$94-07-36-03-4-0 [soundStopAll] [enableFullScreen] [charaSet A 5043300 1 Asclepius] [charaSet B 1054000 1 Gareth] [charaSet C 28003000 1 "Lady Avalon"] [charaSet D 1098244400 1 Erice] [charaSet E 1098182100 1 "Nemo Professor"] [charaSet F 1098182200 1 "Nemo Engineer"] [charaSet G 1098181900 1 "Nemo Marine 1"] [charaSet H 1098181900 1 "Nemo Marine 2"] [charaSet I 1098182000 1 "Nemo Nurse"] [charaSet J 1098182300 1 "Nemo Baker"] [charaSet K 4037000 1 Nemo] [charaSet L 6043300 1 Irs] [charaSet M 6044300 1 Rún] [charaSet N 6045300 1 Rindr] [charaSet O 1098243200 1 Scáthach-Skadi] [imageSet P cut375_injection 1] [charaSet T 98115000 1 Effect] [charaPut T 2000,2000] [charaEffect T bit_talk_10_LowLevel] [scene 130300] [fadein black 1.5] [wait fade] [bgm BGM_EVENT_94 0.1] [charaTalk N] [charaFace N 0] [charaFadein N 0.1 1] @Rindr ...And done. [k] @Rindr Okay, that was pretty fun! [k] [charaFadeout N 0.1] [wt 0.1] [charaPut T 1] [charaTalk O] [charaFace O 1] [charaFadein O 0.1 1] @Scáthach-Skadi It certainly seemed so. Even from such a distance, I could see you were enjoying yourselves. [k] [charaFace O 11] @Scáthach-Skadi When I first saw the sales numbers for this area, I was concerned... [k] @Scáthach-Skadi ...but if this is any indication of the attractions' quality, I am sure the numbers will reflect that soon. Keep up the good work. [k] [charaFace O 4] @Scáthach-Skadi Oh, but don't push yourselves too hard either, okay? If you need more magical energy, just ask. [k] [charaFace O 0] @Scáthach-Skadi All right, goodbye. [k] [messageOff] [charaFadeout O 0.1] [wt 0.1] [se ad562] [charaPut T 2000,2000] [wt 0.1] [charaTalk L] [charaFace L 4] [charaFadein L 0.1 1] @Irs ...[sr]... [k] [charaFace L 0] @Irs ...Okay, you heard Lady Skadi. [k] @Irs We'll forget what we saw this time, but make sure you improve your working environment. [k] @Irs The staff should enjoy a fun attraction like this every bit as much as the customers. [k] [charaFace L 3] @Irs That's all from us! Until next time. [k] [messageOff] [charaFadeout L 0.4] [charaMove L 50,0 0.8] [se ad800] [wt 0.5] [seStop ad800 1.2] [wt 1.0] [charaTalk N] [charaFace N 9] [charaFadein N 0.1 1] [wt 1.0] [charaFace N 8] @Rindr Huh? [k] [charaFace N 10] @Rindr Wait. Is that it, Irs? Aren't we going to cook and eat all the octopuses we just fought? [k] [messageOff] [charaTalk depthOff] [charaDepth M 1] [charaDepth N 2] [charaTalk M] [charaFace M 7] [charaFadein M 0.4 408,0] [charaMove M 358,0 0.5] [wt 0.5] @Rún Come on, Rindr. Let's go. [k] @Rindr Huh? Hey! What about the[charaShake N 0.03 4 4 0.3] octopuuus!? [k] [messageOff] [charaTalk off] [wt 0.3] [charaFadeout M 0.4] [charaMove M 408,0 0.8] [charaFadeout N 0.4] [charaMove N 50,0 0.8] [se ad800] [wt 0.5] [seStop ad800 1.5] [wt 2.0] [fadeout black 1.0] [bgmStop BGM_EVENT_94 1.0] [wait fade] [scene 104600] [wt 1.0] [fadein black 1.0] [wait fade] [bgm BGM_EVENT_2 0.1] [charaTalk on] [charaTalk depthOn] [charaTalk D] [charaFace D 7] [charaFadein D 0.1 1] @Erice Phew. Thank goodness we made it through that... [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Gareth I guess we're done helping with those avatars. [k] [charaFace B 4] @Gareth I'm glad we got a bit of a break from Skadi and the Valkyries... [k] [charaFace B 5] @Gareth ...but this still doesn't solve the fundamental problem. [k] @Gareth Even with the improved Argo pulling more weight, two attractions alone just won't cut it. [k] @Gareth And this one is being run so tightly that it could all fall apart at any mo[line 2][wt 0.6][charaFace B 6]Oh?