$94-07-62-05-3-0 [soundStopAll] [enableFullScreen] [charaSet A 28004000 1 "Elisa the Nine-Tattooed Dragon"] [charaSet B 6026001 1 "Yan Qing"] [charaSet C 6011001 1 "Jing Ke"] [charaSet D 4011001 1 Boudica] [charaSet E 4008001 1 Blackbeard] [charaSet F 98110000 1 "Yagyu Tajima-no-kami"] [charaSet G 2045000 1 Zenobia] [charaSet H 3014001 1 Inshun] [charaSet I 6019001 1 "Fuuma Kotarou"] [charaSet J 5036001 1 Avicebron] [charaSet K 2003001 1 "Robin Hood"] [charaSet L 4039000 1 Mandricardo] [sceneSet Q 167202 1] [charaScale Q 1.3] [scene 167202] [sceneSet R 10000 1] [charaScale R 1.01] [charaSet S 5009000 1 "Effect 1"] [charaSet T 98115000 1 "Effect 2"] [charaTalk depthOff] [charaDepth Q 1] [charaDepth R 2] [charaDepth D 2] [charaDepth E 2] [charaDepth F 2] [charaDepth H 2] [charaDepth I 2] [charaDepth J 2] [charaDepth K 2] [charaDepth G 3] [charaDepth L 3] [fadein black 1.0] [wait fade] [bgm BGM_EVENT_94 0.1] [charaTalk A] [charaFace A 7] [charaFadein A 0.1 1] @Elisa the Nine-Tattooed Dragon No matter how many times I have this juice, it's still super yummy! [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk C] [charaFace C 6] [charaFadein C 0.1 1] @Jing Ke It sure is. And this booze is out of this world. Was it meant to be offered to the emperor or something? [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 1] @Yagyu Tajima-no-kami Then I think I shall partake as well. Please, if you would be so kind. [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk C] [charaFace C 8] [charaFadein C 0.1 1] @Jing Ke Hey, unless you want me to literally cough it up, you won't get any from me! My jug's already bone-dry! [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk F] [charaFace F 4] [charaFadein F 0.1 1] @Yagyu Tajima-no-kami ...A pity. [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk C] [charaFace C 6] [charaFadein C 0.1 1] @Jing Ke But hey, if you want it that badly, you can always try and take some. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 1] [cueSe Servants_102700 m23601] @Yagyu Tajima-no-kami ...Hmm. [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk D] [charaFace D 2] [charaFadein D 0.1 1] @Boudica Jing Ke! Stop tempting Yagyu down the path of evil! [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk F] [charaFace F 1] [charaFadein F 0.1 1] @Yagyu Tajima-no-kami Haha. Worry not, Lady Boudica. It was just a mere jest. [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk D] [charaFace D 4] [charaFadein D 0.1 1] @Boudica Really? 'Cause you don't look like you're joking! [k] [messageOff] [wipeout leftToRight 0.7 1.0] [bgm BGM_EVENT_94 0.7 0.5] [wait wipe] [charaFadeout D 0.1] [charaFadein Q 0.1 195,-250] [wt 1.0] [wipein rightToLeft 0.7 1.0] [bgm BGM_EVENT_94 0.7 1.0] [wait wipe] [wt 0.2] [charaTalk G] [charaFace G 6] [charaFadein G 0.1 1] @Zenobia It's the bow and arrow. [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk H] [charaFace H 0] [charaFadein H 0.1 1] @Inshun No, it's the spear. [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk G] [charaFace G 0] [charaFadein G 0.1 1] @Zenobia I'll admit, a bowman could be in trouble if the enemy gets within close range. [k] @Zenobia But to claim that the spear is superior only shows you know nothing of how terrifying the bow can be. [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk H] [charaFace H 0] [charaFadein H 0.1 1] @Inshun With all due respect... [k] @Inshun ...doesn't the very fact that such an abnormal situation is possible at all speak to the bow's weakness? [k] [charaFace H 1] @Inshun I'm fairly certain that