$03-00-05-09-1-0 [soundStopAll] [charaSet A 1098158300 1 Nemo] [charaSet B 1098123000 1 Meunière] [charaSet C 1098123200 1 Goredolf] [charaSet D 4034000 1 Bartholomew] [charaSet E 9005001 1 Holmes] [charaSet F 1098124500 1 "Da Vinci"] [charaSet G 98002000 1 Fou] [charaSet H 98001000 1 Mash] [charaSet I 4039002 1 Mandricardo] [charaSet J 5009000 1 "Effect Dummy"] [scene 85600] [se ad37] [seVolume ad37 0 0] [se ad60] [seVolume ad60 0 0] [se ad173] [seVolume ad173 0 0] [seVolume ad37 1.5 1.0] [seVolume ad60 1.5 1.0] [seVolume ad173 1.5 1.0] [fadein black 1.5] [wait fade] [wt 2.5] [fadeout black 1.0] [seStop ad37 1.0] [seStop ad60 1.0] [seStop ad173 1.0] [wait fade] [scene 51610] [wt 1.0] [fadein black 1.0] [se ad8] [wait fade] [wt 0.5] [charaTalk A] [charaFace A 0] [charaFadein A 0.4 1] [wt 0.4] @Nemo ...Good. Everything looks intact. [k] [charaFadeout A 0.1] [wt 0.1] [bgm BGM_EVENT_77 0.1] [charaTalk B] [charaFace B 2] [charaFadein B 0.1 1] @Meunière H[messageShake 0.02 3 3 0.4]ey! You're back! [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 1] [charaFadein C 0.1 1] @Goredolf Thanks for the warm welcome. I take it everything's been smooth sailing here, no pun intended? [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Meunière Yeah, everything's fine. Most eventful thing that happened here was getting sick and tired of rations. [k] [charaFace B 1] @Meunière In fact, we got so tired of it that we ended up raiding the food marked "Director Only." Now those were some damn fine eats. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 8] [charaFadein C 0.1 1] @Goredolf You what!? [k] @Goredolf I had my heart set on that food![sr]They're half the reason I wanted to come back here! [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk B] [charaFace B 1] [charaFadein B 0.1 1] @Meunière Sorry, Boss. It was the price you had to pay to keep everyone's spirits high. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 5] [charaFadein C 0.1 1] @Goredolf Ouch That was TOO blunt![sr]Dammit, all that juicy bacon, gone forever... [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Nemo I'm checking the ship's condition now. [k] [charaFace A 4] @Nemo ...It's still holding together, but just barely.[sr]The damage to the hull plating is especially bad. [k] @Nemo There's no way we can dive in this state. The best we can hope for now is to sail on the surface. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Bartholomew I see. Then it sounds like towing[sr]is the only way to go after all. [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk A] [charaFace A 6] [charaFadein A 0.1 1] @Nemo I hate to say it, but yeah, it is. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 1] @Holmes Very well then, Bartholomew, go ahead and get ready to tow us, if you'd be so kind. [k] @Holmes In the meantime, Master, I'd like you and[sr]Ms. Kyrielight to get some much-needed rest. [k] ?1:Got it. ?2:Will do. ?! [charaFadeout E 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Goredolf I'll go do the same. [k] @Goredolf I say, Captain, I don't suppose you have any Nemo Marines who specialize in foot massages? [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Nemo I do, actually. [k] [messageOff] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 2] [charaFadein B 0.1 1] [wt 0.1] [charaPut J 47,175] [charaEffect J bit_talk_starshine] [wt 0.2] [se ade126] @Meunière ...! (Gleam in his eye and his glasses) [k] [messageOff] [charaPut J 1200,1200] [charaEffectDestroy J] [seStop ade126 0.5] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Nemo But I can't create any extra marines right now.[sr]I just don't have the strength. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 3] [charaFadein B 0.1 1] [wt 0.1] [se ad119] @Meunière [messageShake 0.02 3 3 0.4] ...! (Completely crestfallen) [k] [charaFadeout B 0.1] [wt 0.1] [seStop ad119 0.5] [charaTalk C] [charaFace C 4] [charaFadein C 0.1 1] @Goredolf I see. Well, that's too bad.