$94-07-27-10-1-0 [soundStopAll] [enableFullScreen] [charaSet A 99502600 1 Mash] [charaSet B 1050000 1 Barghest] [charaSet C 6033000 1 "Okada Izo"] [charaSet D 25002000 1 "Katsushika Hokusai"] [charaSet E 1098240210 1 "Kyokutei Bakin"] [charaSet F 2043000 1 "Baobhan Sith"] [charaSet G 11005000 1 "Hessian Lobo"] [charaSet H 98110800 1 Hessian] [charaSet I 1098165000 1 Lobo] [charaSet J 1098240500 1 Sousuke] [charaSet K 1098240600 1 Shino] [charaSet L 1098240700 1 Dousetsu] [charaSet M 1098240800 1 Kobungo] [sceneSet N 10000 1] [charaScale N 1.1] [charaSet O 98115000 1 Static] [sceneSet P 156800 1] [charaScale P 1.5] [sceneSet Q 156800 1] [charaScale Q 1.5] [charaSet R 1098240210 1 "Kyokutei Bakin_Center Display"] [sceneSet U 156700 1] [charaScale U 1.1] [sceneSet V 156800 1] [charaScale V 1.1] [sceneSet W 156900 1] [charaScale W 1.4] [sceneSet X 156900 1] [charaScale X 1.4] [pictureFrame cut063_cinema] [scene 156800] [fadein black 1.0] [wait fade] [bgm BGM_MAP_2 0.1] @ [align center]– The Island of Kouzuke –[align][sr][align center]En route to the Island's Center[align] [k] [messageOff] [bgm BGM_MAP_2 1.0 0.5] [fadeout black 1.0] [wait fade] [scene 156700] [pictureFrame] [wt 0.5] [shake 0.05 0 2 0] [se ade168] [seVolume ade168 0 0] [seVolume ade168 1.0 0.6] [effect bit_talk_41_fs] [wt 0.5] [bgm BGM_MAP_2 1.0 1.0] [fadein black 1.0] [wait fade] [wt 0.3] [se ad595] [wt 0.2] [charaTalk D] [charaFace D 13] [charaPut D 0,0] [charaFadeTime D 0.7 0.7] [wt 1.4] @Katsushika Hokusai Hey, Master? Your head still attached to your neck? [k] ?1:It's still attached...for now! ?2:Yup! Lobo's being really careful with me! ?! [charaFace D 14] @Katsushika Hokusai I'm still surprised you volunteered to have Lord Lobo carry you by the scruff of your neck so Bakin and the pups could ride on his back. [k] [messageOff] [charaFadeout D 0.1] [wt 0.1] [se ad13] [charaPut O 0,0] [charaEffect O bit_talk_10_LowLevel] [wt 0.3] [charaTalk A] [charaFace A 12] [charaFadein A 0.2 1] [wt 0.4] @Mash It looks very dangerous, Senpai. A-are you sure you'll be okay? [k] [messageOff] [charaFadeout A 0.1] [wt 0.1] [charaPut O 2000,2000] [charaTalk H] [charaFace H 0] [charaPut H 0,0] [charaFadeTime H 0.1 0.7] [charaShake H 0.27 2 4 1.0] [se ade57] [seVolume ade57 0 0.6] [wt 0.1] @Hessian (Partially Materialized) ...[wt 0.2][seStop ade57 0.3][wt 0.2][se ade57][seVolume ade57 0 0.6] [k] [charaFadeout H 0.1] [wt 0.1] [charaPut O 0,0] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Mash ...“Don't worry. I'll make sure to catch [&him:her] if [&he:she][sr]falls”? [k] [charaFace A 1] @Mash Okay. Thank you, Hessian. I'm relieved to hear that. Please keep an eye on [&him:her] along with Lobo. [k] [messageOff] [charaFadeout A 0.1] [subCameraOn] [charaLayer M sub] [charaLayer L sub] [charaLayer K sub] [charaLayer J sub] [charaLayer I sub] [charaLayer U sub] [charaLayer E sub] [charaTalk depthOff] [charaDepth U 1] [charaDepth J 2] [charaDepth L 3] [charaDepth K 4] [charaDepth M 5] [charaDepth E 6] [charaDepth I 7] [wt 0.1] [charaPut O 2000,2000] [subCameraFilter mask cut359_mask09] [charaTalk J] [charaFace J 0] [charaFadein J 0.1 30,150] [charaScale I 1.4] [charaFace I 0] [charaFadein I 0.1 100,-60] [charaFace K 0] [charaFadein K 0.1 120,150] [charaFace M 0] [charaFadein M 0.1 240,80] [charaFace L 0] [charaFadein L 0.1 230,200] [charaFadein U 0.1 200,-50] [seStop ade168 2.0] [effectStop bit_talk_41_fs] [shakeStop] [subRenderFadein 0.5 1000,-150] [subRenderMove 200,-150 0.5] [wt 0.6] [cueSe SE_22 22_ade751] @Sousuke W[charaMoveReturn J 30,160 0.2]oof! [k] [charaFadeout J 0.1] [charaFadeout K 0.1] [charaFadeout M 0.1] [charaFadeout L 0.1] [wt 0.1] [charaScale E 0.8] [charaTalk E] [charaFace E 16] [charaFadein E 0.1 100,100] @Kyokutei Bakin Indeed, I am truly in your debt, what with the Dog Warriors still unable to enter spirit form. [k] @Kyokutei Bakin I must thank you too, Lord Hessian, for letting us take your usual spot! [k] [messageOff] [charaFadeout E 0.1] [wt 0.1] [charaTalk K] [charaFace K 0] [charaFadein K 0.1 120,150] [charaFace J 0] [charaFadein J 0.1 30,150] [charaFace M 0] [charaFadein M 0.1 240,80] [charaFace L 0] [charaFadein L 0.1 230,200] @Shino (Yaaawn...)[charaMoveReturn K 120,155 0.5] [k] [messageOff] [subRenderMove 1000,-150 0.5] [subRenderFadeout 0.5] [wt 0.5] [charaFadeout J 0.1] [charaFadeout K 0.1] [charaFadeout M 0.1] [charaFadeout L 0.1] [wt 0.05] [charaTalk depthOn] [charaTalk B] [charaFace B 0] [charaPut B 0,0] [charaFadeTime B 0.1 0.7] @Barghest Forgive me for speaking to you while still in my spirit form, Master. [k] @Barghest As good as it is that we managed to warp to this island without being separated like last time... [k] [charaFace B 4] @Barghest ...I'm sorry you've been forced to take such dramatic measures in the name of expediency. [k] ?1:It's okay. Chaldea's still in danger. There's no time to waste. ?2:I'm fine. Speed is really of the essence right now. ?! [charaFadeout B 0.1] [wt 0.1] [charaPut O 0,0] [charaTalk A] [charaFace A 7] [charaFadein A 0.1 1] @Mash According to our radar (read: Sousuke and co.), the signal on this island seems to be coming from its center. [k] ?1:You still with us too, Izo? ?! [charaFadeout A 0.1] [wt 0.1] [charaPut O 2000,2000] [charaTalk C] [charaFace C 3] [charaPut C 0,0] [charaFadeTime C 0.1 0.7] @Okada Izo No. I'm sleeping. [k] [charaFadeout C 0.1] [wt 0.1] [charaPut O 0,0] [charaTalk A] [charaFace A 13] [charaFadein A 0.1 1] @Mash Hehe. [k] [messageOff] [bgm BGM_MAP_2 1.0 0.5] [wipeout rollRight 1.0 1.0] [wait wipe] [cameraMove 0.1 0,0 1.01] [charaPut O 2000,2000] [charaFadeout A 0.1] [wt 1.0] [scene 156800] [charaLayer V sub] [charaFadeout U 0.1] [se ade168] [seVolume ade168 0 0] [seVolume ade168 1.0 0.6] [shake 0.05 0 2 0] [effect bit_talk_41_fs] [bgm BGM_MAP_2 1.0 1.0] [wipein rollLeft 1.0 1.0] [wait wipe] [wt 1.5] [seStop ade168 2.0] [effectDestroy bit_talk_41_fs] [shakeStop] [charaTalk depthOff] [charaDepth E 4] [charaDepth I 6] [charaDepth V 1] [charaScale E 0.8] [charaTalk E] [charaFace E 1] [charaFadein E 0.1 100,100] [charaFadein V 0.1 200,-50] [subRenderFadein 0.4 1000,-150] [subRenderMove 200,-150 0.4] [wt 0.6] @Kyokutei Bakin You know, I am aware of just how urgent the situation is, but I am still enjoying this southern wind on my face. [k] @Kyokutei Bakin And just look around at this breathtaking mountain river scenery! [k] @Kyokutei Bakin Lord Lobo, I am painfully aware that you are a wolf, not a dog. [k] [charaFace E 9] @Kyokutei Bakin But, as I've never before ridden on either, I must say: this is quite the experience! [k] @Kyokutei Bakin This must be how Fusehime felt while riding atop Yatsufusa. [k] [charaPutFSL O -256,0] [charaTalk A] [charaFace A 1] [charaFadeinFSL A 0.1 -256,0] @Mash You mean Fusehime, the daughter of the castle lord from the Satomi clan, and her faithful spirit dog Yatsufusa? [k] @Mash I remember they're two of the most important characters in the “Nansou Satomi Eight Dog Chronicles.” They're really the ones who set the story in motion! [k] [charaFace E 9] @Kyokutei Bakin Indeed! [k] [charaFace E 1] @Kyokutei Bakin I must say, Lady Mash, it does this author's heart good to meet such an avid reader as yourself. [k] [charaFace E 21] @Kyokutei Bakin I know our journey through these southern islands is beset on all sides by innumerable dangers. [k] @Kyokutei Bakin But the chance to experience an adventure like this is, in some ways, a dream come true. [k] ?1:...This might not be the best time, but I'd love[csr]to hear the story of “Chinsetsu Yumiharizuki.” ?2:I don't suppose you could tell me the story[csr]of “Chinsetsu Yumiharizuki” now, could you? ?! [charaFadeout A 0.1] [wt 0.1] [charaPut O 2000,2000] [bgmStop BGM_MAP_2 2.0] [charaTalk D] [charaFace D 7] [charaPutFSL D -256,0] [charaFadeTime D 0.1 0.7] @Katsushika Hokusai Ah, right. [k] @Katsushika Hokusai Omicchan never did get around to tellin' us, did she? [k] [charaFadeout D 0.1] [wt 0.1] [bgm BGM_EVENT_77 0.1] [charaTalk B] [charaFace B 0] [charaPutFSL B -256,0] [charaFadeTime B 0.1 0.7] @Barghest I would be curious to hear it as well. I believe you also said it has