unless I were facing an Archer with truly godlike skills, I could deflect just about every arrow they fire at me. [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk G] [charaFace G 0] [charaFadein G 0.1 1] @Zenobia Perhaps you could, but that's hardly typical for spear wielders in general. [k] [charaFace G 11] @Zenobia While my skills may not be godlike, I am still certain that I could kill every soldier mustered against me. [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk H] [charaFace H 4] [charaFadein H 0.1 1] @Inshun Hmm. Perhaps we need to distinguish between individual battles and group ones. [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk G] [charaFace G 0] [charaFadein G 0.1 1] @Zenobia Good point. [k] [charaFace G 10] @Zenobia But then, if we go that route, the very idea of a squadron made up of nothing but archers is extremely unrealistic... [k] [messageOff] [charaFadeout G 0.1] [wt 0.1] [se ad60] [seVolume ad60 0 0] [seVolume ad60 0.5 1.0] [wt 1.5] [seStop ad60 0.4] [charaTalk I] [charaFace I 0] [charaFadein I 0.4 1] [wt 1.1] [charaFadeout I 0.1] [wt 0.1] [charaTalk H] [charaFace H 0] [charaFadein H 0.1 1] @Inshun Oh, Lord Fuuma. Good timing. What do you think? [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk I] [charaFace I 0] [charaFadein I 0.1 1] @Fuuma Kotarou Um... About what? [k] [charaFadeout I 0.1] [wt 0.1] [charaTalk G] [charaFace G 0] [charaFadein G 0.1 1] @Zenobia Oh, we were just having a lighthearted discussion about what we believe to be the strongest weapon. [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk I] [charaFace I 0] [charaFadein I 0.1 1] @Fuuma Kotarou Hmm... I think my answer would depend on the battle environment, and on whether it's for a group battle or individual battle. [k] @Fuuma Kotarou But, if I absolutely had to choose... [k] [charaFadeout I 0.1] [wt 0.1] [charaTalk G] [charaFace G 0] [charaFadein G 0.1 1] @Zenobia Let's say you do, yes. [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk I] [charaFace I 0] [charaFadein I 0.1 1] @Fuuma Kotarou Then I would have go with a rock. [k] [charaFadeout I 0.1] [wt 0.1] [charaTalk off] [charaFace H 2] [charaFace G 12] [charaFadeinFSR H 0.1 2] [charaFadeinFSL G 0.1 0] @Both A rock!? [k] [charaFadeout H 0.1] [charaFadeout G 0.1] [wt 0.1] [charaTalk on] [charaTalk I] [charaFace I 0] [charaFadein I 0.1 1] @Fuuma Kotarou I don't disagree that both bows and spears have their uses. But combat is intrinsically linked to its environment and situation. [k] [charaFace I 4] @Fuuma Kotarou Broadly speaking, there are very few battles that begin with a long-distance attack on a completely empty space. [k] @Fuuma Kotarou Sometimes, there might not even be any weapons available. [k] [charaFace I 0] @Fuuma Kotarou So the next best thing is to throw anything hard or heavy that's close at hand. [k] @Fuuma Kotarou A rock is perfect. If I were in that kind of situation, I'd look for one as big as my fist and throw it. [k] @Fuuma Kotarou If I were fighting one-on-one, I'd throw rocks as I made a getaway, then close in once I saw an opportunity. [k] @Fuuma Kotarou If I were part of a group battle, I'd throw as many rocks as I could to gain an advantage, then charge once we had it. [k] [charaFace I 1] @Fuuma Kotarou When you get right down to it, we're nothing more than hoodlums and ruffians. [k] @Fuuma Kotarou If we can't win our battles, we don't have any business being on a battlefield in the first place. [k] [charaFadeout I 0.1] [wt 0.1] [charaTalk G] [charaFace H 4] [charaFace G 4] [charaFadeinFSR H 0.1 2] [charaFadeinFSL