[sr](Sigh) My poor, aching tootsies... [k] [messageOff] [se ad95] [wt 0.2] [charaMove C -50,0 0.4] [charaFadeout C 0.4] [wt 0.4] [seStop ad95 0.4] [wt 0.8] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 1] @Da Vinci All right, I'm gonna go analyze these nanomachines.[sr]Come give me a hand, Holmes. [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 1] @Holmes Of course. [k] @Holmes Bartholomew, how long will it take to rig both ships for towing? [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Bartholomew If I start right now and hurry,[sr]I'd say it'll be about two hours. [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 1] @Holmes Meaning we would set sail before twilight, hmm.[sr]That's certainly cutting it close. [k] @Holmes I suppose we could wait another day if we had to...[sr]But no, the sooner we leave, the better. [k] @Holmes We can't be too cautious,[sr]given that we're up against Odysseus. [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk F] [charaFace F 14] [charaFadein F 0.1 1] @Da Vinci True. You might be pretty smart, Holmes, but there's still a big difference between a detective and a general. [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk E] [charaFace E 8] [charaFadein E 0.1 1] @Holmes Duly noted. [k] [charaFace E 0] @Holmes At any rate, the situation is disadvantageous as it is, so if nothing else, we must be sure to avoid doing anything that might result in giving the enemy a chance to finish us for good. [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk F] [charaFace F 9] [charaFadein F 0.1 1] @Da Vinci Makes sense to me.[sr]Okay then, let's set sail in two hours. [k] [messageOff] [fadeout black 1.0] [bgmStop BGM_EVENT_77 1.0] [wait fade] [charaFadeout F 0.1] [scene 53600] [wt 1.0] [fadein black 1.0] [wait fade] [bgm BGM_EVENT_25 0.1] [charaTalk G] [charaFace G 0] [charaFadein G 0.1 1] [charaMove G -10,0 0.1] [wt 0.1] [charaMove G 10,0 0.2] [wt 0.2] [charaMove G 0,0 0.1] [wt 0.3] [charaMoveReturn G 0,30 0.4] @Fou Fou, fou. [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk H] [charaFace H 0] [charaFadein H 0.1 1] @Mash I think Fou's feeling cross about all the director's bacon having been eaten. [k] ?1:True, he enjoys the director's food almost as much the director does. ?! [charaFace H 13] @Mash Anyway, I'm so glad you're all right, Master. [k] @Mash Servants may be able to sense whether or not their Master is okay... [k] @Mash ...but that still doesn't compare[sr]to being there next to [&him:her]. [k] [charaFace H 4] @Mash Honestly, I was going out of my mind with worry,[sr]not knowing what had happened to you. [k] ?1:I was really scared too. ?! @Mash ...I'm so relieved you weren't hurt. [k] [charaFace H 8] @Mash I know we're in the middle of an operation right[sr]now... but I just can't seem to settle my mind. [k] @Mash I think that's because, even now that[sr]we've eliminated four Lostbelts... [k] @Mash ...we still don't know what[sr]the best solution for us is. [k] [charaFace H 4] @Mash This has been an incredibly difficult journey,[sr]for so many reasons. [k] @Mash ...And I just can't take it all[sr]in stride, like Holmes can. [k] @Mash Yet despite that, as selfish as it is, I also can't help but want to hold on to the people I'm close to... [k] ?1:It's okay. ?2:Don't worry. None of us are going anywhere. ?! [charaFadeout H 0.1] [wt 0.1] [charaTalk G] [charaFace G 0] [charaFadein G 0.1 1] @Fou Fou... [k] ?1:Really, it's fine. I promise. ?! [charaFadeout G 0.1] [wt 0.1] [charaTalk H] [charaFace H 13] [charaFadein H 0.1 1] @Mash ...Okay. Thank you, Master. [k] [messageOff] [wt 0.1] [se ad795] [seVolume ad795 0 0.6] [wt 1.2] [charaFace H 12] @Mash ...[sr]...Huh? [k] @Mash Did you hear something strange just now? [k] [messageOff] [wipeout rightToLeft 1.0 1.0] [bgm BGM_EVENT_25 1.0 0.5] [wait wipe] [charaFadeout H 0.1] [scene 55700] [wt 1.0] [wipein leftToRight 1.0 1.0] [bgm BGM_EVENT_25 1.0 1.0] [wait wipe] [wt 0.3] [charaTalk I] [charaFace I 4] [charaFadein I 0.1 1] @Mandricardo ...