$94-05-26-02-1-0 [soundStopAll] [charaSet A 3013300 1 Scáthach] [charaSet B 98001000 1 Mash] [charaSet C 6038002 1 "Charlotte Corday"] [charaSet D 1038000 1 Jason] [charaSet E 3001001 1 "Cú Chulainn"] [charaSet F 1008001 1 Siegfried] [charaSet G 1018001 1 Altera] [charaSet H 3016001 1 Hektor] [charaSet I 1009001 1 Mordred] [charaSet J 4002001 1 Iskandar] [charaSet K 98111500 1 "Da Vinci"] [charaSet L 1098124510 1 "Da Vinci (Rider)"] [charaSet M 1098123210 1 Goredolf] [charaSet N 4017001 1 Marie] [charaSet O 9005001 1 Holmes] [charaSet P 98115000 1 Transmission] [charaSet Q 98115000 1 Effect] [charaSet R 3036001 1 Bradamante] [charaSet S 4038001 1 Odysseus] [charaSet T 1039000 1 Lakshmi] [charaDepth J 1] [charaDepth G 2] [charaDepth E 3] [charaDepth N 4] [charaDepth H 5] [charaDepth I 6] [scene 101800] [fadein black 1.0] [wait fade] [charaTalk A] [charaFace A 2] [charaFadein A 0.1 1] @Scáthach E[messageShake 0.05 3 3 0.3]nough!!! [k] [bgm BGM_EVENT_62 0.1] ?1:O-oh man, I'm exhausted! ?! [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 1] [charaFadein B 0.1 1] @Mash Congratulations on your victorious campaign, Senpai! [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 1] [charaFadein A 0.1 1] @Scáthach Yes, you fought well indeed. [k] @Scáthach Now then, let us gather the other Servants together for a victory party! [k] [messageOff] [fadeout black 1.5] [bgmStop BGM_EVENT_62 1.5] [wait fade] [charaFadeout A 0.1] [wt 0.5] [scene 101700] [cameraMove 0.1 -30,0 1.1] [charaMoveScale H 0.9 0.1] [charaMoveScale J 0.9 0.1] [charaMoveScale G 0.9 0.1] [charaTalk off] [charaFace H 1] [charaFadein H 0.1 350,-28] [charaFace J 1] [charaFadein J 0.1 0,-28] [charaFace G 1] [charaFadein G 0.1 -350,-28] [wt 1.0] [fadein black 1.5] [wait fade] [cameraMove 2.0 0,0 1.1] [se ad3] [seVolume ad3 0 0.6] [wt 1.5] [fadeout black 1.0] [wait fade] [cameraMove 0.1 30,0 1.1] [charaMoveScale H 1.0 0.1] [charaMoveScale J 1.0 0.1] [charaMoveScale G 1.0 0.1] [charaMoveScale E 0.9 0.1] [charaMoveScale F 0.9 0.1] [charaFadeout H 0.1] [charaFadeout J 0.1] [charaFadeout G 0.1] [wt 1.5] [charaFace F 0] [charaFadein F 0.1 -256,-28] [charaFace E 0] [charaFadein E 0.1 256,-28] [cameraMove 3.0 0,0 1.1] [fadein black 1.0] [wait fade] [wt 1.3] [seStop ad3 1.5] [fadeout black 1.5] [wait fade] [cameraHome 0.1] [charaMoveScale E 1.0 0.1] [charaMoveScale F 1.0 0.1] [charaFadeout E 0.1] [charaFadeout F 0.1] [wt 0.5] [fadein black 0.7] [wait fade] [bgm BGM_EVENT_25 0.1] [charaTalk on] [charaTalk C] [charaFace C 7] [charaFadein C 0.4 1] [wt 0.4] @Charlotte Corday Stew's all ready for anyone who wants some! [k] [messageOff] [charaFadeout C 0.1] [wt 0.1] [charaTalk D] [charaFace D 18] [charaFadein D 0.4 1] [wt 0.4] @Jason Phew, glad that's finally over with. Huh? Oh, you wanna talk performance too? Sure, knock yourselves out. Just leave me out of it. [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 1] @Cú Chulainn See? I knew we shouldn't have sent in the Archer here. [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 1] @Siegfried In retrospect, the potential rewards of doing so were great, but so were the risks. [k] @Siegfried Perhaps we should have opened with a different move. [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk J] [charaFace J 3] [charaFadein J 0.1 1] @Iskandar Hey now, don't rule that sort of thing out too quick. [k] [charaFace J 0] @Iskandar Even if trying to overpower your opponent with brute strength doesn't succeed on its own, it has a knock-on effect of throwing them off-balance. [k] @Iskandar And you can't underestimate knock-on effects. [k] [charaFadeout J 0.1] [wt 0.1] [charaTalk G] [charaFace G 0] [charaFadein G 0.1 1] @Altera Indeed. [k] @Altera There is rarely a time when Chaldea is not at a severe disadvantage in this campaign we are fighting, after all. More so when fights are drawn out. [k] @Altera In some ways, it feels as though we are constantly laying siege to an impenetrable castle. Keeping fights as short as possible is not bad civilization at all. [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk H] [charaFace H 0] [charaFadein H 0.1 1] @Hektor You sure you don't mean “strategy” instead of “civilization”? [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk G] [charaFace G 0] [charaFadein G 0.1 1] @Altera I know what I said. [k] [messageOff] [charaFadeout G 0.1] [wt 0.1] [charaTalk I] [charaFace I 5] [charaFadein I 0.4 1] [wt 0.4] @Mordred Hmm. [k] [charaFadeout I 0.1] [wt 0.1] [charaTalk H] [charaFace H 0] [charaFadein H 0.1 1] @Hektor Oh, hey, Mordred. [k] @Hektor Say, you're a Knight of the Round Table.[sr]What do you make of all this? [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk I] [charaFace I 4] [charaFadein I 0.1 1] @Mordred ...Well, I like brief showdowns[sr]as much as the next knight... [k] [charaFace I 5] @Mordred But aren't you guys forgetting that Chaldea's got almost zilch in the way of supply lines? [k] @Mordred So we've basically got no choice[sr]but to go full guerilla warfare. [k] @Mordred Forget short-term or long-term warfare.[wt 0.7][charaFace I 4][sr]If I had to sum up our strategy... Hmm... [k] @Mordred I guess I'd call it general mid-term warfare? [k] [charaFace I 5] @Mordred So we're prolly better off assessing the situation early on, then findin' an opening in the mid-game and hammering it as hard as we can. [k] [charaFadeout I 0.1] [wt 0.1] [charaTalk off] [charaFace J 0] [charaFadein J 0.1 -370,0] [charaFace G 0] [charaFadein G 0.1 -120,0] [charaFace E 0] [charaFadein E 0.1 120,0] [charaFace H 0] [charaFadein H 0.1 370,0] @All ...[sr]... [k] [charaFadeout E 0.1] [charaFadeout J 0.1] [charaFadeout G 0.1] [charaFadeout H 0.1] [wt 0.1] [charaTalk on] [charaTalk I] [charaFace I 5] [charaFadein I 0.1 1] @Mordred What? What is it? [k] [charaFadeout I 0.1] [wt 0.1] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 1] @Cú Chulainn I didn't know you could be so, you know, thoughtful. [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk I] [charaFace I 2] [charaFadein I 0.1 1] @Mordred Y[messageShake 0.05 3 3 0.5]ou want a piece of me, Celt!? [k] [charaFadeout I 0.1] [wt 0.1] [charaTalk H] [charaFace H 1] [charaFadein H 0.1 1] @Hektor Now, now, no need for that. [k] [charaFace H 0] @Hektor Really, we shouldn't be surprised. Of course the Knight of Treachery would know about that sort of thing. [k] @Hektor Honestly, I wouldn't have guessed that about you in a million years, but it