[bgmStop BGM_EVENT_2 0.8] [k] [messageOff] [charaFadeout B 0.1] [wt 0.5] ?1:I think the Nemos are... ?! [charaTalk off] [charaTalk depthOff] [charaDepth E 2] [charaDepth G 1] [charaDepth I 2] [charaDepth J 1] [charaDepth F 2] [charaFace E 6] [charaFace G 6] [charaFace I 3] [charaFace J 4] [charaFace F 4] [charaFadein E 0.1 -450,0] [charaFadein G 0.1 -215,0] [charaFadein I 0.1 1] [charaFadein J 0.1 215,0] [charaFadein F 0.1 450,0] [wt 1.3] ?1:...frozen? ?! [bgm BGM_EVENT_49 0.1] [charaTalk on] [charaTalk E] [charaShake E 0.05 3 3 0.3] @Nemo Professor Ah... Ah... [k] @Nemo Professor I'm... What's...hap[line 2] [k] [charaTalk J] @Nemo Baker Oh. Oh my. This is very bad. [k] [charaTalk I] @Nemo Nurse Bread... Must...bake...bread... [k] [charaFadeout E 0.1] [charaFadeout G 0.1] [charaFadeout I 0.1] [charaFadeout J 0.1] [charaFadeout F 0.1] [wt 0.1] [charaTalk depthOn] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Lady Avalon Huh? [k] [messageOff] [charaFadeout C 0.1] [wt 0.5] ?1:As if things weren't complicated enough! ?2:Their speech is bugged or something! ?! [messageOff] [charaTalk K] [charaFace K 4] [charaFadein K 0.4 -100,0] [charaMove K -50,0 0.6] [charaShake K 0.05 3 3 0.6] [se ad60] [wt 0.2] [seStop ad60 0.3] [wt 1.0] [charaMove K 1 0.6] [charaShake K 0.05 3 3 0.6] [se ad60] [wt 0.2] [seStop ad60 0.3] [wt 1.2] [charaFace K 4] @Nemo Khh. I'm too late... [k] @Nemo We really overdid it this time. The partitions differentiating the Series are temporarily scrambled... [k] ?1:Captain! ?! [charaFadeout K 0.1] [wt 0.1] [charaTalk D] [charaFace D 19] [charaFadein D 0.1 1] @Erice O-oh man, oh man... I-it's okay, guys! You can all take a break! Please take a break! [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk G] [charaFace G 4] [charaFace H 4] [charaFadeinFSL G 0.1 0] [charaFadeinFSR H 0.1 2] [charaShake G 0.05 3 3 0.3] @G:Nemo Marine But, we have to work... Downtime like this is...the perfect time for preventative maintenance... [k] [clear] [charaTalk H] [charaShake H 0.05 3 3 0.3] @H:Nemo Marine It's our job...to keep the sub running... [k] [messageOff] [bgmStop BGM_EVENT_49 1.0] [charaFadeout G 0.1] [charaFadeout H 0.1] [wt 0.1] [charaTalk D] [charaFace D 10] [charaFadein D 0.1 1] [wt 1.5] [charaFace D 20] @Erice It's fine! Really! [k] [bgm BGM_EVENT_11 0.1] @Erice I mean, it's great that this attraction brings in so many customers... [k] [charaFace D 10] @Erice ...but it's not worth you guys sacrificing what makes you, you. [k] [charaFace D 4] @Erice I went about this all wrong! I can see that now! [k] @Erice I was so focused on making money and being popular that I didn't stop to think about the right, sustainable way to do things. [k] [charaFace D 3] @Erice This is my fault... [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk A] [charaFace A 2] [charaFadein A 0.1 1] @Asclepius Hmph. Just recognizing the problem puts you well ahead of most managers. [k] @Asclepius Most of them