[sr]... [k] [messageOff] [charaFadeout I 0.1] [wt 0.1] [se ad8] [wt 1.5] [charaTalk H] [charaFace H 0] [charaFadein H 0.1 1] @Mash Mandricardo, did you been hear anything unusual? [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk I] [charaFace I 0] [charaFadein I 0.1 1] @Mandricardo O-oh, that was me. I just banged my wooden sword against the wall. Sorry 'bout that. [k] [charaFadeout I 0.1] [wt 0.1] [charaTalk H] [charaFace H 0] [charaFadein H 0.1 1] @Mash I see. That would explain it. [k] [charaFace H 12] @Mash I'm afraid the halls aren't very wide, so if you could please try not to swing your sword around in here too much, I would appreciate it... [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk I] [charaFace I 0] [charaFadein I 0.1 1] @Mandricardo Yeah, of course. I'll be careful.[sr]...Sorry again. [k] [charaFace I 4] @Mandricardo The last thing I wanted was to bother you. [k] ?1:It's okay. It's not that big a deal. ?! [charaFace I 0] @Mandricardo R-right, I guess not. [k] @Mandricardo Hey, how about orders?[sr]Got anything you want me to do? [k] ?1:Not at the moment... ?! @Mandricardo Gotcha. [k] [charaFace I 4] @Mandricardo ...Sorry again for bothering you. [k] @Mandricardo I know it's important that you[sr]guys rest up when you can. [k] @Mandricardo Go on, you guys take it nice and easy.[sr]I'll go out and keep an eye on things. [k] [messageOff] [se ad95] [wt 0.1] [charaMove I -50,0 0.4] [charaFadeout I 0.4] [wt 0.4] [seStop ad95 0.4] [wt 1.2] [charaTalk H] [charaFace H 0] [charaFadein H 0.1 1] @Mash It looked like something was bothering him.[sr]I wonder what's wrong? [k] ?1:I hope we didn't make him feel bad... ?! [charaFace H 1] @Mash Anyway, he's right; it is important[sr]that we rest up when we can. [k] @Mash So how about I brew some tea, and we have a nice,[sr]relaxing sit-down, Senpai? [k] [messageOff] [fadeout black 1.0] [bgm BGM_EVENT_25 1.0 0.4] [wait fade] [charaFadeout H 0.1] [scene 51610] [pictureFrame cut063_cinema] [wt 1.0] [fadein black 1.0] [wait fade] [charaTalk F] [charaFace F 23] [charaFadein F 0.1 0,-50] @Da Vinci Hm?[sr]Oh, hey, Mandricardo. [k] @Da Vinci What's up? You're welcome to hang out here, but you might find it pretty boring. There's not really much for you to[line 2] [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk I] [charaFace I 0] [charaFadein I 0.1 0,-50] @Mandricardo Please...please, if there's anything I can do to[sr]help, anything at all, I'm happy to do it. Really. [k] [charaFadeout I 0.1] [wt 0.1] [charaTalk F] [charaFace F 14] [charaFadein F 0.1 0,-50] @Da Vinci Hmm. I appreciate the offer, but there really isn't anything to do except carry some heavy things... [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk I] [charaFace I 1] [charaFadein I 0.1 0,-50] @Mandricardo No problem! I'm on it! [k] [messageOff] [se ad59] [wt 0.1] [charaMove I -150,-50 0.4] [charaFadeout I 0.4] [wt 0.4] [seStop ad59 1.2] [wt 1.6] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 0,-50] @Da Vinci Hmm. Kind of a weird Servant, isn't he? [k] [charaFace F 10] @Da Vinci But hey, I'm not gonna say no to another set of hands. [k] @Da Vinci Besides, it's best to delegate what you can! [k] [messageOff] [fadeout black 1.5] [bgmStop BGM_EVENT_25 1.5] [wait fade] [charaFadeout F 0.1] [charaSet H 8001410 1 Mash] [pictureFrame] [wt 1.0] [fadein black 1.5] [wait fade] [bgm BGM_EVENT_82 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Nemo There you are.[sr]Right on time. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Goredolf Just so you know, [%1], in the grown-up world,[sr]anything less than five minutes early is considered late. [k] [charaFace C 4] @Goredolf That aside, are you sure this is going to work? [k] @Goredolf I took a quick peek at the engine room earlier, and it looks to still be flooded with all manner of detritus. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Nemo We can't use any of the main engines right now, but we should be able to scrape by on auxiliary power. [k] @Nemo After that, it all comes down to how strong the ship that'll be towing us is. Personally, I'm hoping we'll be able to glide with all the elegance of a manta ray. [k] [messageOff] [wipeout leftToRight 1.0 1.0] [wait wipe] [charaFadeout A 0.1] [scene 85900] [charaSet G 98018100 1 Pirate] [pictureFrame cut063_cinema] [wt 1.0] [wipein rightToLeft 1.0 1.0] [wait wipe] [wt 0.3] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 0,-50] @Bartholomew Don't you worry, Captain Nemo. I didn't name this ship the Royal Fortune for nothing. [k] [charaFace D 2] @Bartholomew [f large]Set sail!!! [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk G] [charaFace G 0] [charaFadein G 0.1 0,-50] @Pirate ...