something to do with Tametomo's exile. [k] [charaFadeout B 0.1] [wt 0.1] [charaPutFSL O -256,0] [charaTalk A] [charaFace A 7] [charaFadeinFSL A 0.1 0] @Mash I'd like to hear it, too. Especially if it will help us understand what makes Minamoto-no-Tametomo tick. [k] [charaFace E 3] @Kyokutei Bakin What? Did you think an author would be embarrassed to recite one of their own works? [k] [charaFace E 9] @Kyokutei Bakin Take it from me: that's never been a problem! I could go on about my stories all day if given a chance! [k] [charaFace E 4] @Kyokutei Bakin Th-that being said... [k] @Kyokutei Bakin I'm, uh...a little concerned about that floating mollusk over there... [k] [charaFadeout A 0.1] [wt 0.1] [charaPut O 2000,2000] [charaTalk D] [charaFace D 7] [charaPutFSL D -256,0] [charaFadeTime D 0.1 0.7] @Katsushika Hokusai Hm? [k] @Katsushika Hokusai What, you worried 'bout crowdin' into Toto-sama's territory? All right, I get that. [k] [charaFace D 6] @Katsushika Hokusai But painters are all about showin'. We know tellin's writer territory. [k] @Katsushika Hokusai Even Toto-sama ain't so crude as ta forget that. I think. [k] [charaFace E 21] @Kyokutei Bakin I see... You know, Tetsuzou, both you and I are awfully fortunate to have such wonderful daughters. [k] [bgmStop BGM_EVENT_77 1.5] [charaFace E 1] @Kyokutei Bakin A[charaMoveReturn E 100,95 0.25]hem. Very well, then without further ado... [k] [charaFace D 9] @Katsushika Hokusai All right! Here we go! [k] [messageOff] [charaTalk off] [charaFadein Q 1.0 120,-240] [charaScale R 1.2] [charaDepth R 1] [charaFace R 1] [charaFadein R 1.0 1] [subRenderFadeout 1.0] [charaFadeout D 1.0] [charaLayer M normal] [charaLayer L normal] [charaLayer K normal] [charaLayer J normal] [bgm BGM_MAP_71 0.1] @Kyokutei Bakin “Chinsetsu Yumiharizuki” is a fantasy story about Chinzei Hachirou, aka Minamoto-no-Tametomo. [k] [messageOff] [charaFadeout Q 1.0] [charaFadeout R 1.0] [charaFadein P 1.0 250,-280] [charaMove P 200,-280 20.0] @Kyokutei Bakin Everything that happens up through his defeat during the Hougen Rebellion and his exile to the Izu Islands aligns with what happened historically. [k] @Kyokutei Bakin From there, though, the story takes our protagonist along a very different path. [k] [messageOff] [charaFadeout P 1.0] [charaFadein Q 1.0 -150,-280] [charaMove Q -100,-280 20.0] [charaFace M 0] [charaFadein M 1.0 -250,0] [charaFace L 0] [charaFadein L 1.0 250,0] [charaMove M -200,0 20.0] [charaMove L 300,0 20.0] @Kyokutei Bakin Having killed his own child, everyone expected Tametomo to meet a miserable end by taking his own life. [k] [messageOff] [charaFadeout M 1.0] [charaFadeout L 1.0] [charaFadeout Q 1.0] [charaFadein P 1.0 250,-280] [charaMove P 200,-280 20.0] [charaFace J 0] [charaFadein J 1.0 250,0] [charaFace K 0] [charaFadein K 1.0 -250,0] [charaMove J 200,0 20.0] [charaMove K -300,0 20.0] @Kyokutei Bakin Instead, he fled to the province of Higo[line 2]what we know today as Kumamoto in Kyushu. Essentially, a return to his old stomping grounds. [k] @Kyokutei Bakin From there, he gathered allies, built up his strength, and eventually raised an army, all so he could defeat his archenemy, Taira-no-Kiyomori. [k] [messageOff] [wt 0.1] [charaFace E 1] [subRenderFadein 0.7 200,-150] [charaFadeout J 0.7] [charaFadeout K 0.7] [charaFadeout P 0.7] [wt 0.9] [charaLayer M sub] [charaLayer L sub] [charaLayer K sub] [charaLayer J sub] [charaTalk on] [charaFace E 49] @Kyokutei Bakin But then, the two ships carrying Tametomo and his army ran into a fearsome storm, which brought them to the distant south. [k] [charaFace E 26] @Kyokutei Bakin Though his ships were smashed to smithereens, Tametomo eventually washed up on the islands of Ryukyu. [k] [charaTalk C] [charaFace C 12] [charaPutFSL C -256,0] [charaFadeTime C 0.1 0.7] @Okada Izo Wait. He drifted from Higo to Ryukyu? No way. That's way too far. [k] [charaFace E 19] @Kyokutei Bakin That's how I wrote it, so that's how it happened. [k] [charaFace E 33] @Kyokutei Bakin Besides, Tametomo's legend originally came from the Keian period's Chuzan Seikan, which, let me remind you, is all about Ryukyu history. But I digress. [k] [charaFace E 6] @Kyokutei Bakin Tametomo found that Ryukyu was in the grip of a wicked, greedy sage who wielded evil arts and commanded a foul, monstrous beast. [k] [charaFace E 49] @Kyokutei Bakin The beast had long since eaten Ryukyu's true king, but his only child, Princess Neiwannyo, still lived, though she was hiding in the kingdom's countryside. [k] [charaFace E 1] @Kyokutei Bakin Upon his unplanned arrival, Tametomo and Neiwannyo met and quickly became friends. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk B] [charaFace B 8] [charaPutFSL B -256,0] [charaFadeTime B 0.1 0.7] @Barghest The king's only daughter... [k] [messageOff] [charaDepth N 1] [charaDepth F 2] [charaDepth B 4] [charaTalk F,B] [charaFace F 1] [charaPutFSL F -400,40] [charaMoveFSL F -450,40 2.5] [charaFadeTime F 0.5 0.5] [wt 1.5] [charaFadeout F 0.4] [wt 1.0] [charaTalk B] [charaFace B 0] [charaPut N 0,0] [charaFadeTime N 0.2 0.5] @Barghest (No, it's unlikely she was anything like Baobhan Sith. A human princess would almost certainly be far more chaste and dignified.) [k] [charaFadeout N 0.2] @Barghest I take it Tametomo then set out to save the kingdom to help his new princess friend. [k] [charaFace E 26] @Kyokutei Bakin Very astute! [k] [charaFace E 6] @Kyokutei Bakin Furthermore, Neiwannyo actually had a secret. [k] @Kyokutei Bakin Within her dwelled the soul of Tametomo's first wife, Shiranuihime, who had thrown herself into the sea to pacify the raging storm that destroyed his ships. [k] [charaFace E 1] @Kyokutei Bakin Incidentally, by the story's end, Tametomo, along with Sutemaru, the son he had with Shiranuihime, would go on to save the land from its crisis, thereby erecting a new Ryukyu Kingdom! [k] [bgmStop BGM_MAP_71 2.0] [charaFace B 11] @Barghest Of course he did! Any strong knigh[line 2]I mean, warrior, would do the same! [k] [charaFadeout B 0.1] [wt 0.1] [bgm BGM_EVENT_146 0.1] [charaTalk C] [charaFace C 4] [charaPutFSL C -256,0] [charaFadeTime C 0.1 0.7] @Okada Izo You do realize you just spoiled your own story, right? [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk D] [charaFace D 6] [charaPutFSL D -256,0] [charaFadeTime D 0.1 0.7] @Katsushika Hokusai An' here's a fun fact. I (read: Toto-sama) was the one who designed the big bad beastie! [k] @Katsushika Hokusai Gave it an ox's body and a tiger's head, so it'd be all kindsa weird and scary as hell! [k] [charaFace E 32] @Kyokutei Bakin ...Of course, it was originally supposed to be a boar with muscles like iron that ate thorns by the bushel and couldn't be touched by either blade or flame. [k] [charaFace E 24] @Kyokutei Bakin I swear, Tetsuzou... [k] [bgmStop BGM_EVENT_146 1.0] [charaFace D 14] @Katsushika Hokusai Hm? [k] [messageOff] [wt 0.5] [bgm BGM_EVENT_2 0.1] ?1:Thanks for that. It almost sounds like an isekai story. ?2:Is it just me, or did that sound like an isekai? ?! [charaFadeout D 0.1] [wt 0.1] [charaPutFSL O -256,0] [charaTalk A] [charaFace A 1] [charaFace E 0] [charaFadeinFSL A 0.1 0] @Mash You're right, Senpai. There is a certain romance to it that's been adapted in many modern-day fantasy stories! [k] [charaFace A 0] @Mash Katsushika Hokusai drew all the illustrations for “Chinsetsu Yumiharizuki”... [k] @Mash In contrast, “Nansou Satomi Eight Dog Chronicles” featured not only Hokusai, but many notable ukiyo-e artists, including Yanagawa Shigenobu and Keisai Eisen, as well. [k] ?1:I see things with “Eight Dog Chronicles” in their[csr]name all the time, but “Yumiharizuki,” not so much. ?2:I'm surprised I haven't seen “Chinsetsu Yumiharizuki” referenced more... ?! [charaFace A 12] @Mash It's true, Senpai. Not many people in today's world know about it. [k] [charaFace A 0] @Mash But that wasn't the case in the Edo period. [k] @Mash Back then, “Chinsetsu Yumiharizuki” was a hugely popular book that made Kyokutei Bakin famous. [k] @Mash It wasn't until after the Meiji period that “Nansou Satomi Eight Dog Chronicles” became so