does make sense when you think about it. [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk I] [charaFace I 2] [charaFadein I 0.1 1] @Mordred You guys want me to Clarent all your asses? Is that it? [k] [charaFace I 9] @Mordred ...Ah, never mind. You all seem like you could take a Clarent to the face and be standing when the dust settled. [k] [bgmStop BGM_EVENT_25 1.0] [charaFace I 5] @Mordred Hm? Hang on. I just had a revelation. [k] [bgm BGM_EVENT_62 0.1] [charaFace I 0] @Mordred If you can all take a hit from my Clarent,[sr]why SHOULDN'T I go ahead and cut loose? [k] [charaFadeout I 0.1] [wt 0.1] [charaTalk J] [charaFace J 0] [charaFadein J 0.1 1] @Iskandar Uh-oh. I don't like where this is going! [k] [charaFadeout J 0.1] [wt 0.1] [charaTalk I] [charaFace I 6] [charaFadein I 0.1 1] @Mordred Know what? I'mma go for it![sr]Come to me, red lightning! [k] [messageOff] [se ade446] [seVolume ade446 0 0.5] [charaPut Q 1] [charaEffect Q bit_talk_lightning_02r] [wt 2.5] [seStop ade446 0.5] [charaPut Q 1200,1200] [charaFadeout I 0.1] [wt 0.5] [charaTalk E] [charaFace E 2] [charaFadein E 0.1 1] [charaShake E 0.05 2 2 0.3] @Cú Chulainn Would you just chill for a minute!? Damn! [k] [messageOff] [charaFadeout E 0.1] [wt 0.1] [se ade446] [seVolume ade446 0 0.5] [charaPut Q 1] [charaTalk I] [charaFace I 6] [charaFadein I 0.1 1] [wt 1.0] ?1:Whoa, whoa, whoa! Let's just take it easy, okay!? ?! @Mordred G[messageShake 0.05 3 3 0.3]rrr... [k] [seStop ade446] [charaPut Q 1200,1200] [charaFadeout I 0.1] [wt 0.1] [charaEffectStop Q bit_talk_lightning_02r] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 1] @Siegfried Easy there, comrade.[sr]Deep breaths. Deeep breaths. [k] [messageOff] [charaFadeout F 0.1] [wt 0.1] [charaTalk I] [charaFace I 9] [charaFadein I 0.1 1] [wt 0.5] [charaMoveReturn I 0,10 1.0] [wt 1.5] [charaFace I 5] @Mordred Tch.[sr]...Well? Anyone disagree with me? [k] [charaFadeout I 0.1] [wt 0.1] [charaTalk depthOff] [charaTalk J] [charaFace J 1] [charaFadein J 0.1 0] [charaFace I 5] [charaFadein I 0.1 2] @Iskandar Hahaha, of course![sr]For example, what if[line 2] [k] [messageOff] [charaTalk off] [charaFace J 0] [wt 1.5] [charaFace I 2] [wt 1.5] [charaFace J 4] [charaMoveReturn J -256,-10 0.7] [wt 1.0] [charaFace J 5] [wt 0.8] [charaFace I 8] [charaShake I 0.05 2 2 0.5] [wt 1.5] [bgmStop BGM_EVENT_62 1.5] [charaFace I 2] [wt 1.5] [charaFadeout I 0.1] [charaFadeout J 0.1] [wt 0.5] [bgm BGM_EVENT_25 0.1] [charaTalk depthOn] [charaTalk on] [charaTalk A] [charaFace A 4] [charaFadein A 0.1 1] @Scáthach Well, as you can see, even some of the greatest heroes in history can have different opinions when it comes to a long and unpredictable war. [k] [messageOff] [charaFadeout A 0.1] [wt 0.1] [charaPut P 1] [se ad13] [charaEffect P bit_talk_10_LowLevel] [wt 0.2] [branchQuestNotClear lblNotClear1 3000303] [branch lblConf1] [label lblNotClear1] [charaTalk K] [charaFace K 1] [charaFadein K 0.1 0,-90] @Da Vinci Hmm, hmm...