[sr]... [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 0,-50] @Bartholomew Phew. [k] @Bartholomew I heard that when Blackbeard had a Holy Grail, he was able to use his Noble Phantasm to not only recreate his ship, but his entire crew as well. [k] [charaFace D 4] @Bartholomew Whereas the best I can do right now is order around a silent assistant. [k] @Bartholomew Anyway, this just leaves Artemis. Given the time of day and favorable wind, we should just be able to get past her. [k] [messageOff] [charaFadeout D 0.1] [wt 0.2] [se ad796] [wt 1.2] [se ad520] [wt 1.8] [wipeout rightToLeft 1.0 1.0] [wait wipe] [scene 51610] [charaSet G 6038002 1 "Charlotte Corday"] [pictureFrame] [wt 1.0] [wipein leftToRight 1.0 1.0] [wait wipe] [wt 0.3] [charaTalk A] [charaFace A 2] [charaFadein A 0.1 1] @Nemo Good, we're moving.[sr]Full speed ahead! [k] [messageOff] [se ad520] [wt 0.2] [shake 0.02 3 3 1.8] [wt 2.2] [charaFadeout A 0.1] [wt 0.1] [charaTalk C] [charaFace C 9] [charaFadein C 0.1 1] @Goredolf A-are you sure we'll be all right? Because that sound I'm hearing is not encouraging in the slightest! [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk A] [charaFace A 5] [charaFadein A 0.1 1] @Nemo We'll be fine! The Border's a good ship.[sr]I know it can handle the strain! [k] [messageOff] [se ad520] [wt 0.2] [shake 0.02 3 3 1.6] [wt 0.6] [seStop ad520 1.0] [wt 1.4] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 1] [charaFadein B 0.1 1] @Meunière All right, we're moving! [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk F] [charaFace F 24] [charaFadein F 0.1 1] @Da Vinci Just barely, though. [k] @Da Vinci Any rough maneuvering and the whole thing'll fall apart. And of course, diving's out of the question. [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk A] [charaFace A 6] [charaFadein A 0.1 1] @Nemo As long as it moves on water, it's still a ship. [k] @Nemo I'm going to shift the ballast so the ship slants to one side a bit. [k] @Nemo It might feel unstable, but you'll just have to bear with it for a while. [k] [messageOff] [charaFadeout A 0.1] [wt 0.1] [se ad797] [shake 0.02 3 3 0.8] [wt 1.4] [charaTalk C] [charaFace C 13] [charaFadein C 0.1 1] @Goredolf Y[messageShake 0.02 3 3 0.3]eowch! My herbal tea! [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk B] [charaFace B 2] [charaFadein B 0.1 1] @Meunière Why are you even drinking tea right now!?[sr]Especially when it's still hot! [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 6] [charaFadein C 0.1 1] @Goredolf If you must know, I was counting on it to help me relax! [k] @Goredolf Lest you forget, as the commander, I need to be ready to issue coolheaded orders at a moment's notice! [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk E] [charaFace E 8] [charaFadein E 0.1 1] @Holmes Hahaha. If you're feeling well enough to mount such a vigorous argument on the merits of herbal tea, Goredolf, then I can rest assured knowing the Border is in good hands. [k] [charaFace E 0] @Holmes Now then. [&Mr.:Ms.] [%1].[sr]Ms. Kyrielight. Mandricardo. [k] @Holmes I would like the three of you to move to Bartholomew's ship so as to ensure its safe passage. [k] @Holmes Under the circumstances, having it come to an unexpected halt could be very dangerous indeed. [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk H] [charaFace H 0] [charaFadein H 0.1 1] @Mash Understood, Holmes. [k] [charaFace H 7] @Mash Come on, Master, let's go! [k] ?1:Come on, Mandricardo. [charaFadeout H 0.1] [wt 0.1] [charaTalk I] [charaFace I 4] [charaFadein I 0.1 1] @Mandricardo ...[sr]...Right. [k] [charaFace I 0] @Mandricardo I mean, I'll do my best out there. [k] [charaFadeout I 0.1] [wt 0.1] ?2:Ready when you are, Mash! @Mash Right. Oh, and please be careful when climbing out of the hatch. [k] @Mash But if you do slip, don't worry.