G 0.1 0] @Zenobia Hmm, I can't argue with that... [k] [charaTalk H] @Inshun That IS the kind of principle I tend to forget when I spend my days polishing my technique... [k] [charaFadeout H 0.1] [charaFadeout G 0.1] [wt 0.1] [charaTalk I] [charaFace I 0] [charaFadein I 0.1 1] @Fuuma Kotarou I'm sorry. I don't mean to disparage either of your weapons or skill sets. [k] [charaFadeout I 0.1] [wt 0.1] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 1] @Blackbeard Isn't the best kind of weapon just a gun? [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk H] [charaFace H 4] [charaFadein H 0.1 1] @Inshun Well, if you're going to go down that road... [k] [messageOff] [wipeout rightToLeft 0.7 1.0] [bgm BGM_EVENT_94 0.7 0.5] [wait wipe] [charaFadeout H 0.1] [charaMove Q -195,-250 0.1] [wt 1.0] [wipein leftToRight 0.7 1.0] [bgm BGM_EVENT_94 0.7 1.0] [wait wipe] [wt 0.2] [charaTalk J] [charaFace J 0] [charaFadein J 0.1 1] @Avicebron The mapo tofu golem turned out even better than I'd hoped. And it tasted great, too. [k] [charaFadeout J 0.1] [wt 0.1] [charaTalk K] [charaFace K 4] [charaFadein K 0.1 1] @Robin Hood I tell you, I felt kind of bad for our enemies. [k] @Robin Hood Getting punched in the face is bad enough, but to have that fist be steaming hot and getting chili pepper in your eyes on top of it? That's just cruel. [k] [charaFadeout K 0.1] [wt 0.1] [charaTalk J] [charaFace J 0] [charaFadein J 0.1 1] @Avicebron Maybe I should try other kinds of Chinese food golems next... What do you think? [k] [charaFadeout J 0.1] [wt 0.1] [charaTalk K] [charaFace K 5] [charaFadein K 0.1 1] @Robin Hood Honestly, I can't think of any other dishes besides mapo tofu that'd work! [k] [charaFadeout K 0.1] [wt 0.1] [charaTalk J] [charaFace J 0] [charaFadein J 0.1 1] @Avicebron How about you, Mandricardo? Do you have any opinion on the subject? [k] [charaFadeout J 0.1] [wt 0.1] [charaTalk L] [charaFace L 0] [charaFadein L 0.1 1] @Mandricardo Uh... Maybe fermented tofu or something? [k] [charaFadeout L 0.1] [wt 0.1] [charaTalk K] [charaFace K 0] [charaFadein K 0.1 1] @Robin Hood What's fermented tofu like? [k] [charaFadeout K 0.1] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Boudica Oh, I know that one. It's when you pickle tofu to let it, well, ferment. [k] [charaFace D 4] @Boudica We don't usually serve it at Chaldea, though. It's got a pretty distinctive smell, and a lot of people don't care for it. In fact, it's actually called stinky tofu in a lot of places. [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk K] [charaFace K 4] [charaFadein K 0.1 1] @Robin Hood Oh... Gotcha. [k] [charaFadeout K 0.1] [wt 0.1] [charaTalk J] [charaFace J 0] [charaFadein J 0.1 1] @Avicebron Stinky... That sounds promising... [k] [charaFadeout J 0.1] [wt 0.1] [charaTalk D] [charaFace D 2] [charaFadein D 0.1 1] @Boudica Stop that right now! I won't have you wasting any more food! [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk J] [charaFace J 0] [charaFadein J 0.1 1] @Avicebron Yes, ma'am. [k] [charaFadeout J 0.1] [wt 0.1] [charaTalk L] [charaFace L 2] [charaFadein L 0.1 1] [charaPut R 0,-200] [charaFadeTime R 0.2 0.5] @Mandricardo (He caved fast!) [k] [charaFadeout R 0.2] [charaFadeout L 0.1] [wt 0.1] [charaTalk K] [charaFace K 0] [charaFadein K 0.1 1] @Robin Hood Maybe you could make bamboo golems instead? Oh, no, wait. I want to save that for traps. [k] [charaFadeout K 0.1] [wt 0.1] [charaTalk L] [charaFace L 0] [charaFadein L 0.1 1] @Mandricardo You use bamboo for traps? [k] [charaFadeout L 0.1] [wt 0.1] [charaTalk K] [charaFace