influential. [k] [charaFadeout A 0.1] [wt 0.1] [charaPut O 2000,2000] [charaTalk D] [charaFace D 13] [charaPutFSL D -256,0] [charaFadeTime D 0.1 0.7] @Katsushika Hokusai ...I think Toto-sama's sayin', “Hell yeah, it was”, but don't worry 'bout him. [k] [charaFadeout D 0.1] [wt 0.1] [charaPutFSL O -256,0] [charaTalk A] [charaFace A 8] [charaFadeinFSL A 0.1 0] @Mash I-I'm sorry. I should have known better than to discuss popularity in front of the book's creators... [k] [charaFace A 21] @Mash For what it's worth, the “Eight Dog Chronicles” were also very popular from the Edo period onward. [k] @Mash I know they were even regularly performed as kabuki and joururi plays, which were both popular and critical successes! [k] [charaFace E 16] @Kyokutei Bakin I-it's quite all right. Don't worry about it. I mean, I will still worry about it myself, but I also know that popularity waxing and waning is just the way of the world! [k] [charaFace E 36] @Kyokutei Bakin Besides, I received a great deal of inspiration for both “Chinsetsu Yumiharizuki” and “Nansou Satomi Eight Dog Chronicles” from various Chinese novels. [k] @Kyokutei Bakin I can claim precious few of the works attributed to me to have been entirely my own creation. [k] [charaFace E 47] @Kyokutei Bakin But as long as my readers felt the heart and soul I put into the ideas I brought to my work, and perhaps inspired them to create works of their own... [k] [charaFace E 6] @Kyokutei Bakin ...then I feel as though I accomplished everything I could have hoped for. [k] [charaFace E 24] [charaFadeout A 0.1] [wt 0.1] [charaPut O 2000,2500] [charaTalk D] [charaFace D 15] [charaPutFSL D -256,0] [charaFadeTime D 0.1 0.7] @Katsushika Hokusai Now I think Toto-sama's mutterin', “Now THAT'S what I call fulla yerself.” But again, don't worry 'bout him. [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaPutFSL B -256,0] [charaFadeTime B 0.1 0.7] @Barghest Didn't he agree to keep quiet? [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk D] [charaFace D 11] [charaPutFSL D -256,0] [charaFadeTime D 0.1 0.7] @Katsushika Hokusai He can't help it! He feels like he's about to spurt ink any moment! [k] [messageOff] [subRenderMove 1000,-150 0.5] [subRenderFadeout 0.5] [charaFadeout D 0.5] [wt 0.4] [shake 0.05 0 2 0] [se ade168] [seVolume ade168 0.0 0.0] [seVolume ade168 1.0 1.0] [effect bit_talk_41_fs] [wt 2.0] [charaTalk H] [charaFace H 0] [charaPut H 0,0] [charaFadeTime H 0.1 0.7] [charaShake H 0.27 2 4 1.0] [se ade57] [seVolume ade57 0 0.6] @Hessian (Partially Materialized) ...[wt 0.2][seStop ade57 0.3][wt 0.2][se ade57][seVolume ade57 0 0.6] [k] [charaFadeout H 0.1] [wt 0.1] [charaPut O 0,0] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Mash “We're almost to our destination”? [k] ?1:Perfect timing. Thanks again, Hessian! ?2:Great. Thanks for carrying us all this way, Lobo! ?! [charaFadeout A 0.1] [charaFadeout E 0.1] [wt 0.1] [charaPut O 2000,2000] [charaScale I 1.2] [charaTalk I] [charaFace I 1] [charaPut V 140,-50] [charaPut I 180,220] [subRenderFadein 0.4 200,-150] @Lobo ...[se ad333] [k] [messageOff] [subRenderMove 1000,-150 0.5] [subRenderFadeout 0.5] [charaFadeout I 0.5] [wt 0.5] [seStop ad333 0.4] [bgmStop BGM_EVENT_2 0.4] [wt 0.4] [se ad496 0.5] [seStop ad496 0.4] [shake 0.04 4 4 0.2] [wt 1.0] [se ad7] [cameraMove 0.4 0,-20 1.01] [wipeout rectangleStripDownToUp 0.4 1.0] [wait wipe] [charaFadeout I 0.1] [charaFadeout V 0.1] [charaFadeout E 0.1] [charaPut O 2000,2000] [subCameraOff] [charaLayer M normal] [charaLayer L normal] [charaLayer K normal] [charaLayer J normal] [charaLayer I normal] [charaLayer U normal] [charaLayer E normal] [charaLayer V normal] [charaScale M 1.0] [charaScale L 1.0] [charaScale K 1.0] [charaScale I 1.0] [charaScale J 1.0] [charaScale U 1.0] [charaScale E 1.0] [charaScale V 1.0] [seStop ade168 0.5] [effectStop bit_talk_41_fs] [shakeStop] [cameraMove 0.1 0,0 1.01] [pictureFrame cut063_cinema] [charaFadeout I 0.1] [charaFadeout J 0.1] [charaFadeout K 0.1] [charaFadeout M 0.1] [charaFadeout L 0.1] [wt 0.2] [wipein rectangleStripUpToDown 0.4 1.0] [bgm BGM_EVENT_7 0.1] [wait wipe] [wt 0.4] [charaPut O 0,-50] [charaTalk depthOn] [charaTalk A] [charaFace A 6] [charaFadein A 0.1 0,-50] @Mash Ah! Lobo just dropped Senpai! [k] [messageOff] [fadeout black 1.0] [wait fade] [pictureFrame] [charaFadeout A 0.1] [charaPut O 2000,2000] [bgmStop BGM_EVENT_7 1.0] [wt 1.0] [charaSet P 98006000 1 "Humanoid Enemy1"] [charaFilter P silhouette 00000080] [charaSet Q 98006100 1 "Humanoid Enemy2"] [charaFilter Q silhouette 00000080] [charaSet R 98015000 1 "Humanoid Enemy3"] [charaFilter R silhouette 00000080] [charaSet S 1098229700 1 "Humanoid Enemy4"] [charaFilter S silhouette 00000080] [charaSet T 98006000 1 "Humanoid Enemy5"] [charaFilter T silhouette 00000080] [charaSet U 98006100 1 "Humanoid Enemy6"] [charaFilter U silhouette 00000080] [scene 156900] [cueSe SE_21 21_ad1066] [cueSeVolume 21_ad1066 0.0 0.0] [cueSe SE_22 22_ade743] [seVolume 22_ade743 0.0 0.0] [wt 1.0] [seVolume 22_ade743 1.0 1.0] [cueSeVolume 21_ad1066 1.0 1.0] [fadein black 1.0] [wait fade] [wt 0.5] [charaTalk off] [charaDepth W 1] [charaDepth R 2] [charaDepth P 3] [charaDepth S 4] [charaDepth Q 5] [charaDepth T 6] [charaDepth U 7] [seVolume 22_ade743 1.0 0.6] [cueSeVolume 21_ad1066 1.0 0.6] [se ad443] [seVolume ad443 0 0.6] [charaPutFSL R -50,0] [charaFadeTime R 1.0 0.6] [charaMoveFSL R -500,0 9.0] [charaPutFSR P 6,0] [charaFadeTime P 1.0 0.6] [charaMoveFSR P 256,0 8.0] [se ade379] [seVolume ad379 0 0.6] [charaPutFSL S -600,0] [charaFadeTime S 1.0 0.6] [charaMoveFSL S -200,0 9.0] [wt 0.7] [charaFadeout R 1.0] [charaPut T 0,0] [charaFadeTime T 1.0 0.6] [charaMoveFSL T -600,0 8.0] [charaFadeout P 1.0] [se ad987] [seVolume ad987 0 0.6] [charaPutFSR Q 500,0] [charaFadeTime Q 1.0 0.6] [charaMoveFSR Q 6,0 9.0] [charaFadeout S 1.0] [charaPutFSL U -50,0] [charaFadeTime U 1.0 0.6] [charaMoveFSR U 600,0 7.0] [wt 0.7] [charaFadeout T 1.0] [se ad443] [seVolume ad443 0 0.6] [charaPutFSL R -150,0] [charaFadeTime R 1.0 0.6] [charaMoveFSR R 150,0 6.0] [wt 0.6] [charaPutFSR P 6,0] [charaFadeTime P 1.0 0.6] [charaMoveFSL P -256,0 6.0] [wt 0.2] [charaFadeout U 1.0] [se ade379] [seVolume ad379 0 0.6] [charaPutFSL S -600,0] [charaFadeTime S 1.0 0.6] [charaMoveFSL S -200,0 7.0] [charaFadeout Q 1.0] [wt 1.5] [seStop ad443 0.8] [seStop ade379 0.8] [seStop ad987 0.8] [cueSeStop 21_ad1066 0.8] [seStop 22_ade743 0.8] [charaFadeout P 0.8] [charaFadeout Q 0.8] [charaFadeout R 0.8] [charaFadeout S 0.8] [charaFadeout T 0.8] [charaFadeout U 0.8] [wt 1.0] [charaTalk depthOff] [charaDepth W 2] [charaDepth B 3] [charaDepth D 4] [charaDepth L 5] [charaDepth I 3] [charaDepth C 4] [charaDepth K 5] [charaFadein W 0.8 -200,-275] [wt 1.0] [bgm BGM_YAMA 0.1] [charaPutFSR I 250,0] [charaFace I 0] [charaFace D 7] [charaFace L 0] [charaFadeinFSR D 0.4 380,0] [charaFadeinFSR L 0.4 380,-100] [charaFadeTime I 0.5 0.7] [charaMoveFSR D 350,0 0.5] [charaMoveFSR L 350,-100 0.5] [charaMoveFSR I 200,0 0.5] [wt 0.9] [charaTalk on] @Katsushika Hokusai Oho. Looks like this island's settlement is a proper town. [k] [charaFace D 11] @Katsushika Hokusai Check out all those inhuman creatures walkin' around like they own the place. Hell, maybe they do. [k] @Katsushika Hokusai There's gotta be at least ten times more of 'em than there was on the last island. [k] [charaFace D 7] @Katsushika Hokusai These ones look all hazy though. Like...ghosts or somethin'. [k] @Katsushika Hokusai It's like they're puttin' on some kinda shadow puppet show, pretendin' to be regular townspeople or somethin'. [k] @Dousetsu Rrr.[wt 0.3][charaMoveReturnFSR L 350,-90 0.2] (Pant, pant, pant...)