work their employees half to death without even noticing the damage they're doing. [k] [charaFace A 0] @Asclepius But it's not too late. You can still turn things around. [k] [charaFace A 5] @Asclepius You genuinely want to make things better...and you have a doctor here who can help. [k] [bgmStop BGM_EVENT_11 1.0] [charaFadeout A 0.1] [wt 0.1] [charaTalk D] [charaFace D 16] [charaFadein D 0.1 1] @Erice You mean...you can cure this? [k] [charaFadeout D 0.1] [wt 0.1] [bgm BGM_EVENT_62 0.1] [charaTalk A] [charaFace A 1] [charaFadein A 0.1 1] @Asclepius Of course I can. [k] @Asclepius Those avatars proved exceptionally useful. Thanks to them, I've already all but completed a detailed examination. [k] [charaFace A 0] @Asclepius It enabled me to craft restorative medicine specifically tuned for the Nemo Series. Here. [k] [messageOff] [charaTalk depthOff] [charaDepth A 1] [charaDepth P 2] [charaFadein P 0.4 0,-265] [wt 0.4] [se ade395] [effect bit_talk_starshine 487,-200] [wt 2.0] [charaFadeout A 0.1] [charaFadeout P 0.1] [wt 0.1] [charaTalk D] [charaFace D 17] [charaFadein D 0.1 1] @Erice Isn't it a little big!? [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] [charaFadein P 0.1 0,-265] @Asclepius I didn't have the time to make it more compact. Medicine will advance eventually, but for now, you'll just have to deal with this. [k] [charaFadeout A 0.1] [charaFadeout P 0.1] [wt 0.1] [charaTalk K] [charaFace K 4] [charaFadein K 0.1 1] @Nemo I, um... I don't think I'll be able to stop my body from trying to defend itself against something like that. [k] @Nemo ...Even if you were to order me not to resist, Master. [k] [messageOff] [se ad786] [seStop ad786 0.5] [charaMove K -50,0 0.6] [wt 1.2] [se ad786] [seStop ad786 0.5] [charaMove K -100,0 0.6] [wt 0.8] [charaFadeout K 0.1] [wt 0.1] [charaTalk A] [charaFace A 2] [charaFadein A 0.1 1] [charaFadein P 0.1 0,-265] @Asclepius Hold it. Get back here. This shot will fix everything. Guaranteed. [k] [charaFace A 3] @Asclepius ...It may sting a bit, though. [k] [charaFadeout A 0.1] [charaFadeout P 0.1] [wt 0.1] [charaTalk K] [charaFace K 2] [charaFadein K 0.1 -100,0] @Nemo “Sting”!? How about “impale!” [k] @Nemo No, thank you. I'll be fine. A good meal's all I need to get back to my old self! [k] [charaFadeout K 0.1] [wt 0.1] [charaTalk B] [charaFace B 15] [charaFadein B 0.1 1] @Gareth NO! Ahem, no. Take it from me. You don't want to go anywhere near the volcano parfait, or anything else in the food court! [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk K] [charaFace K 8] [charaFadein K 0.1 -100,0] @Nemo ...I never said I was going to get the parfait. [k] [charaFadeout K 0.1] [wt 0.1] [charaTalk D] [charaFace D 26] [charaFadein D 0.1 1] @Erice I'm sorry, Nemo, but I'm going to do whatever it takes to help you and the others...even if I have to use force. [k] [charaFace D 34] @Erice I'll help you, Asclepius. No, on second thought, let me give him the shot. It's my duty as manager. [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] [charaFadein P 0.1 0,-265] @Asclepius Very well. [k] [charaFace A 2] @Asclepius All right...let the treatment begin! [k] [messageOff] [fadeout black 0.5] [bgmStop BGM_EVENT_62 0.4] [wait fade] [soundStopAll] [end]