K 1] [charaFadein K 0.1 1] @Robin Hood Oh yeah, it's great stuff. Strong, pliable, and there's all sorts of things you can do with it. [k] [charaFadeout K 0.1] [wt 0.1] [charaTalk L] [charaFace L 0] [charaFadein L 0.1 1] @Mandricardo Huh... [k] @Mandricardo I dunno. I'm an adventurer, so I usually end up tripping traps instead of setting them. [k] [charaFace L 4] @Mandricardo So I can't say I really care for them... [k] [charaFadeout L 0.1] [wt 0.1] [charaTalk K] [charaFace K 0] [charaFadein K 0.1 1] @Robin Hood Hmm. As an adventurer, what would you say's the most annoying kind of trap to deal with? [k] [charaFadeout K 0.1] [wt 0.1] [charaTalk L] [charaFace L 4] [charaFadein L 0.1 1] @Mandricardo Oh man, you're kind of putting me on the spot here![sr]Uh... Let's see... [k] [messageOff] [fadeout black 1.0] [bgmStop BGM_EVENT_94 1.0] [wait fade] [charaFadeout L 0.1] [charaFadeout Q 0.1] [wt 0.5] [charaSet F 1098124510 1 "Da Vinci"] [charaSet G 5004001 1 "Nursery Rhyme"] [charaSet H 3051900 1 "Don Quixote"] [charaSet I 3051910 1 Sancho] [charaSet J 11005001 1 "Hessian Lobo"] [charaSet K 25010000 1 Molay] [charaSet L 25001000 1 Abigail] [charaSet M 1098123210 1 Goredolf] [charaSet N 98006200 1 "Mysterious Shadow A"] [charaSet O 98006200 1 "Mysterious Shadow B"] [scene 167001] [cameraMove 0.1 0,0 1.01] [wt 1.0] [fadein black 1.0] [wait fade] [messageOff] [charaTalk depthOn] [charaPut T 1] [charaEffect T bit_talk_10_LowLevel] [wt 0.1] [se ad13] [wt 0.3] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 1] [bgm BGM_EVENT_147 0.1] @Da Vinci Heeey! [%1]! [k] ?1:What's up? ?! @Da Vinci We just rounded up enough additional Servants for the last round of Rayshifts. [k] [charaFace F 26] @Da Vinci So get ready, 'cause three more are headed your way soon! [k] [charaFadeout F 0.1] [wt 0.1] [charaPut T 2000,2000] [charaTalk E] [charaFace E 1] [charaFadein E 0.1 1] @Blackbeard Ooh, who are they!? [k] [charaFace E 3] @Blackbeard I want to request at least one cute girl who's hopelessly pining away for me! [k] [bgmStop BGM_EVENT_147 1.0] [messageOff] [charaFadeout E 0.1] [wt 0.1] [scene 110101 0.5] [wt 0.7] [se ad434] [seVolume ad434 0 0.6] [effect bit_talk_warp -330,230] [wt 0.7] [se ad14] [se ad39] [effect bit_talk_blight_01 -335,197] [wt 1.2] [seStop ad14 1.0] [seStop ad434 1.0] [effect bit_talk_rarrow01be 0,-30] [se ad147] [seVolume ad147 0 0.1] [seVolume ad147 0.4 1.0] [wt 1.5] [wipeout rectangleStripDownToUp 0.4 1.0] [seStop ad147 0.9] [wait wipe] [effectDestroy bit_talk_warp] [effectDestroy bit_talk_blight_01] [effectDestroy bit_talk_rarrow01be] [scene 167001] [wt 0.5] [wipein rectangleStripUpToDown 0.4 1.0] [wait wipe] [charaTalk G] [charaFace G 0] [se ad223] [fowardEffect bit_talk_quickmove] [charaSpecialEffect G appearance 1 0.25] [wt 0.6] [bgm BGM_HALLOWEEN_2021_1 0.1] @Nursery Rhyme Good evening, everyone.[wt 0.6][charaFace G 1][sr]I'm here to bring you some fairy tales! [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 1] @Blackbeard ...[sr]... [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk I] [charaFace I 0] [charaFadein I 0.1 1] @Sancho Is something wrong? She seems very cute to me. [k] [charaFadeout I 0.1] [wt 0.1] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 1] @Blackbeard Can't you see how young she is? I don't go for children. [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk H] [charaFace H 1] [charaFadein H 0.1 1] @Don Quixote Hahaha. Now I understand! [k] [messageOff] [charaFadeout H 0.1] [wt 0.1] [se ad322] [shake 0.05 0 2 1.0] [wt 1.5] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 