[wt 0.15][charaMoveReturnFSR L 350,-90 0.2] [k] [charaFadeout D 0.1] [charaFadeout I 0.1] [charaFadeout L 0.1] [wt 0.1] [charaPutFSR B 200,0] [charaFace B 0] [charaTalk C] [charaFace C 13] [charaFace K 0] [charaFadeTime B 0.1 0.7] [charaFadeinFSR C 0.1 350,0] [charaFadeinFSR K 0.1 340,-50] @Okada Izo Hey. Keep your head down, or they'll see us. [k] @Okada Izo They don't look all that strong, but we don't want so many ganging up on us. [k] [charaFadeout C 0.1] [charaFadeout K 0.1] [charaFadeout B 0.1] [wt 0.1] [charaPutFSR I 200,0] [charaFace I 0] [charaTalk D] [charaFace D 16] [charaFace L 0] [charaFadeinFSR D 0.1 350,0] [charaFadeinFSR L 0.1 350,-100] [charaFadeTime I 0.1 0.7] @Katsushika Hokusai And by “us,” you mean Master, right? [k] [charaFace D 14] @Katsushika Hokusai Man, Lord Izo, if nothing else, you really do take your work seriously, don'tcha? I had ya all wrong. [k] [charaFadeout D 0.1] [charaFadeout L 0.1] [charaFadeout I 0.1] [wt 0.1] [charaPutFSR B 200,0] [charaFace B 0] [charaTalk C] [charaFace C 13] [charaFace K 0] [charaFadeinFSR C 0.1 350,0] [charaFadeinFSR K 0.1 340,-50] [charaFadeTime B 0.1 0.7] @Okada Izo Where'd that come from? Knock it off. [k] [messageOff] [wipeout rollRight 1.0 1.0] [bgm BGM_YAMA 1.0 0.5] [wait wipe] [charaFadeout C 0.1] [charaFadeout K 0.1] [charaFadeout B 0.1] [wt 1.0] [bgm BGM_YAMA 1.0 1.0] [wipein rollLeft 1.0 1.0] [wait wipe] [wt 0.2] [charaTalk C] [charaFace C 9] [charaFadeinFSR C 0.1 350,0] [charaFace K 0] [charaFadeinFSR K 0.1 340,-50] @Okada Izo By the way... [k] @Okada Izo I get we're having Lobo and Barghest hide in their spirit forms since they're both so damn big. [k] [charaFace C 13] @Okada Izo But how're the rest of us supposed to be subtle when we're carrying these dogs around!? [k] [charaFadeout C 0.1] [charaFadeout K 0.1] [wt 0.1] [charaDepth E 3] [charaDepth J 4] [charaTalk E] [charaFace E 34] [charaFadeinFSR E 0.1 350,0] [charaFace J 6] [charaFadeinFSR J 0.1 350,-80] @Kyokutei Bakin What choice do we have!? [k] [charaFace E 6] @Kyokutei Bakin We have to find the other dogs if I'm to have any hope of regaining all my Servant abilities! [k] [charaFadeout E 0.1] [charaFadeout J 0.1] [wt 0.1] [charaTalk C] [charaFace C 5] [charaFadeinFSR C 0.1 350,0] [charaFace K 0] [charaFadeinFSR K 0.1 340,-50] @Okada Izo Dammit, keep your voice down, Gramps! Take a page from Hessian and learn how to sign or something! [k] [charaFadeout C 0.1] [charaFadeout K 0.1] [wt 0.1] [charaTalk E] [charaFace E 27] [charaFadeinFSR E 0.1 350,0] [charaFace J 0] [charaFadeinFSR J 0.1 350,-80] @Kyokutei Bakin Whoops, you're right! Sorry about that! [k] [charaFadeout E 0.1] [charaFadeout J 0.1] [wt 0.1] [charaDepth H 3] [charaDepth J 4] [charaTalk H] [charaFace H 0] [charaFadeinFSR H 0.1 350,0] [charaFace M 0] [charaFadeinFSR M 0.1 330,-60] [charaMoveReturnFSR H 350,5 0.2] [se ade57] [seVolume ade57 0 0.6] @Hessian (Flashing V sign)[wt 0.2][seStop ade57 0.3] [k] [cueSe SE_22 22_ade756] @Kobungo W[charaMoveReturnFSR M 330,-55 0.2]oof. [k] [charaFadeout H 0.1] [charaFadeout M 0.1] [wt 0.1] [charaTalk C] [charaFace C 4] [charaFadeinFSR C 0.1 350,0] [charaFace K 0] [charaFadeinFSR K 0.1 340,-50] @Okada Izo Man, I didn't think the demonic energy in this town would be so thick it'd even prevent the dogs from smelling anything. [k] [messageOff] [charaFadeout C 0.1] [charaFadeout K 0.1] [wt 0.5] ?1:How's your analysis of the area coming, Mash? ?! [charaDepth A 3] [charaDepth O 3] [charaPut O 0,0] [charaTalk A] [charaFace A 8] [charaFadein A 0.1 1] @Mash I have the results here, and...I'm afraid they're not good. [k] [charaFace A 7] @Mash The signal seems to be coming from all over the town. I can't narrow it down further. [k] @Mash It could be right next to you, or it could be all the way on the other side. [k] [charaFadeout A 0.1] [wt 0.1] [charaPut O 2000,2000] [charaTalk D] [charaFace D 6] [charaFadeinFSR D 0.1 350,0] [charaFace L 0] [charaFadeinFSR L 0.1 350,-100] @Katsushika Hokusai Ah, don't worry 'bout that. Just knowin' it's here is a big help. We can take it from here. [k] [messageOff] [charaFadeout D 0.1] [charaFadeout L 0.1] [wt 0.15] [charaMoveScale W 1.8 1.5] [charaMove W -370,-330 1.5] [wt 1.5] [charaDepth X 1] [charaFadein X 0.1 -200,-275] [wt 0.6] ?1:Look. That row house seems deserted. Maybe we can hide out there. ?2:There, let's use that empty row house to figure out our next move. ?! [charaFadeout W 0.9] [wt 1.1] [charaTalk C,D] [charaFace C 13] [charaFadeinFSL C 0.1 -256,0] [charaFace K 0] [charaFadeinFSL K 0.1 -256,-30] [charaFace D 11] [charaFadeinFSR D 0.1 256,0] [charaFace L 0] [charaFadeinFSR L 0.1 256,-80] [wt 0.5] [charaMoveReturnFSL C -256,-5 0.3] [charaMoveReturnFSL K -256,-35 0.3] [charaMoveReturnFSR D 256,-5 0.3] [charaMoveReturnFSR L 256,-85 0.3] @Okada Izo & Katsushika Hokusai=spot[C,D] (Nod) [k] [messageOff] [fadeout black 1.0] [bgmStop BGM_YAMA 1.0] [wait fade] [charaFadeout X 0.1] [charaFadeout C 0.1] [charaFadeout K 0.1] [charaFadeout D 0.1] [charaFadeout L 0.1] [scene 157000] [wt 1.5] [fadein black 1.0] [wait fade] [charaTalk depthOn] [charaTalk B] [charaFace B 0] [charaPut B 0,0] [charaFadeTime B 0.1 0.7] [wt 0.5] [se ad595] [charaFadeTime B 1.0 1.0] [wt 1.3] [charaFace B 1] @Barghest ...Phew. This is much better. [k] [charaFadeout B 0.1] [wt 0.1] [bgm BGM_EVENT_147 0.1] [charaTalk D] [charaFace D 5] [charaFadein D 0.1 1] @Katsushika Hokusai Hey, all of you, get a load of this.[wt 0.3][se ade96][sr]I found another proclamation on the street outside. [k] [charaFace D 7] @Katsushika Hokusai Looks pretty new, too. The ink ain't even dry yet. [k] [charaFace D 27] @Katsushika Hokusai There're still a buncha words I can't make out, but I recognize the characters “Gi,” “Chu,” “Kou,” and “Tei.” [k] ?1:You mean, the same ones on the Dog Warriors' beads!? ?! [charaFace D 11] @Katsushika Hokusai Yup. So the rest of the flyer's prob'ly describin' what they look like. Guess this means they're wanted dogs. [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Barghest Already? But hardly any time has passed since we found them. [k] [charaFace B 10] @Barghest I can hardly imagine there being an efficient way to send information between islands separated by a sea of space-time itself. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk E] [charaFace E 19] [charaFadein E 0.1 1] @Kyokutei Bakin The enemy must be using the beads' power for themselves. [k] [charaFace E 6] @Kyokutei Bakin The Dog Warriors all share a bond through their beads. [k] @Kyokutei Bakin That bond must be what alerted the enemy to the fact that four beads had gone missing. [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk D] [charaFace D 10] [charaFadein D 0.1 1] @Katsushika Hokusai Really? Is that how it works? [k] [charaFace D 11] @Katsushika Hokusai Toto-sama here ain't a familiar, so it's hard for me to wrap my head around. [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk C] [charaFace C 13] [charaFadein C 0.1 1] @Okada Izo ... [k] [charaFadeout C 0.1] [wt 0.1] [charaPut O 0,0] [charaTalk A] [charaFace A 13] [charaFadein A 0.1 1] @Mash Senpai, you've been going for a pretty long time now. This might be a good time to take a food and water break. [k] ?1:Good idea. ?2:Okay. I did find some nuts and clean water on the way. ?! [messageOff] [charaFadeout A 0.1] [wt 0.1] [charaPut O 2000,2000] [cueSe SE_22 22_ade756] [charaScale M 1.3] [charaTalk M] [charaFace M 0] [charaFadein M 0.4 0,-40] [charaMove M 0,0 0.2] [wt 0.5] [charaMove M 0,18 0.5] [charaMoveScale M 1.4 0.5] @Kobungo Woof, woof, woof. [k] ?1:Whoa! I guess you want some of these, too? ?! [charaFadeout M 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Barghest Oh no, you don't. Master's health takes top priority right now. You'll just have to be patient. [k] [charaFadeout B 0.1] [wt 0.1] [charaScale M 1.0] [charaTalk M] [charaFace M 0] [charaFadein M 0.1 1] [cueSe SE_22 22_ade758] @Kobungo (Whiiine...)