[sr]I'll be right there to catch you! [k] [charaFadeout H 0.1] [wt 0.1] ?! [charaTalk G] [charaFace G 10] [charaFadein G 0.1 1] @Charlotte Corday U-um, excuse me?[sr]I was just wondering what it is I should be doing? [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Goredolf Hm? Oh, right. You're such a wallflower I'd nearly forgotten we'd added another Servant to our ranks. [k] @Goredolf The technical and administrative advisors, bacon thieves, and Captain should have the Border's defense covered... [k] [charaFace C 11] @Goredolf So feel free to entertain yourself however you like. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk G] [charaFace G 10] [charaFadein G 0.1 1] @Charlotte Corday Um, I'm afraid that doesn't really answer my question... [k] ?1:Come with us, Corday. ?! [charaFace G 7] @Charlotte Corday ...![sr]Right! Yes! Of course! [k] @Charlotte Corday I'd be honored to accompany you! [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 1] @Holmes Hmm. [k] @Holmes Ms. Corday seems to have taken a great[sr]liking to our [&Mr.:Ms.] [%1]. [k] @Holmes Of course, most Servants we've met have been quite[sr]willing to help [&him:her], given the existential threat[sr]humanity faces. [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Goredolf Is there an issue here?[sr]That all seems like a good thing to me. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk E] [charaFace E 6] [charaFadein E 0.1 1] @Holmes And indeed, it is. [k] [messageOff] [charaFadeout E 0.1] [wt 0.5] [se ad594] [fadeout black 2.5] [bgmStop BGM_EVENT_82 2.5] [wait fade] [charaFadeout E 0.1] [scene 85900] [wt 1.5] [fadein black 1.5] [wait fade] [bgm BGM_MAP_5 0.1] [charaTalk D] [charaFace D 1] [charaFadein D 0.1 1] @Bartholomew Welcome![sr]I'm so glad to have you on board my Royal Fortune! [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk I] [charaFace I 0] [charaFadein I 0.1 1] @Mandricardo How's it looking out here? [k] [charaFadeout I 0.1] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Bartholomew Not bad, but not great, either. [k] @Bartholomew It doesn't seem like Artemis has noticed us,[sr]but I am sensing some Demonic Beasts up ahead. [k] @Bartholomew And unfortunately, we can't go around them,[sr]since time is of the essence right now. [k] @Bartholomew So we'll just have to blast them[sr]the moment they board the deck. [k] [messageOff] [bgmStop BGM_MAP_5 0.8] [wt 1.0] [bgm BGM_EVENT_80 0.1] [charaFace D 1] @Bartholomew All right, all hands to battle stations! I'd join you, but I've got my hands full steering the ship. [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk I] [charaFace I 0] [charaFadein I 0.1 1] @Mandricardo Roger that. We'll take care of it. [k] [charaFadeout I 0.1] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Bartholomew From here on, we're racing against the clock. [k] [charaFace D 4] @Bartholomew I'd suggest we pray to the gods for help...but I guess this is the worst possible place to do that, hm? [k] [charaFace D 1] @Bartholomew Well, good luck! [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk I] [charaFace I 0] [charaFadein I 0.1 1] @Mandricardo All right. Don't worry, Master.[sr]I'm more pumped now than I've been in a long time. [k] @Mandricardo (It doesn't matter if I stand out or not.[sr]I've just gotta make sure I'm helping Master out.) [k] [charaFace I 1] @Mandricardo Just point me at the beast you want dead,[sr]and I'll finish 'em off in no time! [k] [charaFadeout I 0.1] [wt 0.1] [charaTalk G] [charaFace G 2] [charaFadein G 0.1 1] @Charlotte Corday (He really is pumped...[sr]I've got to make sure I don't fall behind!) [k] @Charlotte Corday R-right! I'll, um...be sure to kill someone! Yeah! [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk I] [charaFace I 5] [charaFadein I 0.1 1] @Mandricardo (Why's she talking about murdering people?) [k] ?1:There is such a thing as being TOO pumped... ?! [messageOff] [fadeout black 0.5] [bgmStop BGM_EVENT_80 0.4] [wait fade] [soundStopAll] [end]