1] @Blackbeard Ooh! I wonder who it could be this time. [k] [messageOff] [charaMove E 100,0 0.5] [se ad60] [wt 0.5] [seStop ad60 0.1] [se adm27] [cueSe SE_22 22_ade818] [charaMove E 100,30 0.3] [charaFace E 2] [charaFadeout E 0.2] [wt 1.2] [charaTalk J] [charaFace J 0] [charaFadein J 0.4 1] [se ad334] [wt 2.0] [charaFadeout J 0.1] [wt 0.1] [charaTalk G] [charaFace G 4] [charaFadein G 0.1 1] @Nursery Rhyme Ah! Lobo! No biting! No swallowing whole, either! [k] @Nursery Rhyme Spit him out right now! Go on! [k] [messageOff] [charaFadeout G 0.1] [wt 0.1] [cueSe SE_22 22_ade817] [wt 0.2] [charaTalk E] [charaFace E 2] [charaFadein E 0.1 100,30] [charaMove E 0,-150 0.3] [wt 0.1] [charaFadeout E 0.2] [wt 0.2] [se ad46] [seVolume ad46 0 0.5] [se ad144] [wt 1.5] [se ad443] [seStop ad443 0.5] [wt 0.1] [charaFadein E 0.7 0,-50] [charaMove E 0,0 0.7] [charaShake E 0.05 3 3 0.7] [wt 1.0] @Blackbeard Oh man, for a moment there, I swear I could see the abyss... [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk K] [charaFace K 1] [charaFadein K 0.1 1] @Molay That was probably his stomach. Are you an endoscope now? [k] [charaFadeout K 0.1] [wt 0.1] [charaTalk G] [charaFace G 4] [charaFadein G 0.1 1] @Nursery Rhyme I'm sorry about that. He was just acting on reflex. [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk E] [charaFace E 1] [charaFadein E 0.1 1] @Blackbeard Hahaha, no worries! Now if you'll excuse me, I'm just gonna go take a little bath! [k] [messageOff] [charaFadeout E 0.1] [wt 0.1] [charaTalk J] [charaFace J 0] [charaFadein J 0.1 1] [wt 0.5] ?1:Welcome, Lobo! ?! @Hessian Lobo ...[sr]... [k] [messageOff] [se ad678] [seVolume ad678 0 0.7] [charaEffect J bit_talk_quickmove] [charaSpecialEffect J erasureReverse 1 0.3] [wt 1.2] [charaTalk D] [charaFace D 4] [charaFadein D 0.1 1] @Boudica He just bounded away... Is he upset about something? [k] ?1:No, he was actually in a pretty good mood. ?! [charaFadeout D 0.1] [wt 0.1] [charaTalk G] [charaFace G 0] [charaFadein G 0.1 1] @Nursery Rhyme Master is right. He just doesn't like the smell of alcohol. [k] [charaFace G 5] @Nursery Rhyme I don't like it either, of course. Everyone knows alcohol is only for grown-ups! [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Boudica I see. Well, I guess there's nothing we can do about that then. [k] [messageOff] [charaFadeout D 0.1] [wt 0.1] [charaTalk L] [charaFace L 0] [se ad223] [fowardEffect bit_talk_quickmove] [charaSpecialEffect L appearance 1 0.25] [wt 0.6] @Abigail Um... G-good evening, everyone. I'm Abigail Williams! [k] [charaFadeout L 0.1] [wt 0.1] [charaTalk K] [charaFace K 8] [charaFadein K 0.1 1] @Molay Ooh, if it isn't the first Foreigner! Welcome♪ [k] [charaFadeout K 0.1] [wt 0.1] [charaTalk L] [charaFace L 1] [charaFadein L 0.1 1] @Abigail Good evening, Molay. [k] @Abigail I'm honored to be part of the same mission as a holy knight like yourself! [k] [charaFadeout L 0.1] [wt 0.1] [charaTalk K] [charaFace K 8] [charaFadein K 0.1 1] @Molay Oh, no, no, the honor's all mine. Heh hehe. [k] [charaFace K 1] @Molay Say, why don't we have a little midnight tea party tonight, just the two of us? Foreigners only? [k] [charaFadeout K 0.1] [wt 0.1] [charaTalk L] [charaFace L 1] [charaFadein L 0.1 1] @Abigail Oh my! That sounds wonderful.[wt 0.7][charaFace L 4][sr]But...it's almost my bedtime. [k] [charaFace L 0] @Abigail And Hokusai's told me over and over that staying up too late was “verboten.” [k] @Abigail Though for a long time, I didn't know what that word meant, so I thought she was saying that staying up too late was “fur boatin'.” You can understand my confusion! [k] [charaFadeout L 0.1] [wt 0.1] [charaTalk K] [charaFace K 18] [charaFadein K 0.1 1] @Molay Hmm, I didn't know she was so overprotective.