$94-05-71-03-2-0 [soundStopAll] [enableFullScreen] [charaSet A 5022001 1 Sanzang] [charaSet B 5019001 1 "El-Melloi II"] [charaSet C 4015001 1 Alexander] [charaSet D 3033001 1 Hildr] [charaSet E 3033002 1 Thrúd] [charaSet F 3033000 1 Ortlinde] [charaSet G 7006000 1 "Sakata Kintoki"] [charaSet H 1047000 1 Watanabe-no-Tsuna] [charaSet I 7022001 1 Ibaraki-Douji] [imageSet J back10000 1] [charaSet K 98115000 1 Effect] [charaScale J 1.1] [charaDepth J 1] [charaDepth B 2] [scene 114400] [fadein black 2.0] [wait fade] @ [align center]– Meanwhile –[align] [k] [messageOff] [bgm BGM_EVENT_77 0.1] [charaTalk A] [charaFace A 5] [charaFadein A 0.4 1] @Sanzang Hmm... [k] [messageOff] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadeinFSL B 0.4 0] [charaFace A 5] [charaFadeinFSR A 0.1 2] @El-Melloi II Is something wrong, Xuanzang Sanzang? You've been staring at that shelf of figures for a while now. [k] [charaFace A 0] @Sanzang Oh, hi, El-Melloi. I just happened to notice something interesting about these. See their names? [k] @El-Melloi II Yes, I see Indra, Bishamonten, and the names of some Buddhist and other gods. What about them? [k] @Sanzang I couldn't help but notice they're all girls,[sr]though I don't know why that is. [k] @El-Melloi II Hmm. I'm hardly an expert on the subject, but I have heard this sort of thing happens a lot in certain Japanese subcultures. [k] @El-Melloi II Those figures are probably from various media properties, though I don't know whether they're anime or game-related. [k] @El-Melloi II So do you ask because, as a Buddhist priest, you have a strong opinion about such depictions of your gods? [k] [charaFace A 5] @Sanzang Definitely. [k] [messageOff] [charaFadeout A 0.1] [charaFadeout B 0.1] [wt 0.1] [bgmStop BGM_EVENT_77 1.0] [charaTalk A] [charaFace A 5] [charaFadein A 0.1 1] [wt 1.0] [bgm BGM_EVENT_27 0.1] [charaFace A 0] @Sanzang They're awesome! [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 3] [charaFadein B 0.1 1] @El-Melloi II R-really? [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Sanzang As far as I'm concerned, all that matters is that they're made with passion! [k] [charaFace A 1] @Sanzang So yeah, these figures are all totally valid expressions of faith. [k] @Sanzang It's a sad but undeniable fact of life that when humans forget a supernatural being's name... [k] @Sanzang ...it tends to be the first step to no longer believing in or worshipping that being, either. [k] [charaFace A 0] @Sanzang Compared to that, making the Buddha into a girl is no big deal at all. [k] @Sanzang The important thing is that people like these figures so much... [k] @Sanzang ...that they want to keep them nearby and look at them whenever they feel like it. [k] @Sanzang And that's exactly the passion I sense in these! [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 4] [charaFadein B 0.1 1] [charaFadeTime J 0.1 0.6] [bgm BGM_EVENT_27 0.4 0.6] @El-Melloi II (I don't think the, uh, passion that went into these figures has much to do with faith...) [k] [charaFadeout B 0.1] [charaFadeout J 0.1] [bgm BGM_EVENT_27 0.4 1.0] [wt 0.1] [charaTalk A] [charaFace A 1] [charaFadein A 0.1 1] @Sanzang Yup, this is all great. [k] @Sanzang I feel beyond compelled to pray here on the spot. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @El-Melloi II ... [k] [messageOff] [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.4 1] @Alexander I bought the one you were looking for, Teacher.[sr]...Oh, sorry. Am I interrupting? [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk A] [charaFace A 1] [charaFadein A 0.1 1] @Sanzang Oh, no, don't worry about me.