$03-00-01-14-2-0 [soundStopAll] [scene 54105] [charaSet A 99502600 1 Mash] [charaSet B 5036001 1 Avicebron] [charaSet C 2010001 1 Billy] [charaSet D 98115000 1 Effect] [charaSet F 98115000 1 "Effect 2"] [charaSet G 98115000 1 "Effect 2"] [charaPut F 1] [charaEffect F bit_talk_snowstorm_03] [charaPut D 1200,1200] [charaEffect D bit_talk_10_LowLevel] [wt 0.5] [fadein black 1.0] [wait fade] [se ad603] [seVolume ad603 0 0.3] [charaPut G 1] [charaEffect G bit_talk_10] [wt 0.1] [se ad31] [charaTalk A] [charaFace A 6] [charaFadein A 0.1 1] @Mash [line 3][sr][line 3] [k] [messageOff] [charaFace A 14] [charaFadeTime A 0.2 0.7] [wt 0.2] @Mash [line 3]□*#[sr]>"#$[line 3] [k] [messageOff] [seStop ad31 0.5] [charaEffectStop G bit_talk_10] [wt 0.1] [charaPut D 1] [wt 0.3] [charaFadeTime A 0.3 1.0] [wt 1.0] [bgm BGM_EVENT_77 0.1] [charaTalk A] [charaFace A 7] [charaFadein A 0.1 1] @Mash ...Sorry, we're back online! [k] @Mash I'm afraid our transmission is cutting in and out.[sr]It might be because of how fast you're moving. [k] [charaFadeout A 0.1] [wt 0.1] [charaPut D 1200,1200] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Avicebron Can't you track Master even[sr]without communicating with [&him:her]? [k] [charaFadeout B 0.1] [wt 0.1] [charaPut D 1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Mash Yes, of course.[sr]I'm monitoring [&him:her] right now. [k] [charaFadeout A 0.1] [wt 0.1] [charaPut D 1200,1200] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Avicebron Perhaps we should slow down for a while and take a moment to make a report. Why don't we take a break, or even set up camp for the night? [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Billy Well that sounds like a fine idea.[sr]I confess, I'm about ridden down. [k] [charaFadeout C 0.1] [wt 0.1] [charaPut D 1] [charaTalk A] [charaFace A 1] [charaFadein A 0.1 1] @Mash What do you think, Master?[sr]You must be tired as well, no? [k] ?1:You bet I am! Woohoo, break time! @Mash Right! Okay everyone, please[sr]start getting ready to make camp. [k] [messageOff] [charaFadeout A 0.1] [wt 0.1] [charaPut D 1200,1200] [seVolume ad603 1.0 0.0] [cueSe Servants_103200 bac512] [cameraMove 0.4 0,0 1.2] [wt 1.0] [charaPut F 1500,1500] [cameraHome 0.7] [wt 0.7] [bgmStop BGM_EVENT_77 1.0] [wt 1.5] [bgm BGM_EVENT_80 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Avicebron ...Incidentally, I believe we should begin by eliminating the nearby Demonic Beasts and securing the area. [k] @Avicebron We certainly wouldn't want them[sr]attacking us while we are asleep. [k] ?2:Well, before we do... [messageOff] [charaFadeout A 0.1] [wt 0.1] [charaPut D 1200,1200] [seVolume ad603 1.0 0.0] [cueSe Servants_103200 bac512] [cameraMove 0.4 0,0 1.2] [wt 1.0] [charaPut F 1500,1500] [cameraHome 0.7] [wt 0.7] [bgmStop BGM_EVENT_77 1.0] [wt 1.5] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Avicebron Hm?[sr]...Ah, I see. There are Demonic Beasts nearby. [k] [bgm BGM_EVENT_80 0.1] @Avicebron Then let us take care of them first. [k] ?! [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Billy All right then, it's huntin' time! [k] [messageOff] [fadeout black 0.5] [bgmStop BGM_EVENT_80 0.4] [wait fade] [soundStopAll] [end]