[sr]But, oh well. [k] [charaFace K 14] @Molay There's nothing stopping us from holding an Outer God-slash-Foreigner secret society meeting any other time! [k] [charaFadeout K 0.1] [wt 0.1] [charaTalk L] [charaFace L 1] [charaFadein L 0.1 1] @Abigail Oh yes! I could certainly work that in around lunchtime tomorrow! [k] [charaFadeout L 0.1] [wt 0.1] [charaTalk K] [charaFace K 25] [charaFadein K 0.1 1] @Molay Ugh, you're so wholesome. It's hard to believe[sr]you've got an occult thing going on...[wt 0.7][charaFace K 1] Oh well! [k] [bgmStop BGM_HALLOWEEN_2021_1 1.3] [charaFace K 0] @Molay Oh, right. Do you have a minute, Master? [k] ?1:What's up? ?! [messageOff] [se ad527] [seVolume ad527 0 0.7] [charaMoveScale K 1.1 0.8] [wt 0.8] [seStop ad527 0.2] [wt 0.4] [charaFace K 6] [bgm BGM_REQUIEM 0.1] @Molay Hmm... [k] [charaFace K 23] @Molay As I thought. A tiny piece of your soul is missing. Hmm... [k] [charaFace K 25] @Molay Could it have gone over to the enemy's side? Have you been feeling okay lately? [k] ?1:I think so... ?! [charaFace K 0] @Molay Then it should be fine. They must be treating it very well. [k] @Molay Besides, it's not of any value to them as a hostage, since if it dies, it simply goes back where it belongs. [k] [charaFadeout K 0.1] [wt 0.1] [charaPut T 1] [charaTalk M] [charaFace M 10] [charaFadein M 0.1 1] @Goredolf I say, that sounds serious enough of a situation to me. Are you quite certain we need not worry? [k] [charaFadeout M 0.1] [wt 0.1] [charaPut T 2000,2000] [charaTalk K] [charaFace K 0] [charaFadein K 0.1 1] @Molay Oh sure, there's no problem. That soul piece'll go right back where it came from once this Halloween Singularity is repaired. [k] [charaFace K 1] @Molay And of course, I'll take full responsibility in tracking it down. So don't you worry about a thing, Master. [k] [charaFace K 4] @Molay Unless...you don't find my word reassuring? [k] ?1:No worries there at all. ?! [charaFace K 11] @Molay Parfait! Très bien! I haven't felt this motivated in a long time! [k] [messageOff] [fadeout black 1.0] [bgmStop BGM_REQUIEM 1.0] [wait fade] [charaFadeout K 0.1] [scene 167202] [wt 1.5] [fadein black 1.0] [wait fade] [bgm BGM_EVENT_67 0.1] [charaTalk A] [charaFace A 1] [charaFadein A 0.1 1] @Elisa the Nine-Tattooed Dragon This is great! We're getting lots more allies! [k] @Elisa the Nine-Tattooed Dragon It won't be long now before Mount Liang has all one-hundred and eight stars! [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk C] [charaFace C 6] [charaFadein C 0.1 1] @Jing Ke Yeah? That's great! I'll drink to that! [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk A] [charaFace A 7] [charaFadein A 0.1 1] @Elisa the Nine-Tattooed Dragon Me too! 'Cause I'm an outlaw too! [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Yan Qing No, none of that now. You're sticking with juice. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 9] [charaFadein A 0.1 1] @Elisa the Nine-Tattooed Dragon Hmph. Then I'll just have some meat an[line 2] [k] [messageOff] [charaFadeout A 0.1] [wt 0.1] [charaTalk J] [charaFace J 0] [charaFadein J 0.1 1] [charaMoveReturn J 0,-5 0.4] [cueSe SE_22 22_ade814] [wt 1.0] [charaMoveReturn J 0,-5 0.3] [wt 0.8] [charaMoveReturn J 0,-4 0.2] [wt 0.5] [charaMoveReturn J 0,-4 0.2] [cueSeStop 22_ade814 0.5] @Hessian Lobo (Devouring meat without a word) [k] [charaFadeout J 0.1] [wt 0.1] [charaTalk C] [charaFace C 7] [charaFadein C 0.1 1] @Jing Ke What, you're too good for my booze!? Well, it doesn't matter! I already drank it all anyway! [k] @Jing Ke Ahhh! [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk B] [charaFace B 4] [charaFadein B 0.1 1] @Yan Qing Forget it. They're already completely plastered. Come on Master, Elly. Let's get you two out of here. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 10] [charaFadein A 0.1 1] @Elisa the Nine-Tattooed Dragon Aww, why do I gotta go? It's way more fun over here! [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Yan Qing Because you're a kid right now, and they're setting a bad example. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 10] [charaFadein A 0.1 1] @Elisa the Nine-Tattooed Dragon Phooey.[wt 0.5][charaFace A 8] But I'll do what I'm told! I'm a good girl! [k] [messageOff] [wipeout rightToLeft 1.0 1.0] [bgmStop BGM_EVENT_67 1.0] [wait wipe] [charaFadeout A 0.1] [scene 167900] [wt 1.0] [wipein leftToRight 1.0 1.0] [wait wipe] [wt 0.2] [bgm BGM_YAMA 0.1] [charaTalk depthOff] [charaDepth B 1] [charaDepth R 2] [charaDepth B 3] [charaTalk B] [charaFace B 0] [charaFace A 0] [charaFadeinFSR A 0.1 2] [charaFadeinFSL B 0.1 0] @Yan Qing Here we go. Now how 'bout we just have a nice, calm meal while we take in the stars? [k] @Yan Qing 'Sides, we're the Stars of Destiny of Mount Liang. Seeing our own stars shine is our greatest joy. [k] [charaFace B 1] @Yan Qing Or something like that. [k] [charaTalk A] [charaFace A 1] @Elisa the Nine-Tattooed Dragon That's so poetic. [k] [charaTalk B] [charaFace B 6] @Yan Qing Hahaha, hardly. Us vigilantes don't usually go in for poetry. [k] [charaFace B 1] @Yan Qing All stars need to do is shine. And for outlaws like us, all we need to do to be heroes and stars is fight. [k] [charaTalk A] [charaFace A 2] @Elisa the Nine-Tattooed Dragon Is that what Lord Song Jiang used to say? [k] [charaTalk B] [charaFace B 0] @Yan Qing Nah. I just came up with it now. [k] [charaTalk A] [charaFace A 3] @Elisa the Nine-Tattooed Dragon Now I wish I hadn't asked! [k] [messageOff] [charaTalk off] [charaFace A 6] [charaFace B 1] [wt 1.5] ?1:I heard the Chinese word for “outlaw” in “Water Margin”[csr]means something like “good man.” Is that true? [charaTalk on] [charaTalk B] [charaFace B 0] [charaFace A 0] @Yan Qing Uh, not exactly. [k] @Yan Qing The word they use in “Water Margin” is “haohan.” It does have a character for “man” in it, and conveys qualities like “strong” and “heroic”... [k] @Yan Qing ...but Mt. Liang was always known for having three female leaders among its ranks: Hu Sanniang, Gu Dasao, and Sun Erniang. [k] @Yan Qing The leaders of Mount Liang later came to be known collectively as “haohan.” And of course, Huyan Zhuo totally qualifies as one, too. [k] @Yan Qing He was an incredibly capable general who could expertly wield iron bian, ride horses, fire bows, and way more. [k] @Yan Qing I don't know much about this Empusa lady, but if she's Huyan Zhuo now, I know she's gotta be strong. [k] ?2:What was Huyan Zhuo like as a person? [charaTalk on] [charaTalk A] [charaFace A 1] [charaFace B 0] @Elisa the Nine-Tattooed Dragon Huyan Zhuo used iron bian...