[sr]You know, this HAS been fascinating. [k] [charaFadeout K 0.1] [wt 0.1] [charaPut P 1200,1200] [charaTalk A] [charaFace A 1] [charaFadein A 0.1 1] @Scáthach Oho, if it isn't Leonardo da Vinci. [k] @Scáthach I am glad to see that even an artist[line 2]no, a scientist like yourself can see the appeal of this sort of thing! [k] [charaFadeout A 0.1] [wt 0.1] [charaPut P 1] [charaTalk K] [charaFace K 1] [charaFadein K 0.1 0,-90] @Da Vinci Well sure I can! [k] [charaFadeout K 0.1] [wt 0.1] [charaPut P 1200,1200] [charaTalk A] [charaFace A 1] [charaFadein A 0.1 1] @Scáthach Wonderful. [k] @Scáthach There have been times when I thought our tastes were incompatible, but I am pleased to be wrong. [k] [charaFadeout A 0.1] [wt 0.1] [charaPut P 1] [charaTalk K] [charaFace K 0] [charaFadein K 0.1 0,-90] @Da Vinci Hey, I wasn't known as[sr]THE Renaissance man for nothing♪ [k] [charaFace K 1] @Da Vinci Now hurry up and get back here, [%1]![sr]I want to hear what you and Mash thought of this, too! [k] [charaFadeout K 0.1] [wt 0.1] [charaPut P 1200,1200] [branch lblNotClear_out1] [label lblConf1] [charaTalk L] [charaFace L 9] [charaFadein L 0.1 1] @L:Da Vinci Now I get it.[sr]This really is fascinating! [k] [charaFadeout L 0.1] [wt 0.1] [charaPut P 1200,1200] [charaTalk A] [charaFace A 1] [charaFadein A 0.1 1] @Scáthach Oh, the little Da Vinci.[sr]Hehe, was the excitement a bit too much for you? [k] [charaFadeout A 0.1] [wt 0.1] [charaPut P 1] [charaTalk L] [charaFace L 1] [charaFadein L 0.1 1] @L:Da Vinci Hahaha, maybe♪ [k] [charaFadeout L 0.1] [wt 0.1] [charaTalk M] [charaFace M 7] [charaFadein M 0.1 1] @Goredolf Wait. You're not serious, are you? [k] [messageOff] [se ad421] [charaShake M 0.05 3 3 0.7] [charaFace M 13] [wt 1.0] [seStop ad421] [charaFadeout M 0.1] [wt 0.1] [charaTalk L] [charaFace L 0] [charaFadein L 0.1 1] @L:Da Vinci But never mind that now. [k] [charaFace L 10] @L:Da Vinci This was certainly all very interesting. [k] [charaFace L 7] @L:Da Vinci I'd love to hear what you and Mash thought[sr]about all this too, [%1]. [k] @L:Da Vinci What do you say we have a little confab after you get back? [k] ?1:You got it! ?! [charaFadeout L 0.1] [wt 0.1] [charaPut P 1200,1200] [label lblNotClear_out1] [charaTalk B] [charaFace B 1] [charaFadein B 0.1 1] @Mash A lot's happened since we came here,[sr]but at least the Grail Front is now over. [k] @Mash Congratulations once again, Master.[sr]Now, what do you say we head back home! [k] [messageOff] [bgmStop BGM_EVENT_25 1.5] [fadeout black 1.5] [wait fade] [charaFadeout B 0.1] [wt 0.5] [branchQuestNotClear lblNotClear2 3000303] [branch lblConf2] [label lblNotClear2] [scene 10310] [branch lblNotClear_out2] [label lblConf2] [scene 66600] [label lblNotClear_out2] [charaSet K 5009001 1 "Da Vinci] [charaSet L 1098124500 1 "Da Vinci (Rider)"] [charaSet M 1098123200 1 Goredolf] [charaDepth O 2] [charaDepth L 7] [charaDepth M 8] [charaDepth B 9] [pictureFrame cut063_cinema] [wt 1.5] [fadein black 1.5] [wait fade] [bgm BGM_EVENT_2 0.1] @ [lr]Some time later... [k] [charaTalk A] [charaFace A 4] [charaFadein A 0.1 0,-50] @Scáthach ...Hmm. [k] @Scáthach I have an idea for a new Grail Front, but it would involve fierce competition for magical energy resources. [k] @Scáthach As such, there is no way to know when I may be able to[line 2][wt 0.6][charaFace A 0][sr]Hm? [k] [messageOff] [bgm BGM_EVENT_2 1.0 0.5] [wipeout rectangleStripLeftToRight 1.0 1.0] [wait wipe] [charaFadeout A 0.1] [wt 0.5] [branchQuestNotClear