$91-11-05-01-3-0 [soundStopAll] [charaSet A 11005001 1 "Hessian Lobo"] [charaSet B 98006200 1 Enemy] [imageSet E back10000 1] [bgm BGM_EVENT_24 0.1] [scene 20805] [effect bit_talk_41] [se ad443] [seVolume ad443 0 0] [seVolume ad443 2.0 0.2] [fadein black 1.5] [wait fade] @ These woods smell rotten.[sr]But I won't stop now. [k] @ I will kill that Demonic Beast.[sr]I won't rest until I find it. [k] @ ...Why do I hate it so much?[sr]Why...? [k] @ Because it reminds me of myself. [k] @ I'm sure it never asked to be born.[sr]I'm sure it never wanted to kill. [k] @ But at some point, that Demonic[sr]Beast lost sight of who it was. [k] @ At some point, it stopped being a Demonic[sr]Beast and instead became a monster. [k] @ No beast should ever cross that line. [k] @ ...I remember the fight to the death[sr]that took place here in Shinjuku. [k] @ I went from beast to Demonic Beast,[sr]and from Demonic Beast to monster. [k] @ I tried to stay a beast at heart, but I ended up consumed by the fires of vengeance burning within me. [k] @ ...That's right. [k] @ I was already a monster when[sr]I answered Moriarty's summons. [k] @ And ever since the Age of Myth, there has only[sr]been one possible ending to a monster's story. [k] @ It wreaks havoc on its surroundings,[sr]and dies afraid and regretful. [k] @ Well, not today. Today, I'm going to finish that Demonic Beast before it can complete its transformation into a monster. [k] @ ...There it is. [k] [messageOff] [seStop ad443 0.2] [effectStop bit_talk_41] [wt 0.2] [charaFadeout E 0.2] [wt 0.2] [charaTalk B] [charaFace B 0] [charaFadein B 0.4 1] [wt 0.5] [se ad42] [wt 1.5] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 5] [charaFadein A 0.1 1] @ The wolf faces its prey, bares its fangs,[sr]and gathers its strength. [k] [charaMove A 0,-2 0.2] [wt 0.2] [charaMove A 0,0 0.2] [wt 0.2] @ Its rider gently helps Master down to the ground.[sr]Now, there is nothing holding him back. [k] [messageOff] [charaFace A 2] [se ad359] [wt 0.1] [se ad21] [wt 1.0] [seStop ad359 1.5] [wt 1.5] @ ...The hunt begins. [k] [effect bit_talk_quickmove] [se ad7] [se ad78] [charaFadeout A 0.1] [wt 0.2] [messageOff] [fadeout black 0.5] [bgmStop BGM_EVENT_24 0.4] [wait fade] [cameraHome 0.1] [wait camera] [soundStopAll] [end]