$03-00-02-15-4-1 [soundStopAll] [charaSet A 8001400 1 Mash] [charaSet B 1098123000 1 Meunière] [charaSet C 2031001 1 Napoleon] [charaSet D 1033002 1 Sigurd] [charaSet E 1098124510 1 "Da Vinci"] [charaSet F 3012001 1 Brynhild] [charaSet G 98115300 1 Holmes] [charaSet H 98115000 1 Effect] [scene 60603] [charaPut H 1200,1200] [charaEffect H bit_talk_10_LowLevel] [se ad553] [seVolume ad553 0 0.2] [se ad629] [seVolume ad629 0 0.4] [shake 0.05 0 2 2.0] [bgm BGM_EVENT_80 0.1] [fadein black 1.0] [wait fade] [se ad666] [charaTalk A] [charaFace A 7] [charaFadein A 0.1 1] [wt 0.3] [seStop ad666 0.3] @Mash ...The battle is over.[sr]It looks like that was the last of the seeds. [k] [charaFace A 12] @Mash I never thought the giants would group together to chase after us while the Border was moving, though! [k] [charaFadeout A 0.1] [wt 0.1] [seStop ad553 2.0] [seStop ad629 2.0] [charaTalk C] [charaFace C 4] [charaFadein C 0.1 1] @Napoleon I wonder...were they trying to hold us back, or is it just a coincidence they showed up now? Hmm. I can't imagine they were sent here to stall us, but... [k] [charaFadeout C 0.1] [wt 0.1] [charaPut H 1] [charaTalk G] [charaFace G 0] [charaFadein G 0.1 1] @Holmes True. I don't sense any real intelligence guiding their actions, though. It may well be that they're not here at either Surtr or the Crypter's command. [k] [charaFadeout G 0.1] [wt 0.1] [charaPut H 1200,1200] [charaTalk A] [charaFace A 6] [charaFadein A 0.1 1] @Mash You think the seeds came out on their own? Or maybe,[sr]that the Tree of Emptiness itself scattered them? [k] [charaFadeout A 0.1] [wt 0.1] [charaPut H 1] [charaTalk G] [charaFace G 6] [charaFadein G 0.1 1] @Holmes Yes, that is certainly a possibility. Fascinating. Perhaps these seeds are the Tree of Emptiness's way of defending itself. [k] [charaFace G 0] @Holmes I believe you first encountered one while you were in the old Jötunheimen highlands? [k] [charaFadeout G 0.1] [wt 0.1] [charaPut H 1200,1200] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Mash That's right.[sr]It was when we were on Mt. Galdhøpiggen. [k] [charaFadeout A 0.1] [wt 0.1] [charaPut H 1] [charaTalk G] [charaFace G 0] [charaFadein G 0.1 1] @Holmes Hmm. Perhaps it has to do with latitude? If true, that would explain why it responded automatically once you headed north... [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk E] [charaFace E 17] [charaFadein E 0.1 1] @Da Vinci All right, come on, this isn't a game! If you're done up there, get yourselves back inside! [k] [charaFace E 16] @Da Vinci Er, well not you, Emperor.[sr]You just stick to your guns[line 2]uh, cannon! [k] [charaFadeout E 0.1] [wt 0.1] [charaPut H 1200,1200] [charaTalk C] [charaFace C 3] [charaFadein C 0.1 1] @Napoleon Yup, don't you worry about that. You're something else, treating me like an ordinary gunner, mademoiselle! [k] [messageOff] [fadeout black 1.0] [bgmStop BGM_EVENT_80 2.0] [wait fade] [charaFadeout C 0.1] [wt 1.0] [fadein black 1.0] [wait fade] [bgm BGM_EVENT_11 0.1 0.6] [charaDepth D 10] [charaTalk D] [charaFace D 0] [charaFace F 0] [charaFadein D 0.1 0] [charaFadein F 0.1 2] @Sigurd ...Brynhild.[sr]It must be hard for you to be so close to me. [k] @Sigurd I know my very existence wears on you. [k] @Sigurd Even with the queen's protection... [k] [messageOff] [charaTalk F] [charaFace F 1] [wt 1.0] [charaFace F 0] @Brynhild It's all right, Sigurd. Strangely enough,[sr]I am comfortably able to control myself... [k] [charaFace F 8] @Brynhild Maybe it's because...over half my[sr]Spirit Core is already shattered. [k] @Brynhild I was already broken when I materialized,[sr]so perhaps, by breaking myself further... [k] @Brynhild ...I'm better able to resist my usual temptations. [k] [charaFace D 4] @Sigurd How peculiar that becoming Heroic[sr]Spirits has reduced us to this. [k] [charaFace F 1] @Brynhild Not at all, my love.[sr]I'm happy about this turn of events. [k] [messageOff] [charaFace D 10] [wt 0.8] [fadeout black 2.0] [bgmStop BGM_EVENT_11 2.0] [wait fade] [wt 0.5] [soundStopAll] [end]