[sr]I was basically just passing through! [k] @Sanzang Besides, I'm in such a good mood right now that I think I'm gonna go look for more Buddhist statues like these! [k] [charaFace A 0] @Sanzang Later, guys! May the Buddha's protection be with you! [k] [messageOff] [charaFadeout A 0.4] [se ad59] [seStop ad59 1.0] [wt 1.0] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @El-Melloi II ...So these figures with the Buddhist gods' names got the seal of approval from Chaldea's local high priest. [k] @El-Melloi II Apparently, any statue named for a Buddhist god may be a symbol of faith...regardless of the form it takes. [k] @El-Melloi II The logic does hold up, but still... Hmm... [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace B 0] [charaFadeinFSL B 0.1 0] [charaFace C 4] [charaFadeinFSR C 0.1 2] @Alexander Teacher? Are you sure I'm not interrupting? [k] [charaFace B 1] @El-Melloi II Not at all. I was just thinking up a new assignment. [k] @El-Melloi II Anyway, let's see what you got...[twt 0.7][charaFace B 4] Oh, no. This won't[sr]work. I'm sorry, I should have been more specific. [k] @Alexander Huh? What's wrong with it? It's got “Admirable Warfare” in the title, and I was told it's the newest one in the series, XI. [k] [charaFace B 0] @El-Melloi II Yes, that's all correct. However, the newest entry in a series isn't necessarily the best one. In this particular case, there was sort of a developer shuffle between releases due to a bunch of administrative cock-ups, and the new team changed all the systems everyone loved in X, which ended up ruining the game's balance and #%^&ing it up beyond all recogni [line 2][charaFace B 5] [k] [charaFace C 3] @Alexander Whoa, whoa, please watch your language, Teacher![sr]This is a family store! [k] [charaFace B 4] @El-Melloi II Ahem. Sorry. I didn't mean to get so worked up. Anyway, don't bother with that one. [k] [charaFace B 0] @El-Melloi II If you really want to study strategy and geography all at once, then I'd recommend X, the previous game in the ser[line 2] [k] [messageOff] [bgmStop BGM_EVENT_27 1.0] [fadeout black 1.0] [wait fade] [charaFadeout C 0.1] [charaFadeout B 0.1] [wt 1.0] [fadein black 1.0] [wait fade] [bgm BGM_EVENT_77 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.4 1] @Hildr Hm? Did anyone else just hear someone swearing? [k] [messageOff] [charaFadeout D 0.1] [wt 0.1] [charaTalk E] [charaFace E 0] [charaFadein E 0.4 1] @Thrúd If we did, it couldn't have been our sister, so it's not our problem. [k] @Thrúd Now, have you decided on what you want? [k] @Thrúd We only have enough money for one game, so you need to make a convincing case for your given choice. [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk D] [charaFace D 1] [charaFadein D 0.1 1] [charaMoveReturn D 0,4 0.2] @Hildr Ooh, ooh, I'll start! [twt 0.2][charaMoveReturn D 0,4 0.2]I wanna get this one![twt 0.3][se ad7] [k] @Hildr You can't go wrong with a modern-day school setting. It's a classic for a reason, right? [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 1] @Thrúd Let's see... The protagonist transfers to a new school where her classmates include a prince, a CEO, an oil baron, a mafia boss, and many other memorable characters. Hmm... [k] [messageOff] [charaFadeout E 0.1] [wt 0.1] [charaTalk F] [charaFace F 7] [charaFadein F 0.4 1] @Ortlinde I thought a fantasy setting would be nice, so I chose this.[twt 0.7][se ad78] [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 1] @Thrúd Hmm. A magic academy where the protagonist has five senior classmen, each of whom have mastered different magical elements, and where sparks begin to fly as she studies under each of them... I see. [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk D] [charaFace D 1] [charaFadein D 0.1 1] @Hildr What about you, Thrúd? [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk E] [charaFace E 7] [charaFadein E 0.1 1] @Thrúd I chose one with a historical setting.