout A 0.1] [charaFadeout F 0.1] [charaFadeout H 0.1] [wt 0.1] [wipein rectangleStripLeftToRight 0.7 1] [wait wipe] [charaSet A 6010000 1 Juliet] [bgm BGM_EVENT_2 0.1] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 1] @Wǔ Morning, [%1].[sr]...Oh, you too, Ms. Juliet. [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Juliet You look tired, Wǔ.[sr]Why don't you get some rest? [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 1] @Wǔ Thanks, but don't worry about me.[sr]I can stay up for three days straight if I feel like it. [k] @Wǔ Though I'll admit I'm feeling sleepier now that you're all here. It's a lot easier keeping an eye on everyone when you're all in one place. [k] [messageOff] [charaFadeout F 0.1] [bgmStop BGM_EVENT_2 0.3] [wt 0.5] [se ade179] [wt 1.5] [bgm BGM_EVENT_5 0.1] [charaTalk C] [charaFace C 4] [charaFadein C 0.1 1] @Dorothy The doorbell?[sr]But...we're all here, aren't we? [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Aaron Is that our ride? [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk H] [charaFace H 5] [charaFadein H 0.1 1] @Ann Definitely not.[sr]My people would never ignore my orders. [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk D] [charaFace D 5] [charaFadein D 0.1 1] @Laurie No one's coming in... Is this a prank? [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk F] [charaFace F 4] [charaFadein F 0.1 1] @Wǔ Well, SOMEONE's outside. Though the only one I can think of who might pull this kind of thing is that detective... [k] [charaFace F 5] @Wǔ Wait here. I'll be right back! [k] [messageOff] [se ad59] [charaMove F 100,0 0.4] [charaFadeout F 0.4] [wt 1.5] [seStop ad59] [wt 1.0] [se ad59] [charaTalk F] [charaFace F 5] [charaFadein F 0.4 100,0] [charaMove F 1 0.4] [wt 0.5] [seStop ad59] [charaFace F 2] @Wǔ I'm back, and I've got bad news. [k] @Wǔ I hate to tell you this now,[sr]but...Sheringham's body is missing. [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk off] [charaFace E 2] [charaFace B 2] [charaFadein E 0.1 2] [charaFadein B 0.1 0] @Adamska & Aaron Wh-[messageShake 0.05 5 5 0.5]what did you say!? [k] [charaFadeout B 0.1] [charaFadeout E 0.1] [wt 0.1] [charaTalk on] [charaTalk G] [charaFace G 2] [charaFadein G 0.1 1] @Harriet You're kidding... Since when? [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk F] [charaFace F 4] [charaFadein F 0.1 1] @Wǔ I didn't notice sooner because it was wrapped up in sheets, but when I took another look, it turned out to be a bunch of logs. [k] @Wǔ I don't know when the body was swapped out, but there's no shortage of wood outside they could have used. [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk H] [charaFace H 0] [charaFadein H 0.1 1] @Ann You didn't do anything wrong, Wǔ. I wouldn't have thought to keep an eye on dead bodies, either. [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk B] [charaFace B 4] [charaFadein B 0.1 1] @Aaron What's the meaning of this, Ann? Are you saying Sheringham is the one behind all of this? [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk F] [charaFace F 4] [charaFadein F 0.1 1] @Wǔ I have heard stories of dead people coming back to life, but... Wait, hang on. I just had a crazy thought. [k] [charaFace F 5] @Wǔ Mr. Adamska, yesterday you suggested that the killer could have swapped in a body to make us think Morris was dead when he wasn't, right? [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk E] [charaFace E 6] [charaFadein E 0.1 1] @Adamska That's right. But we dismissed it because we figured the killer had no way of getting a substitute body... [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk F] [charaFace F 5] [charaFadein F 0.1 1] @Wǔ That's right, but then...if the killer did have a body on hand, then they could swap it in. [k] @Wǔ If Morris took Sheringham's body from