lblNotClear3 3000303] [branch lblConf3] [label lblNotClear3] [scene 60300] [branch lblNotClear_out3] [label lblConf3] [scene 66700] [label lblNotClear_out3] [charaDepth T 3] [charaDepth R 6] [charaDepth S 5] [wt 0.5] [bgm BGM_EVENT_2 1.0 1.0] [se ad413] [seVolume ad413 0 0] [seVolume ad413 1.0 0.8] [charaTalk off] [charaFace N 0] [charaFadein N 0.1 -390,-50] [charaFace T 1] [charaFadein T 0.1 -120,-50] [charaFace S 0] [charaFadein S 0.1 110,-50] [charaFace R 0] [charaFadein R 0.1 370,-50] [wipein rectangleStripRightToLeft 1.0 1.0] [wait wipe] [wt 0.4] [wt 2.0] [seStop ad413 0.5] [wt 0.5] [charaFadeout N 0.1] [charaFadeout T 0.1] [charaFadeout S 0.1] [charaFadeout R 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 0,-50] @Scáthach What is it?[sr]Is there something going on? [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk N] [charaFace N 0] [charaFadein N 0.1 0,-50] @Marie Oh, hello, Scáthach. Did you see this yet!? [k] [charaFadeout N 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 0,-50] @Scáthach See what?[wt 0.5][charaShake A 0.05 3 3 0.2][charaFace A 2][sr]...A-another Grail Front!? [k] [messageOff] [fadeout black 1.5] [bgmStop BGM_EVENT_2 1.0] [wait fade] [charaFadeout A 0.1] [wt 0.5] [pictureFrame] [branchQuestNotClear lblNotClear4 3000303] [branch lblConf4] [label lblNotClear4] [scene 10204] [wt 1.0] [fadein black 1.5] [wait fade] [bgm BGM_EVENT_94 0.1] [charaTalk K] [charaFace K 1] [charaFadein K 0.1 1] @Da Vinci There we go. [k] @Da Vinci The Holy Grail War simulator is now complete! [k] [messageOff] [charaFadeout K 0.1] [wt 0.3] [se ad272] [wt 0.5] [seStop ad272 0.4] [wt 0.5] [charaTalk B] [charaFace B 1] [charaFadein B 0.1 1] @Mash Congratulations! [k] ?1:Amazing work! ?! [charaFadeout B 0.1] [wt 0.1] [charaTalk K] [charaFace K 0] [charaFadein K 0.1 1] @Da Vinci I gotta say, it took a while to put together,[sr]but I think it'll all work nicely. [k] @Da Vinci I'll spare you the details, but suffice to say, it runs on recycled magical energy, so it'll still be a little while before we can try it out. [k] [charaFace K 1] @Da Vinci But hey, once it's all ready, we'll be able to hold events like this on a regular basis! [k] [messageOff] [charaFadeout K 0.1] [wt 0.1] [branch lblNotClear_out4] [label lblConf4] [scene 66400] [wt 1.0] [fadein black 1.5] [wait fade] [bgm BGM_EVENT_94 0.1] [charaTalk L] [charaFace L 0] [charaFadein L 0.1 1] @L:Da Vinci There. All done! [k] [charaFace L 1] @L:Da Vinci Voilà! The Holy Grail War simulator is now complete! [k] [charaFadeout L 0.1] [wt 0.1] [charaTalk B] [charaFace B 1] [charaFadein B 0.1 1] @Mash Way to go, Da Vinci! [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk M] [charaFace M 4] [charaFadein M 0.1 1] @Goredolf Hmm. I don't see how this is going to be of much use. [k] @Goredolf I feel like I just wasted our finite and all-too-precious resources on some trivial entertainment... [k] [charaFadeout M 0.1] [wt 0.1] [charaTalk L] [charaFace L 0] [charaFadein L 0.1 1] @L:Da Vinci That's where you're wrong, Gordy.