[charaMove M 0,-5 0.5] [k] [charaFadeout M 0.1] [wt 0.1] [charaPut N 0,0] [charaFadeTime N 0.2 0.6] [charaTalk B] [charaFace B 4] [charaFadein B 0.1 1] @Barghest (Aww. He looks so sad.) [k] [charaFace B 8] @Barghest (Now I wish I'd brought some food for the puppies, too.) [k] @Barghest (If this were Faerie Britain, I could make them a small feast just by converting magical energy into ingredients, but...) [k] [charaFadeout B 0.1] [charaFadeout N 0.2] [wt 0.1] [charaTalk H] [charaFace H 0] [charaFadein H 0.1 1] [charaShake H 0.27 2 4 1.0] [se ade57] [seVolume ade57 0 0.6] @Hessian (Pat, pat)[wt 0.2][seStop ade57 0.3][wt 0.2][se ade57][seVolume ade57 0 0.6] [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Katsushika Hokusai Huh? What's up, Lord Hessian? [k] [charaFace D 7] @Katsushika Hokusai Sunset...? Oh, you mean “night”? “After night”? “Search”? [k] [charaFace D 1] @Katsushika Hokusai Oh, I gotcha! You're sayin' we should go back ta searchin' once it's dark. [k] @Katsushika Hokusai Makes sense. If these nasties are up durin' the day, maybe they'll all go to sleep at night. [k] [charaFadeout D 0.1] [wt 0.1] [charaPut O 0,0] [charaTalk A] [charaFace A 7] [charaFadein A 0.1 1] @Mash ...It's a good idea, but I don't think we have that kind of time. [k] [messageOff] [charaFadeout A 0.1] [wt 0.1] [charaPut O 2000,2000] [charaTalk H] [charaFace H 0] [charaFadeinFSL H 0.1 -256,0] [charaFace D 4] [charaFadeinFSR D 0.1 256,0] [wt 0.3] [charaMoveFSL H -256,-5 0.5] [wt 0.8] @Katsushika Hokusai Oh, right. Sorry, Lady Mash. [k] [charaFadeout H 0.1] [charaFadeout D 0.1] [wt 0.1] [bgmStop BGM_EVENT_147 1.0] [charaTalk C] [charaFace C 9] [charaFadein C 0.1 1] @Okada Izo Hey, Old Man Bakin. I got a question for you. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk E] [charaFace E 19] [charaFadein E 0.1 1] @Kyokutei Bakin ...Enough with the “old man” stuff, Izo. Now what's this all about? [k] [charaFadeout E 0.1] [wt 0.1] [bgm BGM_EVENT_124 0.1] [charaTalk C] [charaFace C 13] [charaFadein C 0.1 1] @Okada Izo I already told you. I got a question, and you're gonna answer it. [k] @Okada Izo Thinking's never been my strong suit, so whatever answer I came up with would be wrong. [k] @Okada Izo So it'd be a lot faster to just ask you. [k] @Okada Izo You spent more time thinking about Tametomo than anyone else in Edo, right? [k] @Okada Izo So... Was he really such a small-minded hero? [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk E] [charaFace E 6] [charaFadein E 0.1 1] @Kyokutei Bakin Small-minded? What do you mean? [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk C] [charaFace C 9] [charaFadein C 0.1 1] @Okada Izo You said these islands are the Eight Views from Nansou, right? [k] @Okada Izo It looks like Tametomo's ruling this land like a king... [k] [charaFace C 13] @Okada Izo ...but the only things living here are these hazy, inhuman creatures. [k] @Okada Izo All they're doing is going around pretending to live like people from Edo used to. It's a sham. [k] @Okada Izo And there's not a human to be found anywhere. [k] @Okada Izo No hardworking farmers or merchants, no kids running around, no old folks taking it easy... [k] @Okada Izo Would Tametomo really be satisfied ruling over a flimsy little illusion like this? [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk E] [charaFace E 36] [charaFadein E 0.1 1] @Kyokutei Bakin ... [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk C] [charaFace C 13] [charaFadein C 0.1 1] @Okada Izo What? Did I say something to offend you again? [k] @Okada Izo These islands might be small, but they're his, right? Isn't he supposed to be a patriot who'd do anything for his country's future? [k] @Okada Izo Is the Tametomo I'm on my way to cut down not a great man with great ambitions? [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Katsushika Hokusai ...Just ta interject real quick: Tametomo never does become king of Ryukyu in “Chinsetsu Yumiharizuki.” [k] @Katsushika Hokusai His son, Sutemaru, does. [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk C] [charaFace C 9] [charaFadein C 0.1 1] @Okada Izo ...Oh. His son, huh? [k] [charaFace C 13] @Okada Izo So then, neither the Tametomo of history nor the Tametomo of the stories ever became a king? [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Barghest I'm surprised. He clearly had great ambitions, even as a young man. I suppose this means he dedicated himself to being a warrior right up to the end. [k] [charaFace B 10] @Barghest Besides...even if he had seven Holy Grails, creating true humans would remain well beyond him. [k] ?1:So you feel like something's off with Tametomo, Izo? ?2:It sounds like you feel something's not right, Izo. ?! [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 13] [charaFadein C 0.1 1] @Okada Izo Pretty much, though it's just a hunch. [k] @Okada Izo I only tacked a few reasons on after the fact, just like Dustcloth's tail looks like it's been tacked on. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk J] [charaFace J 0] [charaFadein J 0.1 1] [cueSe SE_22 22_ade754] @Sousuke Woof? [k] [charaFadeout J 0.1] [wt 0.1] [charaTalk E] [charaFace E 36] [charaFadein E 0.1 1] @Kyokutei Bakin Tametomo... [k] [charaFace E 6] @Kyokutei Bakin Tametomo made a name for himself as one of the greatest warriors of his generation[line 2]no, one of the greatest Japan has ever known. [k] @Kyokutei Bakin I'm proud that my story, along with Tetsuzou's illustrations, helped contribute to his reputation. [k] @Kyokutei Bakin I believe Minamoto-no-Tametomo the Heroic Spirit went to his final resting place encouraged by the knowledge of how he'd be remembered. [k] [charaFace E 16] @Kyokutei Bakin But nothing, no matter how beautiful, lasts forever. Times change. Meetings become partings. The living inevitably pass on. [k] @Kyokutei Bakin Minamoto-no-Tametomo should never have taken his own life after being banished to Izu Oshima, let alone his son's. [k] [charaFace E 0] @Kyokutei Bakin He should have kept living. [k] [charaFace E 47] @Kyokutei Bakin I believe that is Minamoto-no-Tametomo's true regret. [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk C] [charaFace C 9] [charaFadein C 0.1 1] @Okada Izo ...I see. So does that mean you think Tametomo wants another shot at life in the modern world? [k] @Okada Izo Incarnation, I think it's called? [k] [charaFace C 13] @Okada Izo But don't they say that a true warrior finds meaning in life through death? [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk E] [charaFace E 4] [charaFadein E 0.1 1] @Kyokutei Bakin ...You don't know what you're talking about. [k] [charaFace E 6] @Kyokutei Bakin Okada Izo, how old were you when you died? [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk C] [charaFace C 7] [charaFadein C 0.1 1] @Okada Izo Ha! Just like an old man to ask a stupid question like that! Fine. I was twenty-eight, if you must know! [k] [charaFace C 8] @Okada Izo And I wish I could've lived a lot longer! [k] @Okada Izo Not that I had any right to do that, given all the people I killed in the name of “divine punishment”! [k] [charaFadeout C 0.1] [wt 0.1] [bgmStop BGM_EVENT_124 1.0] [charaTalk E] [charaFace E 18] [charaFadein E 0.1 1] @Kyokutei Bakin ...[sr]...I see. [k] [bgm BGM_EVENT_11 0.1] [charaFace E 4] @Kyokutei Bakin So you were ten years younger than my Souhaku... [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk C] [charaFace C 9] [charaFadein C 0.1 1] @Okada Izo Huh? [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk E] [charaFace E 16] [charaFadein E 0.1 1] @Kyokutei Bakin No...I'm sorry. I should not have asked something so personal. [k] [charaFace E 4] @Kyokutei Bakin I guess the Bakumatsu period really was a...tumultuous time. [k] @Kyokutei Bakin Forgive me. I wrote you off as just another ronin. [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk C] [charaFace C 9] [charaFadein C 0.1 1] @Okada Izo Trust me, there wasn't much difference between a ronin and a Tosa country samurai. [k] @Okada Izo Whatever you wanna call me, it doesn't change the fact that I was a man-slayer. [k] [charaFace C 0] @Okada Izo As long as I brought back heads of enemies of our Kinnoutou, or Kinnou Party, my friends and comrades were happy. That was all I needed. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk E] [charaFace E 16] [charaFadein E 0.1 1] @Kyokutei Bakin ...I see. [k] [messageOff] [charaTalk off] [charaTalk depthOff] [charaDepth E 1] [charaDepth J 2] [charaDepth K 3] [charaDepth L 4] [charaDepth M 5] [charaFace J 0] [charaFadein J 0.4 -370,-50] [charaFace K 0] [charaFadein K 0.4 -120,-50] [charaFace L 0] [charaFadein L 0.4 150,-75] [charaFace M 0] [charaFadein M 0.4 400,-50] [wt 0.3] [se ad77] [charaMove J -360,-50 0.5] [charaMove K -110,-50 0.5] [charaMove L 140,-75 0.5] [charaMove M 390,-50 0.5] [charaTalk on] [charaTalk J,K,M,L] @Dog Warriors=spot[J,K,M,L] ... [k] [charaFadeout E 0.1] [charaFadeout J 0.1] [charaFadeout K 0.1] [charaFadeout M 0.1] [charaFadeout L 0.1] [wt 0.1] [charaTalk depthOn] [charaTalk A] [charaFace A 6] [charaFadein A 0.1 1] [charaPut O 0,0] @Mash All the Dog Warriors just curled up on the floor near Bakin's feet... [k] [charaFace A 13] @Mash It looks like they're trying to console him. [k] [charaFadeout A 0.1] [wt 0.1] [charaPut O 2000,2000] [charaTalk D] [charaFace D 13] [charaFadein D 0.1 1] @Katsushika Hokusai ...Hehe. [k] @Katsushika Hokusai Looks like becomin' a Servant's mellowed ya out too, Bakin. [k] [charaFace D 1] @Katsushika Hokusai I never could've imagined ya apologizin' ta Toto-sama before, seein' how ya always used ta fight. [k] [messageOff] [fadeout black 2.0] [bgmStop BGM_EVENT_11 2.0] [wait fade] [charaFadeout D 0.1] [wt 0.1] [scene 157000] [wt 1.5] [fadein black 2.0] [wait fade] [wt 0.3] [se ade146] [charaTalk J] [charaFace J 2] [charaFadein J 0.4 0,-10] [charaMove J 0,0 0.5] [wt 0.2] [seStop ade146 0.2] @Sousuke (Sleeping) [k] [messageOff] [charaMoveReturn J -15,0 0.6] [wt 0.6] [charaMoveReturn J 15,0 0.6] [wt 0.8] [charaFace J 3] [cueSe SE_22 22_ade754] @Sousuke ...Woof? [k] [messageOff] [charaFadeout J 0.1] [wt 0.1] [se ad595] [wt 0.1] [charaTalk G] [charaFace G 0] [charaPut G 0,0] [charaFadeTime G 0.8 1.0] [wt 2.0] [charaFadeout G 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Barghest Hessian Lobo. Are you back from reconnaissance? [k] [charaFadeout B 0.1] [wt 0.1] [bgm BGM_EVENT_81 0.1] [charaTalk G] [charaFace G 0] [charaFadein G 0.1 1] @Hessian Lobo ...[se ad334] [k] [seStop ad334 0.3] ?1:Something's wrong outside!? ?! [charaFadeout G 0.1] [wt 0.1] [charaTalk E] [charaFace E 5] [charaFadein E 0.1 1] @Kyokutei Bakin What!? One of the other Dog Warriors is...about to be crucified!? [k] [messageOff] [charaMove E -100,0 0.3] [se ade34] [se ad769] [bgmStop BGM_EVENT_81 0.7] [wipeout leftToRight 0.7 1.0] [wait wipe] [charaFadeout E 0.1] [wt 0.1] [seVolume ad769 1.0 0.1] [seStop ad769 1.0] [charaSet S 1098240900 1 Daikaku] [charaSet P 98006000 1 "Humanoid Enemy1"] [charaSet R 98015000 1 "Humanoid Enemy3"] [charaSet I 1098229700 1 "Humanoid Enemy4"] [charaSet Q 98015000 1 "Humanoid Enemy2"] [charaSet T 98075000 1 "Humanoid Enemy5"] [charaSet F 98006000 1 "Humanoid Enemy6"] [scene 156900] [wt 1.5] [wipein rightToLeft 0.7 1.0] [wait wipe] [wt 0.4] [bgm BGM_EVENT_5 0.1] [charaTalk off] [charaTalk depthOff] [charaDepth S 1] [charaDepth Q 3] [charaDepth R 4] [charaDepth I 9] [charaDepth T 8] [cueSe SE_22 22_ade744] [charaFace S 0] [charaFadein S 0.4 0,0] [charaFace Q 0] [charaPut Q -300,0] [charaFadeTime Q 0.4 0.7] [charaFace R 0] [charaPut R 250,0] [charaFadeTime R 0.4 0.7] [charaFace I 0] [charaPutFSR I 450,0] [charaFadeTime I 0.4 0.7] [charaFace T 0] [charaPutFSL T -450,0] [charaFadeTime T 0.4 0.7] [wt 1.5] [cameraMove 2.0 0,0 1.1] [charaMoveFSR I 500,0 2.0] [charaMoveFSL T -500,0 2.0] [charaFadeout I 1.5] [charaFadeout T 1.5] [wt 2.0] [charaTalk on] @S:"Rei" Dog Warrior ... [k] [messageOff] [seStop 22_ade744 1.0] [wipeout rectangleStripRightToLeft 0.4 1.0] [wait wipe] [charaScale Q 1.0] [charaScale R 1.0] [charaScale S 1.0] [charaScale T 1.0] [charaScale H 1.0] [cameraHome 0.2] [charaFadeout S 0.1] [charaFadeout Q 0.1] [charaFadeout R 0.1] [charaSet I 1098165000 1 Lobo] [wt 0.4] [wipein rectangleStripLeftToRight 0.4 1.0] [wait wipe] [wt 0.2] [charaDepth M 1] [charaDepth K 2] [charaDepth L 3] [charaDepth J 4] [charaTalk off] [charaFace M 0] [charaFadein M 0.1 -380,0] [charaFace K 0] [charaFadein K 0.1 -120,0] [charaFace L 0] [charaFadein L 0.1 200,-50] [charaFace J 0] [charaFadein J 0.1 400,0] @Dog Warriors R[messageShake 0.05 3 3 0.3]rrr! [k] [charaFadeout J 0.1] [charaFadeout K 0.1] [charaFadeout L 0.1] [charaFadeout M 0.1] [wt 0.1] [charaTalk on] [charaTalk E] [charaFace E 5] [charaFadein E 0.1 1] @Kyokutei Bakin That's Daikaku! [k] @Kyokutei Bakin All of you, stay put! I know it's hard, but we can't be rash here! [k] [charaFadeout E 0.1] [wt 0.1] [charaDepth E 1] [charaDepth L 2] [charaTalk L] [charaFace L 0] [charaFadein L 0.1 1] @Dousetsu R[messageShake 0.05 3 3 0.3]rr... [cueSe SE_22 22_ade760][wt 0.3][charaFace E 5][charaFadein E 0.1 190,0][charaMove E 180,0 0.15][wt 0.1]Arf[line 2](Muffled)[charaShake L 0.05 2 2 0.2][seStop 22_ade760 0.1] [k] [charaFadeout E 0.1] [charaFadeout L 0.1] [wt 0.1] [charaTalk depthOn] [charaPut O 0,0] [charaTalk A] [charaFace A 7] [charaFadein A 0.1 1] @Mash According to what Hessian Lobo learned during his reconnaissance... [k] @Mash ...Tametomo doesn't seem to be anywhere on this island, either. [k] [charaFadeout A 0.1] [wt 0.1] [charaPut O 2000,2000] [charaTalk D] [charaFace D 11] [charaFadein D 0.1 1] @Katsushika Hokusai Hmph. He's gotta be doin' this on purpose. [k] @Katsushika Hokusai Maybe he's tryin' ta lure us out or somethin'? [k] @Katsushika Hokusai If he is, though, it's weird... [k] [charaFace D 5] @Katsushika Hokusai The Dog Warriors ain't ordinary dogs, and these Eight Virtues beads are precious treasures ta the enemy too, right? [k] @Katsushika Hokusai What would they have ta gain from puttin' one of each on display like this? [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk C] [charaFace C 13] [charaFadein C 0.1 1] @Okada Izo ...It's gotta be torture. [k] @Okada Izo That's why they went out of their way to change the bead into its dog form. [k] @Okada Izo They were probably gonna keep making it suffer until we showed up. Am I wrong? [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk off] [charaTalk depthOff] [charaDepth I 1] [charaDepth H 2] [charaFace I 5] [charaFadein I 0.1 1] @Lobo ...[se ad334][wt 0.8][charaFadein H 0.4 450,0][charaMove H 440,0 0.3][wt 0.1](Gulp)[wt 0.1][charaFace I 0][seStop ad334 0.1] [k] [charaTalk on] @Hessian ... [k] [messageOff] [bgm BGM_EVENT_5 0.4 0.5] [wipeout rectangleStripLeftToRight 0.4 1.0] [wait wipe] [charaFadeout H 0.1] [charaFadeout I 0.1] [charaPut N 2000,2000] [wt 0.5] [wipein rectangleStripRightToLeft 0.4 1.0] [wait wipe] [wt 0.2] [charaTalk depthOff] [charaDepth S 2] [charaDepth Q 3] [charaDepth R 4] [charaTalk S] [charaFace S 0] [charaFadein S 0.1 1] [charaFace Q 0] [charaPut Q -350,0] [charaFadeTime Q 0.1 0.7] [charaFace R 0] [charaPut R 300,0] [charaFadeTime R 0.1 0.7] @Daikaku ...Awooo... [k] [cueSe SE_22 22_ade763] @Daikaku A[messageShake 0.03 2 2 0.3]woooooo... [k] [seStop 22_ade763 0.5] [messageOff] [wipeout rectangleStripRightToLeft 0.4 1.0] [wait wipe] [charaFadeout S 0.1] [charaFadeout Q 0.1] [charaFadeout R 0.1] [sceneSet R 156900 1] [charaScale R 1.4] [wt 0.5] [bgm BGM_EVENT_5 0.4 1.0] [wipein rectangleStripLeftToRight 0.4 1.0] [wait wipe] [wt 0.4] [charaTalk B] [charaFace B 5] [charaFadein B 0.1 1] @Barghest Khh... What a heartrending howl. [k] @Barghest That poor puppy, doing its best to endure so it won't put its friends in danger. [k] @Barghest And I can do nothing to help... The shame is unbearable. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 13] [charaFadein C 0.1 1] @Okada Izo Big as you are, I guess all dogs must look like pups. [k] [charaFadeout C 0.1] [wt 0.1] [charaPut O 0,0] [charaTalk A] [charaFace A 7] [charaFadein A 0.1 1] @Mash Senpai... [k] ?1:We...we can swoop in and get Daikaku out before they see us! ?2:We can make a break for it right after we rescue Daikaku! ?! [charaFadeout A 0.1] [wt 0.1] [charaPut O 2000,2000] [charaTalk C] [charaFace C 13] [charaFadein C 0.1 1] @Okada Izo No, we can't. [k] @Okada Izo Remember, they're waiting for us to show up so they can nab the other Dog Warriors. [k] @Okada Izo Besides, there're too many of them. We'd be surrounded in no time, and we're on their turf, too. [k] [messageOff] [wt 0.15] [charaTalk off] [charaTalk depthOff] [charaDepth C 1] [charaDepth R 2] [charaDepth G 3] [charaDepth B 4] [charaDepth D 5] [charaDepth E 7] [charaFadeinFSR R 0.5 50,-200] [charaMoveFSL R -100,-200 15.0] [wt 0.2] [charaFace G 5] [charaFadein G 0.3 50,0] [charaMove G -50,0 3.0] [wt 1.5] [charaFadeout G 1.0] [charaFadeout C 0.1] [wt 1.0] [charaFace B 5] [charaFadein B 0.3 50,0] [charaMove B -50,0 3.0] [wt 1.5] [charaFadeout B 1.0] [wt 1.0] [charaDepth C 6] [charaFace D 11] [charaFace C 13] [charaFadein D 0.3 -181,0] [charaFadein C 0.3 281,0] [charaMove D -281,0 3.0] [charaMove C 181,0 3.0] [wt 1.5] [charaFadeout D 1.0] [charaFadeout C 1.0] [wt 1.0] [charaFace E 5] [charaFadein E 0.3 50,0] [charaMove E -50,0 3.0] [wt 1.5] [bgmStop BGM_EVENT_5 1.0] [charaFadeout E 1.0] [charaFadeout R 1.0] [wt 1.6] [charaScale R 1.0] [charaTalk depthOn] [charaTalk on] [charaPut O 0,0] [charaTalk A] [charaFace A 6] [charaFadein A 0.1 1] @Mash ...Huh? What is this? [k] [bgm BGM_EVENT_62 0.1] [charaFace A 2] @Mash ...Senpai! [k] @Mash I'm picking up a strong signal from the place where Awa used to be! [k] @Mash This sharpness... It's the sixth Dog Warrior! And it's headed right for you! [k] ?1:Another new Dog Warrior? ?2:Right! It must have been on one of the islands that disappeared! ?! [charaFadeout A 0.1] [wt 0.1] [charaPut O 2000,2000] [charaTalk C] [charaFace C 4] [charaFadein C 0.1 1] @Okada Izo But so what? These dogs aren't fighters, no matter how many of them you get together. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk B] [charaFace B 10] [charaFadein B 0.1 1] @Barghest If anything, this might be what the enemy is after[line 2]to round us all up in one fell swoop. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk D] [charaFace D 23] [charaFadein D 0.1 1] @Katsushika Hokusai ...(Inhale)... [k] [messageOff] [se ad598] [charaCrossFade D 1098246600 23 0.5] [wt 2.0] [charaFace D 2] @Katsushika Hokusai H[messageShake 0.05 3 3 0.3]ey! Kurazou!!! [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk E] [charaFace E 2] [charaFadein E 0.1 1] @Kyokutei Bakin Tetsuzou!? [k] [charaFace E 18] @Kyokutei Bakin ...Hm? What did you just say? [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk D] [charaFace D 2] [charaFadein D 0.1 1] @Katsushika Hokusai I'm sayin' you've gotta step up and do somethin' about this! [k] @Katsushika Hokusai Dog Warriors, cat samurai, it don't matter! These are YOUR precious animals, right? [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk E] [charaFace E 5] [charaFadein E 0.1 1] @Kyokutei Bakin ...Khh! You think I don't know that!? [k] [messageOff] [wipeout rectangleStripUpToDown 0.4 1.0] [wait wipe] [charaFadeout E 0.1] [scene 106800] [wt 0.5] [wipein rectangleStripDownToUp 0.4 1.0] [wait wipe] [effect bit_talk_arrow01br_fs -100,0 F] [wt 0.2] [se ade90] [wt 1.3] [seStop ade90 1.5] [wt 0.2] [se ad226] [fadeout white 0.5] [wait fade] [wt 0.5] [scene 156900] [effect bit_talk_radiallight02 0,-100] [charaSet Q 1098241000 1 Genpachi] [charaSet F 1098241000 1 Enemy1_WhiteSilhouette] [charaFilter F silhouette FFFFFF80] [charaSet I 1098229700 1 "Humanoid Enemy4"] [effect bit_talk_sand_dust_front] [effect bit_talk_sand_dust_back] [wt 0.5] [seStop ad226 1.0] [shake 0.04 3 3 1.0] [fadein white 1.0] [wait fade] [effectStop bit_talk_sand_dust_front] [effectStop bit_talk_sand_dust_back] [wt 2.0] [charaTalk depthOff] [charaTalk off] [charaDepth Q 1] [charaDepth F 2] [se ad971] [charaFace F 0] [charaFadein F 0.7 1] [effectStop bit_talk_radiallight02] [wt 0.5] [charaFace Q 0] [charaFadein Q 0.1 1] [wt 0.5] [charaFadeout F 0.4] [wt 2.0] [charaFadeout Q 0.1] [wt 0.1] [charaTalk on] [charaTalk E] [charaFace E 2] [charaFadein E 0.1 1] @Kyokutei Bakin That's...Genpachi! The Dog Warrior with the Shin bead of faith! [k] [messageOff] [bgm BGM_EVENT_62 0.5 0.5] [wipeout rectangleStripLeftToRight 0.4 1.0] [wait wipe] [charaFadeout E 0.1] [wt 1.0] [wipein rectangleStripRightToLeft 0.4 1.0] [wait wipe] [wt 0.4] [charaTalk Q] [charaFace Q 0] [charaFadein Q 0.1 1] [cueSe SE_22 22_ade761] @Genpachi Bow!!![charaMoveReturn Q 0,5 0.2] [k] [charaFadeout Q 0.1] [wt 0.1] [charaTalk S] [charaFace S 0] [charaFadein S 0.1 1] [cueSe SE_22 22_ade762] @Daikaku Wow!!![charaMoveReturn S 0,5 0.2] [k] [messageOff] [wipeout rectangleStripRightToLeft 0.4 1.0] [wait wipe] [charaFadeout S 0.1] [wt 0.1] [scene 156900] [bgm BGM_EVENT_62 0.5 1.0] [wipein rectangleStripLeftToRight 0.4 1.0] [wait wipe] [wt 0.4] [charaTalk E] [charaFace E 1] [charaFadein E 0.1 1] @Kyokutei Bakin The Dog Warriors... Okay. I think I can manage with this many in one spot. [k] @Kyokutei Bakin Master of Chaldea, would you lend me your strength? There is something I wish to try. [k] ?1:...All right! ?! [messageOff] [bgmStop BGM_EVENT_62 1.0] [wipeout leftToRight 1.0 1.0] [wait wipe] [charaFadeout E 0.1] [charaSet F 98006200 1 "Humanoid Enemy6"] [charaSet Q 98075000 1 "Humanoid Enemy2"] [charaSet R 98015000 1 "Humanoid Enemy3"] [charaSet N 1098241000 1 Genpachi] [charaSet S 1098240900 1 Daikaku] [wt 0.5] [wipein rightToLeft 1.0 1.0] [wait wipe] [se ad60] [seStop ad60 0.3] [charaTalk E] [charaFace E 49] [charaFadein E 0.4 1] [wt 1.0] [charaFadeout E 0.1] [wt 0.1] [charaTalk off] [charaTalk depthOff] [charaDepth P 1] [charaDepth F 2] [charaDepth I 3] [charaDepth R 4] [charaDepth T 5] [cueSe SE_22 22_ade744] [charaFace F 0] [charaPutFSL F -400,0] [charaFadeTime F 0.1 0.7] [charaFace R 0] [charaPutFSL R -200,0] [charaFadeTime R 0.1 0.7] [charaFace T 0] [charaPut T -50,0] [charaFadeTime T 0.1 0.7] [charaFace I 0] [charaPutFSR I 200,0] [charaFadeTime I 0.1 0.7] [charaFace P 0] [charaPutFSR P 450,0] [charaFadeTime P 0.1 0.7] [wt 0.3] [charaMoveReturn T -50,5 0.2] [charaMoveReturnFSL F -380,0 0.5] [wt 0.2] [charaMoveReturnFSR P 450,5 0.2] [charaMoveReturnFSR I 180,0 0.5] [wt 0.2] [charaMoveReturnFSL F -420,0 0.5] [charaMoveReturnFSL R -200,5 0.2] [wt 0.2] [charaMoveReturnFSR P 450,5 0.2] [charaMoveReturnFSR I 220,0 0.5] [wt 0.2] [charaMoveReturn T -50,5 0.2] [wt 0.2] [charaMoveReturnFSL R -200,5 0.2] [wt 0.8] [seStop 22_ade744 0.5] [charaFadeout R 0.1] [charaFadeout I 0.1] [charaFadeout T 0.1] [charaFadeout P 0.1] [charaFadeout F 0.1] [wt 0.1] [charaDepth P 1] [charaDepth F 2] [charaDepth I 3] [se ad788] [se ad184] [wt 0.5] [charaPutFSL F -306,0] [charaFadeTime F 0.3 0.7] [charaMoveFSL F -356,0 0.5] [charaPutFSR I 50,0] [charaFadeTime I 0.3 0.7] [charaMove I 0,0 0.5] [charaPutFSR P 406,0] [charaFadeTime P 0.3 0.7] [charaMoveFSR P 356,0 0.5] [seStop ad788 0.7] [seStop ad184 0.7] [wt 1.2] [charaFadeout I 0.1] [charaFadeout P 0.1] [charaFadeout F 0.1] [wt 0.1] [charaDepth Q 1] [charaDepth F 2] [charaDepth T 3] [se ad788] [se ad184] [wt 0.5] [charaPutFSL T -406,0] [charaFadeTime T 0.3 0.7] [charaMoveFSL T -356,0 0.5] [charaPutFSL F -50,0] [charaFadeTime F 0.3 0.7] [charaMove F 0,0 0.5] [charaPutFSR Q 306,0] [charaFadeTime Q 0.3 0.7] [charaMoveFSR Q 356,0 0.5] [seStop ad788 0.7] [seStop ad184 0.7] [wt 1.2] [charaFadeout T 0.1] [charaFadeout Q 0.1] [charaFadeout F 0.1] [wt 0.1] [bgm BGM_EVENT_63 0.1] [charaTalk depthOn] [charaTalk on] [se ad443] [seStop ad443 0.3] [charaTalk D] [charaFace D 14] [charaFadeinFSR D 0.4 20,0] [charaMove D 0,0 0.5] @Katsushika Hokusai Hold it! Not so fast! [k] @Katsushika Hokusai Since I was the one who fanned the flames, it's only right that I draw the heat now! [k] [messageOff] [charaFadeout D 0.1] [wt 0.1] [se ad443] [seStop ad443 0.3] [charaTalk C] [charaFace C 0] [charaFadeinFSR C 0.4 20,0] [charaMove C 0,0 0.5] @Okada Izo So it's down to this again, huh? I swear, no progress at all. [k] [messageOff] [charaFadeout C 0.1] [wt 0.1] [charaTalk off] [charaFace J 0] [charaFadein J 0.1 0] [charaFace K 0] [charaFadein K 0.1 2] [wt 0.2] [cueSe SE_21 21_ad1116] [cueSeVolume 21_ad1116 0 0.6] [charaEffect J bit_talk_ssk_light] [charaEffect K bit_talk_sno_light] [wt 2.0] [charaPut J 2000,2000] [charaPut K 2000,2000] [charaFadeout J 0.1] [charaFadeout K 0.1] [wt 0.1] [charaFace L 0] [charaFadein L 0.1 0] [charaFace M 0] [charaFadein M 0.1 2] [wt 0.2] [charaEffect L bit_talk_dst_light] [charaEffect M bit_talk_kbg_light] [wt 2.0] [charaPutFSR L 2000,2000] [charaPutFSR M 2000,2000] [charaFadeout L 0.1] [charaFadeout M 0.1] [wt 0.1] [charaFace S 0] [charaFadein S 0.1 -256,0] [charaFace N 0] [charaFadein N 0.1 256,0] [wt 0.2] [charaEffect S bit_talk_dkk_light] [charaEffect N bit_talk_gpc_light] [wt 2.0] [seStop 21_ad1116 