the basement, dyed his hair blonde, then let the fish do the rest... [k] [charaFadeout F 0.1] [wt 0.1] [charaSet E 7023000 1 Eva] [charaTalk E] [charaFace E 4] [charaFadein E 0.1 1] @Eva Could anyone actually DO something so terrible? [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk B] [charaFace B 5] [charaFadein B 0.1 1] @Aaron Even if this means Morris is still alive, I can't be particularly happy about this, considering it means my son has started down a truly monstrous path. [k] [charaFadeout B 0.1] [wt 0.1] [charaSet E 1020000 1 Adamska] [charaTalk H] [charaFace H 5] [charaFadein H 0.1 1] @Ann It's too soon to jump to conclusions.[sr]Sheringham himself could be the killer for all we know. [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk F] [charaFace F 5] [charaFadein F 0.1 1] @Wǔ Whoever it is, we need to find them and make[sr]them pay. Let's split up and search outside. [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk H] [charaFace F 5] [charaFace H 5] [charaFadein F 0.1 0] [charaFadein H 0.1 2] @Ann Are you trying to put our guests' lives in danger, Wǔ? Our ride will be here at noon. All we need to do is wait for them to arrive. [k] @Wǔ Come on, Sis, you know as well as I do that we can't let the killer stay here and get away with this. [k] [charaFace H 4] @Ann ... [k] [charaFadeout H 0.1] [charaFadeout F 0.1] [wt 0.1] [charaTalk E] [charaFace E 4] [charaFadein E 0.1 1] @Adamska I admit, I don't like the idea of letting[sr]these events stay a mystery, either. [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk B] [charaFace B 5] [charaFadein B 0.1 1] @Aaron I'd also like to know the truth, if possible. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk F] [charaFace F 4] [charaFadein F 0.1 1] @Wǔ All right, then let's use these last few hours we have here to find the killer. That said, we can't bring the women and children along with us... [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk H] [charaFace H 0] [charaFadein H 0.1 1] @Ann In that case, I'll stay behind, in case the killer comes back and tries to take hostages. [k] [charaFadeout H 0.1] [wt 0.1] [charaSet H 5014000 1 Cain] [charaTalk H] [charaFace H 1] [charaFadein H 0.1 1] @Cain Ooh, ooh, I wanna go on the manhunt too! [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk A] [charaFace A 4] [charaFadein A 0.1 1] @Juliet Cain, no, you can't...[sr]Come on, [%1], back me up on this. [k] [messageOff] [charaFadeout A 0.1] [wt 0.1] [charaTalk H] [charaFace H 0] [charaFadein H 0.1 1] [wt 0.5] ?1:Why don't we go together then? ?! [charaFace H 1] [charaMoveReturn H 0,10 0.25] [wt 0.4] [charaMoveReturn H 0,10 0.25] [wt 0.3] [charaFadeout H 0.1] [wt 0.1] [charaTalk A] [charaFace A 4] [charaFadein A 0.1 1] @Juliet Ugh, you're too soft on him...[wt 0.7][charaFace A 1][sr]But, I guess that's also what's so great about you. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 1] @Wǔ All right, then. I'll keep them both safe myself. [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Aaron Then it's settled.[sr]Come on, we don't have any time to waste. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 4] [charaFadein A 0.1 1] @Juliet Be careful, [%1]. [k] [messageOff] [wipeout leftToRight 0.7 1] [se ad95] [wt 0.2] [se ad311] [wait wipe] [charaFadeout A 0.1] [charaSet A 2023000 1 Hawthorne] [scene 30400] [wt 0.5] [seStop ad95] [seStop ad311] [wt 0.5] [wipein rightToLeft 0.7 1] [se ad173] [wt 0.1] [se ad60] [wait wipe] [seStop ad173 0.5] [seStop ad60 0.5] [charaDepth B 10] [charaTalk E] [charaFace E 0] [charaFace B 4] [charaFace A 1] [charaFadein E 0.1 2] [charaFadein B 0.1 1] [charaFadein A 0.1 0] @Adamska All right, we'll look over here. [k] @Hawthorne Thank goodness there was a hunting rifle around. Though with my aim, I'm afraid it will be little more than a security blanket. [k] @Aaron If you do find Morris, would you mind sparing his life?