[sr]In fact, it's set in the Age of Myth! [k] @Thrúd In this one, an apprentice Valkyrie encounters a number of different warriors, and from there[line 2] [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk D] [charaFace D 4] [charaFadein D 0.1 1] @Hildr I don't know... Don't you think that might be a little too real for us? [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk F] [charaFace F 8] [charaFadein F 0.1 1] [charaMoveReturn F 0,-4 0.3] @Ortlinde (Nodding in assent)[twt 0.2][charaMoveReturn F 0,-4 0.3] [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk E] [charaFace E 5] [charaFadein E 0.1 1] @Thrúd Huh? B-but, I thought that's what would make it perfect for learning about romance. [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Hildr You need to expand your imagination! True learning comes from venturing into the unknown. [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk F] [charaFace F 8] [charaFadein F 0.1 1] [charaMoveReturn F -4,0 0.3] @Ortlinde (Wavering)[twt 0.2][charaMoveReturn F 4,0 0.3] [k] [messageOff] [bgm BGM_EVENT_77 0.7 0.2] [wipeout rollRight 0.7 1] [wait wipe] [charaDepth E 1] [charaDepth D 3] [charaDepth F 2] [charaTalk off] [charaFace E 5] [charaFadein E 0.1 0,0] [charaFace D 5] [charaFadeinFSL D 0.1 -420,-0] [charaFace F 8] [charaFadeinFSR F 0.1 470,-0] [pictureFrameTop cut063_cinema] [effect bit_talk_42] [wt 0.5] [bgm BGM_EVENT_77 0.7 0.4] [wipein rollLeft 0.7 1] [wait wipe] [se ad235] [seVolume ad235 0 0.4] [charaMoveReturnFSL D -420,5 0.15] [wt 0.15] [charaMoveReturnFSL D -420,5 0.15] [wt 0.4] [charaMoveReturnFSR F 465,-0 0.15] [wt 0.15] [charaMoveReturnFSR F 475,-0 0.15] [wt 0.4] [charaMoveReturn E 0,-7 0.3] [wt 0.3] [wt 1.5] [seStop ad235 0.7] [bgm BGM_EVENT_77 0.7 0.2] [wipeout rollRight 0.7 1] [wait wipe] [charaFadeout E 0.1] [charaFadeout D 0.1] [charaFadeout F 0.1] [pictureFrame] [effectDestroy bit_talk_42] [wt 0.5] [bgm BGM_EVENT_77 0.7 1.0] [wipein rollLeft 0.7 1] [wait wipe] [charaTalk on] [charaTalk D] [charaFace D 4] [charaFadein D 0.1 1] @Hildr (Gasp, gasp...) [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk F] [charaFace F 8] [charaFadein F 0.1 1] @Ortlinde (Huff, huff...) [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk E] [charaFace E 8] [charaFadein E 0.1 1] @Thrúd I knew this would happen. I knew it.[sr]We're all the same being, after all. [k] @Thrúd Deep down,[twt 0.7][charaFace E 0] none of us want to discard any of these[sr]choices. [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk D] [charaFace D 4] [charaFadein D 0.1 1] @Hildr Then what do we do?[sr]How're we supposed to only pick one? [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 1] @Thrúd There is one solution. [k] [messageOff] [wt 0.7] [charaFace E 5] @Thrúd I'll release the seal on the top secret nest egg we've been saving for emergencies... [k] @Thrúd ...and change the base rule to one game per Valkyrie! [k] [messageOff] [charaTalk off] [charaFace D 1] [charaFadeinFSL D 0.1 -420,0] [charaFace F 1] [charaFadeinFSR F 0.1 470,0] [wt 0.5] [charaMoveReturnFSL D -420,5 0.3] [charaMoveReturnFSR F 470,4 0.4] [wt 0.4] [charaMoveReturnFSL D -420,5 0.3] [wt 0.2] [charaMoveReturnFSR F 470,4 0.4] [wt 0.7] [charaFace E 1] [bgmStop BGM_EVENT_77 1.0] [fadeout black 1.0] [charaMoveReturnFSL D -420,5 0.3] [charaMoveReturnFSR F 470,4 0.4] [wt 0.4] [charaMoveReturnFSL D -420,5 0.3] [wt 0.2] [charaMoveReturnFSR F 470,4 0.4] [wait fade] [charaFadeout E 0.1] [charaFadeout D 0.1] [charaFadeout F 0.1] [wt 1.0] [fadein black 1.0] [wait fade] [bgm BGM_EVENT_7 0.1] [charaTalk on] [charaTalk G] [charaFace G 1] [charaFadein G 0.4 1] @Sakata Kintoki Woooooo! Goooooolden! This is the most golden damn store I've ever seen!!! [k] @Sakata Kintoki Nothin' but golden-looking goodies as far as the eye can see! Isn't it great, Brother Tsuna!? [k] [messageOff] [charaFadeout G 0.1] [wt 0.1] [charaTalk H] [charaFace H 0] [charaFadein H 0.4 1] @Watanabe-no-Tsuna I was told we could purchase toys here, but I haven't seen any bamboo stilts or spinning tops. [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk G] [charaFace G 1] [charaFadein G 0.1 1] @Sakata Kintoki Oh, those? I bet we could find some 'round here if we just kept lookin'. [k] [charaFace G 0] @Sakata Kintoki Whoa, what're these? Sample toys we can play with?