[wt 0.6][charaFace A 2] Or were they copper? [k] [charaTalk B] @Yan Qing It doesn't matter. Either way, you really don't want to get hit with it. [k] [charaTalk A] [charaFace A 3] @Elisa the Nine-Tattooed Dragon Yeah, it looks like it'd be really painful! [k] [charaTalk B] @Yan Qing They didn't cut or hit like normal weapons. More like they could beat you to mush. [k] @Yan Qing That was a handful to deal with all on its own, but he was also really good with swords, bows, and horses, too. [k] @Yan Qing We should probably expect she's just as skilled with all those things now, Empusa mixed in or not. [k] @Yan Qing Oh, and Huyan Zhuo was also known for his ironclad cavalry. [k] @Yan Qing He'd charge in with a battalion of horses decked out in iron armor and lay waste to the enemy all at once. [k] @Yan Qing Anyone who survived one of those cavalry assaults couldn't so much as look at a cavalryman for months afterward. [k] [charaTalk A] @Elisa the Nine-Tattooed Dragon It was so cool! Like watching a pitch-black tsunami crash over the enemy! [k] ?! [messageOff] [fadeout black 1.0] [bgm BGM_YAMA 1.0 0.5] [wait fade] [charaFadeout B 0.1] [charaFadeout A 0.1] [wt 1.5] [fadein black 1.0] [bgm BGM_YAMA 1.0 1.0] [wait fade] [charaTalk A] [charaFace A 1] [charaFace B 0] [charaFadeinFSL B 0.1 0] [charaFadeinFSR A 0.1 2] @Elisa the Nine-Tattooed Dragon So hey, about Huyan Zhuo. [k] [charaTalk B] @Yan Qing Yeah? What about her? [k] [charaTalk A] [charaFace A 10] @Elisa the Nine-Tattooed Dragon Do you think there's any way we could convince her to join us? [k] [charaTalk B] @Yan Qing I don't know, but it'd be great having her on our side again. [k] [charaTalk A] [charaFace A 1] @Elisa the Nine-Tattooed Dragon Right!? [k] [charaTalk B] @Yan Qing But if that's gonna happen, there's two things we're gonna have to do first. [k] [charaFace B 1] @Yan Qing Fight her, and win! [k] [charaTalk A] [charaFace A 2] @Elisa the Nine-Tattooed Dragon ...Yeah, I guess you're right! [k] [charaFace A 1] @Elisa the Nine-Tattooed Dragon Otherwise, we wouldn't be outlaws! [k] [charaTalk B] @Yan Qing Exactly. [k] @Yan Qing So for the time being, us outlaws are gonna have to figure out a way to reach Huyan Zhuo's heart... [k] @Yan Qing ...just like how Lord Song Jiang once did with his words. [k] [charaFace B 0] [charaPut R 0,-200] [charaFadeTime R 0.2 0.5] @Yan Qing (...Although, there's still one thing I'm wondering about. She clearly remembered Mount Liang...) [k] @Yan Qing (So then, why hasn't she tried to join us herself? I don't think it's 'cause Lord Song Jiang isn't here...) [k] [messageOff] [fadeout black 1.5] [bgmStop BGM_YAMA 1.5] [wait fade] [charaFadeout R 0.1] [charaFadeout B 0.1] [charaFadeout A 0.1] [scene 157700] [wt 1.5] [fadein black 1.5] [wait fade] [bgm BGM_EVENT_122 0.1] [charaTalk N] [charaFace N 0] [charaFace O 0] [charaFadeinFSR N 0.1 2] [charaFadeinFSL O 0.1 0] @Mysterious Shadow A Teeheehee... At long last, the final battle is close at hand. [k] @Mysterious Shadow B Hehehe... And still none of them realize their magical energy comes from us. [k] @Mysterious Shadow A Soon, we will finally be able to harvest. Or perhaps, given our position... [k] @Mysterious Shadow A ...I should say, “collect our taxes.” [k] [messageOff] [charaTalk off] [cueSe SE_22 22_ade822] [charaMoveReturnFSR N 256,8 0.3] [wt 0.3] [cueSe SE_21 21_ade561] [charaMoveReturnFSR N 256,8 0.3] [wt 0.5] [charaMoveReturnFSL O -256,8 0.3] [wt 0.3] [charaMoveReturnFSL O -256,8 0.3] [wt 0.1] [charaMoveReturnFSR N 256,8 0.3] [wt 0.3] [charaMoveReturnFSR N 256,8 0.3] [wt 0.4] [charaMoveReturnFSL O -256,8 0.3] [wt 0.3] [charaMoveReturnFSL O -256,8 0.3] [fadeout black 2.0] [bgmStop BGM_EVENT_122 2.0] [cueSeStop 22_ade822 2.0] [cueSeStop 21_ade561 2.0] [wt 0.1] [charaMoveReturnFSR N 256,8 0.3] [wt 0.3] [charaMoveReturnFSR N 256,8 0.3] [wt 0.5] [charaMoveReturnFSL O -256,8 0.3] [wt 0.3] [charaMoveReturnFSL O -256,8 0.3] [wait fade] [wt 0.5] [soundStopAll] [end]