[sr]This entertainment's anything but trivial. [k] @L:Da Vinci Remember, this is a full-blown Holy Grail War simulator. [k] @L:Da Vinci Granted, we won't be able to use it until the recycling system gives us some more resources to run it... [k] [charaFace L 10] @L:Da Vinci But once it does, it ought to provide some really valuable experiences! [k] [messageOff] [charaFadeout L 0.1] [wt 0.1] [label lblNotClear_out4] [charaTalk A] [charaFace A 0] [charaFadein A 0.4 1] [wt 0.4] @Scáthach Oho... Oho, oho.[sr]I see, I see... [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 1] [charaFadein B 0.1 1] @Mash Scáthach! [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Scáthach It was a lot of work,[sr]coming up with this Grail Front system. [k] @Scáthach I had to gather a great deal of magical energy resources as I went around making intricate modifications to a minute Singularity, and now... [k] [charaFace A 4] @Scáthach ...[sr]... [k] @Scáthach (Sniff) [k] ?1:It's okay, Ms. Scáthach! We still need you to be an advisor! ?! [charaFace A 0] @Scáthach An...advisor? [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk E] [charaFace E 1] [charaFadein E 0.1 1] @Cú Chulainn Yeah, Mentor.[sr]I know the system's already been put together... [k] @Cú Chulainn ...but the enemy Masters and Servants aren't gonna position themselves, right? [k] @Cú Chulainn So we're still gonna need someone who knows the ins and outs of battle to set things up. Someone like you. [k] @Cú Chulainn (...That oughta do it, right?) [k] [messageOff] [charaFadeout E 0.1] [wt 0.1] [branchQuestNotClear lblNotClear5 3000303] [branch lblConf5] [label lblNotClear5] [charaTalk off] [charaFace B 1] [charaFadein B 0.1 2] [charaFace K 1] [charaFadein K 0.1 0] [wt 0.5] [charaMoveReturn B 256,-5 0.5] [charaMoveReturn K -256,-5 0.5] [wt 1.0] [charaFadeout K 0.1] [charaFadeout B 0.1] [wt 0.1] [branch lblNotClear_out5] [label lblConf5] [charaTalk off] [charaFace O 9] [charaFadein O 0.1 -370,0] [charaFace L 10] [charaFadein L 0.1 -120,0] [charaFace B 1] [charaFadein B 0.1 120,0] [charaFace M 0] [charaFadein M 0.1 370,0] [wt 0.5] [charaMoveReturn M 370,-5 0.5] [charaMoveReturn L -120,-5 0.5] [charaMoveReturn B 120,-5 0.5] [charaMoveReturn O -370,-5 0.5] [wt 1.0] [charaFadeout M 0.1] [charaFadeout O 0.1] [charaFadeout L 0.1] [charaFadeout B 0.1] [wt 0.1] [label lblNotClear_out5] [charaTalk on] [charaTalk A] [charaFace A 3] [charaFadein A 0.1 1] @Scáthach I see... An advisor, huh? [k] @Scáthach Right, of course.[sr]Well, in that case... [k] [charaFace A 1] @Scáthach I suppose my effort wasn't for nothing after all. And if it will help Chaldea bolster its fighting forces further, I certainly have no objections. [k] @Scáthach Besides, I have already received a fine reward in this outfit. My self-care regimen, if you will. [k] @Scáthach It seems I am truly in Tamamo Cat's debt. I'll have to be nice to any other cats I meet from now on. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 13] [charaFadein B 0.1 1] @Mash I agree. Thanks to you and Cat, this first round of the Grail Front as turned out wonderfully. [k] [charaFace B 1] @Mash On that note, Senpai, it looks like we've got a special new regular event to look forward to. [k] @Mash Let's make sure they're all as successful as this one! [k] ?1:You said it! ?! [messageOff] [fadeout black 2.0] [bgmStop BGM_EVENT_94 2.0] [wait fade] [soundStopAll] [end]