[sr]That's even more golden! [k] [charaFace G 1] @Sakata Kintoki Damn, they've got some crazy stuff these days![sr]Check out this glowing sword! [k] [messageOff] [charaFadeout G 0.1] [effect bit_talk_diremond_dust] [wt 0.1] [se ad967] [charaRoll K 40 0,0] [fowardEffect bit_talk_x_slash01] [wt 0.1] [flashin once 0.15 0.25 FFFFFFAF FFFFFF00] [cueSe SE_21 21_ade583] [cueSeVolume 21_ade583 0 0] [cueSeVolume 21_ade583 0.4 0.4] [se ade395] [seVolume ade395 0 0.7] [wt 0.4] [flashin once 0.15 0.25 FFFFFFAF FFFFFF00] [wt 0.4] [flashin once 0.15 0.25 FFFFFFAF FFFFFF00] [cueSeStop 21_ade583 1.2] [effectStop bit_talk_magicalchange_back] [wt 0.7] [effectDestroy bit_talk_diremond_dust] [effectDestroy bit_talk_magicalchange_back] [wt 0.1] [charaTalk H] [charaFace H 0] [charaFadein H 0.1 1] @Watanabe-no-Tsuna Oho. Is that the light of evil's bane? That would certainly be effective against many kinds of monsters...though the blade itself seems far too dull to be deadly. [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk G] [charaFace G 1] [charaFadein G 0.1 1] @Sakata Kintoki It makes these great sounds, too! Listen! [k] [messageOff] [charaFadeout G 0.1] [wt 0.1] [cueSe SE_21 21_ade567] [se ade321] [wt 0.1] [cueSe SE_21 21_ade584] [cueSeVolume 21_ade584 0 0.4] [wt 0.7] [se ad609] [seVolume ad609 0 0.7] [wt 0.7] [seStop ad609 1.7] [wt 0.7] [charaTalk H] [charaFace H 0] [charaFadein H 0.1 1] @Watanabe-no-Tsuna That could be ideal for women and children to use for self-defense. Many people freeze up when confronted with monsters to the point where they can't even call for help, after all. [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk G] [charaFace G 1] [charaFadein G 0.1 1] @Sakata Kintoki And whoa, check out this rad belt! Let's try this bad boy on... Aww, yeah! Goooooolden, baby! [k] [messageOff] [charaFadeout G 0.1] [wt 0.1] [cueSe SE_21 21_ade568] [cueSeVolume 21_ade568 0 0] [cueSeVolume 21_ade568 1.0 1.0] [flashin loop 0.6 0.5 FFFFFFAF FFFFFF00] [charaSet G 4023000 1 "Sakata Kintoki"] [wt 3.3] [flashOff 0.4] [fadeout white 1.5] [wt 0.8] [se ad29] [cueSeStop 21_ade568 0.7] [wait fade] [charaTalk G] [charaFace G 1] [charaFadein G 0.1 1] [wt 1.0] [fadein white 1.2] [wait fade] @Sakata Kintoki Hell yeah! Ain't nothin' more golden than transformin' with a belt! [k] @Sakata Kintoki Even when it's just a toy,[sr]you can't help but get fired up! [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk H] [charaFace H 4] [charaFadein H 0.1 1] @Watanabe-no-Tsuna ...If you say so. All I can say is that you and I are very, very different, down to our Spirit Origins. [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk G] [charaFace G 1] [charaFadein G 0.1 1] @Sakata Kintoki You think? Eh, that's prob'ly just 'cause I been materialized a little longer than you have, Bro. You'll get the hang of it! [k] [charaFace G 0] @Sakata Kintoki Whoa, is that...? Be right back.[sr]Gotta check that aisle out! [k] @Sakata Kintoki And hey, don't be afraid to look around for somethin' you like, Bro! Whatever you want, it's my treat! [k] [messageOff] [charaFadeout G 0.4] [se ad55] [seStop ad55 1.0] [wt 1.4] [charaTalk H] [charaFace H 0] [charaFadein H 0.1 1] [wt 1.0] @Watanabe-no-Tsuna ...Hmm. [k] @Watanabe-no-Tsuna Let's see. First, he put it around his waist...[sr]Then I think he went like this... [k] [messageOff] [cueSe SE_21 21_ade569] [wt 0.7] [charaFadeout H 0.1] [wt 0.1] [cueSe SE_21 21_ade568] [cueSeVolume 21_ade568 0 0] [cueSeVolume 21_ade568 1.0 1.0] [flashin loop 0.6 0.5 FFFFFFAF FFFFFF00] [wt 3.3] [flashOff 0.4] [fadeout white 1.5] [wt 0.8] [se ad29] [cueSeStop 21_ade568 0.7] [wait fade] [charaTalk H] [charaFace H 0] [charaFadein H 0.4 1] [wt 2.0] [fadein white 1.2] [wait fade] [wt 0.7] [charaFace H 4] @Watanabe-no-Tsuna ...I guess it didn't work. Pity. [k] [messageOff] [bgm BGM_EVENT_7 0.2 0.5] [wipeout rectangleStripRightToLeft 0.2 1] [wait wipe] [charaFadeout H 0.1] [pictureFrame cut063_cinema] [charaTalk I] [charaFace I 5] [charaFadein I 0.1 0,-50] [wt 0.1] [wipein rectangleStripLeftToRight 0.2 1] [wait wipe] [charaShake I 0.03 3 3 0.4] @Ibaraki-Douji (...What. The. Hell!?) [k] [messageOff] [fadeout black 2.0] [bgmStop BGM_EVENT_7 2.0] [wait fade] [pictureFrame] [wt 0.5] [soundStopAll] [end]