[sr]I at least want to ask him why he did all of this. [k] [charaFadeout E 0.1] [charaFadeout B 0.1] [charaFadeout A 0.1] [wt 0.1] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 1] @Wǔ ...All right. You guys be careful out there. [k] [messageOff] [charaFadeout F 0.1] [wt 0.1] [se ad184] [charaTalk off] [charaFace E 0] [charaFace B 4] [charaFace A 1] [charaFadein E 0.1 2] [charaFadein B 0.1 1] [charaFadein A 0.1 0] [wt 0.5] [charaMove E 306,0 0.4] [charaMove B 50,0 0.4] [charaMove A -206,0 0.4] [charaFadeout E 0.4] [charaFadeout B 0.4] [charaFadeout A 0.4] [wt 1.0] [seStop ad184] [charaSet B 98006000 1 "Fodder Enemy 1"] [charaSet C 98006000 1 "Fodder Enemy 2"] [charaSet A 98006000 1 "Fodder Enemy 3"] [charaSet D 9005001 1 Holmes] [charaSet E 98115000 1 Effect] [charaFilter D silhouette 00000080] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 1] @Wǔ Okay, we're going to check out that area. The doc took the only hunting rifle we've got, but we won't need a gun with me around. [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk H] [charaFace H 1] [charaFadein H 0.1 1] @Cain Ooh ooh, do you know kung fu? Jeet Kune Do?[sr]Wing Chun? I wanna see, I wanna see! [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk F] [charaFace F 1] [charaFadein F 0.1 1] @Wǔ I'm afraid the only moves I know are lethal attacks.[sr]Trust me, they're not very entertaining to watch. [k] [messageOff] [charaFadeout F 0.1] [bgmStop BGM_EVENT_5 0.3] [wt 0.5] [se ad27] [wt 1.0] [bgm BGM_EVENT_3 0.1] [charaTalk F] [charaFace F 2] [charaFadein F 0.1 1] @Wǔ Gotcha! [k] [messageOff] [charaPut E 1] [se adm15] [charaMoveScale F 1.1 0.1] [charaEffect E bit_talk_41] [wt 0.1] [charaPut E 1200,1200] [charaEffectStop E bit_talk_41] [charaFadeout F 0.1] [wt 0.1] [se bac150] [effect bit_talk_14] [wt 1.0] [charaTalk off] [se ad25] [charaFace B 0] [charaFace C 0] [charaFace A 0] [charaFadein B 0.4 1] [wt 0.2] [charaFadein C 0.4 0] [wt 0.2] [charaFadein A 0.4 2] [wt 1.0] [charaFadeout B 0.1] [charaFadeout C 0.1] [charaFadeout A 0.1] [wt 0.1] [charaScale F 1.0] [charaTalk on] [charaTalk F] [charaFace F 4] [charaFadein F 0.1 1] @Wǔ Aw man, it's those wolves again. [k] @Wǔ Sorry [%1], but I'm gonna[sr]need a little time to drive 'em off. [k] [charaFace F 5] @Wǔ Can you take the kid and hide somewhere?[sr]I don't want you two getting hurt by mistake. [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk H] [charaFace H 4] [charaFadein H 0.1 1] @Cain I'll hide, I'll hiiide! [k] [messageOff] [wipeout rightToLeft 0.7 1] [bgmStop BGM_EVENT_3 0.7] [se ad443] [wait wipe] [charaFadeout H 0.1] [wt 0.5] [seStop ad443] [wipein leftToRight 0.7 1] [wait wipe] [wt 1.0] [charaTalk H] [charaFace H 0] [charaFadein H 0.1 1] @Cain ...There we go. It should be safe over here. [k] ?1:I hope Wǔ's okay by himself... ?2:Let's make sure we stay out of sight. ?! [charaFace H 5] [bgm BGM_EVENT_5 0.1] @Cain Oh, I agree. Whatever happens now, everyone'll just write it off as an unfortunate accident. [k] ?1:Cain? You sound...different... ?2:Drop those shears before you hurt someone. ?! @Cain I've been putting on an act up till now. THIS is the real me. Not even Father knows this about me. [k] @Cain So, any last words before I kill you? [k] @Cain Dying out here on a remote island, all alone...[sr]Honestly, I almost feel sorry for you. [k] [messageOff] [charaFadeout H 0.1] [bgmStop BGM_EVENT_5 0.3] [wt 0.5] [se ad443] [wt 1.0] [seStop ad443] [se ad7] [charaTalk D] [charaFace D 0] [charaFadein D 0.4 1] [wt 0.2] [bgm BGM_EVENT_24 0.1] [wt 0.2] @??? Well then, now seems an opportune time to make my entrance. I certainly cannot allow this to continue. [k] [messageOff] [wt 1.0] [fadeout black 0.5] [bgmStop BGM_EVENT_24 0.4] [wait fade] [soundStopAll] [end]