0.7] [charaPutFSR S 2000,2000] [charaPutFSR N 2000,2000] [charaFadeout S 0.1] [charaFadeout N 0.1] [wt 0.1] [charaSet F 1098240500 1 Dummy1] [charaFilter F silhouette EDEDED80] [charaSet Q 1098241000 1 Dummy2] [charaFilter Q silhouette EDEDED80] [charaSet R 1098240700 1 Dummy3] [charaFilter R silhouette EDEDED80] [charaSet T 1098240900 1 Dummy4] [charaFilter T silhouette EDEDED80] [charaSet I 1098240600 1 Dummy5] [charaFilter I silhouette EDEDED80] [charaSet P 1098240800 1 Dummy6] [charaFilter P silhouette EDEDED80] [charaTalk on] [charaTalk E] [charaFace E 47] [charaFadein E 0.1 1] [wt 0.6] [se ad476] [seVolume ad476 0 0] [seVolume ad476 1.0 0.6] [charaEffect E bit_talk_summon_o] @Kyokutei Bakin Gi, justice... Rei, courtesy... Chu, wisdom... Shin, faith... Kou, piety... Tei, respect... [k] [charaFace E 5] @Kyokutei Bakin With six heavenly spiritual lights, there is nothing and no one I fear! [k] [seVolume ad476 0.5 0.2] [messageOff] [charaFadeout E 0.1] [charaEffectDestroy E bit_talk_summon_o] [wt 0.1] [charaTalk depthOff] [charaTalk off] [charaDepth S 1] [charaDepth T 1] [charaDepth N 2] [charaDepth Q 2] [charaDepth L 3] [charaDepth R 3] [charaDepth M 6] [charaDepth P 6] [charaDepth J 7] [charaDepth F 7] [charaDepth K 8] [charaDepth I 8] [charaFace F 0] [charaFadein F 0.1 280,-50] [charaFace Q 0] [charaFadein Q 0.1 400,0] [charaFace R 0] [charaFadein R 0.1 0,30] [charaFace T 0] [charaFadein T 0.1 -400,0] [charaFace I 0] [charaFadein I 0.1 -70,-80] [charaFace P 0] [charaFadein P 0.1 -250,-50] [charaFace K 0] [charaFadein K 0.1 -70,-80] [charaFace L 0] [charaFadein L 0.1 0,30] [charaFace J 0] [charaFadein J 0.1 280,-50] [charaFace M 0] [charaFadein M 0.1 -250,-50] [charaFace N 0] [charaFadein N 0.1 400,0] [charaFace S 0] [charaFadein S 0.1 -400,0] [wt 1.0] [se ad971] [charaFadeout J 0.4] [charaEffectStop J bit_talk_ssk_light] [wt 0.7] [charaFadeout F 0.4] [charaEffect F bit_talk_glowing_sphere -30,0] [wt 0.6] [se ad971] [charaFadeout S 0.4] [charaEffectStop S bit_talk_dkk_light] [wt 0.7] [seStop ad971 0.6] [charaFadeout T 0.4] [charaEffect T bit_talk_glowing_sphere -10,0] [wt 0.6] [se ad971] [charaFadeout L 0.4] [charaEffectStop L bit_talk_dst_light] [wt 0.7] [seStop ad971 0.6] [charaFadeout R 0.4] [charaEffect R bit_talk_glowing_sphere] [wt 0.6] [se ad971] [charaFadeout N 0.4] [charaEffectStop N bit_talk_gpc_light] [wt 0.7] [seStop ad971 0.6] [charaFadeout Q 0.4] [charaEffect Q bit_talk_glowing_sphere] [wt 0.6] [se ad971] [charaFadeout K 0.4] [charaEffectStop K bit_talk_sno_light 0,-40] [wt 0.7] [seStop ad971 0.6] [charaFadeout I 0.4] [charaEffect I bit_talk_glowing_sphere] [wt 0.6] [se ad971] [charaFadeout M 0.4] [charaEffectStop M bit_talk_kbg_light] [wt 0.7] [seStop ad971 0.6] [charaFadeout P 0.4] [charaEffect P bit_talk_glowing_sphere] [wt 0.6] [charaMove F 0,0 1.3] [charaMove Q 0,0 1.3] [charaMove R 0,0 1.3] [charaMove T 0,0 1.3] [charaMove I 0,0 1.3] [charaMove P 0,0 1.3] [seVolume ad476 0.5 0.6] @Kyokutei Bakin Lamenting and praying to the heavens and earth, I look back once again to where the path of creation shall lead! [k] [messageOff] [seStop ad476] [se ad747] [fadeout white 1.5] [wait fade] [effectDestroy bit_talk_radiallight02] [charaFadeout F 0.1] [charaFadeout Q 0.1] [charaFadeout R 0.1] [charaFadeout T 0.1] [charaFadeout I 0.1] [charaFadeout P 0.1] [charaEffectStop F bit_talk_glowing_sphere] [charaEffectStop Q bit_talk_glowing_sphere] [charaEffectStop R bit_talk_glowing_sphere] [charaEffectStop T bit_talk_glowing_sphere] [charaEffectStop I bit_talk_glowing_sphere] [charaEffectStop P bit_talk_glowing_sphere] [charaSet F 1098246500 1 Rokufusa?] [sceneSet H 156900 1] [charaScale H 1.3] [charaSet P 98006000 1 "Humanoid Enemy1"] [charaSet Q 98075000 1 "Humanoid Enemy2"] [charaSet R 98015000 1 "Humanoid Enemy3"] [charaSet I 1098229700 1 "Humanoid Enemy4"] [imageSet N cut378_rfs00_full 1] [charaScale N 1.3] [sceneSet J 156900 1] [charaScale J 1.3] [imageSet K cut378_rfs00_full 1] [charaScale K 1.3] [charaSet V 11005000 1 "Hessian Lobo"] [charaScale V 1.2] [charaDepth H 1] [charaDepth N 2] [charaDepth F 3] [charaDepth J 4] [charaDepth K 5] [scene 156900] [wt 0.5] [charaFadein H 0.1 0,-200] [charaFace N 0] [charaFadein N 0.1 100,160] [charaMove H 0,-280 4.0] [charaMove N 100,80 4.0] [fadein white 1.5] [wait fade] [wt 1.5] [charaFadein J 1.0 20,-350] [charaFace K 0] [charaFadein K 1.0 80,-200] [charaMove J -20,-350 5.0] [charaMove K 120,-200 5.0] [wt 1.5] [charaFadeout H 0.1] [charaFadeout N 0.1] [wt 1.0] [charaFace F 0] [charaFadein F 0.1 1] [wt 1.0] [charaFadeout J 1.0] [charaFadeout K 1.0] [wt 1.5] [charaTalk depthOn] [charaTalk on] @F:Barghest Whoa! That dog is...beautiful! [k] @F:Mash The Dog Warriors all combined into one enormous dog! [k] @F:Mash Is that Yatsufusa, the spirit dog from “Nansou Satomi Eight Dog Chronicles”!? [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk E] [charaFace E 1] [charaFadein E 0.1 1] @Kyokutei Bakin ...Not quite. [k] [charaFace E 9] @Kyokutei Bakin Unfortunately, we do not have all Eight Virtues, so it's Rokufusa, not Yatsufusa, as in six and eight! [k] [messageOff] [charaFadeout E 0.1] [wt 0.1] [se ad73] [fowardEffect bit_talk_quickmove] [wt 0.3] [se ad322] [seVolume ad322 0 0.5] [wt 0.1] [charaTalk G] [charaFace G 5] [charaFadein G 0.2 0,15] [charaMove G 0,0 0.2] [effect bit_talk_impactlanding 0,-350] [wt 0.1] [shake 0.01 2 3 1.2] [wt 1.6] @Hessian Lobo [image berserker_language_4] [k] [messageOff] [charaTalk off] [charaDepth G 1] [charaDepth W 2] [charaDepth N 3] [charaDepth V 4] [effectDestroy bit_talk_impactlanding 0,-350] [charaFadein W 0.8 20,-250] [charaFadein V 0.8 370,95] [charaFadein N 0.8 -240,-150] [charaMove W -20,-250 10.0] [charaMove V 410,95 8.0] [charaMove N -200,-150 8.0] [wt 0.4] [se ad334] [wt 0.4] [charaFadeout G 0.1] [wt 3.0] [charaFadeout N 0.8] [charaFadeout V 0.8] [charaFadeout W 0.8] [wt 1.0] [charaDepth P 4] [charaDepth Q 3] [charaDepth R 2] [charaDepth I 4] [charaPutFSL P -350,0] [charaFadeTime P 0.1 0.7] [charaPut Q -100,0] [charaFadeTime Q 0.1 0.7] [charaPut R 100,0] [charaFadeTime R 0.1 0.7] [charaPutFSR I 350,0] [charaFadeTime I 0.1 0.7] [wt 0.1] [cueSe SE_22 22_ade744] [charaMoveReturnFSL P -330,0 0.3] [charaMoveReturn R 80,0 0.3] [wt 0.1] [charaMoveReturn Q -120,0 0.3] [charaMoveReturnFSR I 370,0 0.3] [wt 0.1] [charaMoveReturnFSL P -370,0 0.3] [charaMoveReturn R 120,0 0.3] [wt 0.1] [charaMoveReturn Q -80,0 0.3] [charaMoveReturnFSR I 330,0 0.3] [wt 0.2] [charaMoveReturnFSL P -330,0 0.3] [charaMoveReturn R 80,0 0.3] [wt 0.1] [charaMoveReturn Q -120,0 0.3] [charaMoveReturnFSR I 370,0 0.3] [wt 0.1] [charaMoveReturnFSL P -370,0 0.3] [charaMoveReturn R 120,0 0.3] [wt 0.1] [charaMoveReturn Q -80,0 0.3] [charaMoveReturnFSR I 330,0 0.3] [wt 0.1] [charaMoveReturnFSL P -330,0 0.3] [charaMoveReturn R 80,0 0.3] [wt 0.1] [charaMoveReturn Q -120,0 0.3] [charaMoveReturnFSR I 370,0 0.3] [wt 0.1] [charaMoveReturnFSL P -370,0 0.3] [charaMoveReturn R 120,0 0.3] [wt 0.1] [charaMoveReturn Q -80,0 0.3] [charaMoveReturnFSR I 330,0 0.3] [wt 0.2] [charaMoveReturnFSL P -330,0 0.3] [charaMoveReturn R 80,0 0.3] [wt 0.1] [charaMoveReturn Q -120,0 0.3] [charaMoveReturnFSR I 370,0 0.3] [wt 0.1] [charaMoveReturnFSL P -370,0 0.3] [charaMoveReturn R 120,0 0.3] [wt 0.1] [charaMoveReturn Q -80,0 0.3] [charaMoveReturnFSR I 330,0 0.3] [wt 0.3] [seStop 22_ade744 0.7] [charaFadeout P 0.1] [charaFadeout Q 0.1] [charaFadeout R 0.1] [charaFadeout I 0.1] [wt 0.1] [charaTalk on] [charaTalk depthOn] [charaPut O 0,0] [charaTalk A] [charaFace A 2] [charaFadein A 0.1 1] @Mash Senpai! The enemy doesn't know what to make of them! [k] ?1:Now's our chance to break through and get out of here! ?! [charaFadeout A 0.1] [wt 0.1] [charaPut O 2000,2000] [charaTalk E] [charaFace E 1] [charaFadein E 0.1 1] @Kyokutei Bakin Come, Rokufusa! Let's show these creatures a thing or two together! [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 1] [cueSe SE_22 22_ade764] [se ad318 0.7] [seVolume ad318 0.4 0.4] @Rokufusa ... [k] [messageOff] [seStop ad318 0.3] [seStop 22_ade764 0.3] [fadeout black 0.5] [bgmStop BGM_EVENT_63 0.5] [wait fade] [soundStopAll] [end]